Merge branch 'master' into typing_indicators
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@@ -162,7 +162,7 @@
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#define ui_ghost_orbit "SOUTH:6,CENTER-1:24"
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#define ui_ghost_reenter_corpse "SOUTH:6,CENTER:24"
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#define ui_ghost_teleport "SOUTH:6,CENTER+1:24"
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#define ui_ghost_pai "SOUTH: 6, CENTER+2:24"
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#define ui_ghost_spawners "SOUTH: 6, CENTER+2:24"
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//UI position overrides for 1:1 screen layout. (default is 7:5)
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@@ -36,13 +36,13 @@
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var/mob/dead/observer/G = usr
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G.dead_tele()
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/obj/screen/ghost/pai
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name = "pAI Candidate"
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icon_state = "pai"
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/obj/screen/ghost/spawners
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name = "Ghost role spawners"
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icon_state = "spawners"
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/obj/screen/ghost/pai/Click()
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/obj/screen/ghost/spawners/Click()
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var/mob/dead/observer/G = usr
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G.register_pai()
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G.open_spawners_menu()
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/datum/hud/ghost/New(mob/owner)
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..()
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@@ -68,8 +68,8 @@
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using.hud = src
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static_inventory += using
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using = new /obj/screen/ghost/pai()
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using.screen_loc = ui_ghost_pai
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using = new /obj/screen/ghost/spawners()
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using.screen_loc = ui_ghost_spawners
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using.hud = src
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static_inventory += using
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@@ -19,7 +19,7 @@
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///Things rendered on "openspace"; holes in multi-z
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/obj/screen/plane_master/openspace
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name = "open space plane master"
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plane = FLOOR_OPENSPACE_PLANE
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plane = OPENSPACE_BACKDROP_PLANE
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appearance_flags = PLANE_MASTER
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blend_mode = BLEND_MULTIPLY
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alpha = 255
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@@ -106,8 +106,8 @@
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*
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* You really shouldn't be directly using this, use atom helpers instead
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*/
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/obj/screen/plane_master/emissive_unblockable
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name = "emissive mob plane master"
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/obj/screen/plane_master/emissive_blocker
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name = "emissive blocker plane master"
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plane = EMISSIVE_BLOCKER_PLANE
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mouse_opacity = MOUSE_OPACITY_TRANSPARENT
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render_target = EMISSIVE_BLOCKER_RENDER_TARGET
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