Fixes bumbles resting (#11564)

* Fixes bumbles resting

* Update code/modules/mob/living/simple_animal/friendly/bumbles.dm

Co-Authored-By: Ghom <42542238+Ghommie@users.noreply.github.com>

* Update bumbles.dm

* Update bumbles.dm

Co-authored-by: Ghom <42542238+Ghommie@users.noreply.github.com>
This commit is contained in:
Xantholne
2020-03-22 06:12:14 -06:00
committed by GitHub
parent ee8bbf1165
commit 71fc6bc693

View File

@@ -5,10 +5,10 @@
icon_living = "bumbles"
icon_dead = "bumbles_dead"
turns_per_move = 1
response_help = "shoos"
response_help = "pets"
response_disarm = "brushes aside"
response_harm = "squashes"
speak_emote = list("bzzzs")
speak_emote = list("buzzes")
maxHealth = 100
health = 100
harm_intent_damage = 1
@@ -20,10 +20,12 @@
mob_size = MOB_SIZE_TINY
mob_biotypes = MOB_ORGANIC|MOB_BEAST
gold_core_spawnable = FRIENDLY_SPAWN
verb_say = "bzzs"
verb_ask = "bzzs inquisitively"
verb_exclaim = "bzzs intensely"
verb_yell = "bzzs intensely"
verb_say = "buzzs"
verb_ask = "buzzes inquisitively"
verb_exclaim = "buzzes intensely"
verb_yell = "buzzes intensely"
emote_see = list("buzzes.", "makes a loud buzz.", "rolls several times.", "buzzes happily.")
speak_chance = 1
/mob/living/simple_animal/pet/bumbles/Initialize()
. = ..()
@@ -44,3 +46,22 @@
/mob/living/simple_animal/pet/bumbles/bee_friendly()
return TRUE //treaty signed at the Beeneeva convention
/mob/living/simple_animal/pet/bumbles/handle_automated_movement()
. = ..()
if(!isturf(loc) || !CHECK_MOBILITY(src, MOBILITY_MOVE) || buckled)
return
if(!resting && prob(1))
emote("me", EMOTE_VISIBLE, pick("curls up on the surface below ", "is looking very sleepy.", "buzzes softly ", "looks around for a flower nap "))
set_resting(TRUE)
else if (resting && prob(1))
emote("me", EMOTE_VISIBLE, pick("wakes up with a smiling buzz.", "rolls upside down before waking up.", "stops resting."))
set_resting(FALSE)
/mob/living/simple_animal/pet/bumbles/update_mobility()
. = ..()
if(stat != DEAD)
if(!CHECK_MOBILITY(src, MOBILITY_STAND))
icon_state = "[icon_living]_rest"
else
icon_state = "[icon_living]"
regenerate_icons()