code folder. 221 files changed wew
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@@ -39,30 +39,34 @@
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if(default_unfasten_wrench(user, I))
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return
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else if(istype(I, /obj/item/weldingtool))
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var/obj/item/weldingtool/WT = I
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switch(state)
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if(ENGINE_UNWRENCHED)
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to_chat(user, "<span class='warning'>The [src.name] needs to be wrenched to the floor!</span>")
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if(EM_SECURED)
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if(WT.remove_fuel(0,user))
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playsound(loc, WT.usesound, 50, 1)
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user.visible_message("[user.name] starts to weld the [name] to the floor.", \
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"<span class='notice'>You start to weld \the [src] to the floor...</span>", \
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"<span class='italics'>You hear welding.</span>")
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if(do_after(user,ENGINE_WELDTIME*WT.toolspeed, target = src) && WT.isOn())
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state = ENGINE_WELDED
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to_chat(user, "<span class='notice'>You weld \the [src] to the floor.</span>")
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alter_engine_power(engine_power)
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if(!I.tool_start_check(user, amount=0))
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return
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user.visible_message("[user.name] starts to weld the [name] to the floor.", \
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"<span class='notice'>You start to weld \the [src] to the floor...</span>", \
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"<span class='italics'>You hear welding.</span>")
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if(I.use_tool(src, user, ENGINE_WELDTIME, volume=50))
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state = ENGINE_WELDED
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to_chat(user, "<span class='notice'>You weld \the [src] to the floor.</span>")
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alter_engine_power(engine_power)
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if(EM_WELDED)
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if(WT.remove_fuel(0,user))
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playsound(loc, WT.usesound, 50, 1)
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user.visible_message("[user.name] starts to cut the [name] free from the floor.", \
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"<span class='notice'>You start to cut \the [src] free from the floor...</span>", \
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"<span class='italics'>You hear welding.</span>")
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if(do_after(user,ENGINE_WELDTIME*WT.toolspeed, target = src) && WT.isOn())
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state = ENGINE_WRENCHED
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to_chat(user, "<span class='notice'>You cut \the [src] free from the floor.</span>")
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alter_engine_power(-engine_power)
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if(!I.tool_start_check(user, amount=0))
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return
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user.visible_message("[user.name] starts to cut the [name] free from the floor.", \
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"<span class='notice'>You start to cut \the [src] free from the floor...</span>", \
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"<span class='italics'>You hear welding.</span>")
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if(I.use_tool(src, user, ENGINE_WELDTIME, volume=50))
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state = ENGINE_WRENCHED
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to_chat(user, "<span class='notice'>You cut \the [src] free from the floor.</span>")
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alter_engine_power(-engine_power)
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return
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else
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return ..()
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