diff --git a/_maps/RandomRuins/AnywhereRuins/golem_ship.dmm b/_maps/RandomRuins/AnywhereRuins/golem_ship.dmm index 37a89ba2ff..274c814cf5 100644 --- a/_maps/RandomRuins/AnywhereRuins/golem_ship.dmm +++ b/_maps/RandomRuins/AnywhereRuins/golem_ship.dmm @@ -18,7 +18,7 @@ /obj/item/mining_scanner, /obj/item/flashlight/lantern, /obj/item/card/id/mining, -/obj/item/gps/mining, +/obj/item/gps/mining/off, /turf/open/floor/plating, /area/ruin/powered/golem_ship) "d" = ( @@ -32,7 +32,7 @@ /obj/item/mining_scanner, /obj/item/flashlight/lantern, /obj/item/card/id/mining, -/obj/item/gps/mining, +/obj/item/gps/mining/off, /turf/open/floor/plating, /area/ruin/powered/golem_ship) "e" = ( @@ -71,8 +71,8 @@ /area/ruin/powered/golem_ship) "k" = ( /obj/machinery/computer/arcade/battle{ - icon_state = "arcade"; - dir = 4 + dir = 4; + icon_state = "arcade" }, /turf/open/floor/mineral/titanium/purple, /area/ruin/powered/golem_ship) @@ -112,8 +112,8 @@ /area/ruin/powered/golem_ship) "s" = ( /obj/machinery/computer/arcade/orion_trail{ - icon_state = "arcade"; - dir = 4 + dir = 4; + icon_state = "arcade" }, /turf/open/floor/mineral/titanium/purple, /area/ruin/powered/golem_ship) diff --git a/_maps/map_files/BoxStation/BoxStation.dmm b/_maps/map_files/BoxStation/BoxStation.dmm index 997272432a..888b7b7ed6 100644 --- a/_maps/map_files/BoxStation/BoxStation.dmm +++ b/_maps/map_files/BoxStation/BoxStation.dmm @@ -12995,22 +12995,35 @@ /obj/machinery/atmospherics/pipe/simple/supply/hidden{ dir = 4 }, -/turf/open/floor/plasteel/dark, +/obj/machinery/hydroponics/soil, +/turf/open/floor/grass, /area/chapel/main) "aCP" = ( /obj/machinery/atmospherics/pipe/simple/supply/hidden{ dir = 10 }, -/turf/open/floor/plasteel/dark, +/obj/structure/table/wood, +/obj/item/reagent_containers/food/snacks/grown/poppy{ + pixel_y = 5 + }, +/obj/item/reagent_containers/food/snacks/grown/harebell{ + pixel_y = 5 + }, +/obj/machinery/light{ + dir = 1 + }, +/turf/open/floor/wood/wood_large, /area/chapel/main) "aCQ" = ( /obj/machinery/atmospherics/pipe/simple/supply/hidden{ dir = 4 }, -/obj/machinery/light/small{ - dir = 1 +/obj/machinery/hydroponics/soil, +/obj/structure/window/reinforced{ + dir = 4; + pixel_x = 3 }, -/turf/open/floor/plasteel/dark, +/turf/open/floor/grass, /area/chapel/main) "aCR" = ( /turf/closed/wall, @@ -13536,7 +13549,7 @@ /obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{ dir = 4 }, -/turf/open/floor/plasteel/dark, +/turf/open/floor/wood/wood_large, /area/chapel/main) "aEi" = ( /obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{ @@ -13556,35 +13569,24 @@ /obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{ dir = 10 }, -/turf/open/floor/plasteel/dark, +/turf/open/floor/wood/wood_large, /area/chapel/main) "aEl" = ( /obj/effect/landmark/event_spawn, /turf/open/floor/plating, /area/maintenance/starboard/fore) "aEm" = ( -/obj/machinery/door/window{ - dir = 8; - name = "Mass Driver"; - req_access_txt = "22" +/obj/structure/bookcase, +/obj/machinery/camera{ + c_tag = "Chapel North" }, -/obj/machinery/mass_driver{ - dir = 4; - id = "chapelgun"; - name = "Holy Driver" - }, -/obj/effect/turf_decal/stripes/line{ - dir = 8 - }, -/turf/open/floor/plating, +/turf/open/floor/wood/wood_large, /area/chapel/main) "aEn" = ( -/obj/machinery/door/poddoor{ - id = "chapelgun"; - name = "Chapel Launcher Door" +/obj/structure/sign/warning/vacuum/external{ + pixel_y = 32 }, -/obj/structure/fans/tiny, -/turf/open/floor/plating, +/turf/open/floor/wood/wood_large, /area/chapel/main) "aEz" = ( /obj/machinery/power/apc{ @@ -13978,16 +13980,10 @@ /turf/open/floor/plasteel/dark, /area/chapel/main) "aFA" = ( -/obj/machinery/atmospherics/pipe/simple/supply/hidden, -/obj/machinery/computer/pod/old{ - density = 0; - icon = 'icons/obj/airlock_machines.dmi'; - icon_state = "airlock_control_standby"; - id = "chapelgun"; - name = "Mass Driver Controller"; - pixel_x = 24 +/obj/machinery/atmospherics/pipe/manifold/supply/hidden{ + dir = 8 }, -/turf/open/floor/plasteel/dark, +/turf/open/floor/wood/wood_large, /area/chapel/main) "aFB" = ( /obj/machinery/atmospherics/pipe/simple/scrubbers/hidden, @@ -14617,7 +14613,7 @@ departmentType = 2; pixel_y = 30 }, -/turf/open/floor/plasteel/grimy, +/turf/open/floor/wood/wood_large, /area/chapel/office) "aGV" = ( /obj/structure/disposalpipe/segment{ @@ -14652,7 +14648,7 @@ /obj/machinery/airalarm{ pixel_y = 25 }, -/turf/open/floor/plasteel/grimy, +/turf/open/floor/wood/wood_large, /area/chapel/office) "aGZ" = ( /obj/machinery/door/airlock/security{ @@ -14703,7 +14699,7 @@ pixel_y = 25 }, /obj/machinery/vending/wardrobe/chap_wardrobe, -/turf/open/floor/plasteel/grimy, +/turf/open/floor/wood/wood_large, /area/chapel/office) "aHg" = ( /obj/machinery/light_switch{ @@ -14712,7 +14708,7 @@ /obj/machinery/camera{ c_tag = "Chapel Office" }, -/turf/open/floor/plasteel/grimy, +/turf/open/floor/wood/wood_large, /area/chapel/office) "aHh" = ( /obj/structure/cable{ @@ -14724,9 +14720,9 @@ /turf/open/floor/plasteel, /area/gateway) "aHi" = ( -/obj/structure/closet/crate/coffin, -/obj/structure/window/reinforced{ - dir = 8 +/obj/machinery/door/morgue{ + name = "Confession Booth (Chaplain)"; + req_access_txt = "22" }, /turf/open/floor/plasteel/dark, /area/chapel/office) @@ -14743,42 +14739,47 @@ /turf/open/floor/plasteel, /area/gateway) "aHk" = ( -/obj/machinery/atmospherics/components/unary/vent_pump/on{ - dir = 4 - }, -/turf/open/floor/plasteel/dark, +/obj/effect/decal/cleanable/cobweb/cobweb2, +/obj/structure/table/wood, +/obj/item/clothing/under/misc/burial, +/obj/item/clothing/under/misc/burial, +/obj/item/clothing/under/misc/burial, +/obj/item/clothing/under/misc/burial, +/obj/item/clothing/under/misc/burial, +/obj/item/clothing/under/misc/burial, +/obj/item/clothing/under/misc/burial, +/turf/open/floor/wood/wood_large, /area/chapel/main) "aHl" = ( -/obj/structure/closet/crate/coffin, -/obj/machinery/door/window/eastleft{ - name = "Coffin Storage"; - req_access_txt = "22" +/obj/structure/chair/comfy/plywood, +/obj/machinery/light/floor, +/obj/item/radio/intercom{ + broadcasting = 1; + frequency = 1480; + name = "Confessional Intercom"; + pixel_x = 25 }, +/obj/effect/decal/cleanable/cobweb/cobweb2, /turf/open/floor/plasteel/dark, /area/chapel/office) "aHm" = ( -/obj/machinery/atmospherics/pipe/manifold/supply/hidden{ - dir = 4 - }, -/turf/open/floor/plasteel/dark, +/obj/structure/lattice, +/turf/closed/wall, /area/chapel/main) "aHn" = ( -/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden, -/obj/machinery/atmospherics/pipe/simple/supply/hidden{ - dir = 4 +/obj/machinery/mass_driver{ + dir = 4; + id = "chapelgun"; + name = "Holy Driver" }, -/turf/open/floor/plasteel/dark, -/area/chapel/main) -"aHo" = ( -/obj/structure/table/glass, -/obj/item/reagent_containers/food/snacks/grown/poppy, -/obj/item/reagent_containers/food/snacks/grown/harebell, -/turf/open/floor/plasteel/chapel{ - dir = 4 +/obj/machinery/door/window{ + dir = 8; + name = "Mass Driver"; + req_access_txt = "22" + }, +/obj/effect/turf_decal/stripes/line{ + dir = 8 }, -/area/chapel/main) -"aHq" = ( -/obj/effect/spawner/structure/window/reinforced, /turf/open/floor/plating, /area/chapel/main) "aHu" = ( @@ -15278,9 +15279,14 @@ /turf/open/floor/plasteel/dark, /area/chapel/office) "aIz" = ( -/obj/machinery/disposal/bin, -/obj/structure/disposalpipe/trunk, -/turf/open/floor/plasteel/grimy, +/obj/structure/disposalpipe/segment{ + dir = 6 + }, +/obj/structure/table/wood, +/obj/item/storage/crayons{ + pixel_y = 8 + }, +/turf/open/floor/wood/wood_large, /area/chapel/office) "aIB" = ( /obj/structure/bodycontainer/crematorium{ @@ -15293,20 +15299,16 @@ /area/chapel/office) "aIC" = ( /obj/effect/landmark/start/chaplain, -/obj/structure/chair, -/turf/open/floor/plasteel/grimy, -/area/chapel/office) -"aID" = ( -/obj/structure/closet/crate/coffin, -/obj/structure/window/reinforced{ +/obj/structure/chair/comfy/plywood, +/obj/structure/disposalpipe/segment{ dir = 4 }, +/turf/open/floor/carpet, +/area/chapel/office) +"aID" = ( +/obj/effect/spawner/structure/window/reinforced/tinted, /turf/open/floor/plasteel/dark, /area/chapel/office) -"aIE" = ( -/obj/structure/table/glass, -/turf/open/floor/plasteel/chapel, -/area/chapel/main) "aIH" = ( /obj/structure/table, /obj/item/storage/box/lights/mixed, @@ -15328,7 +15330,7 @@ /area/construction/mining/aux_base) "aII" = ( /obj/machinery/atmospherics/components/unary/vent_scrubber/on, -/turf/open/floor/plasteel/grimy, +/turf/open/floor/wood/wood_large, /area/chapel/office) "aIJ" = ( /obj/machinery/atmospherics/pipe/simple/supply/hidden, @@ -15783,15 +15785,14 @@ /area/hydroponics) "aJM" = ( /obj/structure/table/wood, -/obj/item/flashlight/lamp{ - pixel_y = 10 - }, /obj/structure/disposalpipe/segment, -/obj/item/nullrod, /obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{ dir = 4 }, -/turf/open/floor/plasteel/grimy, +/obj/item/flashlight/lamp{ + pixel_y = 15 + }, +/turf/open/floor/wood/wood_large, /area/chapel/office) "aJO" = ( /obj/structure/table, @@ -15825,39 +15826,44 @@ /area/library) "aJT" = ( /obj/structure/table/wood, -/obj/item/paper_bin{ - pixel_x = -2; - pixel_y = 5 - }, -/obj/item/storage/crayons, /obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{ dir = 4 }, -/turf/open/floor/plasteel/grimy, +/obj/item/paper_bin{ + pixel_y = 4 + }, +/obj/item/pen/fountain{ + pixel_y = 4 + }, +/turf/open/floor/carpet, /area/chapel/office) "aJU" = ( /obj/structure/table/wood, -/obj/item/pen, -/obj/item/reagent_containers/food/drinks/bottle/holywater, +/obj/item/reagent_containers/food/drinks/bottle/holywater{ + pixel_x = 9; + pixel_y = 4 + }, /obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{ dir = 4 }, -/turf/open/floor/plasteel/grimy, +/obj/item/nullrod{ + pixel_x = -15; + pixel_y = 3 + }, +/turf/open/floor/carpet, /area/chapel/office) "aJV" = ( -/obj/structure/closet/crate/coffin, -/obj/machinery/door/window/eastleft{ - dir = 8; - name = "Coffin Storage"; - req_access_txt = "22" +/obj/effect/landmark/event_spawn, +/obj/effect/turf_decal/stripes/line{ + dir = 4 }, -/turf/open/floor/plasteel/dark, -/area/chapel/office) +/turf/open/floor/plating, +/area/chapel/main) "aJW" = ( /obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{ dir = 9 }, -/turf/open/floor/plasteel/grimy, +/turf/open/floor/wood/wood_large, /area/chapel/office) "aJX" = ( /obj/machinery/atmospherics/pipe/simple/supply/hidden, @@ -15916,10 +15922,10 @@ /turf/open/floor/plasteel, /area/gateway) "aKe" = ( -/obj/structure/table/glass, -/turf/open/floor/plasteel/chapel{ +/obj/structure/chair/wood/normal{ dir = 4 }, +/turf/open/floor/carpet, /area/chapel/main) "aKf" = ( /obj/structure/cable{ @@ -16248,7 +16254,7 @@ /obj/machinery/atmospherics/pipe/simple/supply/hidden{ dir = 4 }, -/turf/open/floor/plasteel/grimy, +/turf/open/floor/wood/wood_large, /area/chapel/office) "aLb" = ( /obj/structure/disposalpipe/segment{ @@ -16267,7 +16273,7 @@ /obj/machinery/atmospherics/components/unary/vent_pump/on{ dir = 8 }, -/turf/open/floor/plasteel/grimy, +/turf/open/floor/wood/wood_large, /area/chapel/office) "aLd" = ( /obj/structure/table, @@ -16286,13 +16292,13 @@ /turf/open/floor/plasteel, /area/hydroponics) "aLe" = ( -/obj/structure/chair{ - dir = 1 - }, /obj/machinery/atmospherics/pipe/simple/supply/hidden{ dir = 4 }, -/turf/open/floor/plasteel/grimy, +/obj/structure/chair/wood/normal{ + dir = 1 + }, +/turf/open/floor/wood/wood_large, /area/chapel/office) "aLf" = ( /obj/machinery/airalarm{ @@ -16816,13 +16822,14 @@ /obj/machinery/atmospherics/components/unary/vent_scrubber/on{ dir = 4 }, +/obj/structure/chair/wood/wings{ + dir = 8 + }, /turf/open/floor/plasteel/dark, /area/chapel/main) "aMM" = ( -/obj/machinery/camera{ - c_tag = "Chapel North" - }, -/turf/open/floor/plasteel/dark, +/obj/machinery/atmospherics/pipe/simple/supply/hidden, +/turf/open/floor/wood/wood_large, /area/chapel/main) "aMN" = ( /obj/machinery/chem_master/condimaster, @@ -16887,7 +16894,7 @@ /turf/open/floor/plasteel, /area/hallway/primary/port) "aMX" = ( -/turf/open/floor/plasteel/grimy, +/turf/open/floor/wood/wood_large, /area/chapel/office) "aMY" = ( /obj/machinery/atmospherics/pipe/manifold4w/scrubbers/hidden, @@ -17177,28 +17184,24 @@ /turf/open/floor/wood, /area/library) "aNW" = ( -/obj/machinery/door/airlock/public/glass{ - name = "Chapel Office"; +/turf/open/floor/wood/wood_large, +/area/chapel/main) +"aNX" = ( +/obj/structure/closet/crate/coffin, +/obj/machinery/door/window/eastright{ + dir = 8; + name = "Coffin Storage"; req_access_txt = "22" }, /turf/open/floor/plasteel/dark, -/area/chapel/office) -"aNX" = ( -/obj/item/radio/intercom{ - broadcasting = 1; - frequency = 1480; - name = "Confessional Intercom"; - pixel_x = 25 - }, -/obj/structure/chair, -/turf/open/floor/plasteel/dark, /area/chapel/main) "aNY" = ( -/obj/machinery/door/morgue{ - name = "Confession Booth (Chaplain)"; - req_access_txt = "22" +/obj/machinery/door/poddoor{ + id = "chapelgun"; + name = "Chapel Launcher Door" }, -/turf/open/floor/plasteel/dark, +/obj/structure/fans/tiny, +/turf/open/floor/plating, /area/chapel/main) "aNZ" = ( /obj/structure/chair, @@ -17679,7 +17682,12 @@ }, /area/chapel/main) "aPo" = ( -/obj/effect/spawner/structure/window/reinforced/tinted, +/obj/structure/closet/crate/coffin, +/obj/machinery/door/window/eastleft{ + dir = 8; + name = "Coffin Storage"; + req_access_txt = "22" + }, /turf/open/floor/plasteel/dark, /area/chapel/main) "aPp" = ( @@ -18085,7 +18093,11 @@ /area/chapel/main) "aQw" = ( /obj/structure/table/wood, -/turf/open/floor/plasteel/dark, +/obj/item/trash/candle{ + pixel_x = -5; + pixel_y = 2 + }, +/turf/open/floor/carpet, /area/chapel/main) "aQx" = ( /obj/machinery/atmospherics/pipe/simple/supply/hidden, @@ -18098,22 +18110,17 @@ }, /area/chapel/main) "aQz" = ( -/obj/item/radio/intercom{ - broadcasting = 1; - frequency = 1480; - name = "Confessional Intercom"; - pixel_x = 25 - }, -/obj/structure/chair{ - dir = 1 +/obj/structure/closet/crate/coffin, +/obj/structure/window/reinforced{ + dir = 8 }, /turf/open/floor/plasteel/dark, /area/chapel/main) "aQA" = ( -/obj/machinery/door/morgue{ - name = "Confession Booth" +/obj/machinery/atmospherics/components/unary/vent_pump/on{ + dir = 8 }, -/turf/open/floor/plasteel/dark, +/turf/open/floor/wood/wood_large, /area/chapel/main) "aQB" = ( /obj/effect/turf_decal/tile/red{ @@ -19111,24 +19118,32 @@ /turf/open/floor/plasteel/dark, /area/chapel/main) "aTf" = ( -/obj/structure/chair/stool, +/obj/structure/chair/pew/right{ + dir = 1 + }, /turf/open/floor/plasteel/chapel, /area/chapel/main) "aTg" = ( -/obj/structure/chair/stool, +/obj/structure/chair/pew/left{ + dir = 1 + }, /turf/open/floor/plasteel/chapel{ dir = 8 }, /area/chapel/main) "aTh" = ( -/obj/structure/chair/stool, /obj/machinery/atmospherics/pipe/simple/supply/hidden, +/obj/structure/chair/pew/right{ + dir = 1 + }, /turf/open/floor/plasteel/chapel, /area/chapel/main) "aTi" = ( -/obj/structure/chair/stool, /obj/machinery/atmospherics/pipe/simple/scrubbers/hidden, /obj/effect/landmark/start/assistant, +/obj/structure/chair/pew/left{ + dir = 1 + }, /turf/open/floor/plasteel/chapel{ dir = 8 }, @@ -19659,28 +19674,36 @@ /turf/open/floor/plasteel/dark, /area/chapel/main) "aUH" = ( -/obj/structure/chair/stool, /obj/effect/landmark/start/assistant, +/obj/structure/chair/pew/right{ + dir = 1 + }, /turf/open/floor/plasteel/chapel{ dir = 4 }, /area/chapel/main) "aUI" = ( -/obj/structure/chair/stool, +/obj/structure/chair/pew/left{ + dir = 1 + }, /turf/open/floor/plasteel/chapel{ dir = 1 }, /area/chapel/main) "aUJ" = ( -/obj/structure/chair/stool, /obj/machinery/atmospherics/pipe/simple/supply/hidden, +/obj/structure/chair/pew/right{ + dir = 1 + }, /turf/open/floor/plasteel/chapel{ dir = 4 }, /area/chapel/main) "aUK" = ( -/obj/structure/chair/stool, /obj/machinery/atmospherics/pipe/simple/scrubbers/hidden, +/obj/structure/chair/pew/left{ + dir = 1 + }, /turf/open/floor/plasteel/chapel{ dir = 1 }, @@ -20207,8 +20230,10 @@ /turf/open/floor/wood, /area/library) "aVU" = ( -/obj/structure/chair/stool, /obj/machinery/atmospherics/pipe/simple/scrubbers/hidden, +/obj/structure/chair/pew/left{ + dir = 1 + }, /turf/open/floor/plasteel/chapel{ dir = 8 }, @@ -21999,13 +22024,6 @@ }, /turf/open/floor/wood, /area/crew_quarters/heads/captain) -"bag" = ( -/obj/machinery/airalarm{ - dir = 1; - pixel_y = -22 - }, -/turf/open/floor/wood, -/area/crew_quarters/bar) "bah" = ( /obj/structure/extinguisher_cabinet{ pixel_y = -30 @@ -23874,14 +23892,15 @@ /turf/closed/wall, /area/maintenance/disposal) "bfb" = ( -/obj/structure/sign/warning/vacuum/external{ - pixel_y = 32 +/obj/machinery/computer/pod/old{ + density = 0; + icon = 'icons/obj/airlock_machines.dmi'; + icon_state = "airlock_control_standby"; + id = "chapelgun"; + name = "Mass Driver Controller"; + pixel_x = 24 }, -/obj/effect/landmark/event_spawn, -/obj/effect/turf_decal/stripes/line{ - dir = 4 - }, -/turf/open/floor/plating, +/turf/open/floor/wood/wood_large, /area/chapel/main) "bfc" = ( /obj/machinery/power/apc{ @@ -34004,9 +34023,6 @@ /area/medical/surgery) "bCJ" = ( /obj/machinery/atmospherics/pipe/manifold/supply/hidden, -/obj/machinery/light_switch{ - pixel_y = 26 - }, /turf/open/floor/plasteel/white, /area/medical/surgery) "bCK" = ( @@ -46267,7 +46283,7 @@ "chY" = ( /obj/machinery/shieldgen, /turf/open/floor/plating, -/area/engine/storage) +/area/engine/engineering) "cia" = ( /obj/effect/turf_decal/bot{ dir = 1 @@ -46617,7 +46633,7 @@ "ciW" = ( /obj/effect/landmark/blobstart, /turf/open/floor/plating, -/area/engine/storage) +/area/engine/engineering) "ciX" = ( /obj/structure/closet/crate, /obj/item/stack/sheet/metal/fifty, @@ -46632,14 +46648,14 @@ /obj/item/lightreplacer, /obj/item/lightreplacer, /turf/open/floor/plating, -/area/engine/storage) +/area/engine/engineering) "ciY" = ( /obj/machinery/door/poddoor{ id = "Secure Storage"; name = "secure storage" }, /turf/open/floor/plating, -/area/engine/storage) +/area/engine/engineering) "ciZ" = ( /turf/open/floor/plating, /area/engine/engineering) @@ -46947,7 +46963,7 @@ dir = 4 }, /turf/open/floor/plating, -/area/engine/storage) +/area/engine/engineering) "cjN" = ( /obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{ dir = 4 @@ -47234,11 +47250,11 @@ "ckB" = ( /obj/machinery/field/generator, /turf/open/floor/plating, -/area/engine/storage) +/area/engine/engineering) "ckC" = ( /obj/machinery/power/emitter, /turf/open/floor/plating, -/area/engine/storage) +/area/engine/engineering) "ckD" = ( /obj/effect/turf_decal/bot{ dir = 1 @@ -49323,9 +49339,12 @@ /turf/open/floor/plating, /area/ai_monitored/turret_protected/aisat_interior) "csT" = ( -/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden, -/obj/effect/landmark/xmastree, -/turf/open/floor/plasteel/dark, +/obj/structure/table/glass, +/obj/effect/decal/cleanable/cobweb/cobweb2, +/obj/item/storage/book/bible{ + pixel_y = -1 + }, +/turf/open/floor/wood/wood_large, /area/chapel/main) "csU" = ( /obj/structure/transit_tube/station/reverse, @@ -51957,14 +51976,11 @@ /turf/open/floor/plating, /area/maintenance/starboard/aft) "cBZ" = ( -/obj/structure/table/wood, -/obj/item/clothing/under/misc/burial, -/obj/item/clothing/under/misc/burial, -/obj/item/clothing/under/misc/burial, -/obj/item/clothing/under/misc/burial, -/obj/item/clothing/under/misc/burial, -/obj/item/clothing/under/misc/burial, -/turf/open/floor/plasteel/grimy, +/obj/structure/disposalpipe/trunk{ + dir = 8 + }, +/obj/machinery/disposal/bin, +/turf/open/floor/carpet, /area/chapel/office) "cCb" = ( /obj/structure/table, @@ -53407,10 +53423,6 @@ dir = 4 }, /obj/machinery/suit_storage_unit/atmos, -/obj/machinery/airalarm{ - dir = 1; - pixel_y = -22 - }, /obj/effect/turf_decal/stripes/line{ dir = 9 }, @@ -53432,6 +53444,10 @@ /obj/machinery/atmospherics/pipe/simple/supply/hidden, /turf/open/floor/plasteel/dark, /area/hallway/primary/central) +"dmX" = ( +/obj/effect/spawner/structure/window/reinforced, +/turf/open/floor/plating, +/area/chapel/main) "dnW" = ( /obj/effect/turf_decal/trimline/blue/filled/line{ dir = 8 @@ -53462,6 +53478,14 @@ icon_state = "carpetsymbol" }, /area/crew_quarters/theatre) +"dsJ" = ( +/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden, +/obj/structure/table/glass, +/obj/item/toy/figure/chaplain{ + pixel_y = -9 + }, +/turf/open/floor/wood/wood_large, +/area/chapel/main) "dtx" = ( /obj/structure/cable{ icon_state = "1-2" @@ -54381,8 +54405,9 @@ /turf/open/floor/plasteel, /area/security/range) "fsQ" = ( -/turf/open/floor/plating, -/area/engine/storage) +/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden, +/turf/open/floor/wood/wood_large, +/area/chapel/main) "fty" = ( /obj/structure/lattice, /obj/machinery/atmospherics/pipe/simple/orange/visible, @@ -56336,6 +56361,17 @@ /obj/machinery/atmospherics/pipe/simple/dark/visible, /turf/open/space/basic, /area/space/nearstation) +"kdF" = ( +/obj/structure/window/reinforced{ + dir = 1 + }, +/obj/structure/closet/crate/coffin, +/obj/structure/window/reinforced{ + dir = 8 + }, +/obj/effect/decal/cleanable/cobweb/cobweb2, +/turf/open/floor/plasteel/dark, +/area/chapel/main) "kdO" = ( /obj/machinery/pool/controller, /turf/open/floor/plasteel/yellowsiding, @@ -56734,6 +56770,10 @@ }, /turf/open/floor/plating, /area/maintenance/port/aft) +"kOL" = ( +/obj/structure/table/glass, +/turf/open/floor/wood/wood_large, +/area/chapel/main) "kPd" = ( /obj/machinery/atmospherics/components/unary/vent_pump/on, /obj/structure/cable{ @@ -57074,6 +57114,15 @@ }, /turf/open/floor/plasteel, /area/science/circuit) +"lNB" = ( +/obj/machinery/atmospherics/pipe/simple/supply/hidden{ + dir = 4 + }, +/obj/effect/landmark/xmastree{ + pixel_x = 14 + }, +/turf/open/floor/carpet, +/area/chapel/main) "lNH" = ( /obj/machinery/atmospherics/pipe/simple/scrubbers/hidden, /obj/structure/cable{ @@ -57332,6 +57381,10 @@ /obj/effect/spawner/lootdrop/keg, /turf/open/floor/wood, /area/maintenance/bar) +"mtU" = ( +/obj/structure/sign/departments/holy, +/turf/closed/wall, +/area/chapel/main) "mug" = ( /obj/machinery/atmospherics/components/unary/vent_scrubber/on{ dir = 8 @@ -57366,6 +57419,12 @@ /obj/machinery/atmospherics/pipe/simple/supply/hidden, /turf/open/floor/wood, /area/crew_quarters/theatre) +"mzv" = ( +/obj/machinery/door/morgue{ + name = "Confession Booth" + }, +/turf/open/floor/wood/wood_large, +/area/chapel/main) "mzB" = ( /obj/machinery/atmospherics/pipe/simple/scrubbers/hidden, /obj/machinery/door/window, @@ -57575,6 +57634,14 @@ }, /turf/open/floor/plasteel, /area/crew_quarters/locker) +"mZx" = ( +/obj/structure/table/glass, +/obj/item/storage/box/matches{ + pixel_x = 4; + pixel_y = -8 + }, +/turf/open/floor/wood/wood_large, +/area/chapel/main) "naI" = ( /turf/open/space, /area/space/station_ruins) @@ -58844,6 +58911,14 @@ icon_state = "wood-broken2" }, /area/maintenance/port/fore) +"pXG" = ( +/obj/structure/table/wood, +/obj/item/candle{ + pixel_x = 5; + pixel_y = 2 + }, +/turf/open/floor/carpet, +/area/chapel/main) "pYQ" = ( /obj/structure/reagent_dispensers/watertank, /obj/item/reagent_containers/glass/bucket, @@ -58938,6 +59013,13 @@ }, /turf/open/floor/plating, /area/maintenance/port/fore) +"qkn" = ( +/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden, +/obj/machinery/light{ + dir = 8 + }, +/turf/open/floor/wood/wood_large, +/area/chapel/main) "qkC" = ( /obj/structure/cable{ icon_state = "4-8" @@ -59027,6 +59109,11 @@ /obj/structure/lattice, /turf/closed/wall/r_wall, /area/crew_quarters/heads/captain) +"qCR" = ( +/obj/structure/musician/piano, +/obj/effect/decal/cleanable/cobweb, +/turf/open/floor/plasteel/dark, +/area/chapel/main) "qEB" = ( /obj/machinery/hydroponics/soil{ pixel_y = 8 @@ -59160,6 +59247,13 @@ }, /turf/open/floor/plasteel/white, /area/medical/medbay/lobby) +"qUh" = ( +/obj/machinery/door/airlock/public/glass{ + name = "Chapel Office"; + req_access_txt = "22" + }, +/turf/open/floor/plasteel/dark, +/area/chapel/office) "qVP" = ( /obj/effect/spawner/structure/window, /obj/machinery/atmospherics/pipe/simple/supply/hidden{ @@ -59442,6 +59536,14 @@ }, /turf/open/floor/plasteel, /area/security/prison) +"rxF" = ( +/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden, +/obj/structure/table/glass, +/obj/item/storage/book/bible{ + pixel_y = 17 + }, +/turf/open/floor/wood/wood_large, +/area/chapel/main) "ryr" = ( /obj/effect/turf_decal/tile/blue, /obj/effect/turf_decal/tile/blue{ @@ -60469,6 +60571,12 @@ }, /turf/open/floor/wood, /area/maintenance/bar) +"tSm" = ( +/obj/item/kirbyplants{ + icon_state = "plant-18" + }, +/turf/open/floor/plasteel/dark, +/area/chapel/main) "tSo" = ( /obj/structure/lattice, /obj/machinery/atmospherics/pipe/simple/dark/visible{ @@ -61202,6 +61310,19 @@ /obj/item/clothing/under/misc/pj/blue, /turf/open/floor/plasteel, /area/crew_quarters/fitness) +"vqE" = ( +/obj/structure/chair/wood/normal{ + dir = 1 + }, +/obj/machinery/light/floor, +/obj/item/radio/intercom{ + broadcasting = 1; + frequency = 1480; + name = "Confessional Intercom"; + pixel_x = -25 + }, +/turf/open/floor/plasteel/dark, +/area/chapel/main) "vqP" = ( /obj/structure/bed/dogbed{ desc = "A comfy-looking pet bed. You can even strap your pet in, in case the gravity turns off."; @@ -62236,8 +62357,17 @@ /turf/open/floor/carpet, /area/library) "xES" = ( -/turf/closed/wall/r_wall, -/area/engine/storage) +/obj/structure/table/glass, +/obj/item/storage/fancy/candle_box{ + pixel_x = 5; + pixel_y = 4 + }, +/obj/item/storage/fancy/candle_box{ + pixel_x = 1; + pixel_y = 4 + }, +/turf/open/floor/wood/wood_large, +/area/chapel/main) "xFM" = ( /obj/item/clothing/gloves/color/rainbow, /obj/item/clothing/head/soft/rainbow, @@ -62327,6 +62457,12 @@ /obj/item/instrument/trombone, /turf/open/floor/wood, /area/crew_quarters/theatre) +"xRa" = ( +/obj/item/kirbyplants{ + icon_state = "plant-20" + }, +/turf/open/floor/plasteel/dark, +/area/chapel/main) "xSW" = ( /obj/effect/turf_decal/tile/red{ dir = 1 @@ -87889,14 +88025,14 @@ cdc cdZ bVI cay -xES -xES -xES -xES -xES -xES -xES -xES +ccw +ccw +ccw +ccw +ccw +ccw +ccw +ccw cfL coH cBO @@ -88146,14 +88282,14 @@ bWB cec bVI kNv -xES +ccw chY ciX cjM ckB ckB ckB -xES +ccw cnY coH cgR @@ -88403,14 +88539,14 @@ cde ceb bVI cay -xES +ccw chY -fsQ +ciZ ciW ckB ckB ckC -xES +ccw cnX coH cps @@ -88660,14 +88796,14 @@ cdf ced bVI cay -xES -fsQ -fsQ -fsQ +ccw +ciZ +ciZ +ciZ ckC ckC ckC -xES +ccw coa coJ clJ @@ -88917,14 +89053,14 @@ bWB bWB bVI cay -xES -xES +ccw +ccw ciY ciY -xES -xES -xES -xES +ccw +ccw +ccw +ccw cnZ coH cgI @@ -99147,7 +99283,7 @@ aSZ aQc qaY acN -bag +aKR aJC aYV aYV @@ -108390,7 +108526,7 @@ cBZ aJT aLc aFw -aFz +tSm aFz aFz aRR @@ -108400,7 +108536,7 @@ aFz aRS aXW baz -aCR +mtU bcx aXq aYV @@ -108646,7 +108782,7 @@ aGY aII aJW aMX -aNW +qUh aFz aPl aQv @@ -108656,7 +108792,7 @@ aUI aTg aRS aZf -aFz +xRa bbF aYV aXq @@ -108900,8 +109036,8 @@ aCM aEg aFw aHi -aHi -aJV +aFw +aFw aFw aFw aFz @@ -109158,18 +109294,18 @@ aEi aFw aHl aID -aID -aFw -aMM -aFz +vqE +aCR +qCR aFz +aRS aQw aRS aRS aRS aRS aRS -aZf +lNB aRS bbF aYV @@ -109412,15 +109548,15 @@ aAz asB aCO aEh -aFz -aHk -aFz -aFz -aTe +aCR +aCR +aCR +mzv +aCR aML aFz -aFz -aQw +aRS +pXG cdl aRS aRS @@ -109669,11 +109805,11 @@ aAA asB aCQ aEk -aFB -aHn -aFB -csT -aFB +fsQ +dsJ +rxF +fsQ +qkn aLr aFB aPn @@ -109925,12 +110061,12 @@ awO awO asB aCP -aEj +aMM aFA -aHm -aEj -aEj -aEj +aMM +aMM +aMM +aMM aEj aEj aPm @@ -109941,7 +110077,7 @@ aUJ aTh aXz aZg -aFz +xRa bbF aYV bdv @@ -110181,18 +110317,18 @@ ayj azx aAB asB -aCR aEm -aCR -aPl -aQv -aPl -aQv -aCR -aNY -aCR +aNW aQA -aCR +aNW +aNW +aNW +aNW +aFz +aFz +aFz +aFz +aFz aTj aFz aVV @@ -110438,14 +110574,14 @@ asB asB asB asB -aCR +aHk +aNW bfb -aCR -aHo -aIE aKe -aIE -aCR +aKe +aKe +aNW +kdF aNX aPo aQz @@ -110694,14 +110830,14 @@ atS aaf aaf aaf -atS +asB aCR aEn aCR -aHq -aHq -aHq -aHq +aKe +aKe +aKe +aNW aCR aCR aCR @@ -110951,14 +111087,14 @@ atS aoV aoV aaf -atS -aaf -aaa -aaf -aaa -aaa -aaa -aaa +gXs +aHm +aHn +dmX +aNW +aNW +aNW +aNW aMZ aNZ aPp @@ -111208,14 +111344,14 @@ aaH aoV aoV aaf -atS -aaf -aaa -aaf -aaa -aaa -aaa -aaf +gXs +aHm +aJV +dmX +csT +kOL +mZx +xES aMZ aOb aPr @@ -111465,14 +111601,14 @@ aaH aoV aoV aoV -atS -aaf -aaa -aaf -aaa -aaa -aaa -aaf +gXs +aHm +aNY +aCR +dmX +dmX +dmX +dmX aMZ aOa aVX @@ -111722,7 +111858,7 @@ atS aoV aoV aoV -atS +gXs aaf aaa aaf diff --git a/_maps/map_files/CogStation/CogStation.dmm b/_maps/map_files/CogStation/CogStation.dmm index 6f5bab0498..e41f6c7d89 100644 --- a/_maps/map_files/CogStation/CogStation.dmm +++ b/_maps/map_files/CogStation/CogStation.dmm @@ -6004,12 +6004,12 @@ c_tag = "Security Checkpoint"; pixel_x = 22 }, -/obj/machinery/newscaster/security_unit{ - pixel_y = 32 - }, /obj/structure/cable{ icon_state = "4-8" }, +/obj/machinery/airalarm{ + pixel_y = 23 + }, /turf/open/floor/plasteel, /area/security/checkpoint) "aoz" = ( @@ -32290,10 +32290,6 @@ dir = 8; light_color = "#e8eaff" }, -/obj/machinery/airalarm{ - dir = 4; - pixel_x = -22 - }, /turf/open/floor/plasteel, /area/hydroponics) "bsl" = ( @@ -71184,6 +71180,13 @@ /obj/machinery/atmospherics/pipe/simple/yellow/visible, /turf/open/floor/plasteel, /area/engine/atmos) +"pMW" = ( +/obj/machinery/airalarm{ + dir = 1; + pixel_y = -22 + }, +/turf/open/floor/plasteel, +/area/hydroponics) "pZq" = ( /obj/structure/disposalpipe/sorting/mail/flip{ dir = 8; @@ -121382,7 +121385,7 @@ amV aqI aqB aGO -auy +pMW aqB aqI amV diff --git a/_maps/map_files/Deltastation/DeltaStation2.dmm b/_maps/map_files/Deltastation/DeltaStation2.dmm index 10b10424b9..79193b3186 100644 --- a/_maps/map_files/Deltastation/DeltaStation2.dmm +++ b/_maps/map_files/Deltastation/DeltaStation2.dmm @@ -49530,7 +49530,7 @@ }, /obj/machinery/atmospherics/pipe/simple/supply/hidden, /obj/effect/turf_decal/stripes/line{ - dir = 10 + dir = 8 }, /turf/open/floor/plasteel, /area/engine/gravity_generator) @@ -113323,10 +113323,6 @@ /obj/item/clothing/gloves/color/black, /obj/item/storage/box/evidence, /obj/item/taperecorder, -/obj/machinery/airalarm{ - dir = 8; - pixel_x = 24 - }, /obj/effect/turf_decal/tile/neutral{ dir = 1 }, diff --git a/_maps/map_files/KiloStation/KiloStation.dmm b/_maps/map_files/KiloStation/KiloStation.dmm index 408efad32f..1b37eea20c 100644 --- a/_maps/map_files/KiloStation/KiloStation.dmm +++ b/_maps/map_files/KiloStation/KiloStation.dmm @@ -30529,9 +30529,6 @@ dir = 8 }, /obj/structure/closet/bombcloset, -/obj/machinery/airalarm{ - pixel_y = 24 - }, /turf/open/floor/plasteel/dark, /area/science/mixing) "aXC" = ( @@ -43701,10 +43698,6 @@ /obj/structure/window/reinforced{ dir = 1 }, -/obj/machinery/airalarm{ - dir = 4; - pixel_x = -22 - }, /mob/living/simple_animal/chicken{ desc = "The arch-nemesis of Kentucky."; name = "Popeye"; @@ -46363,9 +46356,6 @@ "bwK" = ( /obj/structure/flora/grass/jungle/b, /obj/structure/flora/ausbushes/sparsegrass, -/obj/machinery/airalarm{ - pixel_y = 22 - }, /turf/open/floor/grass, /area/chapel/main) "bwL" = ( @@ -48132,16 +48122,6 @@ }, /turf/open/floor/plasteel/showroomfloor, /area/security/brig) -"bzx" = ( -/obj/effect/turf_decal/tile/neutral, -/obj/effect/turf_decal/tile/neutral{ - dir = 1 - }, -/obj/effect/turf_decal/tile/neutral{ - dir = 4 - }, -/turf/closed/wall, -/area/crew_quarters/locker) "bzy" = ( /obj/machinery/light/small{ dir = 8 @@ -58156,10 +58136,6 @@ icon_state = "plant-02"; pixel_y = 3 }, -/obj/machinery/airalarm{ - dir = 4; - pixel_x = -22 - }, /obj/machinery/camera{ c_tag = "Prison Wing Cells"; dir = 4; @@ -61358,7 +61334,7 @@ dir = 10 }, /turf/open/floor/plasteel, -/area/space) +/area/security/warden) "bUs" = ( /obj/machinery/door/firedoor, /obj/machinery/door/airlock/command/glass{ @@ -67210,10 +67186,6 @@ /obj/structure/cable{ icon_state = "1-4" }, -/obj/machinery/airalarm{ - dir = 1; - pixel_y = -22 - }, /turf/open/floor/plasteel, /area/security/main) "cdU" = ( @@ -71327,9 +71299,9 @@ icon_gib = "magicarp_gib"; icon_living = "magicarp"; icon_state = "magicarp"; + maxHealth = 200; max_co2 = 5; max_tox = 2; - maxHealth = 200; melee_damage_lower = 15; melee_damage_upper = 20; min_oxy = 5; @@ -83281,10 +83253,6 @@ /obj/machinery/atmospherics/pipe/simple/yellow/visible{ dir = 5 }, -/obj/machinery/airalarm{ - dir = 4; - pixel_x = -23 - }, /obj/machinery/camera{ c_tag = "Atmospherics Port Tanks"; dir = 4; @@ -108992,7 +108960,7 @@ bss btV aEu bxW -bzx +bIV bKq bKq bKq diff --git a/_maps/map_files/MetaStation/MetaStation.dmm b/_maps/map_files/MetaStation/MetaStation.dmm index 34fea2180d..c2a0e5c353 100644 --- a/_maps/map_files/MetaStation/MetaStation.dmm +++ b/_maps/map_files/MetaStation/MetaStation.dmm @@ -1111,10 +1111,6 @@ /turf/open/floor/plasteel, /area/security/prison) "acx" = ( -/obj/machinery/airalarm{ - dir = 8; - pixel_x = 24 - }, /obj/machinery/cryopod{ dir = 8 }, @@ -40497,10 +40493,9 @@ /area/maintenance/port) "bBr" = ( /obj/machinery/airalarm{ - dir = 4; - pixel_x = -23 + dir = 1; + pixel_y = -22 }, -/obj/structure/displaycase/trophy, /turf/open/floor/wood, /area/library) "bBs" = ( @@ -45866,10 +45861,6 @@ /area/library) "bML" = ( /obj/machinery/light/small, -/obj/machinery/airalarm{ - dir = 1; - pixel_y = -22 - }, /turf/open/floor/wood, /area/library) "bMM" = ( @@ -59581,6 +59572,10 @@ /obj/structure/chair{ dir = 1 }, +/obj/machinery/airalarm{ + dir = 4; + pixel_x = -23 + }, /turf/open/floor/plasteel/dark, /area/medical/surgery) "coz" = ( @@ -61596,10 +61591,6 @@ /turf/open/floor/plasteel/white, /area/medical/surgery) "csl" = ( -/obj/machinery/airalarm{ - dir = 1; - pixel_y = -22 - }, /obj/structure/window/reinforced{ dir = 8 }, @@ -102698,7 +102689,7 @@ bue bwa bxU bzD -bBr +dmD bSx bEw bzE @@ -103733,7 +103724,7 @@ bGs bHS bzE bLk -bzE +bBr bue bPS bPR diff --git a/_maps/map_files/OmegaStation/OmegaStation.dmm b/_maps/map_files/OmegaStation/OmegaStation.dmm index f4d798511f..6f7f211b3e 100644 --- a/_maps/map_files/OmegaStation/OmegaStation.dmm +++ b/_maps/map_files/OmegaStation/OmegaStation.dmm @@ -4924,11 +4924,11 @@ /obj/effect/turf_decal/stripes/end{ dir = 1 }, -/obj/item/gun/energy/e_gun/hos, /obj/effect/turf_decal/tile/neutral, /obj/effect/turf_decal/tile/neutral{ dir = 4 }, +/obj/item/gun/energy/e_gun/hos, /turf/open/floor/plasteel/dark, /area/crew_quarters/heads/captain/private) "ahI" = ( @@ -40544,6 +40544,9 @@ name = "Starboard Quater Maintenance APC"; pixel_y = -26 }, +/obj/structure/cable/white{ + icon_state = "0-8" + }, /turf/open/floor/plating{ icon_state = "panelscorched" }, diff --git a/_maps/map_files/PubbyStation/PubbyStation.dmm b/_maps/map_files/PubbyStation/PubbyStation.dmm index 12ae0092f0..12c507c2bf 100644 --- a/_maps/map_files/PubbyStation/PubbyStation.dmm +++ b/_maps/map_files/PubbyStation/PubbyStation.dmm @@ -16530,6 +16530,9 @@ /obj/structure/cable{ icon_state = "4-8" }, +/obj/machinery/airalarm{ + pixel_y = 22 + }, /turf/open/floor/plasteel, /area/quartermaster/warehouse) "aMr" = ( @@ -47631,6 +47634,9 @@ pixel_x = -25; specialfunctions = 4 }, +/obj/machinery/airalarm{ + pixel_y = 22 + }, /turf/open/floor/plasteel/grimy, /area/chapel/main/monastery) "cgM" = ( @@ -47979,6 +47985,9 @@ pixel_x = -25; specialfunctions = 4 }, +/obj/machinery/airalarm{ + pixel_y = 22 + }, /turf/open/floor/plasteel/grimy, /area/chapel/main/monastery) "cip" = ( @@ -51466,6 +51475,10 @@ name = "Coffin Storage"; req_one_access_txt = "22" }, +/obj/machinery/airalarm{ + dir = 8; + pixel_x = 24 + }, /turf/open/floor/plasteel/dark, /area/chapel/main/monastery) "cvu" = ( @@ -59434,6 +59447,10 @@ /obj/effect/turf_decal/tile/yellow{ dir = 8 }, +/obj/machinery/airalarm{ + dir = 8; + pixel_x = 23 + }, /turf/open/floor/plasteel, /area/construction/mining/aux_base) "qXq" = ( diff --git a/code/__DEFINES/antagonists.dm b/code/__DEFINES/antagonists.dm index 68515426c3..e71243994d 100644 --- a/code/__DEFINES/antagonists.dm +++ b/code/__DEFINES/antagonists.dm @@ -69,6 +69,9 @@ #define LINGBLOOD_EXPLOSION_THRESHOLD (LINGBLOOD_DETECTION_THRESHOLD * LINGBLOOD_EXPLOSION_MULT) //Hey, important to note here: the explosion threshold is explicitly more than, rather than more than or equal to. This stops a single loud ability from triggering the explosion threshold. ///Heretics -- +GLOBAL_LIST_EMPTY(living_heart_cache) //A list of all living hearts in existance, for us to iterate through. + + #define IS_HERETIC(mob) (mob.mind?.has_antag_datum(/datum/antagonist/heretic)) #define IS_HERETIC_MONSTER(mob) (mob.mind?.has_antag_datum(/datum/antagonist/heretic_monster)) diff --git a/code/__DEFINES/dcs/signals.dm b/code/__DEFINES/dcs/signals.dm index a084f2ae34..a1bb4122a8 100644 --- a/code/__DEFINES/dcs/signals.dm +++ b/code/__DEFINES/dcs/signals.dm @@ -541,6 +541,9 @@ #define COMSIG_XENO_TURF_CLICK_CTRL "xeno_turf_click_alt" //from turf AltClickOn(): (/mob) #define COMSIG_XENO_MONKEY_CLICK_CTRL "xeno_monkey_click_ctrl" //from monkey CtrlClickOn(): (/mob) +// /datum/element/ventcrawling signals +#define COMSIG_HANDLE_VENTCRAWL "handle_ventcrawl" //when atom with ventcrawling element attempts to ventcrawl +#define COMSIG_CHECK_VENTCRAWL "check_ventcrawl" //to check an atom's ventcrawling element tier (if applicable) // twitch plays /// Returns direction: (wipe_votes) #define COMSIG_TWITCH_PLAYS_MOVEMENT_DATA "twitch_plays_movement_data" diff --git a/code/__DEFINES/loadout.dm b/code/__DEFINES/loadout.dm index ecd043a66a..973457692e 100644 --- a/code/__DEFINES/loadout.dm +++ b/code/__DEFINES/loadout.dm @@ -72,9 +72,11 @@ #define LOADOUT_LIMBS list(LOADOUT_LIMB_NORMAL,LOADOUT_LIMB_PROSTHETIC,LOADOUT_LIMB_AMPUTATED) //you can amputate your legs/arms though //loadout saving/loading specific defines -#define MAXIMUM_LOADOUT_SAVES 5 -#define LOADOUT_ITEM "loadout_item" -#define LOADOUT_COLOR "loadout_color" +#define MAXIMUM_LOADOUT_SAVES 5 +#define LOADOUT_ITEM "loadout_item" +#define LOADOUT_COLOR "loadout_color" +#define LOADOUT_CUSTOM_NAME "loadout_custom_name" +#define LOADOUT_CUSTOM_DESCRIPTION "loadout_custom_description" //loadout item flags #define LOADOUT_CAN_NAME (1<<0) //renaming items diff --git a/code/__DEFINES/traits.dm b/code/__DEFINES/traits.dm index 2275c4b90b..b7750556d5 100644 --- a/code/__DEFINES/traits.dm +++ b/code/__DEFINES/traits.dm @@ -253,6 +253,7 @@ // item traits #define TRAIT_NODROP "nodrop" +#define TRAIT_SPOOKY_THROW "spooky_throw" // common trait sources #define TRAIT_GENERIC "generic" diff --git a/code/__HELPERS/_lists.dm b/code/__HELPERS/_lists.dm index 8d25fb8e03..a59ee9fcb0 100644 --- a/code/__HELPERS/_lists.dm +++ b/code/__HELPERS/_lists.dm @@ -67,24 +67,25 @@ //Returns a list in plain english as a string /proc/english_list(list/input, nothing_text = "nothing", and_text = " and ", comma_text = ", ", final_comma_text = "" ) - var/total = input.len - if (!total) - return nothing_text - else if (total == 1) - return "[input[1]]" - else if (total == 2) - return "[input[1]][and_text][input[2]]" - else - var/output = "" - var/index = 1 - while (index < total) - if (index == total - 1) - comma_text = final_comma_text + var/total = length(input) + switch(total) + if (0) + return "[nothing_text]" + if (1) + return "[input[1]]" + if (2) + return "[input[1]][and_text][input[2]]" + else + var/output = "" + var/index = 1 + while (index < total) + if (index == total - 1) + comma_text = final_comma_text - output += "[input[index]][comma_text]" - index++ + output += "[input[index]][comma_text]" + index++ - return "[output][and_text][input[index]]" + return "[output][and_text][input[index]]" //Returns list element or null. Should prevent "index out of bounds" error. /proc/listgetindex(list/L, index) diff --git a/code/__HELPERS/names.dm b/code/__HELPERS/names.dm index a61e3a6492..8ff610e68c 100644 --- a/code/__HELPERS/names.dm +++ b/code/__HELPERS/names.dm @@ -19,22 +19,6 @@ /proc/arachnid_name() return "[pick(GLOB.arachnid_first)] [pick(GLOB.arachnid_last)]" -/proc/church_name() - var/static/church_name - if (church_name) - return church_name - - var/name = "" - - name += pick("Holy", "United", "First", "Second", "Last") - - if (prob(20)) - name += " Space" - - name += " " + pick("Church", "Cathedral", "Body", "Worshippers", "Movement", "Witnesses") - name += " of [religion_name()]" - - return name GLOBAL_VAR(command_name) /proc/command_name() @@ -52,17 +36,6 @@ GLOBAL_VAR(command_name) return name -/proc/religion_name() - var/static/religion_name - if (religion_name) - return religion_name - - var/name = "" - - name += pick("bee", "science", "edu", "captain", "assistant", "monkey", "alien", "space", "unit", "sprocket", "gadget", "bomb", "revolution", "beyond", "station", "goon", "robot", "ivor", "hobnob") - name += pick("ism", "ia", "ology", "istism", "ites", "ick", "ian", "ity") - - return capitalize(name) /proc/station_name() if(!GLOB.station_name) diff --git a/code/__HELPERS/type2type.dm b/code/__HELPERS/type2type.dm index 0987e95dc9..87187a4c3d 100644 --- a/code/__HELPERS/type2type.dm +++ b/code/__HELPERS/type2type.dm @@ -78,21 +78,21 @@ //Turns a direction into text /proc/dir2text(direction) switch(direction) - if(1) + if(NORTH) return "north" - if(2) + if(SOUTH) return "south" - if(4) + if(EAST) return "east" - if(8) + if(WEST) return "west" - if(5) + if(NORTHEAST) return "northeast" - if(6) + if(SOUTHEAST) return "southeast" - if(9) + if(NORTHWEST) return "northwest" - if(10) + if(SOUTHWEST) return "southwest" else return @@ -101,21 +101,21 @@ /proc/text2dir(direction) switch(uppertext(direction)) if("NORTH") - return 1 + return NORTH if("SOUTH") - return 2 + return SOUTH if("EAST") - return 4 + return EAST if("WEST") - return 8 + return WEST if("NORTHEAST") - return 5 + return NORTHEAST if("NORTHWEST") - return 9 + return NORTHWEST if("SOUTHEAST") - return 6 + return SOUTHEAST if("SOUTHWEST") - return 10 + return SOUTHWEST else return diff --git a/code/_globalvars/lists/flavor_misc.dm b/code/_globalvars/lists/flavor_misc.dm index 7fad1690e6..41068048a1 100644 --- a/code/_globalvars/lists/flavor_misc.dm +++ b/code/_globalvars/lists/flavor_misc.dm @@ -274,7 +274,7 @@ GLOBAL_LIST_INIT(redacted_strings, list("\[REDACTED\]", "\[CLASSIFIED\]", "\[ARC GLOBAL_LIST_INIT(wisdoms, world.file2list("strings/wisdoms.txt")) //LANGUAGE CHARACTER CUSTOMIZATION -GLOBAL_LIST_INIT(speech_verbs, list("default","says","gibbers", "states", "chitters", "chimpers", "declares", "bellows", "buzzes" ,"beeps", "chirps", "clicks", "hisses" ,"poofs" , "puffs", "rattles", "mewls" ,"barks", "blorbles", "squeaks", "squawks", "flutters", "warbles")) +GLOBAL_LIST_INIT(speech_verbs, list("default","says","gibbers", "states", "chitters", "chimpers", "declares", "bellows", "buzzes" ,"beeps", "chirps", "clicks", "hisses" ,"poofs" , "puffs", "rattles", "mewls" ,"barks", "blorbles", "squeaks", "squawks", "flutters", "warbles", "caws", "gekkers", "clucks")) GLOBAL_LIST_INIT(roundstart_tongues, list("default","human tongue" = /obj/item/organ/tongue, "lizard tongue" = /obj/item/organ/tongue/lizard, "skeleton tongue" = /obj/item/organ/tongue/bone, "fly tongue" = /obj/item/organ/tongue/fly, "ipc tongue" = /obj/item/organ/tongue/robot/ipc, "xeno tongue" = /obj/item/organ/tongue/alien)) //SPECIES BODYPART LISTS diff --git a/code/_globalvars/traits.dm b/code/_globalvars/traits.dm index 4e593ba904..f376ba50d7 100644 --- a/code/_globalvars/traits.dm +++ b/code/_globalvars/traits.dm @@ -130,7 +130,8 @@ GLOBAL_LIST_INIT(traits_by_type, list( ), /obj/item = list( "TRAIT_NODROP" = TRAIT_NODROP, - "TRAIT_NO_TELEPORT" = TRAIT_NO_TELEPORT + "TRAIT_NO_TELEPORT" = TRAIT_NO_TELEPORT, + "TRAIT_SPOOKY_THROW" = TRAIT_SPOOKY_THROW ) )) diff --git a/code/_onclick/hud/alert.dm b/code/_onclick/hud/alert.dm index 5bd9632355..81d8593d4e 100644 --- a/code/_onclick/hud/alert.dm +++ b/code/_onclick/hud/alert.dm @@ -220,7 +220,7 @@ /obj/screen/alert/shiver name = "Shivering" - desc = "You're shivering! Get somewhere warmer and take off any insulating clothing like a space suit." + desc = "You're shivering! Get somewhere warmer and take off any insulating clothing like a space suit." /obj/screen/alert/lowpressure name = "Low Pressure" @@ -306,6 +306,39 @@ or shoot a gun to move around via Newton's 3rd Law of Motion." if(CHECK_MOBILITY(L, MOBILITY_MOVE)) return L.resist_fire() //I just want to start a flame in your hearrrrrrtttttt. +/obj/screen/alert/give // information set when the give alert is made + icon_state = "default" + var/mob/living/carbon/giver + var/obj/item/receiving + +/** + * Handles assigning most of the variables for the alert that pops up when an item is offered + * + * Handles setting the name, description and icon of the alert and tracking the person giving + * and the item being offered, also registers a signal that removes the alert from anyone who moves away from the giver + * Arguments: + * * taker - The person receiving the alert + * * giver - The person giving the alert and item + * * receiving - The item being given by the giver + */ +/obj/screen/alert/give/proc/setup(mob/living/carbon/taker, mob/living/carbon/giver, obj/item/receiving) + name = "[giver] is offering [receiving]" + desc = "[giver] is offering [receiving]. Click this alert to take it." + icon_state = "template" + cut_overlays() + add_overlay(receiving) + src.receiving = receiving + src.giver = giver + RegisterSignal(taker, COMSIG_MOVABLE_MOVED, .proc/removeAlert) + +/obj/screen/alert/give/proc/removeAlert() + to_chat(usr, "You moved out of range of [giver]!") + usr.clear_alert("[giver]") + +/obj/screen/alert/give/Click(location, control, params) + . = ..() + var/mob/living/carbon/C = usr + C.take(giver, receiving) //ALIENS diff --git a/code/controllers/subsystem/job.dm b/code/controllers/subsystem/job.dm index 779ee2fbac..165f6e9d81 100644 --- a/code/controllers/subsystem/job.dm +++ b/code/controllers/subsystem/job.dm @@ -691,21 +691,29 @@ SUBSYSTEM_DEF(job) if(!permitted) continue var/obj/item/I = new G.path - if(I && length(i[LOADOUT_COLOR])) //handle loadout colors - //handle polychromic items - if((G.loadout_flags & LOADOUT_CAN_COLOR_POLYCHROMIC) && length(G.loadout_initial_colors)) - var/datum/element/polychromic/polychromic = I.comp_lookup["item_worn_overlays"] //stupid way to do it but GetElement does not work for this - if(polychromic && istype(polychromic)) - var/list/polychromic_entry = polychromic.colors_by_atom[I] - if(polychromic_entry) - if(polychromic.suits_with_helmet_typecache[I.type]) //is this one of those toggleable hood/helmet things? - polychromic.connect_helmet(I,i[LOADOUT_COLOR]) - polychromic.colors_by_atom[I] = i[LOADOUT_COLOR] - I.update_icon() - else - //handle non-polychromic items (they only have one color) - I.add_atom_colour(i[LOADOUT_COLOR][1], FIXED_COLOUR_PRIORITY) - I.update_icon() + if(I) + if(length(i[LOADOUT_COLOR])) //handle loadout colors + //handle polychromic items + if((G.loadout_flags & LOADOUT_CAN_COLOR_POLYCHROMIC) && length(G.loadout_initial_colors)) + var/datum/element/polychromic/polychromic = I.comp_lookup["item_worn_overlays"] //stupid way to do it but GetElement does not work for this + if(polychromic && istype(polychromic)) + var/list/polychromic_entry = polychromic.colors_by_atom[I] + if(polychromic_entry) + if(polychromic.suits_with_helmet_typecache[I.type]) //is this one of those toggleable hood/helmet things? + polychromic.connect_helmet(I,i[LOADOUT_COLOR]) + polychromic.colors_by_atom[I] = i[LOADOUT_COLOR] + I.update_icon() + else + //handle non-polychromic items (they only have one color) + I.add_atom_colour(i[LOADOUT_COLOR][1], FIXED_COLOUR_PRIORITY) + I.update_icon() + //when inputting the data it's already sanitized + if(i[LOADOUT_CUSTOM_NAME]) + var/custom_name = i[LOADOUT_CUSTOM_NAME] + I.name = custom_name + if(i[LOADOUT_CUSTOM_DESCRIPTION]) + var/custom_description = i[LOADOUT_CUSTOM_DESCRIPTION] + I.desc = custom_description if(!M.equip_to_slot_if_possible(I, G.slot, disable_warning = TRUE, bypass_equip_delay_self = TRUE)) // If the job's dresscode compliant, try to put it in its slot, first if(iscarbon(M)) var/mob/living/carbon/C = M diff --git a/code/controllers/subsystem/throwing.dm b/code/controllers/subsystem/throwing.dm index e5d6b0bbd0..0fa8035d72 100644 --- a/code/controllers/subsystem/throwing.dm +++ b/code/controllers/subsystem/throwing.dm @@ -84,6 +84,8 @@ SUBSYSTEM_DEF(throwing) /datum/thrownthing/Destroy() + if(HAS_TRAIT_FROM(thrownthing, TRAIT_SPOOKY_THROW, "revenant")) + REMOVE_TRAIT(thrownthing, TRAIT_SPOOKY_THROW, "revenant") SSthrowing.processing -= thrownthing thrownthing.throwing = null thrownthing = null diff --git a/code/datums/components/gps.dm b/code/datums/components/gps.dm index c2b3ad1f30..61098c8b66 100644 --- a/code/datums/components/gps.dm +++ b/code/datums/components/gps.dm @@ -21,7 +21,7 @@ GLOBAL_LIST_EMPTY(GPS_list) var/updating = TRUE //Automatic updating of GPS list. Can be set to manual by user. var/global_mode = TRUE //If disabled, only GPS signals of the same Z level are shown -/datum/component/gps/item/Initialize(_gpstag = "COM0", emp_proof = FALSE) +/datum/component/gps/item/Initialize(_gpstag = "COM0", emp_proof = FALSE, starton = TRUE) . = ..() if(. == COMPONENT_INCOMPATIBLE || !isitem(parent)) return COMPONENT_INCOMPATIBLE @@ -33,6 +33,8 @@ GLOBAL_LIST_EMPTY(GPS_list) RegisterSignal(parent, COMSIG_ATOM_EMP_ACT, .proc/on_emp_act) RegisterSignal(parent, COMSIG_PARENT_EXAMINE, .proc/on_examine) RegisterSignal(parent, COMSIG_CLICK_ALT, .proc/on_AltClick) + if(!starton) + tracking = FALSE ///Called on COMSIG_ITEM_ATTACK_SELF /datum/component/gps/item/proc/interact(datum/source, mob/user) diff --git a/code/datums/components/storage/storage.dm b/code/datums/components/storage/storage.dm index f93d40bb04..2fa5a20d7a 100644 --- a/code/datums/components/storage/storage.dm +++ b/code/datums/components/storage/storage.dm @@ -449,6 +449,10 @@ // this must come before the screen objects only block, dunno why it wasn't before if(over_object == M) user_show_to_mob(M) + return + if(isrevenant(M)) + RevenantThrow(over_object, M, source) + return if(!M.incapacitated()) if(!istype(over_object, /obj/screen)) dump_content_at(over_object, M) diff --git a/code/datums/diseases/transformation.dm b/code/datums/diseases/transformation.dm index 44775ed031..8dca59ea94 100644 --- a/code/datums/diseases/transformation.dm +++ b/code/datums/diseases/transformation.dm @@ -121,7 +121,7 @@ add_monkey(affected_mob.mind) if(ishuman(affected_mob)) var/mob/living/carbon/monkey/M = affected_mob.monkeyize(TR_KEEPITEMS | TR_KEEPIMPLANTS | TR_KEEPORGANS | TR_KEEPDAMAGE | TR_KEEPVIRUS | TR_KEEPSE) - M.ventcrawler = VENTCRAWLER_ALWAYS + M.AddElement(/datum/element/ventcrawling, given_tier = VENTCRAWLER_ALWAYS) /datum/disease/transformation/jungle_fever/stage_act() diff --git a/code/datums/elements/mob_holder.dm b/code/datums/elements/mob_holder.dm index d770e0f30d..619f674969 100644 --- a/code/datums/elements/mob_holder.dm +++ b/code/datums/elements/mob_holder.dm @@ -141,7 +141,7 @@ /obj/item/clothing/head/mob_holder/dropped(mob/user) . = ..() - if(held_mob && isturf(loc))//don't release on soft-drops + if(held_mob && !ismob(loc))//don't release on soft-drops release() /obj/item/clothing/head/mob_holder/proc/release() diff --git a/code/datums/elements/ventcrawling.dm b/code/datums/elements/ventcrawling.dm new file mode 100644 index 0000000000..254345a97f --- /dev/null +++ b/code/datums/elements/ventcrawling.dm @@ -0,0 +1,36 @@ +/datum/element/ventcrawling + element_flags = ELEMENT_BESPOKE|ELEMENT_DETACH + id_arg_index = 2 + var/tier + +/datum/element/ventcrawling/Attach(datum/target, duration = 0, given_tier = VENTCRAWLER_NUDE) + . = ..() + + var/mob/living/person = target + if(!istype(person)) + return FALSE + + src.tier = given_tier + + RegisterSignal(target, COMSIG_HANDLE_VENTCRAWL, .proc/handle_ventcrawl) + RegisterSignal(target, COMSIG_CHECK_VENTCRAWL, .proc/check_ventcrawl) + to_chat(target, "You can ventcrawl! Use alt+click on vents to quickly travel about the station.") + + if(duration!=0) + addtimer(CALLBACK(src, .proc/Detach, target), duration) + +/datum/element/ventcrawling/Detach(datum/target) + UnregisterSignal(target, list(COMSIG_HANDLE_VENTCRAWL, COMSIG_CHECK_VENTCRAWL)) + to_chat(target, "You can no longer ventcrawl.") + + return ..() + +/datum/element/ventcrawling/proc/handle_ventcrawl(datum/target,atom/A) + var/mob/living/person = target + if(!istype(person)) + return FALSE + + person.handle_ventcrawl(A,tier) + +/datum/element/ventcrawling/proc/check_ventcrawl() + return tier diff --git a/code/datums/explosion.dm b/code/datums/explosion.dm index 36ca035be9..9a29158b33 100644 --- a/code/datums/explosion.dm +++ b/code/datums/explosion.dm @@ -239,8 +239,13 @@ GLOBAL_LIST_EMPTY(explosions) atoms += A for(var/i in atoms) var/atom/A = i - if(!QDELETED(A)) - A.ex_act(dist) + if(QDELETED(A)) + continue + A.ex_act(dist, null, src) + if(QDELETED(A) || !ismovable(A)) + continue + var/atom/movable/AM = A + LAZYADD(AM.acted_explosions, explosion_id) if(flame_dist && prob(40) && !isspaceturf(T) && !T.density) new /obj/effect/hotspot(T) //Mostly for ambience! diff --git a/code/game/atoms.dm b/code/game/atoms.dm index 4a24416e3c..189640a1c6 100644 --- a/code/game/atoms.dm +++ b/code/game/atoms.dm @@ -548,7 +548,7 @@ /atom/proc/contents_explosion(severity, target) return //For handling the effects of explosions on contents that would not normally be effected -/atom/proc/ex_act(severity, target) +/atom/proc/ex_act(severity, target, datum/explosion/E) set waitfor = FALSE contents_explosion(severity, target) SEND_SIGNAL(src, COMSIG_ATOM_EX_ACT, severity, target) diff --git a/code/game/atoms_movable.dm b/code/game/atoms_movable.dm index bbbce9b8fd..a582fa03e4 100644 --- a/code/game/atoms_movable.dm +++ b/code/game/atoms_movable.dm @@ -574,8 +574,8 @@ return TRUE //TODO: Better floating -/atom/movable/proc/float(on) - if(throwing) +/atom/movable/proc/float(on, throw_override) + if(throwing || !throw_override) return if(on && !(movement_type & FLOATING)) animate(src, pixel_y = 2, time = 10, loop = -1, flags = ANIMATION_RELATIVE) diff --git a/code/game/gamemodes/objective.dm b/code/game/gamemodes/objective.dm index d8617e0b48..0ee07951a9 100644 --- a/code/game/gamemodes/objective.dm +++ b/code/game/gamemodes/objective.dm @@ -455,7 +455,7 @@ If not set, defaults to check_completion instead. Set it. It's used by cryo. var/target_real_name // Has to be stored because the target's real_name can change over the course of the round var/target_missing_id -/datum/objective/escape/escape_with_identity/find_target() +/datum/objective/escape/escape_with_identity/find_target(dupe_search_range, blacklist) target = ..() update_explanation_text() @@ -553,7 +553,7 @@ GLOBAL_LIST_EMPTY(possible_items) for(var/I in subtypesof(/datum/objective_item/steal)) new I -/datum/objective/steal/find_target() +/datum/objective/steal/find_target(dupe_search_range, blacklist) var/list/datum/mind/owners = get_owners() var/approved_targets = list() check_items: @@ -631,7 +631,7 @@ GLOBAL_LIST_EMPTY(possible_items_special) for(var/I in subtypesof(/datum/objective_item/special) + subtypesof(/datum/objective_item/stack)) new I -/datum/objective/steal/special/find_target() +/datum/objective/steal/special/find_target(dupe_search_range, blacklist) return set_target(pick(GLOB.possible_items_special)) /datum/objective/steal/exchange @@ -844,7 +844,7 @@ GLOBAL_LIST_EMPTY(possible_items_special) name = "destroy AI" martyr_compatible = 1 -/datum/objective/destroy/find_target() +/datum/objective/destroy/find_target(dupe_search_range, blacklist) var/list/possible_targets = active_ais(1) var/mob/living/silicon/ai/target_ai = pick(possible_targets) target = target_ai.mind @@ -1124,7 +1124,7 @@ GLOBAL_LIST_EMPTY(possible_items_special) /datum/objective/hoard/heirloom name = "steal heirloom" -/datum/objective/hoard/heirloom/find_target() +/datum/objective/hoard/heirloom/find_target(dupe_search_range, blacklist) set_target(pick(GLOB.family_heirlooms)) GLOBAL_LIST_EMPTY(traitor_contraband) @@ -1141,7 +1141,7 @@ GLOBAL_LIST_EMPTY(cult_contraband) if(!GLOB.cult_contraband.len) GLOB.cult_contraband = list(/obj/item/clockwork/slab,/obj/item/clockwork/component/belligerent_eye,/obj/item/clockwork/component/belligerent_eye/lens_gem,/obj/item/shuttle_curse,/obj/item/cult_shift) -/datum/objective/hoard/collector/find_target() +/datum/objective/hoard/collector/find_target(dupe_search_range, blacklist) var/obj/item/I var/I_type if(prob(50)) @@ -1172,7 +1172,7 @@ GLOBAL_LIST_EMPTY(possible_sabotages) for(var/I in subtypesof(/datum/sabotage_objective)) new I -/datum/objective/sabotage/find_target() +/datum/objective/sabotage/find_target(dupe_search_range, blacklist) var/list/datum/mind/owners = get_owners() var/approved_targets = list() check_sabotages: diff --git a/code/game/machinery/colormate.dm b/code/game/machinery/colormate.dm index b4306d49a4..1f1c16248c 100644 --- a/code/game/machinery/colormate.dm +++ b/code/game/machinery/colormate.dm @@ -6,10 +6,12 @@ density = TRUE anchored = TRUE circuit = /obj/item/circuitboard/machine/colormate - var/obj/item/inserted + var/atom/movable/inserted var/activecolor = "#FFFFFF" var/list/color_matrix_last var/matrix_mode = FALSE + /// Allow holder'd mobs + var/allow_mobs = TRUE /// Minimum lightness for normal mode var/minimum_normal_lightness = 50 /// Minimum lightness for matrix mode, tested using 4 test colors of full red, green, blue, white. @@ -57,11 +59,22 @@ return if(user.a_intent == INTENT_HARM) return ..() + if(allow_mobs && istype(I, /obj/item/clothing/head/mob_holder)) + var/obj/item/clothing/head/mob_holder/H = I + var/mob/victim = H.held_mob + if(!user.transferItemToLoc(I, src)) + to_chat(user, "[I] is stuck to your hand!") + return + if(!QDELETED(H)) + H.release() + insert_mob(victim, user) if(is_type_in_list(I, allowed_types) && is_operational()) if(!user.transferItemToLoc(I, src)) to_chat(user, "[I] is stuck to your hand!") return + if(QDELETED(I)) + return user.visible_message("[user] inserts [I] into [src]'s receptable.") inserted = I @@ -69,9 +82,22 @@ else return ..() +/obj/machinery/gear_painter/proc/insert_mob(mob/victim, mob/user) + if(inserted) + return + if(user) + visible_message("[user] stuffs [victim] into [src]!") + inserted = victim + inserted.forceMove(src) + /obj/machinery/gear_painter/AllowDrop() return FALSE +/obj/machinery/gear_painter/handle_atom_del(atom/movable/AM) + if(AM == inserted) + inserted = null + return ..() + /obj/machinery/gear_painter/AltClick(mob/user) . = ..() if(!user.CanReach(src)) diff --git a/code/game/objects/items.dm b/code/game/objects/items.dm index 251e2fe327..608768a0c7 100644 --- a/code/game/objects/items.dm +++ b/code/game/objects/items.dm @@ -468,6 +468,10 @@ GLOBAL_VAR_INIT(embedpocalypse, FALSE) // if true, all items will be able to emb melee_attack_chain(usr, over) usr.FlushCurrentAction() return TRUE //returning TRUE as a "is this overridden?" flag + if(isrevenant(usr)) + if(RevenantThrow(over, usr, src)) + return + if(!Adjacent(usr) || !over.Adjacent(usr)) return // should stop you from dragging through windows @@ -939,6 +943,10 @@ GLOBAL_VAR_INIT(embedpocalypse, FALSE) // if true, all items will be able to emb /obj/item/proc/get_part_rating() return 0 +//Can this item be given to people? +/obj/item/proc/can_give() + return TRUE + /obj/item/doMove(atom/destination) if (ismob(loc)) var/mob/M = loc diff --git a/code/game/objects/items/candle.dm b/code/game/objects/items/candle.dm index a3366e714e..960e3ce499 100644 --- a/code/game/objects/items/candle.dm +++ b/code/game/objects/items/candle.dm @@ -82,4 +82,8 @@ /obj/item/candle/infinite/hugbox heats_space = FALSE +/obj/item/candle/DoRevenantThrowEffects(atom/target) + if(!infinite) + put_out_candle() + #undef CANDLE_LUMINOSITY diff --git a/code/game/objects/items/cards_ids.dm b/code/game/objects/items/cards_ids.dm index 5b1b86b9e4..7d2b0ed832 100644 --- a/code/game/objects/items/cards_ids.dm +++ b/code/game/objects/items/cards_ids.dm @@ -779,16 +779,40 @@ /obj/item/card/id/departmental_budget/update_label() return +/obj/item/card/id/departmental_budget/civ + department_ID = ACCOUNT_CIV + department_name = ACCOUNT_CIV_NAME + +/obj/item/card/id/departmental_budget/eng + department_ID = ACCOUNT_ENG + department_name = ACCOUNT_ENG_NAME + +/obj/item/card/id/departmental_budget/sci + department_ID = ACCOUNT_SCI + department_name = ACCOUNT_SCI_NAME + +/obj/item/card/id/departmental_budget/med + department_ID = ACCOUNT_MED + department_name = ACCOUNT_MED_NAME + +/obj/item/card/id/departmental_budget/srv + department_ID = ACCOUNT_SRV + department_name = ACCOUNT_SRV_NAME + /obj/item/card/id/departmental_budget/car department_ID = ACCOUNT_CAR department_name = ACCOUNT_CAR_NAME +/obj/item/card/id/departmental_budget/sec + department_ID = ACCOUNT_SEC + department_name = ACCOUNT_SEC_NAME + //Polychromatic Knight Badge /obj/item/card/id/knight name = "knight badge" icon_state = "knight" - desc = "A badge denoting the owner as a knight! It has a strip for swiping like an ID" + desc = "A badge denoting the owner as a knight! It has a strip for swiping like an ID." var/id_color = "#00FF00" //defaults to green var/mutable_appearance/id_overlay diff --git a/code/game/objects/items/cigs_lighters.dm b/code/game/objects/items/cigs_lighters.dm index de32375642..4280e7105f 100644 --- a/code/game/objects/items/cigs_lighters.dm +++ b/code/game/objects/items/cigs_lighters.dm @@ -136,6 +136,12 @@ CIGARETTE PACKETS ARE IN FANCY.DM STOP_PROCESSING(SSobj, src) . = ..() +/obj/item/clothing/mask/cigarette/DoRevenantThrowEffects(atom/target) + if(lit) + attackby() + else + light() + /obj/item/clothing/mask/cigarette/attackby(obj/item/W, mob/user, params) if(!lit && smoketime > 0) var/lighting_text = W.ignition_effect(src, user) @@ -517,6 +523,9 @@ CIGARETTE PACKETS ARE IN FANCY.DM overlay_state = pick(overlay_list) update_icon() +/obj/item/lighter/DoRevenantThrowEffects(atom/target) + set_lit() + /obj/item/lighter/suicide_act(mob/living/carbon/user) if (lit) user.visible_message("[user] begins holding \the [src]'s flame up to [user.p_their()] face! It looks like [user.p_theyre()] trying to commit suicide!") diff --git a/code/game/objects/items/devices/flashlight.dm b/code/game/objects/items/devices/flashlight.dm index a2459bce9f..e29519406a 100644 --- a/code/game/objects/items/devices/flashlight.dm +++ b/code/game/objects/items/devices/flashlight.dm @@ -37,11 +37,14 @@ /obj/item/flashlight/attack_self(mob/user) on = !on update_brightness(user) - playsound(user, on ? 'sound/weapons/magin.ogg' : 'sound/weapons/magout.ogg', 40, 1) + playsound(src, on ? 'sound/weapons/magin.ogg' : 'sound/weapons/magout.ogg', 40, TRUE) for(var/X in actions) var/datum/action/A = X A.UpdateButtonIcon() - return 1 + return TRUE + +/obj/item/flashlight/DoRevenantThrowEffects(atom/target) + attack_self() /obj/item/flashlight/suicide_act(mob/living/carbon/human/user) if (user.eye_blind) diff --git a/code/game/objects/items/devices/gps.dm b/code/game/objects/items/devices/gps.dm index bb46577702..a0b695e29f 100644 --- a/code/game/objects/items/devices/gps.dm +++ b/code/game/objects/items/devices/gps.dm @@ -8,10 +8,11 @@ slot_flags = ITEM_SLOT_BELT obj_flags = UNIQUE_RENAME var/gpstag = "COM0" + var/starton = TRUE /obj/item/gps/Initialize() . = ..() - AddComponent(/datum/component/gps/item, gpstag) + AddComponent(/datum/component/gps/item, gpstag, starton) /obj/item/gps/science icon_state = "gps-s" @@ -26,6 +27,9 @@ gpstag = "MINE0" desc = "A positioning system helpful for rescuing trapped or injured miners, keeping one on you at all times while mining might just save your life." +/obj/item/gps/mining/off + starton = FALSE + /obj/item/gps/cyborg icon_state = "gps-b" gpstag = "BORG0" diff --git a/code/game/objects/items/devices/radio/headset.dm b/code/game/objects/items/devices/radio/headset.dm index 6ac2d310a1..939d77a1f0 100644 --- a/code/game/objects/items/devices/radio/headset.dm +++ b/code/game/objects/items/devices/radio/headset.dm @@ -283,14 +283,12 @@ GLOBAL_LIST_INIT(channel_tokens, list( SSradio.remove_object(src, GLOB.radiochannels[ch_name]) secure_radio_connections[ch_name] = null - var/turf/T = user.drop_location() - if(T) - if(keyslot) - keyslot.forceMove(T) - keyslot = null - if(keyslot2) - keyslot2.forceMove(T) - keyslot2 = null + if(keyslot) + user.put_in_hands(keyslot) + keyslot = null + if(keyslot2) + user.put_in_hands(keyslot2) + keyslot2 = null recalculateChannels() to_chat(user, "You pop out the encryption keys in the headset.") diff --git a/code/game/objects/items/eightball.dm b/code/game/objects/items/eightball.dm index 0d5c9a22aa..39c8143ee9 100644 --- a/code/game/objects/items/eightball.dm +++ b/code/game/objects/items/eightball.dm @@ -46,6 +46,9 @@ if(.) new /obj/item/toy/eightball/haunted(loc) +/obj/item/toy/eightball/DoRevenantThrowEffects(atom/target) + MakeHaunted() + /obj/item/toy/eightball/attack_self(mob/user) if(shaking) return diff --git a/code/game/objects/items/extinguisher.dm b/code/game/objects/items/extinguisher.dm index b1f51f608d..301b8d4155 100644 --- a/code/game/objects/items/extinguisher.dm +++ b/code/game/objects/items/extinguisher.dm @@ -63,7 +63,7 @@ name = "advanced fire extinguisher" desc = "Used to stop thermonuclear fires from spreading inside your engine." icon_state = "foam_extinguisher0" - //item_state = "foam_extinguisher" needs sprite + item_state = "foam_extinguisher" dog_fashion = null chem = /datum/reagent/firefighting_foam tanktype = /obj/structure/reagent_dispensers/foamtank @@ -235,16 +235,23 @@ return EmptyExtinguisher(user) -/obj/item/extinguisher/proc/EmptyExtinguisher(var/mob/user) - if(loc == user && reagents.total_volume) +/obj/item/extinguisher/DoRevenantThrowEffects(atom/target) + EmptyExtinguisher() + +/obj/item/extinguisher/proc/EmptyExtinguisher(mob/user) + if(!reagents.total_volume) + return + if(loc == user || !user) reagents.clear_reagents() var/turf/T = get_turf(loc) if(isopenturf(T)) var/turf/open/theturf = T theturf.MakeSlippery(TURF_WET_WATER, min_wet_time = 10 SECONDS, wet_time_to_add = 5 SECONDS) - - user.visible_message("[user] empties out \the [src] onto the floor using the release valve.", "You quietly empty out \the [src] by using its release valve.") + if(user) + user.visible_message("[user] empties out \the [src] onto the floor using the release valve.", "You quietly empty out \the [src] by using its release valve.") + else + user.visible_message("The release valve of \the [src] suddenly opens and sprays it's contents on the floor!") //firebot assembly /obj/item/extinguisher/attackby(obj/O, mob/user, params) diff --git a/code/game/objects/items/pinpointer.dm b/code/game/objects/items/pinpointer.dm index abd9cec950..e47b2bb0d8 100644 --- a/code/game/objects/items/pinpointer.dm +++ b/code/game/objects/items/pinpointer.dm @@ -19,6 +19,8 @@ var/minimum_range = 0 //at what range the pinpointer declares you to be at your destination var/ignore_suit_sensor_level = FALSE // Do we find people even if their suit sensors are turned off var/alert = FALSE // TRUE to display things more seriously + /// resets target on toggle + var/resets_target = TRUE /obj/item/pinpointer/Initialize() . = ..() @@ -27,17 +29,22 @@ /obj/item/pinpointer/Destroy() STOP_PROCESSING(SSfastprocess, src) GLOB.pinpointer_list -= src - target = null + unset_target() return ..() +/obj/item/pinpointer/DoRevenantThrowEffects(atom/target) + attack_self() + /obj/item/pinpointer/attack_self(mob/living/user) active = !active - user.visible_message("[user] [active ? "" : "de"]activates [user.p_their()] pinpointer.", "You [active ? "" : "de"]activate your pinpointer.") + if(user) + user.visible_message("[user] [active ? "" : "de"]activates [user.p_their()] pinpointer.", "You [active ? "" : "de"]activate your pinpointer.") playsound(src, 'sound/items/screwdriver2.ogg', 50, 1) if(active) START_PROCESSING(SSfastprocess, src) else - target = null + if(resets_target) + unset_target() STOP_PROCESSING(SSfastprocess, src) update_icon() @@ -50,6 +57,18 @@ /obj/item/pinpointer/proc/scan_for_target() return +/obj/item/pinpointer/proc/set_target(atom/movable/newtarget) + if(target) + unset_target() + target = newtarget + RegisterSignal(target, COMSIG_PARENT_QDELETING, .proc/unset_target) + +/obj/item/pinpointer/proc/unset_target() + if(!target) + return + UnregisterSignal(target, COMSIG_PARENT_QDELETING) + target = null + /obj/item/pinpointer/update_overlays() . = ..() if(!active) @@ -101,7 +120,8 @@ active = FALSE user.visible_message("[user] deactivates [user.p_their()] pinpointer.", "You deactivate your pinpointer.") playsound(src, 'sound/items/screwdriver2.ogg', 50, 1) - target = null //Restarting the pinpointer forces a target reset + if(resets_target) + unset_target() //Restarting the pinpointer forces a target reset STOP_PROCESSING(SSfastprocess, src) update_icon() return @@ -137,7 +157,7 @@ if(!A || QDELETED(src) || !user || !user.is_holding(src) || user.incapacitated()) return - target = names[A] + set_target(names[A]) active = TRUE user.visible_message("[user] activates [user.p_their()] pinpointer.", "You activate your pinpointer.") playsound(src, 'sound/items/screwdriver2.ogg', 50, 1) @@ -149,7 +169,7 @@ if(ishuman(target)) var/mob/living/carbon/human/H = target if(!trackable(H)) - target = null + unset_target() if(!target) //target can be set to null from above code, or elsewhere active = FALSE @@ -163,7 +183,7 @@ . = ..() /obj/item/pinpointer/pair/scan_for_target() - target = other_pair + set_target(other_pair) /obj/item/pinpointer/pair/examine(mob/user) . = ..() @@ -195,7 +215,7 @@ shuttleport = SSshuttle.getShuttle("huntership") /obj/item/pinpointer/shuttle/scan_for_target() - target = shuttleport + set_target(shuttleport) /obj/item/pinpointer/shuttle/Destroy() shuttleport = null @@ -207,4 +227,8 @@ icon_state = "pinpointer_ian" /obj/item/pinpointer/ian/scan_for_target() - target = locate(/mob/living/simple_animal/pet/dog/corgi/Ian) in GLOB.mob_living_list + set_target(locate(/mob/living/simple_animal/pet/dog/corgi/Ian) in GLOB.mob_living_list) + +/obj/item/pinpointer/custom + resets_target = FALSE + diff --git a/code/game/objects/items/plushes.dm b/code/game/objects/items/plushes.dm index c5193d8b19..c213fa34df 100644 --- a/code/game/objects/items/plushes.dm +++ b/code/game/objects/items/plushes.dm @@ -45,6 +45,10 @@ return set_snowflake_from_config(id) +/obj/item/toy/plush/DoRevenantThrowEffects(atom/target) + var/datum/component/squeak/squeaker = GetComponent(/datum/component/squeak) + squeaker.do_play_squeak(TRUE) + /obj/item/toy/plush/Initialize(mapload, set_snowflake_id) . = ..() AddComponent(/datum/component/squeak, squeak_override) diff --git a/code/game/objects/items/pneumaticCannon.dm b/code/game/objects/items/pneumaticCannon.dm index 23be8cbb9a..1db5cdd526 100644 --- a/code/game/objects/items/pneumaticCannon.dm +++ b/code/game/objects/items/pneumaticCannon.dm @@ -43,6 +43,13 @@ /obj/item/pneumatic_cannon/proc/init_charge() //wrapper so it can be vv'd easier START_PROCESSING(SSobj, src) +/obj/item/pneumatic_cannon/DoRevenantThrowEffects(atom/target) + var/picked_target + var/list/possible_targets = range(3,src) + picked_target = pick(possible_targets) + if(target) + Fire(null, picked_target) + /obj/item/pneumatic_cannon/process() if(++charge_tick >= charge_ticks && charge_type) fill_with_type(charge_type, charge_amount) @@ -134,21 +141,29 @@ Fire(user, target) /obj/item/pneumatic_cannon/proc/Fire(mob/living/user, var/atom/target) - if(!istype(user) && !target) + if(!target) return + if(user) + if(!isliving(user)) + return var/discharge = 0 - if(!can_trigger_gun(user)) + if(user && !can_trigger_gun(user)) return if(!loadedItems || !loadedWeightClass) - to_chat(user, "\The [src] has nothing loaded.") + if(user) + to_chat(user, "\The [src] has nothing loaded.") return if(!tank && checktank) - to_chat(user, "\The [src] can't fire without a source of gas.") + if(user) + to_chat(user, "\The [src] can't fire without a source of gas.") return if(tank && !tank.air_contents.remove(gasPerThrow * pressureSetting)) - to_chat(user, "\The [src] lets out a weak hiss and doesn't react!") + if(user) + to_chat(user, "\The [src] lets out a weak hiss and doesn't react!") + else + visible_message(src, "\The [src] lets out a weak hiss and doesn't react!") return - if(HAS_TRAIT(user, TRAIT_CLUMSY) && prob(75) && clumsyCheck && iscarbon(user)) + if(user && HAS_TRAIT(user, TRAIT_CLUMSY) && prob(75) && clumsyCheck && iscarbon(user)) var/mob/living/carbon/C = user C.visible_message("[C] loses [C.p_their()] grip on [src], causing it to go off!", "[src] slips out of your hands and goes off!") C.dropItemToGround(src, TRUE) @@ -157,15 +172,18 @@ else var/list/possible_targets = range(3,src) target = pick(possible_targets) - discharge = 1 - if(!discharge) + discharge = TRUE + if(!discharge && user) user.visible_message("[user] fires \the [src]!", \ "You fire \the [src]!") - log_combat(user, target, "fired at", src) var/turf/T = get_target(target, get_turf(src)) - playsound(src, 'sound/weapons/sonic_jackhammer.ogg', 50, 1) - fire_items(T, user) - if(pressureSetting >= 3 && iscarbon(user)) + playsound(src, 'sound/weapons/sonic_jackhammer.ogg', 50, TRUE) + if(user) + log_combat(user, target, "fired at", src) + fire_items(T, user) + else + fire_items(T) + if(user && pressureSetting >= 3 && iscarbon(user)) var/mob/living/carbon/C = user C.visible_message("[C] is thrown down by the force of the cannon!", "[src] slams into your shoulder, knocking you down!") C.DefaultCombatKnockdown(60) diff --git a/code/game/objects/items/stunbaton.dm b/code/game/objects/items/stunbaton.dm index d7db5ce908..1de77bd8b9 100644 --- a/code/game/objects/items/stunbaton.dm +++ b/code/game/objects/items/stunbaton.dm @@ -47,6 +47,9 @@ cell = new preload_cell_type(src) update_icon() +/obj/item/melee/baton/DoRevenantThrowEffects(atom/target) + switch_status() + /obj/item/melee/baton/throw_impact(atom/hit_atom, datum/thrownthing/throwingdatum) ..() //Only mob/living types have stun handling @@ -236,6 +239,12 @@ if(!iscyborg(loc)) deductcharge(severity*10, TRUE, FALSE) +/obj/item/melee/baton/can_give() + if(turned_on) + return FALSE + else + ..() + /obj/item/melee/baton/stunsword name = "stunsword" desc = "Not actually sharp, this sword is functionally identical to its baton counterpart." diff --git a/code/game/objects/items/tanks/tanks.dm b/code/game/objects/items/tanks/tanks.dm index 08b91332ef..d57f0cc51f 100644 --- a/code/game/objects/items/tanks/tanks.dm +++ b/code/game/objects/items/tanks/tanks.dm @@ -73,6 +73,15 @@ /obj/item/tank/proc/populate_gas() return +/obj/item/tank/DoRevenantThrowEffects(atom/target) + if(air_contents) + var/turf/open/location = get_turf(src) + if(istype(location)) + location.assume_air(air_contents) + air_contents.clear() + SSair.add_to_active(location) + visible_message("[src] can't be turned on while unsecured!") + if(user) + to_chat(user, "[src] can't be turned on while unsecured!") return welding = !welding if(welding) if(get_fuel() >= 1) - to_chat(user, "You switch [src] on.") + if(user) + to_chat(user, "You switch [src] on.") playsound(loc, acti_sound, 50, 1) force = 15 damtype = "fire" diff --git a/code/game/objects/structures/plasticflaps.dm b/code/game/objects/structures/plasticflaps.dm index a07e9a26d5..ff8287d77b 100644 --- a/code/game/objects/structures/plasticflaps.dm +++ b/code/game/objects/structures/plasticflaps.dm @@ -62,7 +62,7 @@ return 1 var/mob/living/M = caller - if(!M.ventcrawler && M.mob_size != MOB_SIZE_TINY) + if(!(SEND_SIGNAL(M, COMSIG_CHECK_VENTCRAWL)) && M.mob_size != MOB_SIZE_TINY) return 0 var/atom/movable/M = caller if(M && M.pulling) @@ -91,7 +91,7 @@ return 1 if(M.buckled && istype(M.buckled, /mob/living/simple_animal/bot/mulebot)) // mulebot passenger gets a free pass. return 1 - if(!M.lying && !M.ventcrawler && M.mob_size != MOB_SIZE_TINY) //If your not laying down, or a ventcrawler or a small creature, no pass. + if(!M.lying && !(SEND_SIGNAL(M, COMSIG_CHECK_VENTCRAWL)) && M.mob_size != MOB_SIZE_TINY) //If your not laying down, or a ventcrawler or a small creature, no pass. return 0 return ..() diff --git a/code/modules/admin/verbs/adminhelp.dm b/code/modules/admin/verbs/adminhelp.dm index 4348ae7661..45d05c70b9 100644 --- a/code/modules/admin/verbs/adminhelp.dm +++ b/code/modules/admin/verbs/adminhelp.dm @@ -174,7 +174,7 @@ GLOBAL_DATUM_INIT(ahelp_tickets, /datum/admin_help_tickets, new) //is_bwoink is TRUE if this ticket was started by an admin PM /datum/admin_help/New(msg, client/C, is_bwoink) //clean the input msg - msg = sanitize(copytext_char(msg,1,MAX_MESSAGE_LEN)) + msg = copytext_char(msg,1,MAX_MESSAGE_LEN) if(!msg || !C || !C.mob) qdel(src) return @@ -263,7 +263,7 @@ GLOBAL_DATUM_INIT(ahelp_tickets, /datum/admin_help_tickets, new) //message from the initiator without a target, all admins will see this //won't bug irc /datum/admin_help/proc/MessageNoRecipient(msg) - msg = sanitize(copytext_char(msg, 1, MAX_MESSAGE_LEN)) + msg = copytext_char(msg, 1, MAX_MESSAGE_LEN) var/ref_src = "[REF(src)]" //Message to be sent to all admins var/admin_msg = "Ticket [TicketHref("#[id]", ref_src)]: [LinkedReplyName(ref_src)] [FullMonty(ref_src)]: [keywords_lookup(msg)]" @@ -523,7 +523,7 @@ GLOBAL_DATUM_INIT(ahelp_tickets, /datum/admin_help_tickets, new) if(handle_spam_prevention(msg,MUTE_ADMINHELP)) return - msg = trim(msg) + msg = sanitize(trim(msg)) if(!msg) return diff --git a/code/modules/admin/verbs/adminpm.dm b/code/modules/admin/verbs/adminpm.dm index 2931c52a5c..ab0b0d933a 100644 --- a/code/modules/admin/verbs/adminpm.dm +++ b/code/modules/admin/verbs/adminpm.dm @@ -113,7 +113,6 @@ to_chat(src, "Error: Use the admin IRC/Discord channel, nerd.", confidential = TRUE) return - else //get message text, limit it's length.and clean/escape html if(!msg) @@ -128,11 +127,16 @@ else if(holder) to_chat(src, "Error: Admin-PM: Client not found.", confidential = TRUE) - to_chat(src, "Message not sent:
[msg]", confidential = TRUE) + to_chat(src, "Message not sent:
[sanitize(msg)]", confidential = TRUE) if(recipient_ticket) recipient_ticket.AddInteraction("No client found, message not sent:
[msg]") return else + //clean the message if it's not sent by a high-rank admin + if(!check_rights(R_SERVER|R_DEBUG,0)||external)//no sending html to the poor bots + msg = sanitize(copytext_char(msg, 1, MAX_MESSAGE_LEN)) + if(!msg) + return current_ticket.MessageNoRecipient(msg) return @@ -141,7 +145,7 @@ to_chat(src, "Error: Admin-PM: You are unable to use admin PM-s (muted).", confidential = TRUE) return - if (src.handle_spam_prevention(msg,MUTE_ADMINHELP)) + if(src.handle_spam_prevention(msg,MUTE_ADMINHELP)) return //clean the message if it's not sent by a high-rank admin diff --git a/code/modules/antagonists/abductor/equipment/glands/ventcrawl.dm b/code/modules/antagonists/abductor/equipment/glands/ventcrawl.dm index 8ac083f68b..c35016cf2e 100644 --- a/code/modules/antagonists/abductor/equipment/glands/ventcrawl.dm +++ b/code/modules/antagonists/abductor/equipment/glands/ventcrawl.dm @@ -9,4 +9,4 @@ /obj/item/organ/heart/gland/ventcrawling/activate() to_chat(owner, "You feel very stretchy.") - owner.ventcrawler = VENTCRAWLER_ALWAYS + owner.AddElement(/datum/element/ventcrawling, given_tier = VENTCRAWLER_ALWAYS) diff --git a/code/modules/antagonists/blob/blob/overmind.dm b/code/modules/antagonists/blob/blob/overmind.dm index 02be432045..18f6817ec9 100644 --- a/code/modules/antagonists/blob/blob/overmind.dm +++ b/code/modules/antagonists/blob/blob/overmind.dm @@ -277,3 +277,7 @@ GLOBAL_LIST_EMPTY(blob_nodes) var/datum/antagonist/blob/B = mind.has_antag_datum(/datum/antagonist/blob) if(!B) mind.add_antag_datum(/datum/antagonist/blob) + +//the same but it's forced to be allowed by default as cameras usually don't allow emoting +/mob/camera/blob/emote(act, m_type=1, message = null, intentional = FALSE, forced = TRUE) + . = ..() diff --git a/code/modules/antagonists/clockcult/clock_helpers/clock_rites.dm b/code/modules/antagonists/clockcult/clock_helpers/clock_rites.dm index 59a86ffa34..58ee73ef5b 100644 --- a/code/modules/antagonists/clockcult/clock_helpers/clock_rites.dm +++ b/code/modules/antagonists/clockcult/clock_helpers/clock_rites.dm @@ -165,14 +165,16 @@ /datum/clockwork_rite/treat_wounds/cast(var/mob/living/invoker, var/turf/T, var/mob/living/carbon/human/target) if(!target) return FALSE - if(!target.all_wounds.len) + if(!target.all_wounds || !target.all_wounds.len) to_chat(invoker, "This one does not require mending.") return FALSE .= ..() if(!.) return FALSE target.adjustToxLoss(10 * target.all_wounds.len) - QDEL_LIST(target.all_wounds) + for(var/i in target.all_wounds) + var/datum/wound/mended = i + mended.remove_wound() to_chat(target, "You feel your wounds heal, but are overcome with deep nausea.") new /obj/effect/temp_visual/ratvar/sigil/vitality(T) diff --git a/code/modules/antagonists/clockcult/clock_items/clockwork_slab.dm b/code/modules/antagonists/clockcult/clock_items/clockwork_slab.dm index 571a817024..ff6dc12ce1 100644 --- a/code/modules/antagonists/clockcult/clock_items/clockwork_slab.dm +++ b/code/modules/antagonists/clockcult/clock_items/clockwork_slab.dm @@ -203,10 +203,10 @@ to_chat(user, "You need to hold the slab in your active hand to recite scripture!") return FALSE var/initial_tier = initial(scripture.tier) - if(initial_tier == SCRIPTURE_PERIPHERAL) + if(initial_tier == SCRIPTURE_PERIPHERAL && !issilicon(user)) //Silicons use peripheral scripture & cannot open the slab. to_chat(user, "Nice try using href exploits") return - if(!GLOB.ratvar_awakens && !no_cost && !SSticker.scripture_states[initial_tier]) + if(!GLOB.ratvar_awakens && !no_cost && !SSticker.scripture_states[initial_tier] &&!issilicon(user)) //silicons can't choose their spells, so lets allow them to always cast their assigned ones. to_chat(user, "That scripture is not unlocked, and cannot be recited!") return FALSE var/datum/clockwork_scripture/scripture_to_recite = new scripture diff --git a/code/modules/antagonists/devil/true_devil/_true_devil.dm b/code/modules/antagonists/devil/true_devil/_true_devil.dm index 293b1de3dc..069080170e 100644 --- a/code/modules/antagonists/devil/true_devil/_true_devil.dm +++ b/code/modules/antagonists/devil/true_devil/_true_devil.dm @@ -11,7 +11,6 @@ gender = NEUTER health = 350 maxHealth = 350 - ventcrawler = VENTCRAWLER_NONE density = TRUE pass_flags = 0 sight = (SEE_TURFS | SEE_OBJS) diff --git a/code/modules/antagonists/eldritch_cult/eldritch_antag.dm b/code/modules/antagonists/eldritch_cult/eldritch_antag.dm index ea226a3cb6..1e43754477 100644 --- a/code/modules/antagonists/eldritch_cult/eldritch_antag.dm +++ b/code/modules/antagonists/eldritch_cult/eldritch_antag.dm @@ -10,6 +10,8 @@ var/give_equipment = TRUE var/list/researched_knowledge = list() var/total_sacrifices = 0 + var/list/sac_targetted = list() //Which targets did living hearts give them, but they did not sac? + var/list/actually_sacced = list() //Which targets did they actually sac? var/ascended = FALSE /datum/antagonist/heretic/admin_add(datum/mind/new_owner,mob/admin) @@ -175,6 +177,17 @@ knowledge_message += "[EK.name]" parts += knowledge_message.Join(", ") + parts += "Targets assigned by living hearts, but not sacrificed:" + if(!sac_targetted.len) + parts += "None." + else + parts += sac_targetted.Join(",") + parts += "Sacrifices performed:" + if(!actually_sacced.len) + parts += "None!" + else + parts += actually_sacced.Join(",") + return parts.Join("
") //////////////// // Knowledge // @@ -213,6 +226,23 @@ if(ascended) . += 20 +/datum/antagonist/heretic/antag_panel() + var/list/parts = list() + parts += ..() + parts += "Targets currently assigned by living hearts (Can give a false negative if they stole someone elses living heart):" + if(!sac_targetted.len) + parts += "None." + else + parts += sac_targetted.Join(",") + parts += "Targets actually sacrificed:" + if(!actually_sacced.len) + parts += "None." + else + parts += actually_sacced.Join(",") + + return (parts.Join("
") + "
") + + //////////////// // Objectives // //////////////// diff --git a/code/modules/antagonists/eldritch_cult/eldritch_items.dm b/code/modules/antagonists/eldritch_cult/eldritch_items.dm index da2c61ad16..fbf0740e50 100644 --- a/code/modules/antagonists/eldritch_cult/eldritch_items.dm +++ b/code/modules/antagonists/eldritch_cult/eldritch_items.dm @@ -6,6 +6,17 @@ w_class = WEIGHT_CLASS_SMALL ///Target var/mob/living/carbon/human/target + var/datum/antagonist/heretic/sac_targetter //The heretic who used this to acquire the current target - gets cleared when target gets sacrificed. + +/obj/item/living_heart/Initialize() + . = ..() + GLOB.living_heart_cache.Add(src) //Add is better than +=. + +/obj/item/living_heart/Destroy() + GLOB.living_heart_cache.Remove(src) + if(sac_targetter && target) + sac_targetter.sac_targetted.Remove(target.real_name) + return ..() /obj/item/living_heart/attack_self(mob/user) . = ..() diff --git a/code/modules/antagonists/eldritch_cult/eldritch_knowledge.dm b/code/modules/antagonists/eldritch_cult/eldritch_knowledge.dm index e0189944e5..481ac08ea5 100644 --- a/code/modules/antagonists/eldritch_cult/eldritch_knowledge.dm +++ b/code/modules/antagonists/eldritch_cult/eldritch_knowledge.dm @@ -1,6 +1,6 @@ /** - * #Eldritch Knwoledge + * #Eldritch Knowledge * * Datum that makes eldritch cultist interesting. * @@ -252,6 +252,10 @@ LH.target = null var/datum/antagonist/heretic/EC = carbon_user.mind.has_antag_datum(/datum/antagonist/heretic) + EC.actually_sacced.Add(H.real_name) + if(LH.sac_targetter) + LH.sac_targetter.sac_targetted.Remove(H.real_name) + LH.sac_targetter = null EC.total_sacrifices++ for(var/X in carbon_user.get_all_gear()) if(!istype(X,/obj/item/forbidden_book)) @@ -265,8 +269,14 @@ var/datum/objective/A = new A.owner = user.mind var/list/targets = list() + var/list/target_blacklist = list() + for(var/obj/item/living_heart/CLH in GLOB.living_heart_cache) + if(!CLH || !CLH.target || !CLH.target.mind) + continue + target_blacklist.Add(CLH.target.mind) + for(var/i in 0 to 3) - var/datum/mind/targeted = A.find_target()//easy way, i dont feel like copy pasting that entire block of code + var/datum/mind/targeted = A.find_target(blacklist = target_blacklist)//easy way, i dont feel like copy pasting that entire block of code if(!targeted) break targets[targeted.current.real_name] = targeted.current @@ -274,9 +284,24 @@ if(!LH.target && targets.len) LH.target = pick(targets) //Tsk tsk, you can and will get another target if you want it or not. + + if(LH.target) + target_blacklist = list() + for(var/obj/item/living_heart/CLH in (GLOB.living_heart_cache - LH)) //Recreate blacklist, excluding ourselves. + if(!CLH || !CLH.target || !CLH.target.mind) + continue + target_blacklist.Add(CLH.target.mind) + if(LH.target.mind in target_blacklist) //Someone was faster, or you tried to cheese the system. + to_chat(user, "It seems you were too slow, and your target of choice has already been selected by another living heart!") + LH.target = null + qdel(A) if(LH.target) to_chat(user,"Your new target has been selected, go and sacrifice [LH.target.real_name]!") + var/datum/antagonist/heretic/EC = carbon_user.mind.has_antag_datum(/datum/antagonist/heretic) + LH.sac_targetter = EC + EC.sac_targetted.Add(LH.target.real_name) + else to_chat(user,"target could not be found for living heart.") diff --git a/code/modules/antagonists/morph/morph.dm b/code/modules/antagonists/morph/morph.dm index 5844aad02b..077c380ef0 100644 --- a/code/modules/antagonists/morph/morph.dm +++ b/code/modules/antagonists/morph/morph.dm @@ -15,7 +15,6 @@ stop_automated_movement = 1 status_flags = CANPUSH pass_flags = PASSTABLE - ventcrawler = VENTCRAWLER_ALWAYS atmos_requirements = list("min_oxy" = 0, "max_oxy" = 0, "min_tox" = 0, "max_tox" = 0, "min_co2" = 0, "max_co2" = 0, "min_n2" = 0, "max_n2" = 0) minbodytemp = 0 maxHealth = 150 @@ -53,6 +52,10 @@ You can attack any item or dead creature to consume it - creatures will fully restore your health. \ Finally, you can restore yourself to your original form while morphed by shift-clicking yourself." +/mob/living/simple_animal/hostile/morph/Initialize() + . = ..() + src.AddElement(/datum/element/ventcrawling, given_tier = VENTCRAWLER_ALWAYS) + /mob/living/simple_animal/hostile/morph/examine(mob/user) if(morphed) . = form.examine(user) diff --git a/code/modules/antagonists/revenant/revenant.dm b/code/modules/antagonists/revenant/revenant.dm index f5ebcffe35..ef58e5af39 100644 --- a/code/modules/antagonists/revenant/revenant.dm +++ b/code/modules/antagonists/revenant/revenant.dm @@ -72,6 +72,7 @@ var/list/drained_mobs = list() //Cannot harvest the same mob twice var/perfectsouls = 0 //How many perfect, regen-cap increasing souls the revenant has. //TODO, add objective for getting a perfect soul(s?) var/generated_objectives_and_spells = FALSE + var/telekinesis_cooldown /mob/living/simple_animal/revenant/Initialize(mapload) . = ..() @@ -93,13 +94,16 @@ /mob/living/simple_animal/revenant/Login() ..() - to_chat(src, "You are a revenant.") - to_chat(src, "Your formerly mundane spirit has been infused with alien energies and empowered into a revenant.") - to_chat(src, "You are not dead, not alive, but somewhere in between. You are capable of limited interaction with both worlds.") - to_chat(src, "You are invincible and invisible to everyone but other ghosts. Most abilities will reveal you, rendering you vulnerable.") - to_chat(src, "To function, you are to drain the life essence from humans. This essence is a resource, as well as your health, and will power all of your abilities.") - to_chat(src, "You do not remember anything of your past lives, nor will you remember anything about this one after your death.") - to_chat(src, "Be sure to read the wiki page to learn more.") + var/revenant_greet + revenant_greet += "You are a revenant." + revenant_greet += "Your formerly mundane spirit has been infused with alien energies and empowered into a revenant." + revenant_greet += "You are not dead, not alive, but somewhere in between. You are capable of limited interaction with both worlds." + revenant_greet += "You are invincible and invisible to everyone but other ghosts. Most abilities will reveal you, rendering you vulnerable." + revenant_greet += "To function, you are to drain the life essence from humans. This essence is a resource, as well as your health, and will power all of your abilities." + revenant_greet += "You do not remember anything of your past lives, nor will you remember anything about this one after your death." + revenant_greet += "Be sure to read the wiki page to learn more." + revenant_greet += "You are also able to telekinetically throw objects by clickdragging them." + to_chat(src, revenant_greet) if(!generated_objectives_and_spells) generated_objectives_and_spells = TRUE mind.assigned_role = ROLE_REVENANT @@ -317,6 +321,12 @@ to_chat(src, "Lost [essence_amt]E[source ? " from [source]":""].") return 1 +/mob/living/simple_animal/revenant/proc/telekinesis_cooldown_end() + if(!telekinesis_cooldown) + CRASH("telekinesis_cooldown_end ran when telekinesis_cooldown on [src] was false") + else + telekinesis_cooldown = FALSE + /mob/living/simple_animal/revenant/proc/death_reset() revealed = FALSE unreveal_time = 0 @@ -431,6 +441,38 @@ qdel(revenant) ..() +/proc/RevenantThrow(over, mob/user, obj/item/throwable) + var/mob/living/simple_animal/revenant/spooker = user + if(!istype(throwable)) + return + if(!throwable.anchored && !spooker.telekinesis_cooldown && spooker.essence > 20) + if(7 < get_dist(throwable, spooker)) + return + if(3 >= get_dist(throwable, spooker)) + spooker.stun(10) + spooker.reveal(25) + else + spooker.stun(20) + spooker.reveal(50) + spooker.change_essence_amount(-20, FALSE, "telekinesis") + spooker.telekinesis_cooldown = TRUE + throwable.float(TRUE, TRUE) + sleep(20) + throwable.DoRevenantThrowEffects(over) + throwable.throw_at(over, 10, 2) + ADD_TRAIT(throwable, TRAIT_SPOOKY_THROW, "revenant") + log_combat(throwable, over, "spooky telekinesised at", throwable) + var/obj/effect/temp_visual/telekinesis/T = new(get_turf(throwable)) + T.color = "#8715b4" + addtimer(CALLBACK(spooker, /mob/living/simple_animal/revenant.proc/telekinesis_cooldown_end), 50) + sleep(5) + throwable.float(FALSE, TRUE) + + +//Use this for effects you want to happen when a revenant throws stuff, check the TRAIT_SPOOKY_THROW if you want to know if its still being thrown +/obj/item/proc/DoRevenantThrowEffects(atom/target) + return TRUE + //objectives /datum/objective/revenant var/targetAmount = 100 diff --git a/code/modules/antagonists/swarmer/swarmer.dm b/code/modules/antagonists/swarmer/swarmer.dm index 7444905b89..d1bdac7e05 100644 --- a/code/modules/antagonists/swarmer/swarmer.dm +++ b/code/modules/antagonists/swarmer/swarmer.dm @@ -93,7 +93,6 @@ AIStatus = AI_OFF pass_flags = PASSTABLE mob_size = MOB_SIZE_TINY - ventcrawler = VENTCRAWLER_ALWAYS ranged = 1 projectiletype = /obj/item/projectile/beam/disabler ranged_cooldown_time = 20 @@ -112,6 +111,7 @@ remove_verb(src, /mob/living/verb/pulled) for(var/datum/atom_hud/data/diagnostic/diag_hud in GLOB.huds) diag_hud.add_to_hud(src) + AddElement(/datum/element/ventcrawling, given_tier = VENTCRAWLER_ALWAYS) /mob/living/simple_animal/hostile/swarmer/med_hud_set_health() var/image/holder = hud_list[DIAG_HUD] diff --git a/code/modules/antagonists/traitor/equipment/contractor.dm b/code/modules/antagonists/traitor/equipment/contractor.dm index 28298f4983..525f40d1f7 100644 --- a/code/modules/antagonists/traitor/equipment/contractor.dm +++ b/code/modules/antagonists/traitor/equipment/contractor.dm @@ -43,7 +43,7 @@ var/list/to_generate = list( CONTRACT_PAYOUT_LARGE, CONTRACT_PAYOUT_MEDIUM, - CONTRACT_PAYOUT_SMALL, + CONTRACT_PAYOUT_MEDIUM, CONTRACT_PAYOUT_SMALL, CONTRACT_PAYOUT_SMALL, CONTRACT_PAYOUT_SMALL diff --git a/code/modules/assembly/flash.dm b/code/modules/assembly/flash.dm index 8a0645f311..07a9f499f8 100644 --- a/code/modules/assembly/flash.dm +++ b/code/modules/assembly/flash.dm @@ -30,6 +30,9 @@ attack(user,user) return FIRELOSS +/obj/item/assembly/flash/DoRevenantThrowEffects(atom/target) + AOE_flash() + /obj/item/assembly/flash/update_icon(flash = FALSE) cut_overlays() attached_overlays = list() diff --git a/code/modules/atmospherics/machinery/atmosmachinery.dm b/code/modules/atmospherics/machinery/atmosmachinery.dm index 6865084c77..6f45599463 100644 --- a/code/modules/atmospherics/machinery/atmosmachinery.dm +++ b/code/modules/atmospherics/machinery/atmosmachinery.dm @@ -45,7 +45,7 @@ . = ..() if(is_type_in_list(src, GLOB.ventcrawl_machinery) && isliving(user)) var/mob/living/L = user - if(L.ventcrawler) + if(SEND_SIGNAL(L, COMSIG_CHECK_VENTCRAWL)) . += "Alt-click to crawl through it." /obj/machinery/atmospherics/New(loc, process = TRUE, setdir) @@ -323,7 +323,7 @@ /obj/machinery/atmospherics/AltClick(mob/living/L) if(is_type_in_typecache(src, GLOB.ventcrawl_machinery)) - return L.handle_ventcrawl(src) + return SEND_SIGNAL(L, COMSIG_HANDLE_VENTCRAWL, src) return ..() diff --git a/code/modules/client/preferences.dm b/code/modules/client/preferences.dm index 7c6ba30b80..7cc8be800c 100644 --- a/code/modules/client/preferences.dm +++ b/code/modules/client/preferences.dm @@ -895,19 +895,23 @@ GLOBAL_LIST_EMPTY(preferences_datums) continue var/class_link = "" var/list/loadout_item = has_loadout_gear(loadout_slot, "[gear.type]") - var/extra_color_data = "" + var/extra_loadout_data = "" if(loadout_item) class_link = "style='white-space:normal;' class='linkOn' href='?_src_=prefs;preference=gear;toggle_gear_path=[html_encode(name)];toggle_gear=0'" if(gear.loadout_flags & LOADOUT_CAN_COLOR_POLYCHROMIC) - extra_color_data += "
Color" + extra_loadout_data += "
Color" for(var/loadout_color in loadout_item[LOADOUT_COLOR]) - extra_color_data += "   " + extra_loadout_data += "   " else var/loadout_color_non_poly = "#FFFFFF" if(length(loadout_item[LOADOUT_COLOR])) loadout_color_non_poly = loadout_item[LOADOUT_COLOR][1] - extra_color_data += "
Color" - extra_color_data += "   " + extra_loadout_data += "
Color" + extra_loadout_data += "   " + if(gear.loadout_flags & LOADOUT_CAN_NAME) + extra_loadout_data += "
Name [loadout_item[LOADOUT_CUSTOM_NAME] ? loadout_item[LOADOUT_CUSTOM_NAME] : "N/A"]" + if(gear.loadout_flags & LOADOUT_CAN_DESCRIPTION) + extra_loadout_data += "
Description" else if((gear_points - gear.cost) < 0) class_link = "style='white-space:normal;' class='linkOff'" else if(donoritem) @@ -916,7 +920,7 @@ GLOBAL_LIST_EMPTY(preferences_datums) class_link = "style='white-space:normal;' href='?_src_=prefs;preference=gear;toggle_gear_path=[html_encode(name)];toggle_gear=1'" else class_link = "style='white-space:normal;background:#eb2e2e;' class='linkOff'" - dat += "[name][extra_color_data]" + dat += "[name][extra_loadout_data]" dat += "[gear.cost]" if(islist(gear.restricted_roles)) if(gear.restricted_roles.len) @@ -929,14 +933,15 @@ GLOBAL_LIST_EMPTY(preferences_datums) dat += gear.restricted_roles.Join(";") dat += "" if(!istype(gear, /datum/gear/unlockable)) - dat += "[gear.description]" + // the below line essentially means "if the loadout item is picked by the user and has a custom description, give it the custom description, otherwise give it the default description" + dat += "[loadout_item ? (loadout_item[LOADOUT_CUSTOM_DESCRIPTION] ? loadout_item[LOADOUT_CUSTOM_DESCRIPTION] : gear.description) : gear.description]" else //we add the user's progress to the description assuming they have progress var/datum/gear/unlockable/unlockable = gear var/progress_made = unlockable_loadout_data[unlockable.progress_key] if(!progress_made) progress_made = 0 - dat += "[gear.description] Progress: [min(progress_made, unlockable.progress_required)]/[unlockable.progress_required]" + dat += "[loadout_item ? (loadout_item[LOADOUT_CUSTOM_DESCRIPTION] ? loadout_item[LOADOUT_CUSTOM_DESCRIPTION] : gear.description) : gear.description] Progress: [min(progress_made, unlockable.progress_required)]/[unlockable.progress_required]" dat += "" if(4) // Content preferences @@ -2700,7 +2705,9 @@ GLOBAL_LIST_EMPTY(preferences_datums) loadout_data["SAVE_[loadout_slot]"] += list(new_loadout_data) //double packed because it does the union of the CONTENTS of the lists else loadout_data["SAVE_[loadout_slot]"] = list(new_loadout_data) //double packed because you somehow had no save slot in your loadout? - if(href_list["loadout_color"]) + + if(href_list["loadout_color"] || href_list["loadout_color_polychromic"] || href_list["loadout_rename"] || href_list["loadout_redescribe"]) + //if the gear doesn't exist, or they don't have it, ignore the request var/name = html_decode(href_list["loadout_gear_name"]) var/datum/gear/G = GLOB.loadout_items[gear_category][gear_subcategory][name] if(!G) @@ -2708,29 +2715,44 @@ GLOBAL_LIST_EMPTY(preferences_datums) var/user_gear = has_loadout_gear(loadout_slot, "[G.type]") if(!user_gear) return - if(!length(user_gear[LOADOUT_COLOR])) - user_gear[LOADOUT_COLOR] = list("#FFFFFF") - var/current_color = user_gear[LOADOUT_COLOR][1] - var/new_color = input(user, "Polychromic options", "Choose Color", current_color) as color|null - user_gear[LOADOUT_COLOR][1] = sanitize_hexcolor(new_color, 6, TRUE, current_color) - if(href_list["loadout_color_polychromic"]) - var/name = html_decode(href_list["loadout_gear_name"]) - var/datum/gear/G = GLOB.loadout_items[gear_category][gear_subcategory][name] - if(!G) - return - var/user_gear = has_loadout_gear(loadout_slot, "[G.type]") - if(!user_gear) - return - var/list/color_options = list() - for(var/i=1, i<=length(G.loadout_initial_colors), i++) - color_options += "Color [i]" - var/color_to_change = input(user, "Polychromic options", "Recolor [name]") as null|anything in color_options - if(color_to_change) - var/color_index = text2num(copytext(color_to_change, 7)) - var/current_color = user_gear[LOADOUT_COLOR][color_index] - var/new_color = input(user, "Polychromic options", "Choose [color_to_change] Color", current_color) as color|null - if(new_color) - user_gear[LOADOUT_COLOR][color_index] = sanitize_hexcolor(new_color, 6, TRUE, current_color) + + //possible requests: recolor, recolor (polychromic), rename, redescribe + //always make sure the gear allows said request before proceeding + + //non-poly coloring can only be done by non-poly items + if(href_list["loadout_color"] && !(G.loadout_flags & LOADOUT_CAN_COLOR_POLYCHROMIC)) + if(!length(user_gear[LOADOUT_COLOR])) + user_gear[LOADOUT_COLOR] = list("#FFFFFF") + var/current_color = user_gear[LOADOUT_COLOR][1] + var/new_color = input(user, "Polychromic options", "Choose Color", current_color) as color|null + user_gear[LOADOUT_COLOR][1] = sanitize_hexcolor(new_color, 6, TRUE, current_color) + + //poly coloring can only be done by poly items + if(href_list["loadout_color_polychromic"] && (G.loadout_flags & LOADOUT_CAN_COLOR_POLYCHROMIC)) + var/list/color_options = list() + for(var/i=1, i<=length(G.loadout_initial_colors), i++) + color_options += "Color [i]" + var/color_to_change = input(user, "Polychromic options", "Recolor [name]") as null|anything in color_options + if(color_to_change) + var/color_index = text2num(copytext(color_to_change, 7)) + var/current_color = user_gear[LOADOUT_COLOR][color_index] + var/new_color = input(user, "Polychromic options", "Choose [color_to_change] Color", current_color) as color|null + if(new_color) + user_gear[LOADOUT_COLOR][color_index] = sanitize_hexcolor(new_color, 6, TRUE, current_color) + + //both renaming and redescribing strip the input to stop html injection + + //renaming is only allowed if it has the flag for it + if(href_list["loadout_rename"] && (G.loadout_flags & LOADOUT_CAN_NAME)) + var/new_name = stripped_input(user, "Enter new name for item. Maximum [MAX_NAME_LEN] characters.", "Loadout Item Naming", null, MAX_NAME_LEN) + if(new_name) + user_gear[LOADOUT_CUSTOM_NAME] = new_name + + //redescribing is only allowed if it has the flag for it + if(href_list["loadout_redescribe"] && (G.loadout_flags & LOADOUT_CAN_DESCRIPTION)) //redescribe isnt a real word but i can't think of the right term to use + var/new_description = stripped_input(user, "Enter new description for item. Maximum 500 characters.", "Loadout Item Redescribing", null, 500) + if(new_description) + user_gear[LOADOUT_CUSTOM_DESCRIPTION] = new_description ShowChoices(user) return 1 diff --git a/code/modules/clothing/masks/miscellaneous.dm b/code/modules/clothing/masks/miscellaneous.dm index 5dd35788f1..fc4185f207 100644 --- a/code/modules/clothing/masks/miscellaneous.dm +++ b/code/modules/clothing/masks/miscellaneous.dm @@ -33,6 +33,16 @@ actions_types = list(/datum/action/item_action/adjust) mutantrace_variation = STYLE_MUZZLE +/obj/item/clothing/mask/surgical/aesthetic + name = "aesthetic sterile mask" + desc = "A sterile mask designed to help prevent the spread of diseases. This one doesn't seem like it does a whole lot, somehow." + flags_inv = HIDEFACE + flags_cover = null + visor_flags_inv = null + visor_flags_cover = null + permeability_coefficient = 1 + armor = list("melee" = 0, "bullet" = 0, "laser" = 0,"energy" = 0, "bomb" = 0, "bio" = 0, "rad" = 0, "fire" = 0, "acid" = 0) + /obj/item/clothing/mask/surgical/attack_self(mob/user) adjustmask(user) diff --git a/code/modules/clothing/neck/_neck.dm b/code/modules/clothing/neck/_neck.dm index 3228fbbaba..b0af7aa0d5 100644 --- a/code/modules/clothing/neck/_neck.dm +++ b/code/modules/clothing/neck/_neck.dm @@ -237,6 +237,12 @@ icon_state = "choker" poly_colors = list("#222222") +/obj/item/clothing/neck/necklace/cowbell + name = "cowbell collar" + desc = "Who would wear this? Take this off, you aren't a cow, you're just an awful degenerate." + icon = 'icons/obj/clothing/neck.dmi' + icon_state = "cowbell" + /obj/item/key/collar name = "Collar Key" desc = "A key for a tiny lock on a collar or bag." diff --git a/code/modules/clothing/under/accessories.dm b/code/modules/clothing/under/accessories.dm index ee7e4c48e1..7f28b88ad6 100644 --- a/code/modules/clothing/under/accessories.dm +++ b/code/modules/clothing/under/accessories.dm @@ -79,13 +79,175 @@ if(initial(above_suit)) . += "\The [src] can be worn above or below your suit. Alt-click to toggle." +////////////// +//Waistcoats// +////////////// + /obj/item/clothing/accessory/waistcoat - name = "waistcoat" + name = "black waistcoat" desc = "For some classy, murderous fun." icon_state = "waistcoat" item_state = "waistcoat" minimize_when_attached = FALSE +/obj/item/clothing/accessory/waistcoat/red + name = "red waistcoat" + icon_state = "waistcoat_red" + item_state = "waistcoat_red" + +/obj/item/clothing/accessory/waistcoat/grey + name = "grey waistcoat" + icon_state = "waistcoat_grey" + item_state = "waistcoat_grey" + +/obj/item/clothing/accessory/waistcoat/brown + name = "red waistcoat" + icon_state = "waistcoat_brown" + item_state = "waistcoat_brown" + +/obj/item/clothing/accessory/waistcoat/sweatervest + name = "black sweatervest" + icon_state = "sweatervest" + item_state = "sweatervest" + +/obj/item/clothing/accessory/waistcoat/sweatervest/blue + name = "blue sweatervest" + icon_state = "sweatervest_blue" + item_state = "sweatervest_blue" + +/obj/item/clothing/accessory/waistcoat/sweatervest/red + name = "red sweatervest" + icon_state = "sweatervest_red" + item_state = "sweatervest_red" + +//////////// +//Sweaters// +//////////// + +/obj/item/clothing/accessory/sweater + name = "grey sweater" + desc = "Nicely comfy and warm!" + icon_state = "sweater" + item_state = "sweater" + minimize_when_attached = FALSE + +/obj/item/clothing/accessory/sweater/pink + name = "pink sweater" + icon_state = "sweater_pink" + item_state = "sweater_pink" + +/obj/item/clothing/accessory/sweater/heart + name = "heart sweater" + icon_state = "sweater_heart" + item_state = "sweater_heart" + +/obj/item/clothing/accessory/sweater/blue + name = "blue sweater" + icon_state = "sweater_blue" + item_state = "sweater_blue" + +/obj/item/clothing/accessory/sweater/nt + name = "nanotrasen sweater" + icon_state = "sweater_nt" + item_state = "sweater_nt" + +/obj/item/clothing/accessory/sweater/mint + name = "mint sweater" + icon_state = "sweater_mint" + item_state = "sweater_mint" + +/obj/item/clothing/accessory/sweater/shoulderless + name = "shoulderless sweater" + icon_state = "sweater_shoulderless" + item_state = "sweater_shoulderless" + +/obj/item/clothing/accessory/sweater/uglyxmas + name = "ugly xmas sweater" + icon_state = "sweater_uglyxmas" + item_state = "sweater_uglyxmas" + +/obj/item/clothing/accessory/sweater/flower + name = "flower sweater" + icon_state = "sweater_flower" + item_state = "sweater_flower" + +//////////////// +//Suit Jackets// +//////////////// + +/obj/item/clothing/accessory/suitjacket + name = "tan suit jacket" + desc = "For those times when you have to attend a fancy business meeting without wearing your pants." + icon_state = "jacket_tan" + item_state = "jacket_tan" + minimize_when_attached = FALSE + +/obj/item/clothing/accessory/suitjacket/charcoal + name = "charcoal suit jacket" + icon_state = "jacket_charcoal" + item_state = "jacket_charcoal" + +/obj/item/clothing/accessory/suitjacket/navy + name = "navy suit jacket" + icon_state = "jacket_navy" + item_state = "jacket_navy" + +/obj/item/clothing/accessory/suitjacket/burgundy + name = "burgundy suit jacket" + icon_state = "jacket_burgundy" + item_state = "jacket_burgundy" + +/obj/item/clothing/accessory/suitjacket/checkered + name = "checkered suit jacket" + icon_state = "jacket_checkered" + item_state = "jacket_checkered" + +/////////////////////// +//Tactical Turtlnecks// +/////////////////////// + +/obj/item/clothing/accessory/turtleneck + name = "black turtleneck" + desc = "Extra cool. Extra fool." + icon_state = "turtleneck" + item_state = "turtleneck" + minimize_when_attached = FALSE + +/obj/item/clothing/accessory/turtleneck/red + name = "red turtleneck" + icon_state = "turtleneck_red" + item_state = "turtleneck_red" + +/obj/item/clothing/accessory/turtleneck/comfy + name = "comfy turtleneck" + icon_state = "turtleneck_comfy" + item_state = "turtleneck_comfy" + +/obj/item/clothing/accessory/turtleneck/tactifool + name = "black sweaterneck" + desc = "Extra fool. Extra cool." + icon_state = "tactifool" + item_state = "tactifool" + +/obj/item/clothing/accessory/turtleneck/tactifool/green + name = "green sweaterneck" + icon_state = "tactifool_green" + item_state = "tactifool_green" + +/obj/item/clothing/accessory/turtleneck/tactifool/blue + name = "blue sweaterneck" + icon_state = "tactifool_blue" + item_state = "tactifool_blue" + +/obj/item/clothing/accessory/turtleneck/tactifool/syndicate + name = "tactifool sweaterneck" + icon_state = "tactifool_syndicate" + item_state = "tactifool_syndicate" + +///////////////// +//Miscellaneous// +///////////////// + /obj/item/clothing/accessory/maidapron name = "maid apron" desc = "The best part of a maid costume." diff --git a/code/modules/food_and_drinks/drinks/drinks.dm b/code/modules/food_and_drinks/drinks/drinks.dm index 07039139bf..807251111a 100644 --- a/code/modules/food_and_drinks/drinks/drinks.dm +++ b/code/modules/food_and_drinks/drinks/drinks.dm @@ -17,10 +17,7 @@ var/isGlass = TRUE //Whether the 'bottle' is made of glass or not so that milk cartons dont shatter when someone gets hit by it /obj/item/reagent_containers/food/drinks/on_reagent_change(changetype) - if (gulp_size < 5) - gulp_size = 5 - else - gulp_size = max(round(reagents.total_volume / 5), 5) + gulp_size = max(round(reagents.total_volume / 5), 5) /obj/item/reagent_containers/food/drinks/attack(mob/living/M, mob/user, def_zone) if(!reagents || !reagents.total_volume) diff --git a/code/modules/food_and_drinks/drinks/drinks/drinkingglass.dm b/code/modules/food_and_drinks/drinks/drinks/drinkingglass.dm index 8e5069925f..9602c1d24e 100644 --- a/code/modules/food_and_drinks/drinks/drinks/drinkingglass.dm +++ b/code/modules/food_and_drinks/drinks/drinks/drinkingglass.dm @@ -52,10 +52,7 @@ /obj/item/reagent_containers/food/drinks/drinkingglass/shotglass/on_reagent_change(changetype) cut_overlays() - if (gulp_size < 15) - gulp_size = 15 - else - gulp_size = max(round(reagents.total_volume / 15), 15) + gulp_size = max(round(reagents.total_volume / 15), 15) if (reagents.reagent_list.len > 0) var/datum/reagent/largest_reagent = reagents.get_master_reagent() diff --git a/code/modules/food_and_drinks/kitchen_machinery/microwave.dm b/code/modules/food_and_drinks/kitchen_machinery/microwave.dm index 6bdf3cff8e..5954788d5c 100644 --- a/code/modules/food_and_drinks/kitchen_machinery/microwave.dm +++ b/code/modules/food_and_drinks/kitchen_machinery/microwave.dm @@ -151,10 +151,13 @@ to_chat(user, "You need more space cleaner!") return TRUE - if(istype(O, /obj/item/soap)) - var/obj/item/soap/P = O + if(istype(O, /obj/item/soap) || istype(O, /obj/item/reagent_containers/rag)) + var/cleanspeed = 50 + if(istype(O, /obj/item/soap)) + var/obj/item/soap/used_soap = O + cleanspeed = used_soap.cleanspeed user.visible_message("[user] starts to clean \the [src].", "You start to clean \the [src]...") - if(do_after(user, P.cleanspeed, target = src)) + if(do_after(user, cleanspeed, target = src)) user.visible_message("[user] has cleaned \the [src].", "You clean \the [src].") dirty = 0 update_icon() diff --git a/code/modules/hydroponics/hydroponics.dm b/code/modules/hydroponics/hydroponics.dm index 8467d00124..24f65756c8 100644 --- a/code/modules/hydroponics/hydroponics.dm +++ b/code/modules/hydroponics/hydroponics.dm @@ -92,6 +92,11 @@ return BULLET_ACT_HIT else if(istype(Proj , /obj/item/projectile/energy/florayield)) return myseed.bullet_act(Proj) + else if(istype(Proj , /obj/item/projectile/energy/florarevolution)) + if(myseed) + if(myseed.mutatelist.len > 0) + myseed.instability = (myseed.instability/2) + mutatespecie() else return ..() @@ -384,7 +389,6 @@ /obj/machinery/hydroponics/proc/hardmutate() mutate(4, 10, 2, 4, 50, 4, 10, 3) - /obj/machinery/hydroponics/proc/mutatespecie() // Mutagent produced a new plant! if(!myseed || dead) return @@ -600,7 +604,34 @@ desc = initial(desc) weedlevel = 0 //Has a side effect of cleaning up those nasty weeds update_icon() - + else if(istype(O, /obj/item/gun/energy/floragun)) + var/obj/item/gun/energy/floragun/flowergun = O + if(flowergun.cell.charge < flowergun.cell.maxcharge) + to_chat(user, "[flowergun] must be fully charged to lock in a mutation!") + return + if(!myseed) + to_chat(user, "[src] is empty!") + return + if(myseed.endurance <= 20) + to_chat(user, "[myseed.plantname] isn't hardy enough to sequence its mutation!") + return + if(!myseed.mutatelist) + to_chat(user, "[myseed.plantname] has nothing else to mutate into!") + return + else + var/list/fresh_mut_list = list() + for(var/muties in myseed.mutatelist) + var/obj/item/seeds/another_mut = new muties + fresh_mut_list[another_mut.plantname] = muties + var/locked_mutation = (input(user, "Select a mutation to lock.", "Plant Mutation Locks") as null|anything in sortList(fresh_mut_list)) + if(!user.canUseTopic(src, BE_CLOSE) || !locked_mutation) + return + myseed.mutatelist = list(fresh_mut_list[locked_mutation]) + myseed.endurance = (myseed.endurance/2) + flowergun.cell.use(flowergun.cell.charge) + flowergun.update_icon() + to_chat(user, "[myseed.plantname]'s mutation was set to [locked_mutation], depleting [flowergun]'s cell!") + return else return ..() diff --git a/code/modules/integrated_electronics/core/integrated_circuit.dm b/code/modules/integrated_electronics/core/integrated_circuit.dm index f90b584d76..92d2aa270f 100644 --- a/code/modules/integrated_electronics/core/integrated_circuit.dm +++ b/code/modules/integrated_electronics/core/integrated_circuit.dm @@ -378,7 +378,7 @@ a creative player the means to solve many problems. Circuits are held inside an // Checks if the target object is reachable. Useful for various manipulators and manipulator-like objects. -/obj/item/integrated_circuit/proc/check_target(atom/target, exclude_contents = FALSE, exclude_components = FALSE, exclude_self = FALSE) +/obj/item/integrated_circuit/proc/check_target(atom/target, exclude_contents = FALSE, exclude_components = FALSE, exclude_self = FALSE, exclude_outside = FALSE) if(!target) return FALSE @@ -394,7 +394,7 @@ a creative player the means to solve many problems. Circuits are held inside an if(target == assembly.battery) return FALSE - if(target.Adjacent(acting_object) && isturf(target.loc)) + if(!exclude_outside && target.Adjacent(acting_object) && isturf(target.loc)) return TRUE if(!exclude_contents && (target in acting_object.GetAllContents())) diff --git a/code/modules/integrated_electronics/subtypes/manipulation.dm b/code/modules/integrated_electronics/subtypes/manipulation.dm index eac16d2950..e32f8daa2d 100644 --- a/code/modules/integrated_electronics/subtypes/manipulation.dm +++ b/code/modules/integrated_electronics/subtypes/manipulation.dm @@ -186,6 +186,8 @@ AM.forceMove(src) /obj/item/integrated_circuit/manipulation/grabber/proc/drop(obj/item/AM, turf/T = drop_location()) + if(!check_target(AM, FALSE, TRUE, TRUE, TRUE)) + return var/atom/A = get_object() A.investigate_log("dropped ([AM]) from [src].", INVESTIGATE_CIRCUIT) AM.forceMove(T) diff --git a/code/modules/keybindings/keybind/carbon.dm b/code/modules/keybindings/keybind/carbon.dm index 46cb5cd0ac..50ec29ff5e 100644 --- a/code/modules/keybindings/keybind/carbon.dm +++ b/code/modules/keybindings/keybind/carbon.dm @@ -60,3 +60,14 @@ /datum/keybinding/carbon/select_harm_intent/down(client/user) user.mob?.a_intent_change(INTENT_HARM) return TRUE + +/datum/keybinding/carbon/give + hotkey_keys = list("CtrlG") + name = "Give_Item" + full_name = "Give item" + description = "Give the item you're currently holding" + +/datum/keybinding/carbon/give/down(client/user) + var/mob/living/carbon/C = user.mob + C.give() + return TRUE diff --git a/code/modules/mining/machine_redemption.dm b/code/modules/mining/machine_redemption.dm index 0268d32a6b..d6c4dfae34 100644 --- a/code/modules/mining/machine_redemption.dm +++ b/code/modules/mining/machine_redemption.dm @@ -250,6 +250,8 @@ if(points) if(I) I.mining_points += points + if(usr.client) + usr.client.increment_progress("miner", points) points = 0 else to_chat(usr, "No ID detected.") diff --git a/code/modules/mining/point_bank.dm b/code/modules/mining/point_bank.dm index f18b62635f..f467b94de5 100644 --- a/code/modules/mining/point_bank.dm +++ b/code/modules/mining/point_bank.dm @@ -20,25 +20,6 @@ data["totalPoints"] = points return data -/obj/machinery/mineral/ore_redemption/ui_act(action, params) - if(..()) - return - switch(action) - if("Claim") - var/mob/M = usr - var/obj/item/card/id/I = M.get_idcard(TRUE) - if(points) - if(I) - I.mining_points += points - if(usr.client) - usr.client.increment_progress("miner", points) - points = 0 - else - to_chat(usr, "No ID detected.") - else - to_chat(usr, "No points to claim.") - return TRUE - /obj/machinery/point_bank/power_change() ..() update_icon() diff --git a/code/modules/mob/dead/new_player/sprite_accessories/hair_head.dm b/code/modules/mob/dead/new_player/sprite_accessories/hair_head.dm index 55ab18c20c..0c22a85886 100644 --- a/code/modules/mob/dead/new_player/sprite_accessories/hair_head.dm +++ b/code/modules/mob/dead/new_player/sprite_accessories/hair_head.dm @@ -13,6 +13,10 @@ name = "Bald" icon_state = "bald" +/datum/sprite_accessory/hair/adhara + name = "Adhara" + icon_state = "hair_adhara" + /datum/sprite_accessory/hair/afro name = "Afro" icon_state = "hair_afro" @@ -29,6 +33,14 @@ name = "Ahoge" icon_state = "hair_antenna" +/datum/sprite_accessory/hair/amazon + name = "Amazon" + icon_state = "hair_amazon" + +/datum/sprite_accessory/hair/anita + name = "Anita" + icon_state = "hair_anita" + /datum/sprite_accessory/hair/balding name = "Balding Hair" icon_state = "hair_e" @@ -61,6 +73,18 @@ name = "Beehive 2" icon_state = "hair_beehive2" +/datum/sprite_accessory/hair/belenko + name = "Beleneko" + icon_state = "hair_belenko" + +/datum/sprite_accessory/hair/belenkotied + name = "Belenko (Tied)" + icon_state = "hair_belenkotied" + +/datum/sprite_accessory/hair/belle + name = "Belle" + icon_state = "hair_belle" + /datum/sprite_accessory/hair/bob name = "Bob Hair" icon_state = "hair_bob" @@ -309,6 +333,10 @@ name = "Flow Hair" icon_state = "hair_f" +/datum/sprite_accessory/hair/fluffy + name = "Fluffy" + icon_state = "hair_fluffy" + /datum/sprite_accessory/hair/fringetail name = "Fringe Tail" icon_state = "hair_fringetail" @@ -365,6 +393,10 @@ name = "Hitop" icon_state = "hair_hitop" +/datum/sprite_accessory/hair/inkling + name = "Inkling" + icon_state = "hair_inkling" + /datum/sprite_accessory/hair/jade name = "Jade" icon_state = "hair_jade" @@ -373,6 +405,10 @@ name = "Jensen" icon_state = "hair_jensen" +/datum/sprite_accessory/hair/jessica + name = "Jessica" + icon_state = "hair_jessica" + /datum/sprite_accessory/hair/joestar name = "Joestar" icon_state = "hair_joestar" @@ -389,6 +425,10 @@ name = "Kusanagi" icon_state = "hair_kusanagi" +/datum/sprite_accessory/hair/kleeia + name = "Kleeia" + icon_state = "hair_kleeia" + /datum/sprite_accessory/hair/long name = "Long Hair 1" icon_state = "hair_long" @@ -445,6 +485,10 @@ name = "Mohawk" icon_state = "hair_d" +/datum/sprite_accessory/hair/newyou + name = "New You" + icon_state = "hair_newyou" + /datum/sprite_accessory/hair/reversemohawk name = "Mohawk (Reverse)" icon_state = "hair_reversemohawk" @@ -575,6 +619,10 @@ name = "Ponytail (Side) 4" icon_state = "hair_sidetail4" +/datum/sprite_accessory/hair/sharptail + name = "Ponytail (Sharp)" + icon_state = "hair_sharptail" + /datum/sprite_accessory/hair/spikytail name = "Ponytail (Spiky)" icon_state = "hair_spikyponytail" @@ -679,6 +727,26 @@ name = "Skinhead" icon_state = "hair_skinhead" +/datum/sprite_accessory/hair/simple + name = "Simple" + icon_state = "hair_simple" + +/datum/sprite_accessory/hair/skrellvshort + name = "Skrell Replicant (Very Short)" + icon_state = "hair_skrellvshort" + +/datum/sprite_accessory/hair/skrellshort + name = "Skrell Replicant (Short)" + icon_state = "hair_skrellshort" + +/datum/sprite_accessory/hair/skrell + name = "Skrell Replicant (Average)" + icon_state = "hair_skrell" + +/datum/sprite_accessory/hair/skrelllong + name = "Skrell Replicant (Long)" + icon_state = "hair_skrelllong" + /datum/sprite_accessory/hair/sleaze name = "Sleaze" icon_state = "hair_sleaze" @@ -699,6 +767,10 @@ name = "Spiky 3" icon_state = "hair_spiky2" +/datum/sprite_accessory/hair/supernova + name = "Supernova" + icon_state = "hair_supernova" + /datum/sprite_accessory/hair/swept name = "Swept Back Hair" icon_state = "hair_swept" @@ -743,6 +815,10 @@ name = "Trimmed (Flat)" icon_state = "hair_trimflat" +/datum/sprite_accessory/hair/twincurls + name = "Twincurls" + icon_state = "hair_twincurls" + /datum/sprite_accessory/hair/twintails name = "Twintails" icon_state = "hair_twintail" @@ -787,6 +863,10 @@ name = "Very Short Over Eye (Alt)" icon_state = "hair_veryshortovereyealternate" +/datum/sprite_accessory/hair/vivi + name = "Vivi" + icon_state = "hair_vivi" + /datum/sprite_accessory/hair/volaju name = "Volaju" icon_state = "hair_volaju" diff --git a/code/modules/mob/dead/new_player/sprite_accessories/socks.dm b/code/modules/mob/dead/new_player/sprite_accessories/socks.dm index d4c8ea096a..78517b003e 100644 --- a/code/modules/mob/dead/new_player/sprite_accessories/socks.dm +++ b/code/modules/mob/dead/new_player/sprite_accessories/socks.dm @@ -88,6 +88,10 @@ name = "Pantyhose" icon_state = "pantyhose" +/datum/sprite_accessory/underwear/socks/pantyhose_ripped + name = "Pantyhose - Ripped" + icon_state = "pantyhose_ripped" + /datum/sprite_accessory/underwear/socks/socks_short name = "Short" icon_state = "socks_short" diff --git a/code/modules/mob/dead/new_player/sprite_accessories/undershirt.dm b/code/modules/mob/dead/new_player/sprite_accessories/undershirt.dm index 1be02c207e..364485fe8a 100644 --- a/code/modules/mob/dead/new_player/sprite_accessories/undershirt.dm +++ b/code/modules/mob/dead/new_player/sprite_accessories/undershirt.dm @@ -343,6 +343,20 @@ icon_state = "fishnet_body" gender = FEMALE +/datum/sprite_accessory/underwear/top/shibari + name = "Shibari Ropes" + icon_state = "shibari" + gender = FEMALE + has_color = TRUE + covers_chest = FALSE + +/datum/sprite_accessory/underwear/top/shibari_sleeved + name = "Shibari Ropes - sleeves" + icon_state = "shibari_sleeves" + gender = FEMALE + has_color = TRUE + covers_chest = FALSE + /datum/sprite_accessory/underwear/top/swimsuit name = "Swimsuit Top" icon_state = "bra_swimming" diff --git a/code/modules/mob/death.dm b/code/modules/mob/death.dm index 09336d2fea..476bddded3 100644 --- a/code/modules/mob/death.dm +++ b/code/modules/mob/death.dm @@ -1,6 +1,6 @@ //This is the proc for gibbing a mob. Cannot gib ghosts. //added different sort of gibs and animations. N -/mob/proc/gib() +/mob/proc/gib(no_brain, no_organs, no_bodyparts, datum/explosion/was_explosion) return //This is the proc for turning a mob into ash. Mostly a copy of gib code (above). diff --git a/code/modules/mob/living/carbon/alien/alien.dm b/code/modules/mob/living/carbon/alien/alien.dm index e7ad67d240..7c80d1d426 100644 --- a/code/modules/mob/living/carbon/alien/alien.dm +++ b/code/modules/mob/living/carbon/alien/alien.dm @@ -4,7 +4,6 @@ gender = FEMALE //All xenos are girls!! dna = null faction = list(ROLE_ALIEN) - ventcrawler = VENTCRAWLER_ALWAYS sight = SEE_MOBS see_in_dark = 4 verb_say = "hisses" @@ -19,7 +18,6 @@ /// How much brute damage they do to simple animals var/meleeSlashSAPower = 35 - var/obj/item/card/id/wear_id = null // Fix for station bounced radios -- Skie var/has_fine_manipulation = 0 var/move_delay_add = 0 // movement delay to add @@ -40,6 +38,8 @@ create_internal_organs() + AddElement(/datum/element/ventcrawling, given_tier = VENTCRAWLER_ALWAYS) + . = ..() /mob/living/carbon/alien/create_internal_organs() diff --git a/code/modules/mob/living/carbon/alien/humanoid/queen.dm b/code/modules/mob/living/carbon/alien/humanoid/queen.dm index 91a61efea6..42b62e37a0 100644 --- a/code/modules/mob/living/carbon/alien/humanoid/queen.dm +++ b/code/modules/mob/living/carbon/alien/humanoid/queen.dm @@ -2,7 +2,6 @@ //Common stuffs for Praetorian and Queen icon = 'icons/mob/alienqueen.dmi' status_flags = 0 - ventcrawler = VENTCRAWLER_NONE //pull over that ass too fat unique_name = 0 pixel_x = -16 bubble_icon = "alienroyal" diff --git a/code/modules/mob/living/carbon/carbon.dm b/code/modules/mob/living/carbon/carbon.dm index 45a0d82d2c..979baeb065 100644 --- a/code/modules/mob/living/carbon/carbon.dm +++ b/code/modules/mob/living/carbon/carbon.dm @@ -1229,3 +1229,25 @@ */ /mob/living/carbon/proc/get_biological_state() return BIO_FLESH_BONE + +/mob/living/carbon/altattackby(obj/item/W, mob/living/carbon/user, params) + if(user.incapacitated() || !user.Adjacent(src)) + return FALSE + if(W && user.a_intent == INTENT_HELP && W.can_give()) + user.give() + return TRUE + +/mob/living/carbon/verb/give_verb() + set src in oview(1) + set category = "IC" + set name = "Give" + + if(usr.incapacitated() || !usr.Adjacent(src)) + return + + if(!usr.get_active_held_item()) // Let me know if this has any problems -Yota + return + var/obj/item/I = usr.get_active_held_item() + var/mob/living/carbon/C = usr + if(I.can_give()) + C.give() diff --git a/code/modules/mob/living/carbon/death.dm b/code/modules/mob/living/carbon/death.dm index ee2f945b65..528848fb14 100644 --- a/code/modules/mob/living/carbon/death.dm +++ b/code/modules/mob/living/carbon/death.dm @@ -17,7 +17,7 @@ if(SSticker.mode) SSticker.mode.check_win() //Calls the rounds wincheck, mainly for wizard, malf, and changeling now -/mob/living/carbon/gib(no_brain, no_organs, no_bodyparts) +/mob/living/carbon/gib(no_brain, no_organs, no_bodyparts, datum/explosion/was_explosion) var/atom/Tsec = drop_location() for(var/mob/M in src) if(M in stomach_contents) @@ -27,7 +27,7 @@ "You burst out of [src]!") ..() -/mob/living/carbon/spill_organs(no_brain, no_organs, no_bodyparts) +/mob/living/carbon/spill_organs(no_brain, no_organs, no_bodyparts, datum/explosion/was_explosion) var/atom/Tsec = drop_location() if(!no_bodyparts) if(no_organs)//so the organs don't get transfered inside the bodyparts we'll drop. @@ -41,6 +41,8 @@ qdel(O) //so the brain isn't transfered to the head when the head drops. continue if(!(O.organ_flags & ORGAN_NO_DISMEMBERMENT) && check_zone(O.zone) == BODY_ZONE_CHEST) + if(was_explosion) + LAZYADD(O.acted_explosions, was_explosion.explosion_id) O.Remove() O.forceMove(Tsec) O.throw_at(get_edge_target_turf(src,pick(GLOB.alldirs)),rand(1,3),5) @@ -50,13 +52,16 @@ if(I.organ_flags & ORGAN_NO_DISMEMBERMENT || (no_brain && istype(I, /obj/item/organ/brain)) || (no_organs && !istype(I, /obj/item/organ/brain))) qdel(I) continue + if(was_explosion) + LAZYADD(I.acted_explosions, was_explosion.explosion_id) I.Remove() I.forceMove(Tsec) I.throw_at(get_edge_target_turf(src,pick(GLOB.alldirs)),rand(1,3),5) - -/mob/living/carbon/spread_bodyparts() +/mob/living/carbon/spread_bodyparts(no_brain, no_organs, datum/explosion/was_explosion) for(var/X in bodyparts) var/obj/item/bodypart/BP = X + if(was_explosion) + LAZYADD(BP.acted_explosions, was_explosion.explosion_id) BP.drop_limb() BP.throw_at(get_edge_target_turf(src,pick(GLOB.alldirs)),rand(1,3),5) diff --git a/code/modules/mob/living/carbon/human/species.dm b/code/modules/mob/living/carbon/human/species.dm index 94d7e84c6b..8d473639b4 100644 --- a/code/modules/mob/living/carbon/human/species.dm +++ b/code/modules/mob/living/carbon/human/species.dm @@ -1796,12 +1796,10 @@ GLOBAL_LIST_EMPTY(roundstart_race_names) "[M] attempted to touch you!", target = M, \ target_message = "You attempted to touch [H]!") return TRUE + if(M == H) + althelp(M, H, attacker_style) + return TRUE switch(M.a_intent) - if(INTENT_HELP) - if(M == H) - althelp(M, H, attacker_style) - return TRUE - return FALSE if(INTENT_DISARM) altdisarm(M, H, attacker_style) return TRUE @@ -1987,6 +1985,8 @@ GLOBAL_LIST_EMPTY(roundstart_race_names) H.show_message("The radiation beam dissipates harmlessly through your body.") if(/obj/item/projectile/energy/florayield) H.show_message("The radiation beam dissipates harmlessly through your body.") + if(/obj/item/projectile/energy/florarevolution) + H.show_message("The radiation beam dissipates harmlessly through your body.") /datum/species/proc/bullet_act(obj/item/projectile/P, mob/living/carbon/human/H) // called before a projectile hit diff --git a/code/modules/mob/living/carbon/human/species_types/golems.dm b/code/modules/mob/living/carbon/human/species_types/golems.dm index ff0287d7b9..75aff774ce 100644 --- a/code/modules/mob/living/carbon/human/species_types/golems.dm +++ b/code/modules/mob/living/carbon/human/species_types/golems.dm @@ -801,11 +801,11 @@ /datum/species/golem/plastic/on_species_gain(mob/living/carbon/C, datum/species/old_species) . = ..() - C.ventcrawler = VENTCRAWLER_NUDE + C.AddElement(/datum/element/ventcrawling, given_tier = VENTCRAWLER_ALWAYS) /datum/species/golem/plastic/on_species_loss(mob/living/carbon/C) . = ..() - C.ventcrawler = initial(C.ventcrawler) + C.RemoveElement(/datum/element/ventcrawling, given_tier = VENTCRAWLER_ALWAYS) /datum/species/golem/bronze name = "Bronze Golem" diff --git a/code/modules/mob/living/carbon/human/species_types/podpeople.dm b/code/modules/mob/living/carbon/human/species_types/podpeople.dm index c25c5efb6c..697c3db35e 100644 --- a/code/modules/mob/living/carbon/human/species_types/podpeople.dm +++ b/code/modules/mob/living/carbon/human/species_types/podpeople.dm @@ -64,6 +64,11 @@ H.show_message("The radiation beam singes you!") if(/obj/item/projectile/energy/florayield) H.adjust_nutrition(30, NUTRITION_LEVEL_FULL) + if(/obj/item/projectile/energy/florarevolution) + H.show_message("The radiation beam leaves you feeling disoriented!") + H.Dizzy(15) + H.emote("flip") + H.emote("spin") /datum/species/pod/pseudo_weak name = "Anthromorphic Plant" diff --git a/code/modules/mob/living/carbon/human/species_types/vampire.dm b/code/modules/mob/living/carbon/human/species_types/vampire.dm index 558fdc6594..5e07150ce6 100644 --- a/code/modules/mob/living/carbon/human/species_types/vampire.dm +++ b/code/modules/mob/living/carbon/human/species_types/vampire.dm @@ -169,7 +169,7 @@ if(istype(H, /mob/living/simple_animal)) var/mob/living/simple_animal/SA = H if((human_caster.blood_volume <= (BLOOD_VOLUME_BAD*human_caster.blood_ratio)) || (ventcrawl_nude_only && length(human_caster.get_equipped_items(include_pockets = TRUE)))) - SA.ventcrawler = FALSE + SA.RemoveElement(/datum/element/ventcrawling, given_tier = VENTCRAWLER_ALWAYS) if(transfer_name) H.name = human_caster.name diff --git a/code/modules/mob/living/carbon/inventory.dm b/code/modules/mob/living/carbon/inventory.dm index 96dab9e95d..e5ba022277 100644 --- a/code/modules/mob/living/carbon/inventory.dm +++ b/code/modules/mob/living/carbon/inventory.dm @@ -159,3 +159,57 @@ /mob/living/carbon/proc/get_holding_bodypart_of_item(obj/item/I) var/index = get_held_index_of_item(I) return index && hand_bodyparts[index] + +/** + * Proc called when giving an item to another player + * + * This handles creating an alert and adding an overlay to it + */ +/mob/living/carbon/proc/give(target) + var/obj/item/receiving = get_active_held_item() + if(!receiving) + to_chat(src, "You're not holding anything to give!") + return + visible_message("[src] is offering [receiving]", \ + "You offer [receiving]", null, 2) + var/mob/living/carbon/targets = list() + if(!target) + for(var/mob/living/carbon/C in orange(1, src)) + if(!CanReach(C)) + return + targets += C + else + targets += target + if(!targets) + return + for(var/mob/living/carbon/C in targets) + var/obj/screen/alert/give/G = C.throw_alert("[src]", /obj/screen/alert/give) + if(!G) + return + G.setup(C, src, receiving) + +/** + * Proc called when the player clicks the give alert + * + * Handles checking if the player taking the item has open slots and is in range of the giver + * Also deals with the actual transferring of the item to the players hands + * Arguments: + * * giver - The person giving the original item + * * I - The item being given by the giver + */ +/mob/living/carbon/proc/take(mob/living/carbon/giver, obj/item/I) + clear_alert("[giver]") + if(get_dist(src, giver) > 1) + to_chat(src, "[giver] is out of range! ") + return + if(!I || giver.get_active_held_item() != I) + to_chat(src, "[giver] is no longer holding the item they were offering! ") + return + if(!get_empty_held_indexes()) + to_chat(src, "You have no empty hands!") + return + if(!giver.temporarilyRemoveItemFromInventory(I)) + visible_message("[src] tries to hand over [I] but it's stuck to them....", \ + " You make a fool of yourself trying to give away an item stuck to your hands") + return + put_in_hands(I) diff --git a/code/modules/mob/living/carbon/monkey/monkey.dm b/code/modules/mob/living/carbon/monkey/monkey.dm index 1f3e0a1b81..d49059f839 100644 --- a/code/modules/mob/living/carbon/monkey/monkey.dm +++ b/code/modules/mob/living/carbon/monkey/monkey.dm @@ -6,7 +6,6 @@ icon_state = "" gender = NEUTER pass_flags = PASSTABLE - ventcrawler = VENTCRAWLER_NUDE mob_biotypes = MOB_ORGANIC|MOB_HUMANOID butcher_results = list(/obj/item/reagent_containers/food/snacks/meat/slab/monkey = 5, /obj/item/stack/sheet/animalhide/monkey = 1) type_of_meat = /obj/item/reagent_containers/food/snacks/meat/slab/monkey @@ -29,6 +28,8 @@ create_bodyparts() create_internal_organs() + AddElement(/datum/element/ventcrawling, given_tier = VENTCRAWLER_NUDE) + . = ..() if (cubespawned) diff --git a/code/modules/mob/living/death.dm b/code/modules/mob/living/death.dm index 688b0cf63e..be9cd0aabb 100644 --- a/code/modules/mob/living/death.dm +++ b/code/modules/mob/living/death.dm @@ -1,4 +1,4 @@ -/mob/living/gib(no_brain, no_organs, no_bodyparts) +/mob/living/gib(no_brain, no_organs, no_bodyparts, datum/explosion/was_explosion) var/prev_lying = lying if(stat != DEAD) death(1) @@ -6,22 +6,22 @@ if(!prev_lying) gib_animation() - spill_organs(no_brain, no_organs, no_bodyparts) + spill_organs(no_brain, no_organs, no_bodyparts, was_explosion) if(!no_bodyparts) - spread_bodyparts(no_brain, no_organs) + spread_bodyparts(no_brain, no_organs, was_explosion) for(var/X in implants) var/obj/item/implant/I = X qdel(I) - spawn_gibs(no_bodyparts) + spawn_gibs(no_bodyparts, null, was_explosion) qdel(src) /mob/living/proc/gib_animation() return -/mob/living/proc/spawn_gibs(with_bodyparts, atom/loc_override) +/mob/living/proc/spawn_gibs(with_bodyparts, atom/loc_override, datum/explosion/was_explosion) var/location = loc_override ? loc_override.drop_location() : drop_location() if(mob_biotypes & MOB_ROBOTIC) new /obj/effect/gibspawner/robot(location, src, get_static_viruses()) @@ -31,7 +31,7 @@ /mob/living/proc/spill_organs() return -/mob/living/proc/spread_bodyparts() +/mob/living/proc/spread_bodyparts(no_brain, no_organs, datum/explosion/was_explosion) return /mob/living/dust(just_ash, drop_items, force) diff --git a/code/modules/mob/living/living_defines.dm b/code/modules/mob/living/living_defines.dm index 742d4d8624..386f1174e1 100644 --- a/code/modules/mob/living/living_defines.dm +++ b/code/modules/mob/living/living_defines.dm @@ -81,7 +81,6 @@ var/bloodcrawl = 0 //0 No blood crawling, BLOODCRAWL for bloodcrawling, BLOODCRAWL_EAT for crawling+mob devour var/holder = null //The holder for blood crawling - var/ventcrawler = 0 //0 No vent crawling, 1 vent crawling in the nude, 2 vent crawling always var/limb_destroyer = 0 //1 Sets AI behavior that allows mobs to target and dismember limbs with their basic attack. var/mob_size = MOB_SIZE_HUMAN diff --git a/code/modules/mob/living/login.dm b/code/modules/mob/living/login.dm index 931f87eb7c..2b1c2de17a 100644 --- a/code/modules/mob/living/login.dm +++ b/code/modules/mob/living/login.dm @@ -17,10 +17,6 @@ if (isturf(T)) update_z(T.z) - //Vents - if(ventcrawler) - to_chat(src, "You can ventcrawl! Use alt+click on vents to quickly travel about the station.") - if(ranged_ability) ranged_ability.add_ranged_ability(src, "You currently have [ranged_ability] active!") if((vore_flags & VORE_INIT) && !(vore_flags & VOREPREF_INIT)) //Vore's been initialized, voreprefs haven't. If this triggers then that means that voreprefs failed to load due to the client being missing. diff --git a/code/modules/mob/living/silicon/ai/ai.dm b/code/modules/mob/living/silicon/ai/ai.dm index 823f759e67..e0e1d91ba9 100644 --- a/code/modules/mob/living/silicon/ai/ai.dm +++ b/code/modules/mob/living/silicon/ai/ai.dm @@ -1039,3 +1039,6 @@ if(current && eyeobj) return eyeobj.emote(act, m_type, message, intentional, forced = TRUE) return ..() + +/mob/living/silicon/ai/zMove(dir, feedback = FALSE) + . = eyeobj.zMove(dir, feedback) diff --git a/code/modules/mob/living/silicon/ai/freelook/eye.dm b/code/modules/mob/living/silicon/ai/freelook/eye.dm index 17de811cdd..dcaa28b39c 100644 --- a/code/modules/mob/living/silicon/ai/freelook/eye.dm +++ b/code/modules/mob/living/silicon/ai/freelook/eye.dm @@ -94,6 +94,25 @@ if(ai.master_multicam) ai.master_multicam.refresh_view() +//it uses setLoc not forceMove, talks to the sillycone and not the camera mob +/mob/camera/aiEye/zMove(dir, feedback = FALSE) + if(dir != UP && dir != DOWN) + return FALSE + var/turf/target = get_step_multiz(src, dir) + if(!target) + if(feedback) + to_chat(ai, "There's nowhere to go in that direction!") + return FALSE + if(!canZMove(dir, target)) + if(feedback) + to_chat(ai, "You couldn't move there!") + return FALSE + setLoc(target, TRUE) + return TRUE + +/mob/camera/aiEye/canZMove(direction, turf/target) //cameras do not respect these FLOORS you speak so much of + return TRUE + /mob/camera/aiEye/Move() return 0 diff --git a/code/modules/mob/living/simple_animal/bot/floorbot.dm b/code/modules/mob/living/simple_animal/bot/floorbot.dm index 0ba4023864..ff6941ec70 100644 --- a/code/modules/mob/living/simple_animal/bot/floorbot.dm +++ b/code/modules/mob/living/simple_animal/bot/floorbot.dm @@ -335,6 +335,11 @@ /mob/living/simple_animal/bot/floorbot/proc/repair(turf/target_turf) + if(check_bot_working(target_turf)) + add_to_ignore(target_turf) + target = null + playsound(src, 'sound/effects/whistlereset.ogg', 50, TRUE) + return if(isspaceturf(target_turf)) //Must be a hull breach or in line mode to continue. if(!is_hull_breach(target_turf) && !targetdirection) @@ -418,3 +423,14 @@ repair(A) else ..() + +/** + * Checks a given turf to see if another floorbot is there, working as well. + */ +/mob/living/simple_animal/bot/floorbot/proc/check_bot_working(turf/active_turf) + if(isturf(active_turf)) + for(var/mob/living/simple_animal/bot/floorbot/robot in active_turf) + if(robot.mode == BOT_REPAIRING) + return TRUE + return FALSE + diff --git a/code/modules/mob/living/simple_animal/friendly/bumbles.dm b/code/modules/mob/living/simple_animal/friendly/bumbles.dm index 0debb7b98c..6ed6d03b68 100644 --- a/code/modules/mob/living/simple_animal/friendly/bumbles.dm +++ b/code/modules/mob/living/simple_animal/friendly/bumbles.dm @@ -20,7 +20,6 @@ density = FALSE movement_type = FLYING pass_flags = PASSTABLE | PASSGRILLE | PASSMOB - ventcrawler = VENTCRAWLER_ALWAYS mob_size = MOB_SIZE_TINY mob_biotypes = MOB_ORGANIC|MOB_BEAST gold_core_spawnable = FRIENDLY_SPAWN @@ -35,6 +34,7 @@ /mob/living/simple_animal/pet/bumbles/Initialize() . = ..() add_verb(src, /mob/living/proc/lay_down) + AddElement(/datum/element/ventcrawling, given_tier = VENTCRAWLER_ALWAYS) /mob/living/simple_animal/pet/bumbles/ComponentInitialize() . = ..() diff --git a/code/modules/mob/living/simple_animal/friendly/butterfly.dm b/code/modules/mob/living/simple_animal/friendly/butterfly.dm index bf4f45e283..1e6afd6044 100644 --- a/code/modules/mob/living/simple_animal/friendly/butterfly.dm +++ b/code/modules/mob/living/simple_animal/friendly/butterfly.dm @@ -20,7 +20,6 @@ density = FALSE movement_type = FLYING pass_flags = PASSTABLE | PASSGRILLE | PASSMOB - ventcrawler = VENTCRAWLER_ALWAYS mob_size = MOB_SIZE_TINY mob_biotypes = MOB_ORGANIC|MOB_BUG gold_core_spawnable = FRIENDLY_SPAWN @@ -33,6 +32,7 @@ . = ..() var/newcolor = rgb(rand(0, 255), rand(0, 255), rand(0, 255)) add_atom_colour(newcolor, FIXED_COLOUR_PRIORITY) + AddElement(/datum/element/ventcrawling, given_tier = VENTCRAWLER_ALWAYS) /mob/living/simple_animal/butterfly/bee_friendly() return TRUE //treaty signed at the Beeneeva convention diff --git a/code/modules/mob/living/simple_animal/friendly/cat.dm b/code/modules/mob/living/simple_animal/friendly/cat.dm index 71ae3b4c03..4594d27ecd 100644 --- a/code/modules/mob/living/simple_animal/friendly/cat.dm +++ b/code/modules/mob/living/simple_animal/friendly/cat.dm @@ -14,7 +14,6 @@ speak_chance = 1 turns_per_move = 5 see_in_dark = 6 - ventcrawler = VENTCRAWLER_ALWAYS pass_flags = PASSTABLE mob_size = MOB_SIZE_SMALL mob_biotypes = MOB_ORGANIC|MOB_BEAST @@ -40,6 +39,7 @@ /mob/living/simple_animal/pet/cat/Initialize() . = ..() add_verb(src, /mob/living/proc/lay_down) + AddElement(/datum/element/ventcrawling, given_tier = VENTCRAWLER_ALWAYS) /mob/living/simple_animal/pet/cat/ComponentInitialize() . = ..() diff --git a/code/modules/mob/living/simple_animal/friendly/cockroach.dm b/code/modules/mob/living/simple_animal/friendly/cockroach.dm index f33c179911..f65b2bab9b 100644 --- a/code/modules/mob/living/simple_animal/friendly/cockroach.dm +++ b/code/modules/mob/living/simple_animal/friendly/cockroach.dm @@ -22,7 +22,6 @@ response_harm_simple = "splat" speak_emote = list("chitters") density = FALSE - ventcrawler = VENTCRAWLER_ALWAYS mob_size = MOB_SIZE_TINY gold_core_spawnable = FRIENDLY_SPAWN verb_say = "chitters" @@ -32,6 +31,10 @@ var/squish_chance = 50 del_on_death = 1 +/mob/living/simple_animal/cockroach/Initialize() + . = ..() + AddElement(/datum/element/ventcrawling, given_tier = VENTCRAWLER_ALWAYS) + /mob/living/simple_animal/cockroach/death(gibbed) if(SSticker.mode && SSticker.mode.station_was_nuked) //If the nuke is going off, then cockroaches are invincible. Keeps the nuke from killing them, cause cockroaches are immune to nukes. return diff --git a/code/modules/mob/living/simple_animal/friendly/crab.dm b/code/modules/mob/living/simple_animal/friendly/crab.dm index 7f3693f622..addbd493a5 100644 --- a/code/modules/mob/living/simple_animal/friendly/crab.dm +++ b/code/modules/mob/living/simple_animal/friendly/crab.dm @@ -21,12 +21,15 @@ stop_automated_movement = 1 friendly_verb_continuous = "pinches" friendly_verb_simple = "pinch" - ventcrawler = VENTCRAWLER_ALWAYS mob_size = MOB_SIZE_TINY var/obj/item/inventory_head var/obj/item/inventory_mask gold_core_spawnable = FRIENDLY_SPAWN +/mob/living/simple_animal/crab/Initialize() + . = ..() + AddElement(/datum/element/ventcrawling, given_tier = VENTCRAWLER_ALWAYS) + /mob/living/simple_animal/crab/BiologicalLife(seconds, times_fired) if(!(. = ..())) return diff --git a/code/modules/mob/living/simple_animal/friendly/drone/_drone.dm b/code/modules/mob/living/simple_animal/friendly/drone/_drone.dm index a8c0e7d207..e11facb4ba 100644 --- a/code/modules/mob/living/simple_animal/friendly/drone/_drone.dm +++ b/code/modules/mob/living/simple_animal/friendly/drone/_drone.dm @@ -28,7 +28,6 @@ unsuitable_atmos_damage = 0 wander = 0 speed = 0 - ventcrawler = VENTCRAWLER_ALWAYS healable = 0 density = FALSE pass_flags = PASSTABLE | PASSMOB @@ -101,6 +100,8 @@ for(var/datum/atom_hud/data/diagnostic/diag_hud in GLOB.huds) diag_hud.add_to_hud(src) + AddElement(/datum/element/ventcrawling, given_tier = VENTCRAWLER_ALWAYS) + /mob/living/simple_animal/drone/ComponentInitialize() . = ..() if(can_be_held) diff --git a/code/modules/mob/living/simple_animal/friendly/drone/extra_drone_types.dm b/code/modules/mob/living/simple_animal/friendly/drone/extra_drone_types.dm index 55339a02fd..22dbdd3db7 100644 --- a/code/modules/mob/living/simple_animal/friendly/drone/extra_drone_types.dm +++ b/code/modules/mob/living/simple_animal/friendly/drone/extra_drone_types.dm @@ -114,7 +114,6 @@ harm_intent_damage = 5 density = TRUE speed = 1 - ventcrawler = VENTCRAWLER_NONE faction = list("neutral", "ratvar") speak_emote = list("clanks", "clinks", "clunks", "clangs") verb_ask = "requests" diff --git a/code/modules/mob/living/simple_animal/friendly/drone/interaction.dm b/code/modules/mob/living/simple_animal/friendly/drone/interaction.dm index 54184310a8..11d7884999 100644 --- a/code/modules/mob/living/simple_animal/friendly/drone/interaction.dm +++ b/code/modules/mob/living/simple_animal/friendly/drone/interaction.dm @@ -110,7 +110,7 @@ to_chat(src, "Your onboard antivirus has initiated lockdown. Motor servos are impaired, ventilation access is denied, and your display reports that you are hacked to all nearby.") hacked = TRUE mind.special_role = "hacked drone" - ventcrawler = VENTCRAWLER_NONE //Again, balance + RemoveElement(/datum/element/ventcrawling, given_tier = VENTCRAWLER_ALWAYS) // balance speed = 1 //gotta go slow message_admins("[src] ([src.key]) became a hacked drone hellbent on [clockwork ? "serving Ratvar" : "destroying the station"]!") else @@ -125,7 +125,7 @@ to_chat(src, "Having been restored, your onboard antivirus reports the all-clear and you are able to perform all actions again.") hacked = FALSE mind.special_role = null - ventcrawler = initial(ventcrawler) + AddElement(/datum/element/ventcrawling, given_tier = VENTCRAWLER_ALWAYS) speed = initial(speed) if(is_servant_of_ratvar(src)) remove_servant_of_ratvar(src, TRUE) diff --git a/code/modules/mob/living/simple_animal/friendly/farm_animals.dm b/code/modules/mob/living/simple_animal/friendly/farm_animals.dm index 51e7ee6c03..81925d922f 100644 --- a/code/modules/mob/living/simple_animal/friendly/farm_animals.dm +++ b/code/modules/mob/living/simple_animal/friendly/farm_animals.dm @@ -241,7 +241,6 @@ attack_verb_simple = "kick" health = 3 maxHealth = 3 - ventcrawler = VENTCRAWLER_ALWAYS var/amount_grown = 0 pass_flags = PASSTABLE | PASSGRILLE | PASSMOB mob_size = MOB_SIZE_TINY @@ -253,6 +252,7 @@ . = ..() pixel_x = rand(-6, 6) pixel_y = rand(0, 10) + AddElement(/datum/element/ventcrawling, given_tier = VENTCRAWLER_ALWAYS) /mob/living/simple_animal/chick/BiologicalLife(seconds, times_fired) if(!(. = ..())) @@ -296,7 +296,6 @@ attack_verb_simple = "kick" health = 15 maxHealth = 15 - ventcrawler = VENTCRAWLER_ALWAYS var/eggsleft = 0 var/eggsFertile = TRUE var/body_color @@ -322,6 +321,8 @@ pixel_y = rand(0, 10) ++chicken_count + AddElement(/datum/element/ventcrawling, given_tier = VENTCRAWLER_ALWAYS) + /mob/living/simple_animal/chicken/Destroy() --chicken_count return ..() @@ -392,7 +393,6 @@ attack_verb_simple = "kick" health = 25 maxHealth = 25 - ventcrawler = VENTCRAWLER_ALWAYS var/eggsleft = 0 var/eggsFertile = TRUE pass_flags = PASSTABLE | PASSMOB @@ -412,6 +412,8 @@ . = ..() ++kiwi_count + AddElement(/datum/element/ventcrawling, given_tier = VENTCRAWLER_ALWAYS) + /mob/living/simple_animal/kiwi/BiologicalLife(seconds, times_fired) if(!(. = ..())) return @@ -473,7 +475,6 @@ attack_verb_simple = "kick" health = 10 maxHealth = 10 - ventcrawler = VENTCRAWLER_ALWAYS var/amount_grown = 0 pass_flags = PASSTABLE | PASSGRILLE | PASSMOB mob_size = MOB_SIZE_TINY @@ -486,6 +487,8 @@ pixel_x = rand(-6, 6) pixel_y = rand(0, 10) + AddElement(/datum/element/ventcrawling, given_tier = VENTCRAWLER_ALWAYS) + /mob/living/simple_animal/babyKiwi/BiologicalLife(seconds, times_fired) if(!(. = ..())) return diff --git a/code/modules/mob/living/simple_animal/friendly/lizard.dm b/code/modules/mob/living/simple_animal/friendly/lizard.dm index b9ff99b677..fd0095bf87 100644 --- a/code/modules/mob/living/simple_animal/friendly/lizard.dm +++ b/code/modules/mob/living/simple_animal/friendly/lizard.dm @@ -18,7 +18,6 @@ response_disarm_simple = "shoo" response_harm_continuous = "stomps on" response_harm_simple = "stomp on" - ventcrawler = VENTCRAWLER_ALWAYS density = FALSE pass_flags = PASSTABLE | PASSMOB mob_size = MOB_SIZE_SMALL @@ -31,6 +30,7 @@ /mob/living/simple_animal/hostile/lizard/ComponentInitialize() . = ..() AddElement(/datum/element/mob_holder, worn_state = "lizard", inv_slots = ITEM_SLOT_HEAD) //you can hold lizards now. + AddElement(/datum/element/ventcrawling, given_tier = VENTCRAWLER_ALWAYS) /mob/living/simple_animal/hostile/lizard/CanAttack(atom/the_target)//Can we actually attack a possible target? if(see_invisible < the_target.invisibility)//Target's invisible to us, forget it diff --git a/code/modules/mob/living/simple_animal/friendly/mouse.dm b/code/modules/mob/living/simple_animal/friendly/mouse.dm index 51c903ee16..8348af43fa 100644 --- a/code/modules/mob/living/simple_animal/friendly/mouse.dm +++ b/code/modules/mob/living/simple_animal/friendly/mouse.dm @@ -22,7 +22,6 @@ response_harm_continuous = "splats" response_harm_simple = "splat" density = FALSE - ventcrawler = VENTCRAWLER_ALWAYS pass_flags = PASSTABLE | PASSGRILLE | PASSMOB mob_size = MOB_SIZE_TINY mob_biotypes = MOB_ORGANIC|MOB_BEAST @@ -40,6 +39,7 @@ icon_state = "mouse_[body_color]" icon_living = "mouse_[body_color]" icon_dead = "mouse_[body_color]_dead" + AddElement(/datum/element/ventcrawling, given_tier = VENTCRAWLER_ALWAYS) /mob/living/simple_animal/mouse/proc/splat() src.health = 0 diff --git a/code/modules/mob/living/simple_animal/friendly/possum.dm b/code/modules/mob/living/simple_animal/friendly/possum.dm index 71fdbd1465..5e7ed572e2 100644 --- a/code/modules/mob/living/simple_animal/friendly/possum.dm +++ b/code/modules/mob/living/simple_animal/friendly/possum.dm @@ -22,12 +22,15 @@ response_harm_continuous = "stamps on" response_harm_simple = "stamp" density = FALSE - ventcrawler = VENTCRAWLER_ALWAYS pass_flags = PASSTABLE | PASSMOB mob_size = MOB_SIZE_TINY mob_biotypes = MOB_ORGANIC|MOB_BEAST gold_core_spawnable = FRIENDLY_SPAWN +/mob/living/simple_animal/opossum/Initialize() + . = ..() + AddElement(/datum/element/ventcrawling, given_tier = VENTCRAWLER_ALWAYS) + /mob/living/simple_animal/opossum/poppy name = "Poppy the Safety Possum" desc = "Safety first!" diff --git a/code/modules/mob/living/simple_animal/friendly/snake.dm b/code/modules/mob/living/simple_animal/friendly/snake.dm index 4d20b927a6..61c735c7c1 100644 --- a/code/modules/mob/living/simple_animal/friendly/snake.dm +++ b/code/modules/mob/living/simple_animal/friendly/snake.dm @@ -30,7 +30,6 @@ response_harm_continuous = "steps on" response_harm_simple = "step on" faction = list("hostile") - ventcrawler = VENTCRAWLER_ALWAYS density = FALSE pass_flags = PASSTABLE | PASSMOB mob_size = MOB_SIZE_SMALL @@ -39,6 +38,9 @@ obj_damage = 0 environment_smash = ENVIRONMENT_SMASH_NONE +/mob/living/simple_animal/hostile/retaliate/poison/snake/Initialize() + . = ..() + AddElement(/datum/element/ventcrawling, given_tier = VENTCRAWLER_ALWAYS) /mob/living/simple_animal/hostile/retaliate/poison/snake/ListTargets(atom/the_target) . = oview(vision_range, targets_from) //get list of things in vision range diff --git a/code/modules/mob/living/simple_animal/hostile/banana_spider.dm b/code/modules/mob/living/simple_animal/hostile/banana_spider.dm index 259c0bc721..a88593ed74 100644 --- a/code/modules/mob/living/simple_animal/hostile/banana_spider.dm +++ b/code/modules/mob/living/simple_animal/hostile/banana_spider.dm @@ -22,7 +22,6 @@ speak_emote = list("chitters") mouse_opacity = 2 density = TRUE - ventcrawler = VENTCRAWLER_ALWAYS verb_say = "chitters" verb_ask = "chitters inquisitively" verb_exclaim = "chitters loudly" @@ -37,6 +36,8 @@ if(A) notify_ghosts("A banana spider has been created in \the [A.name].", source = src, action=NOTIFY_ATTACK, flashwindow = FALSE, ignore_dnr_observers = TRUE) + AddElement(/datum/element/ventcrawling, given_tier = VENTCRAWLER_ALWAYS) + /mob/living/simple_animal/banana_spider/attack_ghost(mob/user) if(key) //please stop using src. without a good reason. return diff --git a/code/modules/mob/living/simple_animal/hostile/bread.dm b/code/modules/mob/living/simple_animal/hostile/bread.dm index 317827028d..70c8b0c540 100644 --- a/code/modules/mob/living/simple_animal/hostile/bread.dm +++ b/code/modules/mob/living/simple_animal/hostile/bread.dm @@ -26,7 +26,6 @@ speak_emote = list("growls") mouse_opacity = 2 density = TRUE - ventcrawler = VENTCRAWLER_ALWAYS verb_say = "growls" verb_ask = "growls inquisitively" verb_exclaim = "growls loudly" @@ -38,6 +37,7 @@ var/area/A = get_area(src) if(A) notify_ghosts("A tumor bread has been created in \the [A.name].", source = src, action=NOTIFY_ATTACK, flashwindow = FALSE, ignore_dnr_observers = TRUE) + AddElement(/datum/element/ventcrawling, given_tier = VENTCRAWLER_ALWAYS) /mob/living/simple_animal/hostile/bread/attack_ghost(mob/user) if(key) //please stop using src. without a good reason. diff --git a/code/modules/mob/living/simple_animal/hostile/giant_spider.dm b/code/modules/mob/living/simple_animal/hostile/giant_spider.dm index 8b31ab6916..2349685a4e 100644 --- a/code/modules/mob/living/simple_animal/hostile/giant_spider.dm +++ b/code/modules/mob/living/simple_animal/hostile/giant_spider.dm @@ -44,7 +44,6 @@ var/busy = SPIDER_IDLE pass_flags = PASSTABLE move_to_delay = 6 - ventcrawler = VENTCRAWLER_ALWAYS attack_verb_continuous = "bites" attack_verb_simple = "bite" attack_sound = 'sound/weapons/bite.ogg' @@ -63,6 +62,8 @@ lay_web = new lay_web.Grant(src) + AddElement(/datum/element/ventcrawling, given_tier = VENTCRAWLER_ALWAYS) + /mob/living/simple_animal/hostile/poison/giant_spider/Destroy() QDEL_NULL(lay_web) return ..() diff --git a/code/modules/mob/living/simple_animal/hostile/headcrab.dm b/code/modules/mob/living/simple_animal/hostile/headcrab.dm index 850beeb099..5e34d17bb2 100644 --- a/code/modules/mob/living/simple_animal/hostile/headcrab.dm +++ b/code/modules/mob/living/simple_animal/hostile/headcrab.dm @@ -20,11 +20,14 @@ obj_damage = 0 environment_smash = ENVIRONMENT_SMASH_NONE speak_emote = list("squeaks") - ventcrawler = VENTCRAWLER_ALWAYS var/datum/mind/origin var/egg_lain = 0 gold_core_spawnable = NO_SPAWN //are you sure about this?? // CITADEL CHANGE, Yes. +/mob/living/simple_animal/hostile/headcrab/Initialize() + . = ..() + AddElement(/datum/element/ventcrawling, given_tier = VENTCRAWLER_ALWAYS) + /mob/living/simple_animal/hostile/headcrab/proc/Infect(mob/living/carbon/victim) var/obj/item/organ/body_egg/changeling_egg/egg = new(victim) egg.Insert(victim) diff --git a/code/modules/mob/living/simple_animal/hostile/killertomato.dm b/code/modules/mob/living/simple_animal/hostile/killertomato.dm index b86d5d87fc..d3d3dadd1e 100644 --- a/code/modules/mob/living/simple_animal/hostile/killertomato.dm +++ b/code/modules/mob/living/simple_animal/hostile/killertomato.dm @@ -22,10 +22,13 @@ attack_verb_continuous = "slams" attack_verb_simple = "slam" attack_sound = 'sound/weapons/punch1.ogg' - ventcrawler = VENTCRAWLER_ALWAYS faction = list("plants") atmos_requirements = list("min_oxy" = 5, "max_oxy" = 0, "min_tox" = 0, "max_tox" = 0, "min_co2" = 0, "max_co2" = 0, "min_n2" = 0, "max_n2" = 0) minbodytemp = 150 maxbodytemp = 500 gold_core_spawnable = HOSTILE_SPAWN + +/mob/living/simple_animal/hostile/killertomato/Initialize() + . = ..() + AddElement(/datum/element/ventcrawling, given_tier = VENTCRAWLER_ALWAYS) diff --git a/code/modules/mob/living/simple_animal/hostile/megafauna/colossus.dm b/code/modules/mob/living/simple_animal/hostile/megafauna/colossus.dm index fa3a59a6b9..a584d34995 100644 --- a/code/modules/mob/living/simple_animal/hostile/megafauna/colossus.dm +++ b/code/modules/mob/living/simple_animal/hostile/megafauna/colossus.dm @@ -620,7 +620,6 @@ Difficulty: Very Hard density = FALSE movement_type = FLYING pass_flags = PASSTABLE | PASSGRILLE | PASSMOB - ventcrawler = VENTCRAWLER_ALWAYS mob_size = MOB_SIZE_TINY gold_core_spawnable = HOSTILE_SPAWN verb_say = "warps" @@ -648,6 +647,7 @@ Difficulty: Very Hard remove_verb(src, /mob/verb/me_verb) var/datum/atom_hud/medsensor = GLOB.huds[DATA_HUD_MEDICAL_ADVANCED] medsensor.add_hud_to(src) + AddElement(/datum/element/ventcrawling, given_tier = VENTCRAWLER_ALWAYS) /mob/living/simple_animal/hostile/lightgeist/AttackingTarget() . = ..() diff --git a/code/modules/mob/living/simple_animal/hostile/mining_mobs/gutlunch.dm b/code/modules/mob/living/simple_animal/hostile/mining_mobs/gutlunch.dm index 0ccc4525c7..e35220a920 100644 --- a/code/modules/mob/living/simple_animal/hostile/mining_mobs/gutlunch.dm +++ b/code/modules/mob/living/simple_animal/hostile/mining_mobs/gutlunch.dm @@ -27,7 +27,6 @@ friendly_verb_continuous = "pinches" friendly_verb_simple = "pinch" a_intent = INTENT_HELP - ventcrawler = VENTCRAWLER_ALWAYS gold_core_spawnable = FRIENDLY_SPAWN stat_attack = UNCONSCIOUS gender = NEUTER @@ -50,6 +49,7 @@ /mob/living/simple_animal/hostile/asteroid/gutlunch/Initialize() udder = new() . = ..() + AddElement(/datum/element/ventcrawling, given_tier = VENTCRAWLER_ALWAYS) /mob/living/simple_animal/hostile/asteroid/gutlunch/CanAttack(atom/the_target) // Gutlunch-specific version of CanAttack to handle stupid stat_exclusive = true crap so we don't have to do it for literally every single simple_animal/hostile except the two that spawn in lavaland if(isturf(the_target) || !the_target || the_target.type == /atom/movable/lighting_object) // bail out on invalids diff --git a/code/modules/mob/living/simple_animal/hostile/mining_mobs/hivelord.dm b/code/modules/mob/living/simple_animal/hostile/mining_mobs/hivelord.dm index 11ce4f9214..ae0f5ea3ca 100644 --- a/code/modules/mob/living/simple_animal/hostile/mining_mobs/hivelord.dm +++ b/code/modules/mob/living/simple_animal/hostile/mining_mobs/hivelord.dm @@ -398,7 +398,6 @@ uniform = /obj/item/clothing/under/color/grey belt = /obj/item/tank/internals/emergency_oxygen mask = /obj/item/clothing/mask/gas - ears = /obj/item/radio/headset gloves = /obj/item/clothing/gloves/color/fyellow id = /obj/item/card/id/silver/reaper //looks cool and has a fancy name but only a 1% chance if(prob(99)) @@ -412,7 +411,7 @@ back = /obj/item/spear else if(prob(80)) //Now they dont always have a backpack back = /obj/item/storage/backpack - backpack_contents = list(/obj/item/stack/cable_coil = 1, /obj/item/assembly/flash = 1, /obj/item/storage/fancy/donut_box = 1, /obj/item/storage/fancy/cigarettes/cigpack_shadyjims = 1, /obj/item/lighter = 1) + backpack_contents = list(/obj/item/stack/cable_coil = 1, /obj/item/storage/fancy/donut_box = 1, /obj/item/storage/fancy/cigarettes/cigpack_shadyjims = 1, /obj/item/lighter = 1) if(prob(90)) r_pocket = /obj/item/kitchen/knife if(prob(60)) @@ -423,7 +422,6 @@ suit = /obj/item/clothing/suit/hooded/bee_costume shoes = /obj/item/clothing/shoes/sneakers/yellow gloves = /obj/item/clothing/gloves/color/yellow - ears = /obj/item/radio/headset belt = /obj/item/storage/belt/fannypack/yellow id_job = "Assisant" id = /obj/item/card/id diff --git a/code/modules/mob/living/simple_animal/hostile/mushroom.dm b/code/modules/mob/living/simple_animal/hostile/mushroom.dm index 9101430ccc..f41746ea69 100644 --- a/code/modules/mob/living/simple_animal/hostile/mushroom.dm +++ b/code/modules/mob/living/simple_animal/hostile/mushroom.dm @@ -28,7 +28,6 @@ stat_attack = DEAD mouse_opacity = MOUSE_OPACITY_ICON speed = 1 - ventcrawler = VENTCRAWLER_ALWAYS robust_searching = 1 unique_name = 1 speak_emote = list("squeaks") @@ -41,6 +40,10 @@ var/static/mutable_appearance/cap_living //Where we store our cap icons so we dont generate them constantly to update our icon var/static/mutable_appearance/cap_dead +/mob/living/simple_animal/hostile/mushroom/Initialize() + . = ..() + AddElement(/datum/element/ventcrawling, given_tier = VENTCRAWLER_ALWAYS) + /mob/living/simple_animal/hostile/mushroom/examine(mob/user) . = ..() if(health >= maxHealth) diff --git a/code/modules/mob/living/simple_animal/hostile/regalrat.dm b/code/modules/mob/living/simple_animal/hostile/regalrat.dm index 77b2d4268a..77731f0ea4 100644 --- a/code/modules/mob/living/simple_animal/hostile/regalrat.dm +++ b/code/modules/mob/living/simple_animal/hostile/regalrat.dm @@ -23,7 +23,6 @@ attack_verb_continuous = "slashes" attack_verb_simple = "slash" attack_sound = 'sound/weapons/punch1.ogg' - ventcrawler = VENTCRAWLER_ALWAYS unique_name = TRUE faction = list("rat") var/datum/action/cooldown/coffer @@ -42,6 +41,8 @@ key = C.key notify_ghosts("All rise for the rat king, ascendant to the throne in \the [get_area(src)].", source = src, action = NOTIFY_ORBIT, flashwindow = FALSE) + AddElement(/datum/element/ventcrawling, given_tier = VENTCRAWLER_ALWAYS) + /mob/living/simple_animal/hostile/regalrat/handle_automated_action() if(prob(20)) riot.Trigger() @@ -175,7 +176,6 @@ health = 15 butcher_results = list(/obj/item/reagent_containers/food/snacks/meat/slab = 1) density = FALSE - ventcrawler = VENTCRAWLER_ALWAYS pass_flags = PASSTABLE | PASSGRILLE | PASSMOB mob_size = MOB_SIZE_TINY mob_biotypes = MOB_ORGANIC|MOB_BEAST @@ -185,6 +185,7 @@ . = ..() SSmobs.cheeserats += src AddComponent(/datum/component/swarming) + AddElement(/datum/element/ventcrawling, given_tier = VENTCRAWLER_ALWAYS) /mob/living/simple_animal/hostile/rat/Destroy() SSmobs.cheeserats -= src diff --git a/code/modules/mob/living/simple_animal/hostile/retaliate/bat.dm b/code/modules/mob/living/simple_animal/hostile/retaliate/bat.dm index 9045ccef51..cb1ee6c6f6 100644 --- a/code/modules/mob/living/simple_animal/hostile/retaliate/bat.dm +++ b/code/modules/mob/living/simple_animal/hostile/retaliate/bat.dm @@ -30,7 +30,6 @@ attack_sound = 'sound/weapons/bite.ogg' obj_damage = 0 environment_smash = ENVIRONMENT_SMASH_NONE - ventcrawler = VENTCRAWLER_ALWAYS mob_size = MOB_SIZE_TINY movement_type = FLYING speak_emote = list("squeaks") @@ -38,11 +37,14 @@ var/min_oxy = 0 var/max_tox = 0 - //Space bats need no air to fly in. atmos_requirements = list("min_oxy" = 0, "max_oxy" = 0, "min_tox" = 0, "max_tox" = 0, "min_co2" = 0, "max_co2" = 0, "min_n2" = 0, "max_n2" = 0) minbodytemp = 0 +/mob/living/simple_animal/hostile/retaliate/bat/Initialize() + . = ..() + AddElement(/datum/element/ventcrawling, given_tier = VENTCRAWLER_ALWAYS) + /mob/living/simple_animal/hostile/retaliate/bat/secbat name = "Security Bat" icon_state = "secbat" diff --git a/code/modules/mob/living/simple_animal/hostile/retaliate/clown.dm b/code/modules/mob/living/simple_animal/hostile/retaliate/clown.dm index dec2159dc0..96418686d3 100644 --- a/code/modules/mob/living/simple_animal/hostile/retaliate/clown.dm +++ b/code/modules/mob/living/simple_animal/hostile/retaliate/clown.dm @@ -137,7 +137,6 @@ emote_see = list("honks", "sweats", "jiggles", "contemplates its existence") speak_chance = 5 dextrous = TRUE - ventcrawler = VENTCRAWLER_ALWAYS maxHealth = 140 health = 140 speed = -5 @@ -147,6 +146,10 @@ obj_damage = 5 loot = list(/obj/item/clothing/suit/hooded/bloated_human, /obj/item/clothing/mask/gas/clown_hat, /obj/effect/gibspawner/human, /obj/item/soap) +/mob/living/simple_animal/hostile/retaliate/clown/fleshclown/Initialize() + . = ..() + AddElement(/datum/element/ventcrawling, given_tier = VENTCRAWLER_ALWAYS) + /mob/living/simple_animal/hostile/retaliate/clown/longface name = "Longface" desc = "Often found walking into the bar." diff --git a/code/modules/mob/living/simple_animal/hostile/retaliate/frog.dm b/code/modules/mob/living/simple_animal/hostile/retaliate/frog.dm index f0fe85008a..2433b45cc0 100644 --- a/code/modules/mob/living/simple_animal/hostile/retaliate/frog.dm +++ b/code/modules/mob/living/simple_animal/hostile/retaliate/frog.dm @@ -22,7 +22,6 @@ response_harm_continuous = "splats" response_harm_simple = "splat" density = FALSE - ventcrawler = VENTCRAWLER_ALWAYS faction = list("hostile") attack_sound = 'sound/effects/reee.ogg' butcher_results = list(/obj/item/reagent_containers/food/snacks/nugget = 1) @@ -40,6 +39,7 @@ icon_living = "rare_frog" icon_dead = "rare_frog_dead" butcher_results = list(/obj/item/reagent_containers/food/snacks/nugget = 5) + AddElement(/datum/element/ventcrawling, given_tier = VENTCRAWLER_ALWAYS) /mob/living/simple_animal/hostile/retaliate/frog/Crossed(AM as mob|obj) . = ..() diff --git a/code/modules/mob/living/simple_animal/slime/slime.dm b/code/modules/mob/living/simple_animal/slime/slime.dm index ab59441572..06649ac7d6 100644 --- a/code/modules/mob/living/simple_animal/slime/slime.dm +++ b/code/modules/mob/living/simple_animal/slime/slime.dm @@ -4,7 +4,6 @@ icon_state = "grey baby slime" pass_flags = PASSTABLE mob_size = MOB_SIZE_SMALL - ventcrawler = VENTCRAWLER_ALWAYS gender = NEUTER var/is_adult = 0 var/docile = 0 @@ -108,6 +107,8 @@ AddComponent(/datum/component/footstep, FOOTSTEP_MOB_SLIME, 7.5) set_nutrition(rand(650, 800)) + AddElement(/datum/element/ventcrawling, given_tier = VENTCRAWLER_ALWAYS) + /mob/living/simple_animal/slime/Destroy() for (var/A in actions) var/datum/action/AC = A diff --git a/code/modules/mob/living/ventcrawling.dm b/code/modules/mob/living/ventcrawling.dm index 4c00fd0033..9ade9f097f 100644 --- a/code/modules/mob/living/ventcrawling.dm +++ b/code/modules/mob/living/ventcrawling.dm @@ -5,7 +5,7 @@ GLOBAL_LIST_INIT(ventcrawl_machinery, typecacheof(list( //VENTCRAWLING -/mob/living/proc/handle_ventcrawl(atom/A) +/mob/living/proc/handle_ventcrawl(atom/A, ventcrawler) if(!ventcrawler || !Adjacent(A)) return . = TRUE //return value to stop the client from being shown the turf contents stat tab on alt-click. @@ -59,7 +59,7 @@ GLOBAL_LIST_INIT(ventcrawl_machinery, typecacheof(list( if(!client) return - if(iscarbon(src) && ventcrawler == VENTCRAWLER_NUDE) + if(iscarbon(src) && ventcrawler==VENTCRAWLER_NUDE) if(length(get_equipped_items(include_pockets = TRUE)) || get_num_held_items()) to_chat(src, "You can't crawl around in the ventilation ducts with items!") return diff --git a/code/modules/mob/transform_procs.dm b/code/modules/mob/transform_procs.dm index 3a7e270567..e49bd5162b 100644 --- a/code/modules/mob/transform_procs.dm +++ b/code/modules/mob/transform_procs.dm @@ -175,6 +175,7 @@ icon = null cut_overlays() invisibility = INVISIBILITY_MAXIMUM + new /obj/effect/temp_visual/monkeyify/humanify(loc) transformation_timer = addtimer(CALLBACK(src, .proc/finish_humanize, tr_flags), TRANSFORMATION_DURATION, TIMER_UNIQUE) @@ -202,6 +203,8 @@ var/mob/living/carbon/human/O = new( loc ) for(var/obj/item/C in O.loc) + if(C.anchored) + continue O.equip_to_appropriate_slot(C) dna.transfer_identity(O) diff --git a/code/modules/paperwork/paper.dm b/code/modules/paperwork/paper.dm index 20ec678e45..a00145f9dc 100644 --- a/code/modules/paperwork/paper.dm +++ b/code/modules/paperwork/paper.dm @@ -193,6 +193,13 @@ user.visible_message(ignition_message) add_fingerprint(user) fire_act(I.get_temperature()) +//I would have it become a paper plane before the throw, but that would risk runtimes +/obj/item/paper/DoRevenantThrowEffects(atom/target) + sleep(10) + if(HAS_TRAIT(src, TRAIT_SPOOKY_THROW)) + return + new /obj/item/paperplane(get_turf(src)) + qdel(src) /obj/item/paper/attackby(obj/item/P, mob/living/user, params) if(burn_paper_product_attackby_check(P, user)) diff --git a/code/modules/projectiles/ammunition/energy/special.dm b/code/modules/projectiles/ammunition/energy/special.dm index fc4207d084..2bf7c06ec6 100644 --- a/code/modules/projectiles/ammunition/energy/special.dm +++ b/code/modules/projectiles/ammunition/energy/special.dm @@ -24,6 +24,11 @@ projectile_type = /obj/item/projectile/energy/floramut select_name = "mutation" +/obj/item/ammo_casing/energy/flora/revolution + projectile_type = /obj/item/projectile/energy/florarevolution + select_name = "revolution" + e_cost = 250 + /obj/item/ammo_casing/energy/temp projectile_type = /obj/item/projectile/temp select_name = "freeze" diff --git a/code/modules/projectiles/guns/energy/special.dm b/code/modules/projectiles/guns/energy/special.dm index ae6050a68e..f965100846 100644 --- a/code/modules/projectiles/guns/energy/special.dm +++ b/code/modules/projectiles/guns/energy/special.dm @@ -45,7 +45,7 @@ desc = "A tool that discharges controlled radiation which induces mutation in plant cells." icon_state = "flora" item_state = "gun" - ammo_type = list(/obj/item/ammo_casing/energy/flora/yield, /obj/item/ammo_casing/energy/flora/mut) + ammo_type = list(/obj/item/ammo_casing/energy/flora/yield, /obj/item/ammo_casing/energy/flora/mut, /obj/item/ammo_casing/energy/flora/revolution) modifystate = 1 ammo_x_offset = 1 selfcharge = EGUN_SELFCHARGE diff --git a/code/modules/projectiles/projectile/special/floral.dm b/code/modules/projectiles/projectile/special/floral.dm index c3fe1f0fcb..b855322f09 100644 --- a/code/modules/projectiles/projectile/special/floral.dm +++ b/code/modules/projectiles/projectile/special/floral.dm @@ -2,7 +2,7 @@ name = "alpha somatoray" icon_state = "energy" damage = 0 - damage_type = TOX + damage_type = TRUE nodamage = 1 flag = "energy" @@ -21,5 +21,13 @@ icon_state = "energy2" damage = 0 damage_type = TOX - nodamage = 1 + nodamage = TRUE + flag = "energy" + +/obj/item/projectile/energy/florarevolution + name = "gamma somatorary" + icon_state = "energy3" + damage = 0 + damage_type = TOX + nodamage = TRUE flag = "energy" diff --git a/code/modules/reagents/chemistry/reagents/toxin_reagents.dm b/code/modules/reagents/chemistry/reagents/toxin_reagents.dm index 0d0a234afc..c9fbf6928a 100644 --- a/code/modules/reagents/chemistry/reagents/toxin_reagents.dm +++ b/code/modules/reagents/chemistry/reagents/toxin_reagents.dm @@ -783,6 +783,8 @@ value = REAGENT_VALUE_VERY_RARE /datum/reagent/toxin/rotatium/on_mob_life(mob/living/carbon/M) + return ..() // until fixed - the rotations never stop +/* if(M.hud_used) if(current_cycle >= 20 && current_cycle%20 == 0) var/list/screens = list(M.hud_used.plane_masters["[FLOOR_PLANE]"], M.hud_used.plane_masters["[GAME_PLANE]"], @@ -800,6 +802,7 @@ for(var/whole_screen in screens) animate(whole_screen, transform = matrix(), time = 5, easing = QUAD_EASING) ..() +*/ /datum/reagent/toxin/skewium name = "Skewium" diff --git a/code/modules/recycling/disposal/bin.dm b/code/modules/recycling/disposal/bin.dm index b106005a15..ef3a053027 100644 --- a/code/modules/recycling/disposal/bin.dm +++ b/code/modules/recycling/disposal/bin.dm @@ -141,7 +141,7 @@ update_icon() /obj/machinery/disposal/proc/can_stuff_mob_in(mob/living/target, mob/living/user, pushing = FALSE) - if(!pushing && !iscarbon(user) && !user.ventcrawler) //only carbon and ventcrawlers can climb into disposal by themselves. + if(!pushing && !iscarbon(user) && !(SEND_SIGNAL(user, COMSIG_CHECK_VENTCRAWL))) //only carbon and ventcrawlers can climb into disposal by themselves. if(iscyborg(user)) var/mob/living/silicon/robot/borg = user if (!borg.module || !borg.module.canDispose) diff --git a/code/modules/research/designs/weapon_designs.dm b/code/modules/research/designs/weapon_designs.dm index 8c934d39a9..11dd29a416 100644 --- a/code/modules/research/designs/weapon_designs.dm +++ b/code/modules/research/designs/weapon_designs.dm @@ -324,8 +324,7 @@ desc = "A tool that discharges controlled radiation which induces mutation in plant cells. Harmless to other organic life." id = "flora_gun" build_type = PROTOLATHE - materials = list(/datum/material/iron = 2000, /datum/material/glass = 500) - reagents_list = list(/datum/reagent/radium = 20) + materials = list(/datum/material/iron = 2000, /datum/material/glass = 500, /datum/material/uranium = 2000) build_path = /obj/item/gun/energy/floragun category = list("Weapons") departmental_flags = DEPARTMENTAL_FLAG_SERVICE | DEPARTMENTAL_FLAG_SCIENCE diff --git a/code/modules/vending/clothesmate.dm b/code/modules/vending/clothesmate.dm index 462d4b5cb5..8d19d46530 100644 --- a/code/modules/vending/clothesmate.dm +++ b/code/modules/vending/clothesmate.dm @@ -34,6 +34,20 @@ /obj/item/clothing/under/costume/kilt = 3, /obj/item/clothing/under/misc/overalls = 3, /obj/item/clothing/under/suit/sl = 3, + /obj/item/clothing/accessory/sweater = 3, + /obj/item/clothing/accessory/sweater/pink = 3, + /obj/item/clothing/accessory/sweater/heart = 3, + /obj/item/clothing/accessory/sweater/blue = 3, + /obj/item/clothing/accessory/sweater/nt = 3, + /obj/item/clothing/accessory/sweater/mint = 3, + /obj/item/clothing/accessory/sweater/shoulderless = 3, + /obj/item/clothing/accessory/sweater/flower = 3, + /obj/item/clothing/accessory/turtleneck = 2, + /obj/item/clothing/accessory/turtleneck/red = 2, + /obj/item/clothing/accessory/turtleneck/comfy = 2, + /obj/item/clothing/accessory/turtleneck/tactifool = 2, + /obj/item/clothing/accessory/turtleneck/tactifool/green = 2, + /obj/item/clothing/accessory/turtleneck/tactifool/blue = 2, /obj/item/clothing/under/sweater = 3, /obj/item/clothing/under/sweater/black = 3, /obj/item/clothing/under/sweater/purple = 3, @@ -50,6 +64,11 @@ /obj/item/clothing/under/pants/black = 4, /obj/item/clothing/under/pants/tan = 4, /obj/item/clothing/under/pants/track = 3, + /obj/item/clothing/accessory/suitjacket = 2, + /obj/item/clothing/accessory/suitjacket/charcoal = 2, + /obj/item/clothing/accessory/suitjacket/navy = 2, + /obj/item/clothing/accessory/suitjacket/burgundy = 2, + /obj/item/clothing/accessory/suitjacket/checkered = 2, /obj/item/clothing/suit/jacket/miljacket = 5, /obj/item/clothing/under/suit/white_on_white/skirt = 2, /obj/item/clothing/under/rank/captain/suit/skirt = 2, @@ -74,6 +93,12 @@ /obj/item/clothing/neck/stripedbluescarf = 3, /obj/item/clothing/neck/stripedgreenscarf = 3, /obj/item/clothing/accessory/waistcoat = 2, + /obj/item/clothing/accessory/waistcoat/red = 2, + /obj/item/clothing/accessory/waistcoat/grey = 2, + /obj/item/clothing/accessory/waistcoat/brown = 2, + /obj/item/clothing/accessory/waistcoat/sweatervest = 2, + /obj/item/clothing/accessory/waistcoat/sweatervest/blue = 2, + /obj/item/clothing/accessory/waistcoat/sweatervest/red = 2, /obj/item/clothing/under/dress/skirt = 3, /obj/item/clothing/under/dress/skirt/blue = 3, /obj/item/clothing/under/dress/skirt/red = 3, @@ -132,22 +157,22 @@ /obj/item/clothing/ears/headphones = 10, /obj/item/clothing/suit/apron/purple_bartender = 4, /obj/item/clothing/under/rank/civilian/bartender/purple = 4, + /* Commenting out until next Christmas or made automatic + /obj/item/clothing/accessory/sweater/uglyxmas = 3, /obj/item/clothing/under/costume/christmas = 3, /obj/item/clothing/under/costume/christmas/green = 3, /obj/item/clothing/under/costume/christmas/croptop = 3, /obj/item/clothing/under/costume/christmas/croptop/green = 3, - */ /obj/item/clothing/suit/hooded/wintercoat/christmascoatr = 3, /obj/item/clothing/suit/hooded/wintercoat/christmascoatg = 3, /obj/item/clothing/suit/hooded/wintercoat/christmascoatrg = 3, - /*Commenting out until next Christmas or made automatic /obj/item/clothing/head/christmashat = 3, /obj/item/clothing/head/christmashatg = 3, - */ /obj/item/clothing/shoes/winterboots/christmasbootsr = 3, /obj/item/clothing/shoes/winterboots/christmasbootsg = 3, /obj/item/clothing/shoes/winterboots/santaboots = 3, + */ /obj/item/clothing/head/cowboyhat = 3, /obj/item/clothing/head/cowboyhat/black = 3, /obj/item/clothing/head/cowboyhat/white = 3, @@ -161,7 +186,8 @@ /obj/item/clothing/under/costume/cheongsam/white = 3, /obj/item/clothing/under/costume/cheongsam/red = 3, /obj/item/storage/backpack/snail = 3) - contraband = list(/obj/item/clothing/under/syndicate/tacticool = 3, + contraband = list(/obj/item/clothing/accessory/turtleneck/tactifool/syndicate = 3, + /obj/item/clothing/under/syndicate/tacticool = 3, /obj/item/clothing/under/syndicate/tacticool/skirt = 3, /obj/item/clothing/mask/balaclava = 3, /obj/item/clothing/head/ushanka = 3, diff --git a/code/modules/vending/kinkmate.dm b/code/modules/vending/kinkmate.dm index 56d794e341..2316682e68 100644 --- a/code/modules/vending/kinkmate.dm +++ b/code/modules/vending/kinkmate.dm @@ -12,6 +12,7 @@ /obj/item/clothing/neck/petcollar = 5, /obj/item/clothing/neck/petcollar/choker = 5, /obj/item/clothing/neck/petcollar/leather = 5, + /obj/item/clothing/neck/necklace/cowbell = 5, /obj/item/restraints/handcuffs/fake/kinky = 5, /obj/item/clothing/glasses/sunglasses/blindfold = 4, /obj/item/clothing/mask/muzzle = 4, diff --git a/html/changelog.html b/html/changelog.html index 4f4656771d..8582b8f0d1 100644 --- a/html/changelog.html +++ b/html/changelog.html @@ -50,6 +50,135 @@ -->
+

30 January 2021

+

timothyteakettle updated:

+
    +
  • adds 'clucks', 'caws' and 'gekkers' to the speech verb list
  • +
+

zeroisthebiggay updated:

+
    +
  • some more FUCKING hairs
  • +
  • uncodersprites the advanced extinguisher
  • +
+ +

29 January 2021

+

MrJWhit updated:

+
    +
  • Ported the QM, Captain, CMO, and HoS cloaks from beestation.
  • +
  • Removes excess air alarms from boxstation
  • +
+

TripleShades updated:

+
    +
  • fixes engineering secure storage being the wrong area because I fucked that up previously my bad
  • +
  • removes funny extra light switch under right surgery table in surgery oops
  • +
  • Added chairs to the corpse launch viewing area
  • +
  • Small garden plot for flowers for parity with other station Chapels
  • +
  • Plain Bible to glass tables in Chapel
  • +
  • Candles and Matchbox to glass tables in Chapel
  • +
  • More glass tables, with a chaplain figure and another spare bible.
  • +
  • Bookcase to Box Chapel for parity with other station Chapels
  • +
  • Minimoog to Box Chapel as substitute for a church organ
  • +
  • Holy department sign just below Chapel change: Expanded the corpse launching area to feel less congested change: Added windows to the corpse launch so you can look inside I guess? change: Moved flowers and burial garments to the corner next to the corpse launcher change: Box Chaplain's office door is moved over one change: Confessional is now connected to Chaplain's office for parity with other station Chapels change: Moved coffins over to old confessional location change: Box Chapel now has pews instead of stools change: Box Chapel Confessional is now lit instead of being nearly pitch black remove: Two coffins from Chapel
  • +
+

timothyteakettle updated:

+
    +
  • the miner bedsheet will now increment its progress when you redeem points from the ORM
  • +
  • you can add custom names and descriptions to item's on the loadout now
  • +
+

zeroisthebiggay updated:

+
    +
  • roundstart aesthetic sterile masks and roundstart paper masks
  • +
  • more accessory slot items
  • +
  • cowbell necklace happy 2021
  • +
  • shibari ropes & torn pantyhose
  • +
+ +

28 January 2021

+

silicons updated:

+
    +
  • colormates can now paint some mobs.
  • +
  • 1 dev explosions shouldn't delete brains anymore
  • +
+ +

27 January 2021

+

ArcaneMusic, ported by Hatterhat updated:

+
    +
  • Strike a hydroponics tray with a fully-charged floral somatoray to lock in a mutation.
  • +
  • Floral somatorays now have the ability to force a mutation in a plant. This should drain the cell in a single shot, but we'll see.
  • +
  • Somatorays now take uranium to craft instead of radium.
  • +
+

Arturlang updated:

+
    +
  • Actually adds a right click give option
  • +
  • Revenants can now clickdrag to throw stuff at people, with some items doing various things at the same time.
  • +
+

DeltaFire15 updated:

+
    +
  • The woundmending rite no longer causes runtimes.
  • +
  • Ratvarian borgs can now use their tier-0 spells.
  • +
  • Ratvarian borgs can always use their assigned spells, if there is enough power.
  • +
  • The heretic antag panel now shows their sacrifices & current sacrifice targets.
  • +
  • The heretic roundend report now shows their sacrifices and nonsacrificed targets.
  • +
  • Living hearts can no longer select the same target as another living heart, removing a certain problem.
  • +
+

Hatterhat updated:

+
    +
  • Department budget cards have been readded. TO THE CODE. NOT LOCKERS.
  • +
  • Also budget cards now look more like every other ID - see tgstation#55001.
  • +
  • One of the contractor tablet's payouts has been raised from a small payout to a medium payout.
  • +
  • The free golem ship's GPSes no longer start on. They were never meant to, but they did.
  • +
  • Headsets can't be found on most legion corpses now.
  • +
  • The flash on the assistant corpse is gone, too.
  • +
+

MrJWhit updated:

+
    +
  • Remaps some air alarms for sanity.
  • +
+

SandPoot updated:

+
    +
  • The drop circuit can no longer drop things that are not inside it.
  • +
+

raspy-on-osu updated:

+
    +
  • bespoke ventcrawling element not detaching due to malformed call
  • +
+

shellspeed1 updated:

+
    +
  • Floorbots had had a software update, preventing them from dogpiling on their target as easily as they did before.
  • +
  • Floorbots will now play a small chime when stacked on top of each other to indicate that they're moving apart.
  • +
+

timothyteakettle updated:

+
    +
  • blobs can use the 'me' verb
  • +
  • adminhelps and pms only sanitize once instead of twice
  • +
+ +

25 January 2021

+

MrJWhit updated:

+
    +
  • Alien radio code
  • +
  • Microwave can now be cleaned by a damp rag as well as soap.
  • +
  • Removes some unused code, and improves some other code.
  • +
  • The AI has a verb to look up and down z-levels
  • +
  • Making a monkey into a human doesn't unanchor random things on the tile
  • +
  • Makes a few slight improvements to drinking code
  • +
  • Makes encryption keys be put in the hands of the user when able instead of being dropped on the floor when removed from headsets
  • +
+

raspy-on-osu updated:

+
    +
  • ventcrawling
  • +
+

silicons updated:

+
    +
  • you can now shove yourself up in any intent, not just help.
  • +
+ +

22 January 2021

+

Arturlang updated:

+
    +
  • Adds a way to give items to people, you can combat mode rightclick to offer it to one person, right click on people without mode and click the give verb, or use the hotkey CTRL G to offer it to everyone around you
  • +
+

21 January 2021

Acer202 updated:

    diff --git a/html/changelogs/.all_changelog.yml b/html/changelogs/.all_changelog.yml index 67d9167cd5..137eba4605 100644 --- a/html/changelogs/.all_changelog.yml +++ b/html/changelogs/.all_changelog.yml @@ -28251,3 +28251,110 @@ DO NOT EDIT THIS FILE BY HAND! AUTOMATICALLY GENERATED BY ss13_genchangelog.py. harder and faster. - balance: You can no longer cheese the colossus by being a sand golem and simply being immune. +2021-01-22: + Arturlang: + - rscadd: Adds a way to give items to people, you can combat mode rightclick to + offer it to one person, right click on people without mode and click the give + verb, or use the hotkey CTRL G to offer it to everyone around you +2021-01-25: + MrJWhit: + - bugfix: Alien radio code + - rscadd: Microwave can now be cleaned by a damp rag as well as soap. + - bugfix: Removes some unused code, and improves some other code. + - rscadd: The AI has a verb to look up and down z-levels + - bugfix: Making a monkey into a human doesn't unanchor random things on the tile + - bugfix: Makes a few slight improvements to drinking code + - tweak: Makes encryption keys be put in the hands of the user when able instead + of being dropped on the floor when removed from headsets + raspy-on-osu: + - refactor: ventcrawling + silicons: + - tweak: you can now shove yourself up in any intent, not just help. +2021-01-27: + ArcaneMusic, ported by Hatterhat: + - rscadd: Strike a hydroponics tray with a fully-charged floral somatoray to lock + in a mutation. + - rscadd: Floral somatorays now have the ability to force a mutation in a plant. + This should drain the cell in a single shot, but we'll see. + - balance: Somatorays now take uranium to craft instead of radium. + Arturlang: + - rscadd: Actually adds a right click give option + - rscadd: Revenants can now clickdrag to throw stuff at people, with some items + doing various things at the same time. + DeltaFire15: + - bugfix: The woundmending rite no longer causes runtimes. + - bugfix: Ratvarian borgs can now use their tier-0 spells. + - balance: Ratvarian borgs can always use their assigned spells, if there is enough + power. + - admin: The heretic antag panel now shows their sacrifices & current sacrifice + targets. + - tweak: The heretic roundend report now shows their sacrifices and nonsacrificed + targets. + - bugfix: Living hearts can no longer select the same target as another living heart, + removing a certain problem. + Hatterhat: + - tweak: Department budget cards have been readded. TO THE CODE. NOT LOCKERS. + - tweak: Also budget cards now look more like every other ID - see tgstation#55001. + - balance: One of the contractor tablet's payouts has been raised from a small payout + to a medium payout. + - balance: The free golem ship's GPSes no longer start on. They were never meant + to, but they did. + - rscdel: Headsets can't be found on most legion corpses now. + - rscdel: The flash on the assistant corpse is gone, too. + MrJWhit: + - tweak: Remaps some air alarms for sanity. + SandPoot: + - bugfix: The drop circuit can no longer drop things that are not inside it. + raspy-on-osu: + - bugfix: bespoke ventcrawling element not detaching due to malformed call + shellspeed1: + - bugfix: Floorbots had had a software update, preventing them from dogpiling on + their target as easily as they did before. + - soundadd: Floorbots will now play a small chime when stacked on top of each other + to indicate that they're moving apart. + timothyteakettle: + - rscadd: blobs can use the 'me' verb + - admin: adminhelps and pms only sanitize once instead of twice +2021-01-28: + silicons: + - rscadd: colormates can now paint some mobs. + - bugfix: 1 dev explosions shouldn't delete brains anymore +2021-01-29: + MrJWhit: + - tweak: Ported the QM, Captain, CMO, and HoS cloaks from beestation. + - rscdel: Removes excess air alarms from boxstation + TripleShades: + - bugfix: fixes engineering secure storage being the wrong area because I fucked + that up previously my bad + - bugfix: removes funny extra light switch under right surgery table in surgery + oops + - rscadd: Added chairs to the corpse launch viewing area + - rscadd: Small garden plot for flowers for parity with other station Chapels + - rscadd: Plain Bible to glass tables in Chapel + - rscadd: Candles and Matchbox to glass tables in Chapel + - rscadd: More glass tables, with a chaplain figure and another spare bible. + - rscadd: Bookcase to Box Chapel for parity with other station Chapels + - rscadd: Minimoog to Box Chapel as substitute for a church organ + - rscadd: 'Holy department sign just below Chapel change: Expanded the corpse launching + area to feel less congested change: Added windows to the corpse launch so you + can look inside I guess? change: Moved flowers and burial garments to the corner + next to the corpse launcher change: Box Chaplain''s office door is moved over + one change: Confessional is now connected to Chaplain''s office for parity with + other station Chapels change: Moved coffins over to old confessional location + change: Box Chapel now has pews instead of stools change: Box Chapel Confessional + is now lit instead of being nearly pitch black remove: Two coffins from Chapel' + timothyteakettle: + - bugfix: the miner bedsheet will now increment its progress when you redeem points + from the ORM + - rscadd: you can add custom names and descriptions to item's on the loadout now + zeroisthebiggay: + - rscadd: roundstart aesthetic sterile masks and roundstart paper masks + - rscadd: more accessory slot items + - rscadd: cowbell necklace happy 2021 + - rscadd: shibari ropes & torn pantyhose +2021-01-30: + timothyteakettle: + - rscadd: adds 'clucks', 'caws' and 'gekkers' to the speech verb list + zeroisthebiggay: + - rscadd: some more FUCKING hairs + - imageadd: uncodersprites the advanced extinguisher diff --git a/icons/mob/clothing/accessories.dmi b/icons/mob/clothing/accessories.dmi index 743ed03f48..3d1f58743c 100644 Binary files a/icons/mob/clothing/accessories.dmi and b/icons/mob/clothing/accessories.dmi differ diff --git a/icons/mob/clothing/neck.dmi b/icons/mob/clothing/neck.dmi index 084a2c3649..df1037b8fa 100644 Binary files a/icons/mob/clothing/neck.dmi and b/icons/mob/clothing/neck.dmi differ diff --git a/icons/mob/clothing/underwear.dmi b/icons/mob/clothing/underwear.dmi index 913bbf8830..71461e21e8 100644 Binary files a/icons/mob/clothing/underwear.dmi and b/icons/mob/clothing/underwear.dmi differ diff --git a/icons/mob/hair.dmi b/icons/mob/hair.dmi index 6dfa78fcff..6ecaad55a5 100644 Binary files a/icons/mob/hair.dmi and b/icons/mob/hair.dmi differ diff --git a/icons/mob/inhands/items_lefthand.dmi b/icons/mob/inhands/items_lefthand.dmi index 0a82845910..6f747f1265 100644 Binary files a/icons/mob/inhands/items_lefthand.dmi and b/icons/mob/inhands/items_lefthand.dmi differ diff --git a/icons/mob/inhands/items_righthand.dmi b/icons/mob/inhands/items_righthand.dmi index abfbb18f84..af14ba7784 100644 Binary files a/icons/mob/inhands/items_righthand.dmi and b/icons/mob/inhands/items_righthand.dmi differ diff --git a/icons/obj/card.dmi b/icons/obj/card.dmi index 13a0725b05..1bd94f2424 100644 Binary files a/icons/obj/card.dmi and b/icons/obj/card.dmi differ diff --git a/icons/obj/clothing/accessories.dmi b/icons/obj/clothing/accessories.dmi index 510adc97b4..3731c9e706 100644 Binary files a/icons/obj/clothing/accessories.dmi and b/icons/obj/clothing/accessories.dmi differ diff --git a/icons/obj/clothing/cloaks.dmi b/icons/obj/clothing/cloaks.dmi index cc5f4f3392..7ea22d34bc 100644 Binary files a/icons/obj/clothing/cloaks.dmi and b/icons/obj/clothing/cloaks.dmi differ diff --git a/icons/obj/clothing/neck.dmi b/icons/obj/clothing/neck.dmi index c4c9c94f48..d7e0c9c24b 100644 Binary files a/icons/obj/clothing/neck.dmi and b/icons/obj/clothing/neck.dmi differ diff --git a/icons/obj/guns/energy.dmi b/icons/obj/guns/energy.dmi index 7e7e4a644b..158c95ee5d 100644 Binary files a/icons/obj/guns/energy.dmi and b/icons/obj/guns/energy.dmi differ diff --git a/icons/obj/items_and_weapons.dmi b/icons/obj/items_and_weapons.dmi index 119e612c40..e832bf64d3 100644 Binary files a/icons/obj/items_and_weapons.dmi and b/icons/obj/items_and_weapons.dmi differ diff --git a/icons/obj/projectiles.dmi b/icons/obj/projectiles.dmi index 94568b8633..740c64b1dc 100644 Binary files a/icons/obj/projectiles.dmi and b/icons/obj/projectiles.dmi differ diff --git a/modular_citadel/code/modules/client/loadout/_loadout.dm b/modular_citadel/code/modules/client/loadout/_loadout.dm index 2a7b77bd47..5f895c4805 100644 --- a/modular_citadel/code/modules/client/loadout/_loadout.dm +++ b/modular_citadel/code/modules/client/loadout/_loadout.dm @@ -53,7 +53,7 @@ GLOBAL_LIST_EMPTY(loadout_whitelist_ids) var/path //item-to-spawn path var/cost = 1 //normally, each loadout costs a single point. var/geargroupID //defines the ID that the gear inherits from the config - var/loadout_flags = 0 + var/loadout_flags = LOADOUT_CAN_NAME | LOADOUT_CAN_DESCRIPTION var/list/loadout_initial_colors = list() //NEW DONATOR SYTSEM STUFF diff --git a/modular_citadel/code/modules/client/loadout/head.dm b/modular_citadel/code/modules/client/loadout/head.dm index fd03e2279f..d1c2c69b99 100644 --- a/modular_citadel/code/modules/client/loadout/head.dm +++ b/modular_citadel/code/modules/client/loadout/head.dm @@ -15,6 +15,18 @@ name = "Black beret" path = /obj/item/clothing/head/beret/black +/datum/gear/head/redberet + name = "Red beret" + path = /obj/item/clothing/head/beret + +/datum/gear/head/purpleberet + name = "Purple beret" + path = /obj/item/clothing/head/beret/purple + +/datum/gear/head/blueberet + name = "Blue beret" + path = /obj/item/clothing/head/beret/blue + /datum/gear/head/flatcap name = "Flat cap" path = /obj/item/clothing/head/flatcap diff --git a/modular_citadel/code/modules/client/loadout/mask.dm b/modular_citadel/code/modules/client/loadout/mask.dm index 9468c9303d..576b29cddc 100644 --- a/modular_citadel/code/modules/client/loadout/mask.dm +++ b/modular_citadel/code/modules/client/loadout/mask.dm @@ -20,3 +20,14 @@ path = /obj/item/clothing/mask/gas cost = 2 restricted_roles = list("Chief Engineer", "Atmospheric Technician", "Station Engineer") //*shrug + +/datum/gear/mask/sterile + name = "Aesthetic sterile mask" + path = /obj/item/clothing/mask/surgical/aesthetic + cost = 2 + +/datum/gear/mask/paper + name = "Paper mask" + path = /obj/item/clothing/mask/paper + cost = 2 + diff --git a/modular_citadel/code/modules/client/loadout/neck.dm b/modular_citadel/code/modules/client/loadout/neck.dm index 7c3c11f25c..300b98fbe9 100644 --- a/modular_citadel/code/modules/client/loadout/neck.dm +++ b/modular_citadel/code/modules/client/loadout/neck.dm @@ -30,6 +30,10 @@ name = "Choker" path = /obj/item/clothing/neck/petcollar/choker +/datum/gear/neck/cowbell + name = "Cowbell collar" + path = /obj/item/clothing/neck/necklace/cowbell + /datum/gear/neck/scarf name = "White scarf" subcategory = LOADOUT_SUBCATEGORY_NECK_SCARVES @@ -86,7 +90,7 @@ /datum/gear/neck/polycloak name = "Polychromatic Cloak" path = /obj/item/clothing/neck/cloak/polychromic - loadout_flags = LOADOUT_CAN_COLOR_POLYCHROMIC + loadout_flags = LOADOUT_CAN_NAME | LOADOUT_CAN_DESCRIPTION | LOADOUT_CAN_COLOR_POLYCHROMIC loadout_initial_colors = list("#FFFFFF", "#FFFFFF", "#808080") /datum/gear/neck/altpolycloak diff --git a/modular_citadel/code/modules/client/loadout/suit.dm b/modular_citadel/code/modules/client/loadout/suit.dm index 7c21ed84d0..f7ef891104 100644 --- a/modular_citadel/code/modules/client/loadout/suit.dm +++ b/modular_citadel/code/modules/client/loadout/suit.dm @@ -101,7 +101,7 @@ name = "Polychromic winter coat" path = /obj/item/clothing/suit/hooded/wintercoat/polychromic cost = 4 //too many people with neon green coats is hard on the eyes - loadout_flags = LOADOUT_CAN_COLOR_POLYCHROMIC + loadout_flags = LOADOUT_CAN_NAME | LOADOUT_CAN_DESCRIPTION | LOADOUT_CAN_COLOR_POLYCHROMIC loadout_initial_colors = list("#6A6964", "#C4B8A6", "#0000FF") /datum/gear/suit/coat/med diff --git a/modular_citadel/code/modules/client/loadout/uniform.dm b/modular_citadel/code/modules/client/loadout/uniform.dm index b76e223f25..303783e1c5 100644 --- a/modular_citadel/code/modules/client/loadout/uniform.dm +++ b/modular_citadel/code/modules/client/loadout/uniform.dm @@ -47,7 +47,7 @@ /datum/gear/uniform/maidcostume/polychromic name = "Polychromic maid costume" path = /obj/item/clothing/under/rank/civilian/janitor/maid/polychromic - loadout_flags = LOADOUT_CAN_COLOR_POLYCHROMIC + loadout_flags = LOADOUT_CAN_NAME | LOADOUT_CAN_DESCRIPTION | LOADOUT_CAN_COLOR_POLYCHROMIC loadout_initial_colors = list("#FFFFFF", "#000000") /datum/gear/uniform/mailmanuniform @@ -229,49 +229,49 @@ name = "Polychromic Jumpsuit" path = /obj/item/clothing/under/misc/polyjumpsuit cost = 2 - loadout_flags = LOADOUT_CAN_COLOR_POLYCHROMIC + loadout_flags = LOADOUT_CAN_NAME | LOADOUT_CAN_DESCRIPTION | LOADOUT_CAN_COLOR_POLYCHROMIC loadout_initial_colors = list("#FFFFFF", "#808080", "#353535") /datum/gear/uniform/skirt/poly name = "Polychromic Jumpskirt" path = /obj/item/clothing/under/dress/skirt/polychromic cost = 2 - loadout_flags = LOADOUT_CAN_COLOR_POLYCHROMIC + loadout_flags = LOADOUT_CAN_NAME | LOADOUT_CAN_DESCRIPTION | LOADOUT_CAN_COLOR_POLYCHROMIC loadout_initial_colors = list("#FFFFFF", "#F08080", "#808080") /datum/gear/uniform/suit/poly name = "Polychromic Button-up Shirt" path = /obj/item/clothing/under/misc/poly_shirt cost = 3 - loadout_flags = LOADOUT_CAN_COLOR_POLYCHROMIC + loadout_flags = LOADOUT_CAN_NAME | LOADOUT_CAN_DESCRIPTION | LOADOUT_CAN_COLOR_POLYCHROMIC loadout_initial_colors = list("#FFFFFF", "#353535", "#353535") /datum/gear/uniform/skirt/poly/pleated name = "Polychromic Pleated Sweaterskirt" path = /obj/item/clothing/under/dress/skirt/polychromic/pleated cost = 3 - loadout_flags = LOADOUT_CAN_COLOR_POLYCHROMIC + loadout_flags = LOADOUT_CAN_NAME | LOADOUT_CAN_DESCRIPTION | LOADOUT_CAN_COLOR_POLYCHROMIC loadout_initial_colors = list("#8CC6FF", "#808080", "#FF3535") /datum/gear/uniform/polykilt name = "Polychromic Kilt" path = /obj/item/clothing/under/costume/kilt/polychromic cost = 3 - loadout_flags = LOADOUT_CAN_COLOR_POLYCHROMIC + loadout_flags = LOADOUT_CAN_NAME | LOADOUT_CAN_DESCRIPTION | LOADOUT_CAN_COLOR_POLYCHROMIC loadout_initial_colors = list("#FFFFFF", "#F08080") /datum/gear/uniform/shorts/poly name = "Polychromic Shorts" path = /obj/item/clothing/under/misc/polyshorts cost = 3 - loadout_flags = LOADOUT_CAN_COLOR_POLYCHROMIC + loadout_flags = LOADOUT_CAN_NAME | LOADOUT_CAN_DESCRIPTION | LOADOUT_CAN_COLOR_POLYCHROMIC loadout_initial_colors = list("#353535", "#808080", "#808080") /datum/gear/uniform/shorts/poly/athletic name = "Polychromic Athletic Shorts" path = /obj/item/clothing/under/shorts/polychromic cost = 2 - loadout_flags = LOADOUT_CAN_COLOR_POLYCHROMIC + loadout_flags = LOADOUT_CAN_NAME | LOADOUT_CAN_DESCRIPTION | LOADOUT_CAN_COLOR_POLYCHROMIC loadout_initial_colors = list("#FFFFFF", "#F08080") /datum/gear/uniform/hopcasual diff --git a/sound/effects/whistlereset.ogg b/sound/effects/whistlereset.ogg new file mode 100644 index 0000000000..cf55c06ca8 Binary files /dev/null and b/sound/effects/whistlereset.ogg differ diff --git a/tgstation.dme b/tgstation.dme index c2692cf500..36629b3ead 100644 --- a/tgstation.dme +++ b/tgstation.dme @@ -621,6 +621,7 @@ #include "code\datums\elements\tactical.dm" #include "code\datums\elements\update_icon_blocker.dm" #include "code\datums\elements\update_icon_updates_onmob.dm" +#include "code\datums\elements\ventcrawling.dm" #include "code\datums\elements\wuv.dm" #include "code\datums\helper_datums\events.dm" #include "code\datums\helper_datums\getrev.dm"