From 71cbd8a615fe288dca0fdc9ef5898b83505e68c1 Mon Sep 17 00:00:00 2001 From: dzahlus Date: Fri, 26 Feb 2021 14:40:00 +0100 Subject: [PATCH] no more free esword --- code/modules/mining/lavaland/necropolis_chests.dm | 14 +++++++------- 1 file changed, 7 insertions(+), 7 deletions(-) diff --git a/code/modules/mining/lavaland/necropolis_chests.dm b/code/modules/mining/lavaland/necropolis_chests.dm index 6af1c2118c..3966e2f771 100644 --- a/code/modules/mining/lavaland/necropolis_chests.dm +++ b/code/modules/mining/lavaland/necropolis_chests.dm @@ -1282,8 +1282,8 @@ if(isliving(target) && chaser_timer <= world.time) //living and chasers off cooldown? fire one! chaser_timer = world.time + chaser_cooldown var/obj/effect/temp_visual/hierophant/chaser/C = new(get_turf(user), user, target, chaser_speed, friendly_fire_check) - C.damage = 30 - C.monster_damage_boost = FALSE + C.damage = 15 + C.monster_damage_boost = TRUE log_combat(user, target, "fired a chaser at", src) else INVOKE_ASYNC(src, .proc/cardinal_blasts, T, user) //otherwise, just do cardinal blast @@ -1399,10 +1399,10 @@ new /obj/effect/temp_visual/hierophant/telegraph/teleport(source, user) for(var/t in RANGE_TURFS(1, T)) var/obj/effect/temp_visual/hierophant/blast/B = new /obj/effect/temp_visual/hierophant/blast(t, user, TRUE) //blasts produced will not hurt allies - B.damage = 30 + B.damage = 15 for(var/t in RANGE_TURFS(1, source)) var/obj/effect/temp_visual/hierophant/blast/B = new /obj/effect/temp_visual/hierophant/blast(t, user, TRUE) //but absolutely will hurt enemies - B.damage = 30 + B.damage = 15 for(var/mob/living/L in range(1, source)) INVOKE_ASYNC(src, .proc/teleport_mob, source, L, T, user) //regardless, take all mobs near us along sleep(6) //at this point the blasts detonate @@ -1463,8 +1463,8 @@ if(!J) return var/obj/effect/temp_visual/hierophant/blast/B = new(J, user, friendly_fire_check) - B.damage = 30 - B.monster_damage_boost = FALSE + B.damage = 15 + B.monster_damage_boost = TRUE previousturf = J J = get_step(previousturf, dir) @@ -1476,7 +1476,7 @@ sleep(2) for(var/t in RANGE_TURFS(1, T)) var/obj/effect/temp_visual/hierophant/blast/B = new(t, user, friendly_fire_check) - B.damage = 15 //keeps monster damage boost due to lower damage + B.damage = 15 //keeps monster damage boost due to lower damage (now added to all damage due to reduction to 15, 30dmg 50AP isn't cool) //Just some minor stuff