Merge branch 'master' into tgfusion
This commit is contained in:
@@ -151,6 +151,11 @@
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/obj/item/projectile/beam/lasertag/redtag/hitscan
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hitscan = TRUE
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/obj/item/projectile/beam/lasertag/redtag/hitscan/holy
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name = "lasrifle beam"
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damage = 0.1
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damage_type = BURN
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/obj/item/projectile/beam/lasertag/bluetag
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icon_state = "bluelaser"
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suit_types = list(/obj/item/clothing/suit/redtag)
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@@ -5,7 +5,7 @@
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/obj/item/projectile/bullet/shotgun_beanbag
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name = "beanbag slug"
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damage = 5
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stamina = 80
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stamina = 70
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/obj/item/projectile/bullet/incendiary/shotgun
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name = "incendiary slug"
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@@ -61,12 +61,12 @@
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/obj/item/projectile/bullet/pellet/shotgun_buckshot
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name = "buckshot pellet"
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damage = 12.5
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damage = 10
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/obj/item/projectile/bullet/pellet/shotgun_rubbershot
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name = "rubbershot pellet"
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damage = 3
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stamina = 25
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damage = 2
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stamina = 15
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/obj/item/projectile/bullet/pellet/Range()
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..()
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@@ -42,10 +42,10 @@
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/obj/effect/nettingportal/proc/pop(teletarget)
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if(teletarget)
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for(var/mob/living/L in get_turf(src))
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do_teleport(L, teletarget, 2)//teleport what's in the tile to the beacon
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do_teleport(L, teletarget, 2, channel = TELEPORT_CHANNEL_BLUESPACE)//teleport what's in the tile to the beacon
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else
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for(var/mob/living/L in get_turf(src))
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do_teleport(L, L, 15) //Otherwise it just warps you off somewhere.
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do_teleport(L, L, 15, channel = TELEPORT_CHANNEL_BLUESPACE) //Otherwise it just warps you off somewhere.
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qdel(src)
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@@ -67,7 +67,7 @@
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teleloc = target.loc
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for(var/atom/movable/stuff in teleloc)
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if(!stuff.anchored && stuff.loc)
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if(do_teleport(stuff, stuff, 10))
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if(do_teleport(stuff, stuff, 10, channel = TELEPORT_CHANNEL_MAGIC))
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teleammount++
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var/datum/effect_system/smoke_spread/smoke = new
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smoke.set_up(max(round(4 - teleammount),0), stuff.loc) //Smoke drops off if a lot of stuff is moved for the sake of sanity
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@@ -16,6 +16,7 @@
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var/anti_armour_damage = 200
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armour_penetration = 100
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dismemberment = 100
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ricochets_max = 0
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/obj/item/projectile/bullet/a84mm/on_hit(atom/target, blocked = FALSE)
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..()
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