whew
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@@ -98,7 +98,7 @@
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update_icon()
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//ATTACK HAND IGNORING PARENT RETURN VALUE
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/obj/item/gun/ballistic/attack_hand(mob/user)
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/obj/item/gun/ballistic/attack_hand(mob/user, act_intent = user.a_intent, unarmed_attack_flags)
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if(loc == user)
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if(suppressed && can_unsuppress)
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var/obj/item/suppressor/S = suppressed
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@@ -328,7 +328,7 @@
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update_icon()
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//ATTACK HAND IGNORING PARENT RETURN VALUE
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/obj/item/gun/ballistic/automatic/l6_saw/attack_hand(mob/user)
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/obj/item/gun/ballistic/automatic/l6_saw/attack_hand(mob/user, act_intent = user.a_intent, unarmed_attack_flags)
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if(loc != user)
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..()
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return //let them pick it up
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