Merge pull request #787 from Citadel-Station-13/upstream-merge-26913
[MIRROR] Players may no longer commite suicide
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@@ -13,8 +13,8 @@
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return
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if(confirm == "Yes")
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suiciding = 1
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log_game("[key_name(src)] (job: [job ? "[job]" : "None"]) commited suicide at [get_area(src)].")
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message_admins("[key_name(src)] (job: [job ? "[job]" : "None"]) commited suicide at [get_area(src)].")
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log_game("[key_name(src)] (job: [job ? "[job]" : "None"]) committed suicide at [get_area(src)].")
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message_admins("[key_name(src)] (job: [job ? "[job]" : "None"]) committed suicide at [get_area(src)].")
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var/obj/item/held_item = get_active_held_item()
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if(held_item)
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var/damagetype = held_item.suicide_act(src)
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@@ -134,7 +134,7 @@
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if(stat == DEAD || (status_flags & FAKEDEATH))
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appears_dead = 1
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if(suiciding)
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msg += "<span class='warning'>[t_He] appear[p_s()] to have commited suicide... there is no hope of recovery.</span>\n"
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msg += "<span class='warning'>[t_He] appear[p_s()] to have committed suicide... there is no hope of recovery.</span>\n"
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if(hellbound)
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msg += "<span class='warning'>[t_His] soul seems to have been ripped out of [t_his] body. Revival is impossible.</span>\n"
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msg += "<span class='deadsay'>[t_He] [t_is] limp and unresponsive; there are no signs of life"
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