([\W\.])Knockdown\(
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@@ -544,7 +544,7 @@ GLOBAL_VAR_INIT(rpg_loot_items, FALSE)
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to_chat(M, "<span class='danger'>You drop what you're holding and clutch at your eyes!</span>")
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M.adjust_blurriness(10)
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M.Unconscious(20)
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M.Knockdown(40)
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M.DefaultCombatKnockdown(40)
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if (prob(eyes.damage - 10 + 1))
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M.become_blind(EYE_DAMAGE)
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to_chat(M, "<span class='danger'>You go blind!</span>")
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