Merge pull request #10892 from kevinz000/small_guncode_refactor

Small guncode refactor but it works
This commit is contained in:
Ghom
2020-02-07 23:13:21 +01:00
committed by GitHub
9 changed files with 238 additions and 150 deletions
@@ -191,7 +191,7 @@
else if(istype(I, /obj/item/gun/energy))
var/obj/item/gun/energy/EG = I
if(EG.cell?.charge < EG.cell.maxcharge)
var/obj/item/ammo_casing/energy/S = EG.ammo_type[EG.select]
var/obj/item/ammo_casing/energy/S = EG.ammo_type[EG.current_firemode_index]
EG.cell.give(S.e_cost * coeff)
if(!EG.chambered)
EG.recharge_newshot(TRUE)