diff --git a/code/modules/clothing/under/accessories.dm b/code/modules/clothing/under/accessories.dm index 88821e1afe..cb173f3bde 100644 --- a/code/modules/clothing/under/accessories.dm +++ b/code/modules/clothing/under/accessories.dm @@ -329,14 +329,14 @@ name = "bone talisman" desc = "A hunter's talisman, some say the old gods smile on those who wear it." icon_state = "talisman" - armor = list("melee" = 5, "bullet" = 5, "laser" = 5, "energy" = 5, "bomb" = 20, "bio" = 20, "rad" = 5, "fire" = 0, "acid" = 25) + armor = list("melee" = 5, "bullet" = 5, "laser" = 0, "energy" = 0, "bomb" = 10, "bio" = 20, "rad" = 5, "fire" = 0, "acid" = 25) /obj/item/clothing/accessory/skullcodpiece name = "skull codpiece" desc = "A skull shaped ornament, intended to protect the important things in life." icon_state = "skull" above_suit = TRUE - armor = list("melee" = 5, "bullet" = 5, "laser" = 5, "energy" = 5, "bomb" = 20, "bio" = 20, "rad" = 5, "fire" = 0, "acid" = 25) + armor = list("melee" = 5, "bullet" = 5, "laser" = 0, "energy" = 0, "bomb" = 10, "bio" = 20, "rad" = 5, "fire" = 0, "acid" = 25) /obj/item/clothing/accessory/skullcodpiece/fake name = "false codpiece" diff --git a/code/modules/mining/equipment/explorer_gear.dm b/code/modules/mining/equipment/explorer_gear.dm index a45275e0c8..39f8e296af 100644 --- a/code/modules/mining/equipment/explorer_gear.dm +++ b/code/modules/mining/equipment/explorer_gear.dm @@ -16,7 +16,6 @@ resistance_flags = FIRE_PROOF mutantrace_variation = STYLE_DIGITIGRADE|STYLE_SNEK_TAURIC|STYLE_PAW_TAURIC - /obj/item/clothing/head/hooded/explorer name = "explorer hood" desc = "An armoured hood for exploring harsh environments." @@ -51,7 +50,7 @@ visor_flags_inv = HIDEFACIALHAIR visor_flags_cover = MASKCOVERSMOUTH actions_types = list(/datum/action/item_action/adjust) - armor = list("melee" = 10, "bullet" = 5, "laser" = 5, "energy" = 5, "bomb" = 0, "bio" = 50, "rad" = 0, "fire" = 20, "acid" = 40) + armor = list("melee" = 10, "bullet" = 0, "laser" = 0, "energy" = 0, "bomb" = 5, "bio" = 50, "rad" = 0, "fire" = 20, "acid" = 40) resistance_flags = FIRE_PROOF /obj/item/clothing/mask/gas/explorer/attack_self(mob/user) @@ -140,7 +139,7 @@ max_heat_protection_temperature = FIRE_IMMUNITY_MAX_TEMP_PROTECT heat_protection = CHEST|GROIN|LEGS|FEET|ARMS|HANDS hoodtype = /obj/item/clothing/head/hooded/explorer/seva - armor = list("melee" = 15, "bullet" = 10, "laser" = 10, "energy" = 10, "bomb" = 25, "bio" = 50, "rad" = 25, "fire" = 100, "acid" = 25) + armor = list("melee" = 15, "bullet" = 10, "laser" = 10, "energy" = 10, "bomb" = 35, "bio" = 50, "rad" = 25, "fire" = 100, "acid" = 25) resistance_flags = FIRE_PROOF | GOLIATH_WEAKNESS /obj/item/clothing/head/hooded/explorer/seva @@ -149,7 +148,7 @@ icon_state = "seva" item_state = "seva" max_heat_protection_temperature = FIRE_IMMUNITY_MAX_TEMP_PROTECT - armor = list("melee" = 10, "bullet" = 10, "laser" = 10, "energy" = 10, "bomb" = 25, "bio" = 50, "rad" = 25, "fire" = 100, "acid" = 25) + armor = list("melee" = 10, "bullet" = 10, "laser" = 10, "energy" = 10, "bomb" = 35, "bio" = 50, "rad" = 25, "fire" = 100, "acid" = 25) resistance_flags = FIRE_PROOF | GOLIATH_WEAKNESS /obj/item/clothing/mask/gas/seva