code folder. 221 files changed wew
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@@ -77,6 +77,7 @@ Last space-z level = empty
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#define CAMERA_LOCK_CENTCOM 4
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#define CAMERA_LOCK_REEBE 8
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//Ruin Generation
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#define PLACEMENT_TRIES 100 //How many times we try to fit the ruin somewhere until giving up (really should just swap to some packing algo)
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@@ -5,3 +5,8 @@
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#define TOOL_WIRECUTTER "wirecutter"
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#define TOOL_WRENCH "wrench"
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#define TOOL_WELDER "welder"
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// If delay between the start and the end of tool operation is less than MIN_TOOL_SOUND_DELAY,
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// tool sound is only played when op is started. If not, it's played twice.
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#define MIN_TOOL_SOUND_DELAY 20
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@@ -21,6 +21,7 @@
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#define TRAIT_PUSHIMMUNE "push_immunity"
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#define TRAIT_SHOCKIMMUNE "shock_immunity"
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// common trait sources
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#define TRAIT_GENERIC "generic"
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#define EYE_DAMAGE "eye_damage"
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