Merge pull request #2054 from Citadel-Station-13/upstream-merge-28977

[MIRROR] Augment Styles/Changes
This commit is contained in:
LetterJay
2017-07-29 23:56:52 -05:00
committed by GitHub
20 changed files with 316 additions and 6 deletions
+1 -1
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@@ -43,7 +43,7 @@
#define BODYPART_ROBOTIC 2
#define DEFAULT_BODYPART_ICON_ORGANIC 'icons/mob/human_parts_greyscale.dmi'
#define DEFAULT_BODYPART_ICON_ROBOTIC 'icons/mob/augments.dmi'
#define DEFAULT_BODYPART_ICON_ROBOTIC 'icons/mob/augmentation/augments.dmi'
#define MONKEY_BODYPART "monkey"
#define ALIEN_BODYPART "alien"
+135
View File
@@ -0,0 +1,135 @@
/obj/machinery/aug_manipulator
name = "\improper augment manipulator"
desc = "A machine for custom fitting augmentations, with in-built spraypainter."
icon = 'icons/obj/pda.dmi'
icon_state = "pdapainter"
density = TRUE
anchored = TRUE
obj_integrity = 200
max_integrity = 200
var/obj/item/bodypart/storedpart
var/initial_icon_state
var/static/list/style_list_icons = list("standard" = 'icons/mob/augmentation/augments.dmi', "engineer" = 'icons/mob/augmentation/augments_engineer.dmi', "security" = 'icons/mob/augmentation/augments_security.dmi', "mining" = 'icons/mob/augmentation/augments_mining.dmi')
/obj/machinery/aug_manipulator/Initialize()
initial_icon_state = initial(icon_state)
return ..()
/obj/machinery/aug_manipulator/update_icon()
cut_overlays()
if(stat & BROKEN)
icon_state = "[initial_icon_state]-broken"
return
if(storedpart)
add_overlay("[initial_icon_state]-closed")
if(powered())
icon_state = initial_icon_state
else
icon_state = "[initial_icon_state]-off"
/obj/machinery/aug_manipulator/Destroy()
QDEL_NULL(storedpart)
return ..()
/obj/machinery/aug_manipulator/on_deconstruction()
if(storedpart)
storedpart.forceMove(loc)
storedpart = null
/obj/machinery/aug_manipulator/contents_explosion(severity, target)
if(storedpart)
storedpart.ex_act(severity, target)
/obj/machinery/aug_manipulator/handle_atom_del(atom/A)
if(A == storedpart)
storedpart = null
update_icon()
/obj/machinery/aug_manipulator/attackby(obj/item/O, mob/user, params)
if(default_unfasten_wrench(user, O))
power_change()
return
else if(istype(O, /obj/item/bodypart))
var/obj/item/bodypart/B = O
if(B.status != BODYPART_ROBOTIC)
to_chat(user, "<span class='warning'>The machine only accepts cybernetics!</span>")
return
if(storedpart)
to_chat(user, "<span class='warning'>There is already something inside!</span>")
return
else
O = user.get_active_held_item()
if(!user.transferItemToLoc(O, src))
return
storedpart = O
O.add_fingerprint(user)
update_icon()
else if(istype(O, /obj/item/weapon/weldingtool) && user.a_intent != INTENT_HARM)
var/obj/item/weapon/weldingtool/WT = O
if(obj_integrity < max_integrity)
if(WT.remove_fuel(0,user))
user.visible_message("[user] begins repairing [src].", \
"<span class='notice'>You begin repairing [src]...</span>", \
"<span class='italics'>You hear welding.</span>")
playsound(src, WT.usesound, 40, 1)
if(do_after(user,40*WT.toolspeed, TRUE, target = src))
if(!WT.isOn() || !(stat & BROKEN))
return
to_chat(user, "<span class='notice'>You repair [src].</span>")
playsound(src, 'sound/items/welder2.ogg', 50, 1)
stat &= ~BROKEN
obj_integrity = max(obj_integrity, max_integrity)
update_icon()
else
to_chat(user, "<span class='notice'>[src] does not need repairs.</span>")
else
return ..()
/obj/machinery/aug_manipulator/obj_break(damage_flag)
if(!(flags & NODECONSTRUCT))
if(!(stat & BROKEN))
stat |= BROKEN
update_icon()
/obj/machinery/aug_manipulator/attack_hand(mob/user)
if(!..())
add_fingerprint(user)
if(storedpart)
var/augstyle = input(user, "Select style.", "Augment Custom Fitting") as null|anything in style_list_icons
if(!augstyle)
return
if(!in_range(src, user))
return
if(!storedpart)
return
storedpart.icon = style_list_icons[augstyle]
eject_part(user)
else
to_chat(user, "<span class='notice'>\The [src] is empty.</span>")
/obj/machinery/aug_manipulator/proc/eject_part(mob/living/user)
if(storedpart)
storedpart.forceMove(get_turf(src))
storedpart = null
update_icon()
else
to_chat(user, "<span class='notice'>[src] is empty.</span>")
/obj/machinery/aug_manipulator/AltClick(mob/living/user)
..()
if(!user.canUseTopic(src))
return
else
eject_part(user)
/obj/machinery/aug_manipulator/power_change()
..()
update_icon()
@@ -254,6 +254,10 @@
var/dynamic_hair_suffix = "" //if this is non-null, and hair+suffix matches an iconstate, then we render that hair instead
var/dynamic_fhair_suffix = ""
//for augmented heads
if(HD.status == BODYPART_ROBOTIC)
return
//we check if our hat or helmet hides our facial hair.
if(H.head)
var/obj/item/I = H.head
+1 -1
View File
@@ -306,7 +306,7 @@
else
limb.icon_state = "[animal_origin]_[body_zone]"
else
limb.icon = 'icons/mob/augments.dmi'
limb.icon = 'icons/mob/augmentation/augments.dmi'
limb.icon_state = "[animal_origin]_[body_zone]"
return
@@ -165,27 +165,27 @@
/obj/item/bodypart/l_arm/robot/surplus
name = "surplus prosthetic left arm"
desc = "A skeletal, robotic limb. Outdated and fragile, but it's still better than nothing."
icon = 'icons/mob/surplus_augments.dmi'
icon = 'icons/mob/augmentation/surplus_augments.dmi'
icon_state = "l_arm"
max_damage = 20
/obj/item/bodypart/r_arm/robot/surplus
name = "surplus prosthetic right arm"
desc = "A skeletal, robotic limb. Outdated and fragile, but it's still better than nothing."
icon = 'icons/mob/surplus_augments.dmi'
icon = 'icons/mob/augmentation/surplus_augments.dmi'
icon_state = "r_arm"
max_damage = 20
/obj/item/bodypart/l_leg/robot/surplus
name = "surplus prosthetic left leg"
desc = "A skeletal, robotic limb. Outdated and fragile, but it's still better than nothing."
icon = 'icons/mob/surplus_augments.dmi'
icon = 'icons/mob/augmentation/surplus_augments.dmi'
icon_state = "l_leg"
max_damage = 20
/obj/item/bodypart/r_leg/robot/surplus
name = "surplus prosthetic right leg"
desc = "A skeletal, robotic limb. Outdated and fragile, but it's still better than nothing."
icon = 'icons/mob/surplus_augments.dmi'
icon = 'icons/mob/augmentation/surplus_augments.dmi'
icon_state = "r_leg"
max_damage = 20
@@ -57,6 +57,7 @@
qdel(tool)
target.update_body_parts()
target.updatehealth()
target.update_hair()
add_logs(user, target, "augmented", addition="by giving him new [parse_zone(target_zone)] INTENT: [uppertext(user.a_intent)]")
else
to_chat(user, "<span class='warning'>[target] has no organic [parse_zone(target_zone)] there!</span>")