[MIRROR] Ammo cleanup (#2643)
* Ammo cleanup * Update briefcase.dm * Update manned_turret.dm * Update mime.dm * Update manned_turret.dm * Update manned_turret.dm * fixes * mime memes
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Poojawa
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235236c5a9
commit
6efb76fad5
@@ -1,6 +1,4 @@
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///////////EXTERNAL MAGAZINES////////////////
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/obj/item/ammo_box/magazine/m10mm
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@@ -72,25 +70,16 @@
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/obj/item/ammo_box/magazine/wt550m9/wtap
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name = "wt550 magazine (Armour Piercing 4.6x30mm)"
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icon_state = "46x30mmtA-20"
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ammo_type = /obj/item/ammo_casing/c46x30mmap
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ammo_type = /obj/item/ammo_casing/c46x30mm/ap
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/obj/item/ammo_box/magazine/wt550m9/wtap/update_icon()
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..()
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icon_state = "46x30mmtA-[round(ammo_count(),4)]"
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/obj/item/ammo_box/magazine/wt550m9/wttx
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name = "wt550 magazine (Toxin Tipped 4.6x30mm)"
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icon_state = "46x30mmtT-20"
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ammo_type = /obj/item/ammo_casing/c46x30mmtox
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/obj/item/ammo_box/magazine/wt550m9/wttx/update_icon()
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..()
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icon_state = "46x30mmtT-[round(ammo_count(),4)]"
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/obj/item/ammo_box/magazine/wt550m9/wtic
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name = "wt550 magazine (Incindiary 4.6x30mm)"
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icon_state = "46x30mmtI-20"
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ammo_type = /obj/item/ammo_casing/c46x30mminc
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ammo_type = /obj/item/ammo_casing/c46x30mm/inc
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/obj/item/ammo_box/magazine/wt550m9/wtic/update_icon()
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..()
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@@ -120,15 +109,11 @@
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/obj/item/ammo_box/magazine/smgm9mm/ap
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name = "SMG magazine (Armour Piercing 9mm)"
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ammo_type = /obj/item/ammo_casing/c9mmap
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/obj/item/ammo_box/magazine/smgm9mm/toxin
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name = "SMG magazine (Toxin Tipped 9mm)"
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ammo_type = /obj/item/ammo_casing/c9mmtox
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ammo_type = /obj/item/ammo_casing/c9mm/ap
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/obj/item/ammo_box/magazine/smgm9mm/fire
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name = "SMG Magazine (Incindiary 9mm)"
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ammo_type = /obj/item/ammo_casing/c9mminc
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ammo_type = /obj/item/ammo_casing/c9mm/inc
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/obj/item/ammo_box/magazine/pistolm9mm
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name = "pistol magazine (9mm)"
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@@ -145,7 +130,7 @@
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name = "SMG magazine (.45)"
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icon_state = "c20r45-24"
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origin_tech = "combat=2"
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ammo_type = /obj/item/ammo_casing/c45nostamina
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ammo_type = /obj/item/ammo_casing/c45/nostamina
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caliber = ".45"
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max_ammo = 24
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@@ -164,7 +149,7 @@
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name = "handgun magazine (.50ae)"
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icon_state = "50ae"
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origin_tech = "combat=2"
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ammo_type = /obj/item/ammo_casing/a50
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ammo_type = /obj/item/ammo_casing/a50AE
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caliber = ".50"
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max_ammo = 7
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multiple_sprites = 1
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@@ -212,17 +197,17 @@
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/obj/item/ammo_box/magazine/m12g/dragon
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name = "shotgun magazine (12g dragon's breath)"
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icon_state = "m12gf"
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ammo_type = /obj/item/ammo_casing/shotgun/incendiary/dragonsbreath
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ammo_type = /obj/item/ammo_casing/shotgun/dragonsbreath
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/obj/item/ammo_box/magazine/m12g/bioterror
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name = "shotgun magazine (12g bioterror)"
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icon_state = "m12gt"
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ammo_type = /obj/item/ammo_casing/shotgun/dart/bioterror
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/obj/item/ammo_box/magazine/m12g/breach
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name = "shotgun magazine (12g breacher slugs)"
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/obj/item/ammo_box/magazine/m12g/meteor
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name = "shotgun magazine (12g meteor slugs)"
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icon_state = "m12gbc"
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ammo_type = /obj/item/ammo_casing/shotgun/breaching
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ammo_type = /obj/item/ammo_casing/shotgun/meteorslug
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//// SNIPER MAGAZINES
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@@ -231,7 +216,7 @@
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name = "sniper rounds (.50)"
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icon_state = ".50mag"
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origin_tech = "combat=6;syndicate=2"
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ammo_type = /obj/item/ammo_casing/point50
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ammo_type = /obj/item/ammo_casing/p50
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max_ammo = 6
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caliber = ".50"
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@@ -246,37 +231,17 @@
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desc = "Soporific sniper rounds, designed for happy days and dead quiet nights..."
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icon_state = "soporific"
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origin_tech = "combat=6;syndicate=3"
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ammo_type = /obj/item/ammo_casing/soporific
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ammo_type = /obj/item/ammo_casing/p50/soporific
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max_ammo = 3
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caliber = ".50"
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/obj/item/ammo_box/magazine/sniper_rounds/haemorrhage
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name = "sniper rounds (Bleed)"
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desc = "Haemorrhage sniper rounds, leaves your target in a pool of crimson pain"
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icon_state = "haemorrhage"
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ammo_type = /obj/item/ammo_casing/haemorrhage
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max_ammo = 5
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caliber = ".50"
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/obj/item/ammo_box/magazine/sniper_rounds/penetrator
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name = "sniper rounds (penetrator)"
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desc = "An extremely powerful round capable of passing straight through cover and anyone unfortunate enough to be behind it."
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ammo_type = /obj/item/ammo_casing/penetrator
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ammo_type = /obj/item/ammo_casing/p50/penetrator
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origin_tech = "combat=6;syndicate=3"
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max_ammo = 5
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/obj/item/ammo_box/magazine/sniper_rounds/gang
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name = "black market sniper rounds (.50)"
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icon_state = ".50mag"
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origin_tech = "combat=6"
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ammo_type = /obj/item/ammo_casing/point50/gang
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/obj/item/ammo_box/magazine/sniper_rounds/gang/sleeper
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name = "illegally modified tranquilizer round"
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icon_state = "soporific"
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origin_tech = "combat=6"
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ammo_type = /obj/item/ammo_casing/point50/gang/sleeper
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//// SAW MAGAZINES
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/obj/item/ammo_box/magazine/mm195x129
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@@ -287,11 +252,6 @@
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caliber = "mm195129"
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max_ammo = 50
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/obj/item/ammo_box/magazine/mm195x129/bleeding
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name = "box magazine (Bleeding 1.95x129mm)"
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origin_tech = "combat=3"
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ammo_type = /obj/item/ammo_casing/mm195x129/bleeding
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/obj/item/ammo_box/magazine/mm195x129/hollow
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name = "box magazine (Hollow-Point 1.95x129mm)"
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origin_tech = "combat=3"
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