code folder. 221 files changed wew

This commit is contained in:
deathride58
2018-02-12 21:03:40 -05:00
parent e3ad2643b2
commit 72ff7be9bd
221 changed files with 2797 additions and 2172 deletions
+16 -23
View File
@@ -81,24 +81,20 @@
to_chat(user, "<span class='warning'>This frame does not accept circuit boards of this type!</span>")
return
if(istype(P, /obj/item/stack/cable_coil))
var/obj/item/stack/cable_coil/C = P
if(C.get_amount() >= 5)
playsound(src.loc, 'sound/items/deconstruct.ogg', 50, 1)
to_chat(user, "<span class='notice'>You start to add cables to the frame...</span>")
if(do_after(user, 20*P.toolspeed, target = src))
if(C.get_amount() >= 5 && state == 1)
C.use(5)
to_chat(user, "<span class='notice'>You add cables to the frame.</span>")
state = 2
icon_state = "box_1"
else
to_chat(user, "<span class='warning'>You need five length of cable to wire the frame!</span>")
if(!P.tool_start_check(user, amount=5))
return
to_chat(user, "<span class='notice'>You start to add cables to the frame...</span>")
if(P.use_tool(src, user, 20, volume=50, amount=5))
to_chat(user, "<span class='notice'>You add cables to the frame.</span>")
state = 2
icon_state = "box_1"
return
if(istype(P, /obj/item/screwdriver) && !anchored)
playsound(src.loc, P.usesound, 50, 1)
user.visible_message("<span class='warning'>[user] disassembles the frame.</span>", \
"<span class='notice'>You start to disassemble the frame...</span>", "You hear banging and clanking.")
if(do_after(user, 40*P.toolspeed, target = src))
if(P.use_tool(src, user, 40, volume=50))
if(state == 1)
to_chat(user, "<span class='notice'>You disassemble the frame.</span>")
var/obj/item/stack/sheet/metal/M = new (loc, 5)
@@ -107,8 +103,7 @@
return
if(istype(P, /obj/item/wrench))
to_chat(user, "<span class='notice'>You start [anchored ? "un" : ""]securing [name]...</span>")
playsound(src.loc, P.usesound, 75, 1)
if(do_after(user, 40*P.toolspeed, target = src))
if(P.use_tool(src, user, 40, volume=75))
if(state == 1)
to_chat(user, "<span class='notice'>You [anchored ? "un" : ""]secure [name].</span>")
anchored = !anchored
@@ -117,8 +112,7 @@
if(2)
if(istype(P, /obj/item/wrench))
to_chat(user, "<span class='notice'>You start [anchored ? "un" : ""]securing [name]...</span>")
playsound(src.loc, P.usesound, 75, 1)
if(do_after(user, 40*P.toolspeed, target = src))
if(P.use_tool(src, user, 40, volume=75))
to_chat(user, "<span class='notice'>You [anchored ? "un" : ""]secure [name].</span>")
anchored = !anchored
return
@@ -145,17 +139,16 @@
return
if(istype(P, /obj/item/wirecutters))
playsound(src.loc, P.usesound, 50, 1)
P.play_tool_sound(src)
to_chat(user, "<span class='notice'>You remove the cables.</span>")
state = 1
icon_state = "box_0"
var/obj/item/stack/cable_coil/A = new /obj/item/stack/cable_coil( src.loc )
A.amount = 5
new /obj/item/stack/cable_coil(drop_location(), 5)
return
if(3)
if(istype(P, /obj/item/crowbar))
playsound(src.loc, P.usesound, 50, 1)
P.play_tool_sound(src)
state = 2
circuit.forceMove(drop_location())
components.Remove(circuit)
@@ -179,7 +172,7 @@
component_check = 0
break
if(component_check)
playsound(src.loc, P.usesound, 50, 1)
P.play_tool_sound(src)
var/obj/machinery/new_machine = new src.circuit.build_path(src.loc, 1)
new_machine.on_construction()
for(var/obj/O in new_machine.component_parts)