fixes + advanced injectors

This commit is contained in:
Seris02
2020-01-19 15:17:57 +08:00
240 changed files with 5515 additions and 3079 deletions
-5
View File
@@ -65,11 +65,6 @@
if(!istype(P, /obj/item/projectile/magic/aoe/fireball))
return
var/obj/item/projectile/magic/aoe/fireball/F = P
switch(strength)
if(1 to 3)
F.exp_light = strength-1
if(4 to INFINITY)
F.exp_heavy = strength-3
F.exp_fire += strength