code folder. 221 files changed wew
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@@ -6,18 +6,17 @@
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density = TRUE
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anchored = TRUE
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/obj/structure/dresser/attackby(obj/item/P, mob/user, params)
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if(istype(P, /obj/item/wrench))
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/obj/structure/dresser/attackby(obj/item/I, mob/user, params)
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if(istype(I, /obj/item/wrench))
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to_chat(user, "<span class='notice'>You begin to [anchored ? "unwrench" : "wrench"] [src].</span>")
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playsound(src, P.usesound, 50, 1)
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if(do_after(user, 20, target = src))
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if(I.use_tool(src, user, 20, volume=50))
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to_chat(user, "<span class='notice'>You successfully [anchored ? "unwrench" : "wrench"] [src].</span>")
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anchored = !anchored
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else
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return ..()
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/obj/structure/dresser/deconstruct(disassembled = TRUE)
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new /obj/item/stack/sheet/mineral/wood (get_turf(src), 10)
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new /obj/item/stack/sheet/mineral/wood(drop_location(), 10)
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qdel(src)
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/obj/structure/dresser/attack_hand(mob/user)
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