loadout stuff
This commit is contained in:
@@ -1,261 +1,245 @@
|
||||
/datum/gear/poncho
|
||||
/datum/gear/suit
|
||||
category = CATEGORY_SUIT
|
||||
subcategory = SUBCATEGORY_SUIT_GENERAL
|
||||
|
||||
/datum/gear/suit/poncho
|
||||
name = "Poncho"
|
||||
category = SLOT_WEAR_SUIT
|
||||
path = /obj/item/clothing/suit/poncho
|
||||
|
||||
/datum/gear/ponchogreen
|
||||
/datum/gear/suit/ponchogreen
|
||||
name = "Green poncho"
|
||||
category = SLOT_WEAR_SUIT
|
||||
path = /obj/item/clothing/suit/poncho/green
|
||||
|
||||
/datum/gear/ponchored
|
||||
/datum/gear/suit/ponchored
|
||||
name = "Red poncho"
|
||||
category = SLOT_WEAR_SUIT
|
||||
path = /obj/item/clothing/suit/poncho/red
|
||||
|
||||
/datum/gear/redhood
|
||||
/datum/gear/suit/redhood
|
||||
name = "Red cloak"
|
||||
category = SLOT_WEAR_SUIT
|
||||
path = /obj/item/clothing/suit/hooded/cloak/david
|
||||
cost = 3
|
||||
|
||||
/datum/gear/jacketbomber
|
||||
/datum/gear/suit/jacketbomber
|
||||
name = "Bomber jacket"
|
||||
category = SLOT_WEAR_SUIT
|
||||
path = /obj/item/clothing/suit/jacket
|
||||
subcategory = SUBCATEGORY_SUIT_JACKETS
|
||||
|
||||
/datum/gear/jacketflannelblack // all of these are reskins of bomber jackets but with the vibe to make you look like a true lumberjack
|
||||
/datum/gear/suit/jacketflannelblack // all of these are reskins of bomber jackets but with the vibe to make you look like a true lumberjack
|
||||
name = "Black flannel jacket"
|
||||
category = SLOT_WEAR_SUIT
|
||||
path = /obj/item/clothing/suit/jacket/flannel
|
||||
subcategory = SUBCATEGORY_SUIT_JACKETS
|
||||
|
||||
/datum/gear/jacketflannelred
|
||||
/datum/gear/suit/jacketflannelred
|
||||
name = "Red flannel jacket"
|
||||
category = SLOT_WEAR_SUIT
|
||||
path = /obj/item/clothing/suit/jacket/flannel/red
|
||||
subcategory = SUBCATEGORY_SUIT_JACKETS
|
||||
|
||||
/datum/gear/jacketflannelaqua
|
||||
/datum/gear/suit/jacketflannelaqua
|
||||
name = "Aqua flannel jacket"
|
||||
category = SLOT_WEAR_SUIT
|
||||
path = /obj/item/clothing/suit/jacket/flannel/aqua
|
||||
subcategory = SUBCATEGORY_SUIT_JACKETS
|
||||
|
||||
/datum/gear/jacketflannelbrown
|
||||
/datum/gear/suit/jacketflannelbrown
|
||||
name = "Brown flannel jacket"
|
||||
category = SLOT_WEAR_SUIT
|
||||
path = /obj/item/clothing/suit/jacket/flannel/brown
|
||||
subcategory = SUBCATEGORY_SUIT_JACKETS
|
||||
|
||||
/datum/gear/jacketleather
|
||||
/datum/gear/suit/jacketleather
|
||||
name = "Leather jacket"
|
||||
category = SLOT_WEAR_SUIT
|
||||
path = /obj/item/clothing/suit/jacket/leather
|
||||
subcategory = SUBCATEGORY_SUIT_JACKETS
|
||||
|
||||
/datum/gear/overcoatleather
|
||||
/datum/gear/suit/overcoatleather
|
||||
name = "Leather overcoat"
|
||||
category = SLOT_WEAR_SUIT
|
||||
path = /obj/item/clothing/suit/jacket/leather/overcoat
|
||||
subcategory = SUBCATEGORY_SUIT_JACKETS
|
||||
|
||||
/datum/gear/jacketpuffer
|
||||
/datum/gear/suit/jacketpuffer
|
||||
name = "Puffer jacket"
|
||||
category = SLOT_WEAR_SUIT
|
||||
path = /obj/item/clothing/suit/jacket/puffer
|
||||
subcategory = SUBCATEGORY_SUIT_JACKETS
|
||||
|
||||
/datum/gear/vestpuffer
|
||||
/datum/gear/suit/vestpuffer
|
||||
name = "Puffer vest"
|
||||
category = SLOT_WEAR_SUIT
|
||||
path = /obj/item/clothing/suit/jacket/puffer/vest
|
||||
subcategory = SUBCATEGORY_SUIT_JACKETS
|
||||
|
||||
/datum/gear/jacketlettermanbrown
|
||||
/datum/gear/suit/jacketlettermanbrown
|
||||
name = "Brown letterman jacket"
|
||||
category = SLOT_WEAR_SUIT
|
||||
path = /obj/item/clothing/suit/jacket/letterman
|
||||
subcategory = SUBCATEGORY_SUIT_JACKETS
|
||||
|
||||
/datum/gear/jacketlettermanred
|
||||
/datum/gear/suit/jacketlettermanred
|
||||
name = "Red letterman jacket"
|
||||
category = SLOT_WEAR_SUIT
|
||||
path = /obj/item/clothing/suit/jacket/letterman_red
|
||||
subcategory = SUBCATEGORY_SUIT_JACKETS
|
||||
|
||||
/datum/gear/jacketlettermanNT
|
||||
/datum/gear/suit/jacketlettermanNT
|
||||
name = "Nanotrasen letterman jacket"
|
||||
category = SLOT_WEAR_SUIT
|
||||
path = /obj/item/clothing/suit/jacket/letterman_nanotrasen
|
||||
subcategory = SUBCATEGORY_SUIT_JACKETS
|
||||
|
||||
/datum/gear/coat
|
||||
/datum/gear/suit/coat
|
||||
name = "Winter coat"
|
||||
category = SLOT_WEAR_SUIT
|
||||
path = /obj/item/clothing/suit/hooded/wintercoat
|
||||
subcategory = SUBCATEGORY_SUIT_COATS
|
||||
|
||||
/datum/gear/coat/aformal
|
||||
/datum/gear/suit/coat/aformal
|
||||
name = "Assistant's formal winter coat"
|
||||
category = SLOT_WEAR_SUIT
|
||||
path = /obj/item/clothing/suit/hooded/wintercoat/aformal
|
||||
|
||||
/datum/gear/coat/runed
|
||||
/datum/gear/suit/coat/runed
|
||||
name = "Runed winter coat"
|
||||
category = SLOT_WEAR_SUIT
|
||||
path = /obj/item/clothing/suit/hooded/wintercoat/narsie/fake
|
||||
|
||||
/datum/gear/coat/brass
|
||||
/datum/gear/suit/coat/brass
|
||||
name = "Brass winter coat"
|
||||
category = SLOT_WEAR_SUIT
|
||||
path = /obj/item/clothing/suit/hooded/wintercoat/ratvar/fake
|
||||
|
||||
/datum/gear/coat/polycoat
|
||||
/datum/gear/suit/coat/polycoat
|
||||
name = "Polychromic winter coat"
|
||||
category = SLOT_WEAR_SUIT
|
||||
path = /obj/item/clothing/suit/hooded/wintercoat/polychromic
|
||||
cost = 4 //too many people with neon green coats is hard on the eyes
|
||||
|
||||
/datum/gear/coat/med
|
||||
/datum/gear/suit/coat/med
|
||||
name = "Medical winter coat"
|
||||
category = SLOT_WEAR_SUIT
|
||||
path = /obj/item/clothing/suit/hooded/wintercoat/medical
|
||||
restricted_roles = list("Chief Medical Officer", "Medical Doctor") // Reserve it to Medical Doctors and their boss, the Chief Medical Officer
|
||||
|
||||
/datum/gear/coat/paramedic
|
||||
/datum/gear/suit/coat/paramedic
|
||||
name = "Paramedic winter coat"
|
||||
category = SLOT_WEAR_SUIT
|
||||
path = /obj/item/clothing/suit/hooded/wintercoat/paramedic
|
||||
restricted_roles = list("Chief Medical Officer", "Paramedic") // Reserve it to Paramedics and their boss, the Chief Medical Officer
|
||||
|
||||
/datum/gear/coat/robotics
|
||||
/datum/gear/suit/coat/robotics
|
||||
name = "Robotics winter coat"
|
||||
category = SLOT_WEAR_SUIT
|
||||
path = /obj/item/clothing/suit/hooded/wintercoat/robotics
|
||||
restricted_roles = list("Research Director", "Roboticist")
|
||||
|
||||
/datum/gear/coat/sci
|
||||
/datum/gear/suit/coat/sci
|
||||
name = "Science winter coat"
|
||||
category = SLOT_WEAR_SUIT
|
||||
path = /obj/item/clothing/suit/hooded/wintercoat/science
|
||||
restricted_roles = list("Research Director", "Scientist", "Roboticist") // Reserve it to the Science Departement
|
||||
|
||||
/datum/gear/coat/eng
|
||||
/datum/gear/suit/coat/eng
|
||||
name = "Engineering winter coat"
|
||||
category = SLOT_WEAR_SUIT
|
||||
path = /obj/item/clothing/suit/hooded/wintercoat/engineering
|
||||
restricted_roles = list("Chief Engineer", "Station Engineer") // Reserve it to Station Engineers and their boss, the Chief Engineer
|
||||
|
||||
/datum/gear/coat/eng/atmos
|
||||
/datum/gear/suit/coat/eng/atmos
|
||||
name = "Atmospherics winter coat"
|
||||
category = SLOT_WEAR_SUIT
|
||||
path = /obj/item/clothing/suit/hooded/wintercoat/engineering/atmos
|
||||
restricted_roles = list("Chief Engineer", "Atmospheric Technician") // Reserve it to Atmos Techs and their boss, the Chief Engineer
|
||||
|
||||
/datum/gear/coat/hydro
|
||||
/datum/gear/suit/coat/hydro
|
||||
name = "Hydroponics winter coat"
|
||||
category = SLOT_WEAR_SUIT
|
||||
path = /obj/item/clothing/suit/hooded/wintercoat/hydro
|
||||
restricted_roles = list("Head of Personnel", "Botanist") // Reserve it to Botanists and their boss, the Head of Personnel
|
||||
|
||||
/datum/gear/coat/bar
|
||||
/datum/gear/suit/coat/bar
|
||||
name = "Bar winter coat"
|
||||
category = SLOT_WEAR_SUIT
|
||||
path = /obj/item/clothing/suit/hooded/wintercoat/bar
|
||||
restricted_roles = list("Bartender") // Reserve it to Bartenders and not the Head of Personnel because he doesnt deserve to look as fancy as them
|
||||
|
||||
/datum/gear/coat/cargo
|
||||
/datum/gear/suit/coat/cargo
|
||||
name = "Cargo winter coat"
|
||||
category = SLOT_WEAR_SUIT
|
||||
path = /obj/item/clothing/suit/hooded/wintercoat/cargo
|
||||
restricted_roles = list("Quartermaster", "Cargo Technician") // Reserve it to Cargo Techs and their boss, the Quartermaster
|
||||
|
||||
/datum/gear/coat/miner
|
||||
/datum/gear/suit/coat/miner
|
||||
name = "Mining winter coat"
|
||||
category = SLOT_WEAR_SUIT
|
||||
path = /obj/item/clothing/suit/hooded/wintercoat/miner
|
||||
restricted_roles = list("Quartermaster", "Shaft Miner") // Reserve it to Miners and their boss, the Quartermaster
|
||||
|
||||
/datum/gear/militaryjacket
|
||||
/datum/gear/suit/militaryjacket
|
||||
name = "Military Jacket"
|
||||
category = SLOT_WEAR_SUIT
|
||||
path = /obj/item/clothing/suit/jacket/miljacket
|
||||
subcategory = SUBCATEGORY_SUIT_JACKETS
|
||||
|
||||
/datum/gear/ianshirt
|
||||
/datum/gear/suit/ianshirt
|
||||
name = "Ian Shirt"
|
||||
category = SLOT_WEAR_SUIT
|
||||
path = /obj/item/clothing/suit/ianshirt
|
||||
|
||||
/datum/gear/flakjack
|
||||
/datum/gear/suit/flakjack
|
||||
name = "Flak Jacket"
|
||||
category = SLOT_WEAR_SUIT
|
||||
path = /obj/item/clothing/suit/flakjack
|
||||
subcategory = SUBCATEGORY_SUIT_JACKETS
|
||||
cost = 2
|
||||
|
||||
/datum/gear/trekds9_coat
|
||||
/datum/gear/suit/trekds9_coat
|
||||
name = "DS9 Overcoat (use uniform)"
|
||||
category = SLOT_WEAR_SUIT
|
||||
path = /obj/item/clothing/suit/storage/trek/ds9
|
||||
subcategory = SUBCATEGORY_SUIT_JOBS
|
||||
restricted_desc = "All, barring Service and Civilian"
|
||||
restricted_roles = list("Head of Security","Captain","Head of Personnel","Chief Engineer","Research Director","Chief Medical Officer","Quartermaster",
|
||||
"Medical Doctor","Chemist","Virologist","Paramedic","Geneticist","Scientist", "Roboticist",
|
||||
"Atmospheric Technician","Station Engineer","Warden","Detective","Security Officer",
|
||||
"Cargo Technician", "Shaft Miner") //everyone who actually deserves a job.
|
||||
//Federation jackets from movies
|
||||
/datum/gear/trekcmdcap
|
||||
/datum/gear/suit/trekcmdcap
|
||||
name = "Fed (movie) uniform, Black"
|
||||
category = SLOT_WEAR_SUIT
|
||||
path = /obj/item/clothing/suit/storage/fluff/fedcoat/capt
|
||||
subcategory = SUBCATEGORY_SUIT_JOBS
|
||||
restricted_roles = list("Captain","Head of Personnel")
|
||||
|
||||
/datum/gear/trekcmdmov
|
||||
/datum/gear/suit/trekcmdmov
|
||||
name = "Fed (movie) uniform, Red"
|
||||
category = SLOT_WEAR_SUIT
|
||||
path = /obj/item/clothing/suit/storage/fluff/fedcoat
|
||||
subcategory = SUBCATEGORY_SUIT_JOBS
|
||||
restricted_desc = "Heads of Staff and Security"
|
||||
restricted_roles = list("Head of Security","Captain","Head of Personnel","Chief Engineer","Research Director","Chief Medical Officer","Quartermaster","Warden","Detective","Security Officer")
|
||||
|
||||
/datum/gear/trekmedscimov
|
||||
/datum/gear/suit/trekmedscimov
|
||||
name = "Fed (movie) uniform, Blue"
|
||||
category = SLOT_WEAR_SUIT
|
||||
path = /obj/item/clothing/suit/storage/fluff/fedcoat/medsci
|
||||
subcategory = SUBCATEGORY_SUIT_JOBS
|
||||
restricted_desc = "Medical and Science"
|
||||
restricted_roles = list("Chief Medical Officer","Medical Doctor","Chemist","Virologist","Paramedic","Geneticist","Research Director","Scientist", "Roboticist")
|
||||
|
||||
/datum/gear/trekengmov
|
||||
/datum/gear/suit/trekengmov
|
||||
name = "Fed (movie) uniform, Yellow"
|
||||
category = SLOT_WEAR_SUIT
|
||||
path = /obj/item/clothing/suit/storage/fluff/fedcoat/eng
|
||||
subcategory = SUBCATEGORY_SUIT_JOBS
|
||||
restricted_desc = "Engineering and Cargo"
|
||||
restricted_roles = list("Chief Engineer","Atmospheric Technician","Station Engineer","Cargo Technician", "Shaft Miner", "Quartermaster")
|
||||
|
||||
/datum/gear/trekcmdcapmod
|
||||
/datum/gear/suit/trekcmdcapmod
|
||||
name = "Fed (Modern) uniform, White"
|
||||
category = SLOT_WEAR_SUIT
|
||||
path = /obj/item/clothing/suit/storage/fluff/modernfedcoat
|
||||
restricted_roles = list("Captain","Head of Personnel")
|
||||
|
||||
/datum/gear/trekcmdmod
|
||||
/datum/gear/suit/trekcmdmod
|
||||
name = "Fed (Modern) uniform, Red"
|
||||
category = SLOT_WEAR_SUIT
|
||||
path = /obj/item/clothing/suit/storage/fluff/modernfedcoat/sec
|
||||
subcategory = SUBCATEGORY_SUIT_JOBS
|
||||
restricted_desc = "Heads of Staff and Security"
|
||||
restricted_roles = list("Head of Security","Captain","Head of Personnel","Chief Engineer","Research Director","Chief Medical Officer","Quartermaster","Warden","Detective","Security Officer")
|
||||
|
||||
/datum/gear/trekmedscimod
|
||||
/datum/gear/suit/trekmedscimod
|
||||
name = "Fed (Modern) uniform, Blue"
|
||||
category = SLOT_WEAR_SUIT
|
||||
path = /obj/item/clothing/suit/storage/fluff/modernfedcoat/medsci
|
||||
subcategory = SUBCATEGORY_SUIT_JOBS
|
||||
restricted_desc = "Medical and Science"
|
||||
restricted_roles = list("Chief Medical Officer","Medical Doctor","Chemist","Virologist","Paramedic","Geneticist","Research Director","Scientist", "Roboticist")
|
||||
|
||||
/datum/gear/trekengmod
|
||||
/datum/gear/suit/trekengmod
|
||||
name = "Fed (Modern) uniform, Yellow"
|
||||
category = SLOT_WEAR_SUIT
|
||||
path = /obj/item/clothing/suit/storage/fluff/modernfedcoat/eng
|
||||
subcategory = SUBCATEGORY_SUIT_JOBS
|
||||
restricted_desc = "Engineering and Cargo"
|
||||
restricted_roles = list("Chief Engineer","Atmospheric Technician","Station Engineer","Cargo Technician", "Shaft Miner", "Quartermaster")
|
||||
|
||||
/datum/gear/christmascoatr
|
||||
/datum/gear/suit/christmascoatr
|
||||
name = "Red Christmas Coat"
|
||||
category = SLOT_WEAR_SUIT
|
||||
path = /obj/item/clothing/suit/hooded/wintercoat/christmascoatr
|
||||
subcategory = SUBCATEGORY_SUIT_COATS
|
||||
|
||||
/datum/gear/christmascoatg
|
||||
/datum/gear/suit/christmascoatg
|
||||
name = "Green Christmas Coat"
|
||||
category = SLOT_WEAR_SUIT
|
||||
path = /obj/item/clothing/suit/hooded/wintercoat/christmascoatg
|
||||
subcategory = SUBCATEGORY_SUIT_COATS
|
||||
|
||||
/datum/gear/christmascoatrg
|
||||
/datum/gear/suit/christmascoatrg
|
||||
name = "Red and Green Christmas Coat"
|
||||
category = SLOT_WEAR_SUIT
|
||||
path = /obj/item/clothing/suit/hooded/wintercoat/christmascoatrg
|
||||
subcategory = SUBCATEGORY_SUIT_COATS
|
||||
|
||||
Reference in New Issue
Block a user