diff --git a/code/modules/VR/vr_sleeper.dm b/code/modules/VR/vr_sleeper.dm index dac632ee97..4bcf46a9f0 100644 --- a/code/modules/VR/vr_sleeper.dm +++ b/code/modules/VR/vr_sleeper.dm @@ -146,8 +146,6 @@ /obj/machinery/vr_sleeper/proc/get_vr_spawnpoint() //proc so it can be overriden for team games or something return safepick(available_vr_spawnpoints[vr_category]) -<<<<<<< HEAD -======= /obj/machinery/vr_sleeper/proc/build_spawnpoints(rebuild = FALSE) if (rebuild) available_vr_spawnpoints = null @@ -158,7 +156,6 @@ var/turf/T = get_turf(V) if(T) available_vr_spawnpoints[V.vr_category] |= T ->>>>>>> 469a216... Minor VR sleeper related changes (#36974) /obj/machinery/vr_sleeper/proc/build_virtual_human(mob/living/carbon/human/H, location, transfer = TRUE) if(H)