Merge pull request #10892 from kevinz000/small_guncode_refactor
Small guncode refactor but it works
This commit is contained in:
@@ -191,7 +191,7 @@
|
||||
else if(istype(I, /obj/item/gun/energy))
|
||||
var/obj/item/gun/energy/EG = I
|
||||
if(EG.cell?.charge < EG.cell.maxcharge)
|
||||
var/obj/item/ammo_casing/energy/S = EG.ammo_type[EG.select]
|
||||
var/obj/item/ammo_casing/energy/S = EG.ammo_type[EG.current_firemode_index]
|
||||
EG.cell.give(S.e_cost * coeff)
|
||||
if(!EG.chambered)
|
||||
EG.recharge_newshot(TRUE)
|
||||
|
||||
Reference in New Issue
Block a user