[MIRROR] Return of ore stacking, various changes to lavaland bombs to facilitate reduced lag (#5327)
* Return of ore stacking, various changes to lavaland bombs to facilitate reduced lag * really? Like, a dozen fucking map conflicts. this map was fucked entirely
This commit is contained in:
committed by
Poojawa
parent
b6c4bd6e01
commit
7126b61205
@@ -38,8 +38,7 @@
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if(11 to 15)
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new /obj/item/reagent_containers/glass/beaker/bluespace(src)
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if(16 to 20)
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for(var/i in 1 to 10)
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new /obj/item/ore/diamond(src)
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new /obj/item/stack/ore/diamond(src, 10)
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if(21 to 25)
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for(var/i in 1 to 5)
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new /obj/item/poster/random_contraband(src)
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@@ -86,8 +85,7 @@
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var/newitem = pick(subtypesof(/obj/item/stock_parts) - /obj/item/stock_parts/subspace)
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new newitem(src)
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if(69 to 70)
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for(var/i in 1 to 5)
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new /obj/item/ore/bluespace_crystal(src)
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new /obj/item/stack/ore/bluespace_crystal(src, 5)
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if(71 to 72)
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new /obj/item/pickaxe/drill(src)
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if(73 to 74)
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@@ -196,7 +194,7 @@
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if(attempts == 1)
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to_chat(user, "<span class='warning'>* Anti-Tamper Bomb will activate on next failed access attempt.</span>")
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else
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to_chat(user, "<span class='notice'>* Anti-Tamper Bomb will activate after [src.attempts] failed access attempts.</span>")
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to_chat(user, "<span class='notice'>* Anti-Tamper Bomb will activate after [attempts] failed access attempts.</span>")
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if(lastattempt != null)
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var/list/guess = list()
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var/list/answer = list()
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@@ -83,10 +83,10 @@
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return ..()
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/obj/machinery/mineral/processing_unit/HasProximity(atom/movable/AM)
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if(istype(AM, /obj/item/ore) && AM.loc == get_step(src, input_dir))
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if(istype(AM, /obj/item/stack/ore) && AM.loc == get_step(src, input_dir))
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process_ore(AM)
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/obj/machinery/mineral/processing_unit/proc/process_ore(obj/item/ore/O)
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/obj/machinery/mineral/processing_unit/proc/process_ore(obj/item/stack/ore/O)
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GET_COMPONENT(materials, /datum/component/material_container)
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var/material_amount = materials.get_item_material_amount(O)
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if(!materials.has_space(material_amount))
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@@ -48,12 +48,12 @@
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point_upgrade = point_upgrade_temp
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sheet_per_ore = sheet_per_ore_temp
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/obj/machinery/mineral/ore_redemption/proc/smelt_ore(obj/item/ore/O)
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/obj/machinery/mineral/ore_redemption/proc/smelt_ore(obj/item/stack/ore/O)
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ore_buffer -= O
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if(O && O.refined_type)
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points += O.points * point_upgrade
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points += O.points * point_upgrade * O.amount
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GET_COMPONENT(materials, /datum/component/material_container)
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var/material_amount = materials.get_item_material_amount(O)
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@@ -61,7 +61,7 @@
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if(!material_amount)
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qdel(O) //no materials, incinerate it
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else if(!materials.has_space(material_amount * sheet_per_ore)) //if there is no space, eject it
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else if(!materials.has_space(material_amount * sheet_per_ore * O.amount)) //if there is no space, eject it
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unload_mineral(O)
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else
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@@ -133,7 +133,7 @@
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if(OB)
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input = OB
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for(var/obj/item/ore/O in input)
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for(var/obj/item/stack/ore/O in input)
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if(QDELETED(O))
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continue
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ore_buffer |= O
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@@ -16,7 +16,7 @@
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if(T)
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var/limit
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for(var/obj/structure/ore_box/B in T)
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for (var/obj/item/ore/O in B)
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for (var/obj/item/stack/ore/O in B)
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B.contents -= O
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unload_mineral(O)
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limit++
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@@ -36,9 +36,9 @@
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projectiletype = /obj/item/projectile/kinetic
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projectilesound = 'sound/weapons/gunshot4.ogg'
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speak_emote = list("states")
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wanted_objects = list(/obj/item/ore/diamond, /obj/item/ore/gold, /obj/item/ore/silver,
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/obj/item/ore/plasma, /obj/item/ore/uranium, /obj/item/ore/iron,
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/obj/item/ore/bananium, /obj/item/ore/titanium)
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wanted_objects = list(/obj/item/stack/ore/diamond, /obj/item/stack/ore/gold, /obj/item/stack/ore/silver,
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/obj/item/stack/ore/plasma, /obj/item/stack/ore/uranium, /obj/item/stack/ore/iron,
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/obj/item/stack/ore/bananium, /obj/item/stack/ore/titanium)
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healable = 0
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var/mode = MINEDRONE_COLLECT
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var/light_on = 0
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@@ -85,7 +85,7 @@
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/mob/living/simple_animal/hostile/mining_drone/death()
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..()
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visible_message("<span class='danger'>[src] is destroyed!</span>")
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new /obj/effect/decal/cleanable/robot_debris(src.loc)
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new /obj/effect/decal/cleanable/robot_debris(loc)
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DropOre(0)
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qdel(src)
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return
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@@ -124,20 +124,14 @@
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to_chat(src, "<span class='info'>You are set to attack mode. You can now attack from range.</span>")
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/mob/living/simple_animal/hostile/mining_drone/AttackingTarget()
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if(istype(target, /obj/item/ore) && mode == MINEDRONE_COLLECT)
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if(istype(target, /obj/item/stack/ore) && mode == MINEDRONE_COLLECT)
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CollectOre()
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return
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return ..()
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/mob/living/simple_animal/hostile/mining_drone/proc/CollectOre()
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var/obj/item/ore/O
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for(O in src.loc)
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for(var/obj/item/stack/ore/O in range(1, src))
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O.forceMove(src)
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for(var/dir in GLOB.alldirs)
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var/turf/T = get_step(src,dir)
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for(O in T)
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O.forceMove(src)
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return
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/mob/living/simple_animal/hostile/mining_drone/proc/DropOre(message = 1)
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if(!contents.len)
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@@ -146,7 +140,7 @@
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return
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if(message)
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to_chat(src, "<span class='notice'>You dump your stored ore.</span>")
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for(var/obj/item/ore/O in contents)
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for(var/obj/item/stack/ore/O in contents)
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contents -= O
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O.forceMove(drop_location())
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return
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@@ -3,16 +3,43 @@
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#define GIBTONITE_QUALITY_MEDIUM 2
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#define GIBTONITE_QUALITY_LOW 1
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#define ORESTACK_OVERLAYS_MAX 10
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/**********************Mineral ores**************************/
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/obj/item/ore
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/obj/item/stack/ore
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name = "rock"
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icon = 'icons/obj/mining.dmi'
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icon_state = "ore"
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full_w_class = WEIGHT_CLASS_BULKY
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singular_name = "ore chunk"
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var/points = 0 //How many points this ore gets you from the ore redemption machine
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var/refined_type = null //What this ore defaults to being refined into
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novariants = FALSE // Ore stacks handle their icon updates themselves to keep the illusion that there's more going
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var/list/stack_overlays
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/obj/item/ore/attackby(obj/item/I, mob/user, params)
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/obj/item/stack/ore/add(amount)
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var/amount_added = 0
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while (amount_added < amount && LAZYLEN(stack_overlays) < ORESTACK_OVERLAYS_MAX)
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var/mutable_appearance/newore = mutable_appearance(icon, icon_state)
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newore.pixel_x = rand(-8,8)
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newore.pixel_y = rand(-8,8)
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LAZYADD(stack_overlays, newore)
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amount_added++
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return ..()
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/obj/item/stack/ore/use(amount)
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var/newamount = src.amount - amount
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if (newamount <= ORESTACK_OVERLAYS_MAX)
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if (LAZYLEN(stack_overlays))
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stack_overlays.len = newamount-1
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return ..()
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/obj/item/stack/ore/update_icon()
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. = ..()
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add_overlay(stack_overlays)
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/obj/item/stack/ore/attackby(obj/item/I, mob/user, params)
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if(istype(I, /obj/item/weldingtool))
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var/obj/item/weldingtool/W = I
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if(W.remove_fuel(15) && refined_type)
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@@ -22,91 +49,40 @@
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to_chat(user, "<span class='info'>Not enough fuel to smelt [src].</span>")
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..()
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/obj/item/ore/Crossed(atom/movable/AM)
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set waitfor = FALSE
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var/show_message = TRUE
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for(var/obj/item/ore/O in loc)
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if(O != src)
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show_message = FALSE
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break
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var/obj/item/storage/bag/ore/OB
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if(ishuman(AM))
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var/mob/living/carbon/human/H = AM
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OB = locate(/obj/item/storage/bag/ore) in H.get_storage_slots()
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if(!OB)
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OB = locate(/obj/item/storage/bag/ore) in H.held_items
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else if(iscyborg(AM))
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var/mob/living/silicon/robot/R = AM
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OB = locate(/obj/item/storage/bag/ore) in R.held_items
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if(OB)
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var/obj/structure/ore_box/box
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if(!OB.can_be_inserted(src, TRUE, AM))
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if(!OB.spam_protection)
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to_chat(AM, "<span class='warning'>Your [OB.name] is full and can't hold any more ore!</span>")
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OB.spam_protection = TRUE
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sleep(1)
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OB.spam_protection = FALSE
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else
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OB.handle_item_insertion(src, TRUE, AM)
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// Then, if the user is dragging an ore box, empty the satchel
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// into the box.
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var/mob/living/L = AM
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if(istype(L.pulling, /obj/structure/ore_box))
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box = L.pulling
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for(var/obj/item/ore/O in OB)
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OB.remove_from_storage(src, box)
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if(show_message)
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playsound(L, "rustle", 50, TRUE)
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if(box)
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L.visible_message("<span class='notice'>[L] offloads the ores into [box].</span>", \
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"<span class='notice'>You offload the ores beneath you into your [box.name].</span>")
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else
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L.visible_message("<span class='notice'>[L] scoops up the ores beneath them.</span>", \
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"<span class='notice'>You scoop up the ores beneath you with your [OB.name].</span>")
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return ..()
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/obj/item/ore/uranium
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/obj/item/stack/ore/uranium
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name = "uranium ore"
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icon_state = "Uranium ore"
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singular_name = "uranium ore chunk"
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points = 30
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materials = list(MAT_URANIUM=MINERAL_MATERIAL_AMOUNT)
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refined_type = /obj/item/stack/sheet/mineral/uranium
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/obj/item/ore/iron
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/obj/item/stack/ore/iron
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name = "iron ore"
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icon_state = "Iron ore"
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singular_name = "iron ore chunk"
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points = 1
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materials = list(MAT_METAL=MINERAL_MATERIAL_AMOUNT)
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refined_type = /obj/item/stack/sheet/metal
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/obj/item/ore/glass
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/obj/item/stack/ore/glass
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name = "sand pile"
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icon_state = "Glass ore"
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singular_name = "sand pile"
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points = 1
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materials = list(MAT_GLASS=MINERAL_MATERIAL_AMOUNT)
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refined_type = /obj/item/stack/sheet/glass
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w_class = WEIGHT_CLASS_TINY
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/obj/item/ore/glass/attack_self(mob/living/user)
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to_chat(user, "<span class='notice'>You use the sand to make sandstone.</span>")
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var/sandAmt = 1
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for(var/obj/item/ore/glass/G in user.loc) // The sand on the floor
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sandAmt += 1
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qdel(G)
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while(sandAmt > 0)
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var/obj/item/stack/sheet/mineral/sandstone/SS = new /obj/item/stack/sheet/mineral/sandstone(user.loc)
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if(sandAmt >= SS.max_amount)
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SS.amount = SS.max_amount
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else
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SS.amount = sandAmt
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for(var/obj/item/stack/sheet/mineral/sandstone/SA in user.loc)
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if(SA != SS && SA.amount < SA.max_amount)
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SA.attackby(SS, user) //we try to transfer all old unfinished stacks to the new stack we created.
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sandAmt -= SS.max_amount
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qdel(src)
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return
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GLOBAL_LIST_INIT(sand_recipes, list(\
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new /datum/stack_recipe("sandstone", /obj/item/stack/sheet/mineral/sandstone, 1, 1, 50)\
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))
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/obj/item/ore/glass/throw_impact(atom/hit_atom)
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/obj/item/stack/ore/glass/Initialize(mapload, new_amount, merge = TRUE)
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recipes = GLOB.sand_recipes
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. = ..()
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/obj/item/stack/ore/glass/throw_impact(atom/hit_atom)
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if(..() || !ishuman(hit_atom))
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return
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var/mob/living/carbon/human/C = hit_atom
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@@ -125,18 +101,20 @@
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to_chat(C, "<span class='userdanger'>\The [src] gets into your eyes! The pain, it burns!</span>")
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qdel(src)
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/obj/item/ore/glass/basalt
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/obj/item/stack/ore/glass/basalt
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name = "volcanic ash"
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icon_state = "volcanic_sand"
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singular_name = "volcanic ash pile"
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/obj/item/ore/plasma
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/obj/item/stack/ore/plasma
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name = "plasma ore"
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icon_state = "Plasma ore"
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singular_name = "plasma ore chunk"
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points = 15
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materials = list(MAT_PLASMA=MINERAL_MATERIAL_AMOUNT)
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refined_type = /obj/item/stack/sheet/mineral/plasma
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/obj/item/ore/plasma/attackby(obj/item/I, mob/user, params)
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/obj/item/stack/ore/plasma/attackby(obj/item/I, mob/user, params)
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if(istype(I, /obj/item/weldingtool))
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var/obj/item/weldingtool/W = I
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if(W.welding)
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@@ -145,45 +123,51 @@
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..()
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/obj/item/ore/silver
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/obj/item/stack/ore/silver
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name = "silver ore"
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icon_state = "Silver ore"
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singular_name = "silver ore chunk"
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points = 16
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materials = list(MAT_SILVER=MINERAL_MATERIAL_AMOUNT)
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refined_type = /obj/item/stack/sheet/mineral/silver
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/obj/item/ore/gold
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/obj/item/stack/ore/gold
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name = "gold ore"
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icon_state = "Gold ore"
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singular_name = "gold ore chunk"
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points = 18
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materials = list(MAT_GOLD=MINERAL_MATERIAL_AMOUNT)
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refined_type = /obj/item/stack/sheet/mineral/gold
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/obj/item/ore/diamond
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/obj/item/stack/ore/diamond
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name = "diamond ore"
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icon_state = "Diamond ore"
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singular_name = "diamond ore chunk"
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points = 50
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materials = list(MAT_DIAMOND=MINERAL_MATERIAL_AMOUNT)
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refined_type = /obj/item/stack/sheet/mineral/diamond
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/obj/item/ore/bananium
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/obj/item/stack/ore/bananium
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name = "bananium ore"
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icon_state = "Bananium ore"
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singular_name = "bananium ore chunk"
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points = 60
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materials = list(MAT_BANANIUM=MINERAL_MATERIAL_AMOUNT)
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refined_type = /obj/item/stack/sheet/mineral/bananium
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/obj/item/ore/titanium
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/obj/item/stack/ore/titanium
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name = "titanium ore"
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icon_state = "Titanium ore"
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singular_name = "titanium ore chunk"
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points = 50
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materials = list(MAT_TITANIUM=MINERAL_MATERIAL_AMOUNT)
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refined_type = /obj/item/stack/sheet/mineral/titanium
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/obj/item/ore/slag
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/obj/item/stack/ore/slag
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name = "slag"
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desc = "Completely useless."
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icon_state = "slag"
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singular_name = "slag chunk"
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/obj/item/twohanded/required/gibtonite
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name = "gibtonite ore"
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@@ -285,13 +269,20 @@
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explosion(src,0,1,3,adminlog = notify_admins)
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qdel(src)
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/obj/item/ore/Initialize()
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/obj/item/stack/ore/Initialize()
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. = ..()
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pixel_x = rand(0,16)-8
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pixel_y = rand(0,8)-8
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/obj/item/ore/ex_act()
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return
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/obj/item/stack/ore/ex_act(severity, target)
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if (!severity || severity >= 2)
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return
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qdel(src)
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/obj/item/ore/stack/glass/ex_act(severity, target)
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if (severity == EXPLODE_NONE)
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return
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qdel(src)
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/*****************************Coin********************************/
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@@ -463,4 +454,7 @@
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user.visible_message("[user] has flipped [src]. It lands on [coinflip].", \
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"<span class='notice'>You flip [src]. It lands on [coinflip].</span>", \
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"<span class='italics'>You hear the clattering of loose change.</span>")
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return TRUE//did the coin flip? useful for suicide_act
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return TRUE//did the coin flip? useful for suicide_act
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#undef ORESTACK_OVERLAYS_MAX
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@@ -10,11 +10,11 @@
|
||||
pressure_resistance = 5*ONE_ATMOSPHERE
|
||||
|
||||
/obj/structure/ore_box/attackby(obj/item/W, mob/user, params)
|
||||
if (istype(W, /obj/item/ore))
|
||||
if (istype(W, /obj/item/stack/ore))
|
||||
user.transferItemToLoc(W, src)
|
||||
else if (istype(W, /obj/item/storage))
|
||||
var/obj/item/storage/S = W
|
||||
for(var/obj/item/ore/O in S.contents)
|
||||
for(var/obj/item/stack/ore/O in S.contents)
|
||||
S.remove_from_storage(O, src) //This will move the item to this item's contents
|
||||
to_chat(user, "<span class='notice'>You empty the ore in [S] into \the [src].</span>")
|
||||
else if(istype(W, /obj/item/crowbar))
|
||||
@@ -41,18 +41,18 @@
|
||||
|
||||
/obj/structure/ore_box/proc/show_contents(mob/user)
|
||||
var/dat = text("<b>The contents of the ore box reveal...</b><br>")
|
||||
var/list/oretypes = list()
|
||||
for(var/obj/item/ore/O in contents)
|
||||
oretypes |= O.type
|
||||
for(var/i in oretypes)
|
||||
var/obj/item/ore/T = locate(i) in contents
|
||||
dat += "[capitalize(T.name)]: [count_by_type(contents, T.type)]<br>"
|
||||
var/list/assembled = list()
|
||||
for(var/obj/item/stack/ore/O in src)
|
||||
assembled[O.type] += O.amount
|
||||
for(var/type in assembled)
|
||||
var/obj/item/stack/ore/O = type
|
||||
dat += "[initial(O.name)] - [assembled[type]]<br>"
|
||||
dat += text("<br><br><A href='?src=[REF(src)];removeall=1'>Empty box</A>")
|
||||
user << browse(dat, "window=orebox")
|
||||
|
||||
/obj/structure/ore_box/proc/dump_box_contents()
|
||||
var/drop = drop_location()
|
||||
for(var/obj/item/ore/O in src)
|
||||
for(var/obj/item/stack/ore/O in src)
|
||||
if(QDELETED(O))
|
||||
continue
|
||||
if(QDELETED(src))
|
||||
@@ -69,7 +69,7 @@
|
||||
return
|
||||
|
||||
usr.set_machine(src)
|
||||
src.add_fingerprint(usr)
|
||||
add_fingerprint(usr)
|
||||
if(href_list["removeall"])
|
||||
dump_box_contents()
|
||||
to_chat(usr, "<span class='notice'>You open the release hatch on the box..</span>")
|
||||
@@ -83,4 +83,4 @@
|
||||
qdel(src)
|
||||
|
||||
/obj/structure/ore_box/onTransitZ()
|
||||
return
|
||||
return
|
||||
|
||||
Reference in New Issue
Block a user