From 732dd8a3bb1e930c6eea63fe0e7146fe72ad54af Mon Sep 17 00:00:00 2001 From: ShadeAware <57020074+ShadeAware@users.noreply.github.com> Date: Sun, 26 Jan 2020 16:11:22 -0500 Subject: [PATCH] Hmm, today I will forget quotes on my strings. Thank you Putnam. --- code/game/objects/items/weaponry.dm | 8 ++++---- 1 file changed, 4 insertions(+), 4 deletions(-) diff --git a/code/game/objects/items/weaponry.dm b/code/game/objects/items/weaponry.dm index 0cde23de7f..c776a52ecf 100644 --- a/code/game/objects/items/weaponry.dm +++ b/code/game/objects/items/weaponry.dm @@ -350,10 +350,10 @@ for further reading, please see: https://github.com/tgstation/tgstation/pull/301 extended_icon_state = "switchblade_ext_ms" /obj/item/switchblade/makeshift/attackby(/obj/item/I) //Theres no way in hell I did this proc right. Special thanks to Hatterhat and Putnam. They pretty much made this proc for me because im a fucking dentskull haha. - if(I && istype(/obj/item/stack/material/silver)) - icon_state = switchblade_msf - extended_icon_state = switchblade_ext_msf - icon_state = switchblade_msf + if(istype(I,/obj/item/stack/sheet/mineral/silver)) + icon_state = "switchblade_msf" + extended_icon_state = "switchblade_ext_msf" + icon_state = "switchblade_msf" /obj/item/phone name = "red phone"