diff --git a/code/game/objects/effects/countdown.dm b/code/game/objects/effects/countdown.dm index 520158dfb0..05ba68d51e 100644 --- a/code/game/objects/effects/countdown.dm +++ b/code/game/objects/effects/countdown.dm @@ -128,13 +128,13 @@ /obj/effect/countdown/supermatter name = "supermatter damage" text_size = 1 - color = "#ED84F4" + color = "#00ff80" /obj/effect/countdown/supermatter/get_value() var/obj/machinery/power/supermatter_shard/S = attached_to if(!istype(S)) return - return "
[round((S.damage / S.explosion_point) * 100)]
" + return "
[round(S.get_integrity(), 1)]%
" /obj/effect/countdown/transformer name = "transformer countdown"