Merge pull request #35734 from ShizCalev/path-cleanup

Cleans up unused /area paths
This commit is contained in:
vuonojenmustaturska
2018-02-17 17:38:57 +02:00
committed by CitadelStationBot
parent 1bc3908203
commit 7214836012
7 changed files with 1 additions and 419 deletions
-186
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@@ -95,16 +95,6 @@ NOTE: there are two lists of areas in the end of this file: centcom and station
. = ..()
set_dynamic_lighting()
/area/planet/clown
name = "Clown Planet"
icon_state = "honk"
requires_power = FALSE
/area/telesciareas
name = "Cosmic Anomaly"
icon_state = "telesci"
requires_power = FALSE
//STATION13
@@ -258,105 +248,10 @@ NOTE: there are two lists of areas in the end of this file: centcom and station
icon_state = "disposal"
/area/maintenance/disposal/incinerator
// /area/maintenance/incinerator
name = "Incinerator"
icon_state = "disposal"
//Cere / Asteroid Specific
/area/maintenance/asteroid/aft/science
name = "Aft Maintenance"
icon_state = "amaint"
/area/maintenance/asteroid/aft/arrivals
name = "Aft Maintenance"
icon_state = "amaint"
/area/maintenance/asteroid/central
name = "Central Asteroid Maintenance"
icon_state = "maintcentral"
/area/maintenance/asteroid/disposal
icon_state = "disposal"
/area/maintenance/asteroid/disposal/north
name = "Northern Disposal"
/area/maintenance/asteroid/disposal/north/east
name = "North-Eastern Disposal"
/area/maintenance/asteroid/disposal/north/west
name = "North-Western Disposal"
/area/maintenance/asteroid/disposal/east
name = "Eastern Disposal"
/area/maintenance/asteroid/disposal/west
name = "Western Disposal"
/area/maintenance/asteroid/disposal/west/secondary
name = "Secondary Western Disposal"
/area/maintenance/asteroid/disposal/south
name = "Southern Disposal"
/area/maintenance/asteroid/disposal/south/west
name = "South-Western Disposal"
/area/maintenance/asteroid/disposal/external/east
name = "Eastern External Waste Belt"
/area/maintenance/asteroid/disposal/external/north
name = "Northern External Waste Belt"
/area/maintenance/asteroid/disposal/external/southeast
name = "South-Eastern External Waste Belt"
/area/maintenance/asteroid/disposal/external/southwest
name = "South-Western External Waste Belt"
/area/maintenance/asteroid/fore/cargo_west
name = "Fore Asteroid Maintenance"
icon_state = "fmaint"
/area/maintenance/asteroid/fore/cargo_south
name = "Fore Asteroid Maintenance"
icon_state = "fmaint"
/area/maintenance/asteroid/fore/com_west
name = "Fore Asteroid Maintenance"
icon_state = "fmaint"
/area/maintenance/asteroid/fore/com_north
name = "Fore Asteroid Maintenance"
icon_state = "fmaint"
/area/maintenance/asteroid/fore/com_east
name = "Fore Asteroid Maintenance"
icon_state = "fmaint"
/area/maintenance/asteroid/fore/com_south
name = "Fore Asteroid Maintenance"
icon_state = "fmaint"
/area/maintenance/asteroid/port/neast
name = "Port Asteroid Maintenance"
icon_state = "pmaint"
/area/maintenance/asteroid/port/east
name = "Port Asteroid Maintenance"
icon_state = "pmaint"
/area/maintenance/asteroid/port/west
name = "Port Asteroid Maintenance"
icon_state = "pmaint"
/area/maintenance/asteroid/starboard
name = "Starboard Asteroid Maintenance"
icon_state = "smaint"
//Hallway
/area/hallway/primary/aft
@@ -419,42 +314,6 @@ NOTE: there are two lists of areas in the end of this file: centcom and station
name = "Service Hallway"
icon_state = "hall_service"
/area/hallway/secondary/bridges/cargo_ai
name = "Cargo-AI-Command Bridge"
icon_state = "yellow"
/area/hallway/secondary/bridges/com_engi
name = "Command-Engineering Bridge"
icon_state = "yellow"
/area/hallway/secondary/bridges/com_serv
name = "Command-Service Bridge"
icon_state = "yellow"
/area/hallway/secondary/bridges/dock_med
name = "Docking-Medical Bridge"
icon_state = "yellow"
/area/hallway/secondary/bridges/engi_med
name = "Engineering-Medical Bridge"
icon_state = "yellow"
/area/hallway/secondary/bridges/med_cargo
name = "Medical-Cargo Bridge"
icon_state = "yellow"
/area/hallway/secondary/bridges/sci_dock
name = "Science-Docking Bridge"
icon_state = "yellow"
/area/hallway/secondary/bridges/serv_engi
name = "Service-Engineering Bridge"
icon_state = "yellow"
/area/hallway/secondary/bridges/serv_sci
name = "Service-Science Bridge"
icon_state = "yellow"
//Command
/area/bridge
@@ -745,18 +604,6 @@ NOTE: there are two lists of areas in the end of this file: centcom and station
flags_1 = NONE
ambientsounds = ENGINEERING
/area/solar/asteroid/aft
name = "Aft Asteroid Solar"
icon_state = "panelsA"
/area/solar/asteroid/command
name = "Command Asteroid Solar"
icon_state = "panelsA"
/area/solar/asteroid/fore
name = "Fore Asteroid Solar"
icon_state = "panelsA"
/area/solar/fore
name = "Fore Solar Array"
icon_state = "yellow"
@@ -804,18 +651,6 @@ NOTE: there are two lists of areas in the end of this file: centcom and station
name = "Solar Maintenance"
icon_state = "yellow"
/area/maintenance/solars/asteroid/aft
name = "Aft Asteroid Solar Maintenance"
icon_state = "SolarcontrolA"
/area/maintenance/solars/asteroid/command
name = "Command Asteroid Solar Maintenance"
icon_state = "SolarcontrolP"
/area/maintenance/solars/asteroid/fore
name = "Fore Asteroid Solar Maintenance"
icon_state = "SolarcontrolP"
/area/maintenance/solars/port
name = "Port Solar Maintenance"
icon_state = "SolarcontrolP"
@@ -872,22 +707,6 @@ NOTE: there are two lists of areas in the end of this file: centcom and station
music = "signal"
ambientsounds = ENGINEERING
/area/teleporter/quantum/cargo
name = "Cargo Quantum Pad"
icon_state = "teleporter"
/area/teleporter/quantum/docking
name = "Docking Quantum Pad"
icon_state = "teleporter"
/area/teleporter/quantum/research
name = "Research Quantum Pad"
icon_state = "teleporter"
/area/teleporter/quantum/security
name = "Security Quantum Pad"
icon_state = "teleporter"
/area/gateway
name = "Gateway"
icon_state = "gateway"
@@ -1458,11 +1277,6 @@ NOTE: there are two lists of areas in the end of this file: centcom and station
name = "AI Sat Ext"
icon_state = "storage"
/area/ai_monitored/turret_protected/NewAIMain
name = "AI Main New"
icon_state = "storage"
// Telecommunications Satellite
-6
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@@ -65,12 +65,6 @@
/area/mine/sleeper
name = "Mining Station Emergency Sleeper"
/area/mine/north_outpost
name = "North Mining Outpost"
/area/mine/west_outpost
name = "West Mining Outpost"
/area/mine/laborcamp
name = "Labor Camp"
-122
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@@ -1,122 +0,0 @@
// Hell
/area/hell
name = "Hell Lobby"
//icon = "ICON FILENAME"
//icon_state = "NAME OF ICON"
requires_power = FALSE
ambientsounds = SPOOKY
/area/hell/trial1
name = "Hell Trial1"
//icon_state = "NAME OF ICON" (defaults to "unknown" (blank))
/area/hell/trial1
name = "Hell Trial2"
//icon_state = "NAME OF ICON" (defaults to "unknown" (blank))
/area/hell/trial1
name = "Hell Trial3"
//icon_state = "NAME OF ICON" (defaults to "unknown" (blank))
//Misc
/area/generic
name = "Unknown"
icon_state = "storage"
//PRISON
/area/prison
name = "Prison Station"
icon_state = "brig"
ambientsounds = HIGHSEC
/area/prison/arrival_airlock
name = "Prison Station Airlock"
icon_state = "green"
requires_power = FALSE
/area/prison/control
name = "Prison Security Checkpoint"
icon_state = "security"
/area/prison/crew_quarters
name = "Prison Security Quarters"
icon_state = "security"
/area/prison/rec_room
name = "Prison Rec Room"
icon_state = "green"
/area/prison/closet
name = "Prison Supply Closet"
icon_state = "dk_yellow"
/area/prison/hallway/fore
name = "Prison Fore Hallway"
icon_state = "yellow"
/area/prison/hallway/aft
name = "Prison Aft Hallway"
icon_state = "yellow"
/area/prison/hallway/port
name = "Prison Port Hallway"
icon_state = "yellow"
/area/prison/hallway/starboard
name = "Prison Starboard Hallway"
icon_state = "yellow"
/area/prison/morgue
name = "Prison Morgue"
icon_state = "morgue"
ambientsounds = SPOOKY
/area/prison/medical_research
name = "Prison Genetic Research"
icon_state = "medresearch"
/area/prison/medical
name = "Prison Medbay"
icon_state = "medbay"
/area/prison/solar
name = "Prison Solar Array"
icon_state = "storage"
requires_power = FALSE
/area/prison/podbay
name = "Prison Podbay"
icon_state = "dk_yellow"
/area/prison/solar_control
name = "Prison Solar Array Control"
icon_state = "dk_yellow"
/area/prison/solitary
name = "Solitary Confinement"
icon_state = "brig"
/area/prison/execution_room
name = "Prisoner Education Chamber"
icon_state = "execution_room"
/area/prison/cell_block/a
// /area/prison/cell_block/A
name = "Prison Cell Block A"
icon_state = "brig"
/area/prison/cell_block/b
// /area/prison/cell_block/B
name = "Prison Cell Block B"
icon_state = "brig"
/area/prison/cell_block/c
// /area/prison/cell_block/C
name = "Prison Cell Block C"
icon_state = "brig"
-98
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@@ -1,98 +0,0 @@
/area/spacecontent
name = "space"
ambientsounds = AWAY_MISSION
/area/spacecontent/a1
icon_state = "spacecontent1"
/area/spacecontent/a2
icon_state = "spacecontent2"
/area/spacecontent/a3
icon_state = "spacecontent3"
/area/spacecontent/a4
icon_state = "spacecontent4"
/area/spacecontent/a5
icon_state = "spacecontent5"
/area/spacecontent/a6
icon_state = "spacecontent6"
/area/spacecontent/a7
icon_state = "spacecontent7"
/area/spacecontent/a8
icon_state = "spacecontent8"
/area/spacecontent/a9
icon_state = "spacecontent9"
/area/spacecontent/a10
icon_state = "spacecontent10"
/area/spacecontent/a11
icon_state = "spacecontent11"
/area/spacecontent/a11
icon_state = "spacecontent12"
/area/spacecontent/a12
icon_state = "spacecontent13"
/area/spacecontent/a13
icon_state = "spacecontent14"
/area/spacecontent/a14
icon_state = "spacecontent14"
/area/spacecontent/a15
icon_state = "spacecontent15"
/area/spacecontent/a16
icon_state = "spacecontent16"
/area/spacecontent/a17
icon_state = "spacecontent17"
/area/spacecontent/a18
icon_state = "spacecontent18"
/area/spacecontent/a19
icon_state = "spacecontent19"
/area/spacecontent/a20
icon_state = "spacecontent20"
/area/spacecontent/a21
icon_state = "spacecontent21"
/area/spacecontent/a22
icon_state = "spacecontent22"
/area/spacecontent/a23
icon_state = "spacecontent23"
/area/spacecontent/a24
icon_state = "spacecontent24"
/area/spacecontent/a25
icon_state = "spacecontent25"
/area/spacecontent/a26
icon_state = "spacecontent26"
/area/spacecontent/a27
icon_state = "spacecontent27"
/area/spacecontent/a28
icon_state = "spacecontent28"
/area/spacecontent/a29
icon_state = "spacecontent29"
/area/spacecontent/a30
icon_state = "spacecontent30"
+1 -2
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@@ -146,8 +146,7 @@
/area/centcom,
/area/asteroid,
/area/tdome,
/area/wizard_station,
/area/prison
/area/wizard_station
)
for (var/type in SPECIALS)
if ( istype(A,type) )
@@ -28,8 +28,6 @@
var/static/list/high_dirt_areas = typecacheof(list(/area/science/test_area,
/area/mine/production,
/area/mine/living_quarters,
/area/mine/north_outpost,
/area/mine/west_outpost,
/area/ruin/space))
if(is_type_in_typecache(A, high_dirt_areas))
new /obj/effect/decal/cleanable/dirt(src) //vanilla, but it works
@@ -84,7 +82,6 @@
//Areas where gibs will be present. Robusting probably happened some time ago.
var/static/list/gib_covered_areas = typecacheof(list(/area/ai_monitored/turret_protected,
/area/prison,
/area/security,
/area/crew_quarters/heads/hos))
if(is_type_in_typecache(A, gib_covered_areas))