Adds new gun dry firing sounds (#33503)
* Adds new gun dry firing sounds * Don't want to hear click when you want to hear bang
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CitadelStationBot
parent
fb7cb2f063
commit
712b86089d
@@ -108,7 +108,7 @@
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/obj/item/gun/proc/shoot_with_empty_chamber(mob/living/user as mob|obj)
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to_chat(user, "<span class='danger'>*click*</span>")
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playsound(user, 'sound/weapons/empty.ogg', 100, 1)
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playsound(src, "gun_dry_fire", 50, 1)
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/obj/item/gun/proc/shoot_live_shot(mob/living/user as mob|obj, pointblank = 0, mob/pbtarget = null, message = 1)
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@@ -162,7 +162,7 @@
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return(OXYLOSS)
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else
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user.visible_message("<span class='suicide'>[user] is pretending to blow [user.p_their()] brain[user.p_s()] out with [src]! It looks like [user.p_theyre()] trying to commit suicide!</b></span>")
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playsound(loc, 'sound/weapons/empty.ogg', 50, 1, -1)
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playsound(src, "gun_dry_fire", 50, 1)
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return (OXYLOSS)
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#undef BRAINS_BLOWN_THROW_SPEED
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#undef BRAINS_BLOWN_THROW_RANGE
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@@ -229,7 +229,7 @@
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return
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user.visible_message("<span class='danger'>*click*</span>")
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playsound(user, 'sound/weapons/empty.ogg', 100, 1)
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playsound(src, "gun_dry_fire", 50, 1)
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/obj/item/gun/ballistic/revolver/russian/proc/shoot_self(mob/living/carbon/human/user, affecting = "head")
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user.apply_damage(300, BRUTE, affecting)
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@@ -175,7 +175,7 @@
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return(OXYLOSS)
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else
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user.visible_message("<span class='suicide'>[user] is pretending to blow [user.p_their()] brains out with [src]! It looks like [user.p_theyre()] trying to commit suicide!</b></span>")
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playsound(loc, 'sound/weapons/empty.ogg', 50, 1, -1)
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playsound(src, "gun_dry_fire", 50, 1)
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return (OXYLOSS)
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