Overhauls some code, double checks uniforms

This commit is contained in:
Poojawa
2018-09-28 03:54:57 -05:00
parent e4cdb0c853
commit 729790f9d3
10 changed files with 49 additions and 15 deletions
+1 -1
View File
@@ -50,7 +50,7 @@ GLOBAL_VAR_INIT(rpg_loot_items, FALSE)
var/flags_inv //This flag is used to determine when items in someone's inventory cover others. IE helmets making it so you can't see glasses, etc.
var/interaction_flags_item = INTERACT_ITEM_ATTACK_HAND_PICKUP
//Citadel Edit for digitigrade stuff
var/mutantrace_variation = NO_MUTANTRACE_VARIATION //Are there special sprites for specific situations? Don't use this unless you need to.
var/item_color = null //this needs deprecating, soonish