Makes the singularity eat asteroids, adds a planetary z-level list with a helper that adds maps to it
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@@ -0,0 +1,14 @@
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diff a/code/game/turfs/simulated/floor/plating/asteroid.dm b/code/game/turfs/simulated/floor/plating/asteroid.dm (rejected hunks)
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@@ -101,10 +101,9 @@
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return
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/turf/open/floor/plating/asteroid/singularity_act()
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- if(!turf_z_is_planet(src))
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- ChangeTurf(/turf/open/space)
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- else
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+ if(turf_z_is_planet(src))
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return ..()
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+ ChangeTurf(/turf/open/space)
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/turf/open/floor/plating/asteroid/singularity_pull(S, current_size)
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return
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