loadout stuff

This commit is contained in:
Timothy Teakettle
2020-07-28 22:52:00 +01:00
parent 469ea17063
commit 721e018aec
18 changed files with 620 additions and 721 deletions
@@ -1,261 +1,245 @@
/datum/gear/poncho
/datum/gear/suit
category = CATEGORY_SUIT
subcategory = SUBCATEGORY_SUIT_GENERAL
/datum/gear/suit/poncho
name = "Poncho"
category = SLOT_WEAR_SUIT
path = /obj/item/clothing/suit/poncho
/datum/gear/ponchogreen
/datum/gear/suit/ponchogreen
name = "Green poncho"
category = SLOT_WEAR_SUIT
path = /obj/item/clothing/suit/poncho/green
/datum/gear/ponchored
/datum/gear/suit/ponchored
name = "Red poncho"
category = SLOT_WEAR_SUIT
path = /obj/item/clothing/suit/poncho/red
/datum/gear/redhood
/datum/gear/suit/redhood
name = "Red cloak"
category = SLOT_WEAR_SUIT
path = /obj/item/clothing/suit/hooded/cloak/david
cost = 3
/datum/gear/jacketbomber
/datum/gear/suit/jacketbomber
name = "Bomber jacket"
category = SLOT_WEAR_SUIT
path = /obj/item/clothing/suit/jacket
subcategory = SUBCATEGORY_SUIT_JACKETS
/datum/gear/jacketflannelblack // all of these are reskins of bomber jackets but with the vibe to make you look like a true lumberjack
/datum/gear/suit/jacketflannelblack // all of these are reskins of bomber jackets but with the vibe to make you look like a true lumberjack
name = "Black flannel jacket"
category = SLOT_WEAR_SUIT
path = /obj/item/clothing/suit/jacket/flannel
subcategory = SUBCATEGORY_SUIT_JACKETS
/datum/gear/jacketflannelred
/datum/gear/suit/jacketflannelred
name = "Red flannel jacket"
category = SLOT_WEAR_SUIT
path = /obj/item/clothing/suit/jacket/flannel/red
subcategory = SUBCATEGORY_SUIT_JACKETS
/datum/gear/jacketflannelaqua
/datum/gear/suit/jacketflannelaqua
name = "Aqua flannel jacket"
category = SLOT_WEAR_SUIT
path = /obj/item/clothing/suit/jacket/flannel/aqua
subcategory = SUBCATEGORY_SUIT_JACKETS
/datum/gear/jacketflannelbrown
/datum/gear/suit/jacketflannelbrown
name = "Brown flannel jacket"
category = SLOT_WEAR_SUIT
path = /obj/item/clothing/suit/jacket/flannel/brown
subcategory = SUBCATEGORY_SUIT_JACKETS
/datum/gear/jacketleather
/datum/gear/suit/jacketleather
name = "Leather jacket"
category = SLOT_WEAR_SUIT
path = /obj/item/clothing/suit/jacket/leather
subcategory = SUBCATEGORY_SUIT_JACKETS
/datum/gear/overcoatleather
/datum/gear/suit/overcoatleather
name = "Leather overcoat"
category = SLOT_WEAR_SUIT
path = /obj/item/clothing/suit/jacket/leather/overcoat
subcategory = SUBCATEGORY_SUIT_JACKETS
/datum/gear/jacketpuffer
/datum/gear/suit/jacketpuffer
name = "Puffer jacket"
category = SLOT_WEAR_SUIT
path = /obj/item/clothing/suit/jacket/puffer
subcategory = SUBCATEGORY_SUIT_JACKETS
/datum/gear/vestpuffer
/datum/gear/suit/vestpuffer
name = "Puffer vest"
category = SLOT_WEAR_SUIT
path = /obj/item/clothing/suit/jacket/puffer/vest
subcategory = SUBCATEGORY_SUIT_JACKETS
/datum/gear/jacketlettermanbrown
/datum/gear/suit/jacketlettermanbrown
name = "Brown letterman jacket"
category = SLOT_WEAR_SUIT
path = /obj/item/clothing/suit/jacket/letterman
subcategory = SUBCATEGORY_SUIT_JACKETS
/datum/gear/jacketlettermanred
/datum/gear/suit/jacketlettermanred
name = "Red letterman jacket"
category = SLOT_WEAR_SUIT
path = /obj/item/clothing/suit/jacket/letterman_red
subcategory = SUBCATEGORY_SUIT_JACKETS
/datum/gear/jacketlettermanNT
/datum/gear/suit/jacketlettermanNT
name = "Nanotrasen letterman jacket"
category = SLOT_WEAR_SUIT
path = /obj/item/clothing/suit/jacket/letterman_nanotrasen
subcategory = SUBCATEGORY_SUIT_JACKETS
/datum/gear/coat
/datum/gear/suit/coat
name = "Winter coat"
category = SLOT_WEAR_SUIT
path = /obj/item/clothing/suit/hooded/wintercoat
subcategory = SUBCATEGORY_SUIT_COATS
/datum/gear/coat/aformal
/datum/gear/suit/coat/aformal
name = "Assistant's formal winter coat"
category = SLOT_WEAR_SUIT
path = /obj/item/clothing/suit/hooded/wintercoat/aformal
/datum/gear/coat/runed
/datum/gear/suit/coat/runed
name = "Runed winter coat"
category = SLOT_WEAR_SUIT
path = /obj/item/clothing/suit/hooded/wintercoat/narsie/fake
/datum/gear/coat/brass
/datum/gear/suit/coat/brass
name = "Brass winter coat"
category = SLOT_WEAR_SUIT
path = /obj/item/clothing/suit/hooded/wintercoat/ratvar/fake
/datum/gear/coat/polycoat
/datum/gear/suit/coat/polycoat
name = "Polychromic winter coat"
category = SLOT_WEAR_SUIT
path = /obj/item/clothing/suit/hooded/wintercoat/polychromic
cost = 4 //too many people with neon green coats is hard on the eyes
/datum/gear/coat/med
/datum/gear/suit/coat/med
name = "Medical winter coat"
category = SLOT_WEAR_SUIT
path = /obj/item/clothing/suit/hooded/wintercoat/medical
restricted_roles = list("Chief Medical Officer", "Medical Doctor") // Reserve it to Medical Doctors and their boss, the Chief Medical Officer
/datum/gear/coat/paramedic
/datum/gear/suit/coat/paramedic
name = "Paramedic winter coat"
category = SLOT_WEAR_SUIT
path = /obj/item/clothing/suit/hooded/wintercoat/paramedic
restricted_roles = list("Chief Medical Officer", "Paramedic") // Reserve it to Paramedics and their boss, the Chief Medical Officer
/datum/gear/coat/robotics
/datum/gear/suit/coat/robotics
name = "Robotics winter coat"
category = SLOT_WEAR_SUIT
path = /obj/item/clothing/suit/hooded/wintercoat/robotics
restricted_roles = list("Research Director", "Roboticist")
/datum/gear/coat/sci
/datum/gear/suit/coat/sci
name = "Science winter coat"
category = SLOT_WEAR_SUIT
path = /obj/item/clothing/suit/hooded/wintercoat/science
restricted_roles = list("Research Director", "Scientist", "Roboticist") // Reserve it to the Science Departement
/datum/gear/coat/eng
/datum/gear/suit/coat/eng
name = "Engineering winter coat"
category = SLOT_WEAR_SUIT
path = /obj/item/clothing/suit/hooded/wintercoat/engineering
restricted_roles = list("Chief Engineer", "Station Engineer") // Reserve it to Station Engineers and their boss, the Chief Engineer
/datum/gear/coat/eng/atmos
/datum/gear/suit/coat/eng/atmos
name = "Atmospherics winter coat"
category = SLOT_WEAR_SUIT
path = /obj/item/clothing/suit/hooded/wintercoat/engineering/atmos
restricted_roles = list("Chief Engineer", "Atmospheric Technician") // Reserve it to Atmos Techs and their boss, the Chief Engineer
/datum/gear/coat/hydro
/datum/gear/suit/coat/hydro
name = "Hydroponics winter coat"
category = SLOT_WEAR_SUIT
path = /obj/item/clothing/suit/hooded/wintercoat/hydro
restricted_roles = list("Head of Personnel", "Botanist") // Reserve it to Botanists and their boss, the Head of Personnel
/datum/gear/coat/bar
/datum/gear/suit/coat/bar
name = "Bar winter coat"
category = SLOT_WEAR_SUIT
path = /obj/item/clothing/suit/hooded/wintercoat/bar
restricted_roles = list("Bartender") // Reserve it to Bartenders and not the Head of Personnel because he doesnt deserve to look as fancy as them
/datum/gear/coat/cargo
/datum/gear/suit/coat/cargo
name = "Cargo winter coat"
category = SLOT_WEAR_SUIT
path = /obj/item/clothing/suit/hooded/wintercoat/cargo
restricted_roles = list("Quartermaster", "Cargo Technician") // Reserve it to Cargo Techs and their boss, the Quartermaster
/datum/gear/coat/miner
/datum/gear/suit/coat/miner
name = "Mining winter coat"
category = SLOT_WEAR_SUIT
path = /obj/item/clothing/suit/hooded/wintercoat/miner
restricted_roles = list("Quartermaster", "Shaft Miner") // Reserve it to Miners and their boss, the Quartermaster
/datum/gear/militaryjacket
/datum/gear/suit/militaryjacket
name = "Military Jacket"
category = SLOT_WEAR_SUIT
path = /obj/item/clothing/suit/jacket/miljacket
subcategory = SUBCATEGORY_SUIT_JACKETS
/datum/gear/ianshirt
/datum/gear/suit/ianshirt
name = "Ian Shirt"
category = SLOT_WEAR_SUIT
path = /obj/item/clothing/suit/ianshirt
/datum/gear/flakjack
/datum/gear/suit/flakjack
name = "Flak Jacket"
category = SLOT_WEAR_SUIT
path = /obj/item/clothing/suit/flakjack
subcategory = SUBCATEGORY_SUIT_JACKETS
cost = 2
/datum/gear/trekds9_coat
/datum/gear/suit/trekds9_coat
name = "DS9 Overcoat (use uniform)"
category = SLOT_WEAR_SUIT
path = /obj/item/clothing/suit/storage/trek/ds9
subcategory = SUBCATEGORY_SUIT_JOBS
restricted_desc = "All, barring Service and Civilian"
restricted_roles = list("Head of Security","Captain","Head of Personnel","Chief Engineer","Research Director","Chief Medical Officer","Quartermaster",
"Medical Doctor","Chemist","Virologist","Paramedic","Geneticist","Scientist", "Roboticist",
"Atmospheric Technician","Station Engineer","Warden","Detective","Security Officer",
"Cargo Technician", "Shaft Miner") //everyone who actually deserves a job.
//Federation jackets from movies
/datum/gear/trekcmdcap
/datum/gear/suit/trekcmdcap
name = "Fed (movie) uniform, Black"
category = SLOT_WEAR_SUIT
path = /obj/item/clothing/suit/storage/fluff/fedcoat/capt
subcategory = SUBCATEGORY_SUIT_JOBS
restricted_roles = list("Captain","Head of Personnel")
/datum/gear/trekcmdmov
/datum/gear/suit/trekcmdmov
name = "Fed (movie) uniform, Red"
category = SLOT_WEAR_SUIT
path = /obj/item/clothing/suit/storage/fluff/fedcoat
subcategory = SUBCATEGORY_SUIT_JOBS
restricted_desc = "Heads of Staff and Security"
restricted_roles = list("Head of Security","Captain","Head of Personnel","Chief Engineer","Research Director","Chief Medical Officer","Quartermaster","Warden","Detective","Security Officer")
/datum/gear/trekmedscimov
/datum/gear/suit/trekmedscimov
name = "Fed (movie) uniform, Blue"
category = SLOT_WEAR_SUIT
path = /obj/item/clothing/suit/storage/fluff/fedcoat/medsci
subcategory = SUBCATEGORY_SUIT_JOBS
restricted_desc = "Medical and Science"
restricted_roles = list("Chief Medical Officer","Medical Doctor","Chemist","Virologist","Paramedic","Geneticist","Research Director","Scientist", "Roboticist")
/datum/gear/trekengmov
/datum/gear/suit/trekengmov
name = "Fed (movie) uniform, Yellow"
category = SLOT_WEAR_SUIT
path = /obj/item/clothing/suit/storage/fluff/fedcoat/eng
subcategory = SUBCATEGORY_SUIT_JOBS
restricted_desc = "Engineering and Cargo"
restricted_roles = list("Chief Engineer","Atmospheric Technician","Station Engineer","Cargo Technician", "Shaft Miner", "Quartermaster")
/datum/gear/trekcmdcapmod
/datum/gear/suit/trekcmdcapmod
name = "Fed (Modern) uniform, White"
category = SLOT_WEAR_SUIT
path = /obj/item/clothing/suit/storage/fluff/modernfedcoat
restricted_roles = list("Captain","Head of Personnel")
/datum/gear/trekcmdmod
/datum/gear/suit/trekcmdmod
name = "Fed (Modern) uniform, Red"
category = SLOT_WEAR_SUIT
path = /obj/item/clothing/suit/storage/fluff/modernfedcoat/sec
subcategory = SUBCATEGORY_SUIT_JOBS
restricted_desc = "Heads of Staff and Security"
restricted_roles = list("Head of Security","Captain","Head of Personnel","Chief Engineer","Research Director","Chief Medical Officer","Quartermaster","Warden","Detective","Security Officer")
/datum/gear/trekmedscimod
/datum/gear/suit/trekmedscimod
name = "Fed (Modern) uniform, Blue"
category = SLOT_WEAR_SUIT
path = /obj/item/clothing/suit/storage/fluff/modernfedcoat/medsci
subcategory = SUBCATEGORY_SUIT_JOBS
restricted_desc = "Medical and Science"
restricted_roles = list("Chief Medical Officer","Medical Doctor","Chemist","Virologist","Paramedic","Geneticist","Research Director","Scientist", "Roboticist")
/datum/gear/trekengmod
/datum/gear/suit/trekengmod
name = "Fed (Modern) uniform, Yellow"
category = SLOT_WEAR_SUIT
path = /obj/item/clothing/suit/storage/fluff/modernfedcoat/eng
subcategory = SUBCATEGORY_SUIT_JOBS
restricted_desc = "Engineering and Cargo"
restricted_roles = list("Chief Engineer","Atmospheric Technician","Station Engineer","Cargo Technician", "Shaft Miner", "Quartermaster")
/datum/gear/christmascoatr
/datum/gear/suit/christmascoatr
name = "Red Christmas Coat"
category = SLOT_WEAR_SUIT
path = /obj/item/clothing/suit/hooded/wintercoat/christmascoatr
subcategory = SUBCATEGORY_SUIT_COATS
/datum/gear/christmascoatg
/datum/gear/suit/christmascoatg
name = "Green Christmas Coat"
category = SLOT_WEAR_SUIT
path = /obj/item/clothing/suit/hooded/wintercoat/christmascoatg
subcategory = SUBCATEGORY_SUIT_COATS
/datum/gear/christmascoatrg
/datum/gear/suit/christmascoatrg
name = "Red and Green Christmas Coat"
category = SLOT_WEAR_SUIT
path = /obj/item/clothing/suit/hooded/wintercoat/christmascoatrg
subcategory = SUBCATEGORY_SUIT_COATS