From 55f9874a080ef46ae63608e1a8916d17543445c9 Mon Sep 17 00:00:00 2001 From: KorPhaeron Date: Sun, 10 Sep 2017 06:05:57 -0500 Subject: [PATCH 1/2] Ladders cant be moved by the singularity (#30518) It'd be weird to have the top part of a ladder moved five tiles and then still lead to the ladder underneath its old location. Just destroys it instead. --- code/game/objects/structures/ladders.dm | 10 +++++++++- 1 file changed, 9 insertions(+), 1 deletion(-) diff --git a/code/game/objects/structures/ladders.dm b/code/game/objects/structures/ladders.dm index c1a45ad20e..d0ad32113d 100644 --- a/code/game/objects/structures/ladders.dm +++ b/code/game/objects/structures/ladders.dm @@ -118,5 +118,13 @@ else return QDEL_HINT_LETMELIVE +/obj/structure/ladder/unbreakable/singularity_pull() + return + /obj/structure/ladder/auto_connect //They will connect to ladders with the same X and Y without needing to share an ID - auto_connect = TRUE \ No newline at end of file + auto_connect = TRUE + + +/obj/structure/ladder/singularity_pull() + visible_message("[src] is torn to pieces by the gravitational pull!") + qdel(src)