ok
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@@ -701,11 +701,10 @@
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to_chat(user, "<span class='warning'>You accidentally cut yourself with [src], like a doofus!</span>")
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user.take_bodypart_damage(10)
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/obj/item/melee/transforming/cleaving_saw/melee_attack_chain(mob/user, atom/target, params)
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/obj/item/melee/transforming/cleaving_saw/ApplyAttackCooldown(mob/user, atom/target)
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. = ..()
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if(!active)
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user.SetNextAction(CLICK_CD_MELEE * 0.5) //when closed, it attacks very rapidly
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. |= MANUALLY_HANDLE_LAST_ACTION
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/obj/item/melee/transforming/cleaving_saw/nemesis_effects(mob/living/user, mob/living/target)
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var/datum/status_effect/stacking/saw_bleed/B = target.has_status_effect(STATUS_EFFECT_SAWBLEED)
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@@ -11,6 +11,9 @@
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blocks_emissive = EMISSIVE_BLOCK_GENERIC
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vis_flags = VIS_INHERIT_PLANE //when this be added to vis_contents of something it inherit something.plane, important for visualisation of mob in openspace.
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attack_hand_is_action = TRUE
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attack_hand_unwieldlyness = CLICK_CD_MELEE
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/// What receives our keyboard input. src by default.
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var/datum/focus
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