([\W\.])Knockdown\(
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@@ -128,7 +128,7 @@
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pushed_mob.pass_flags &= ~PASSTABLE
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if(pushed_mob.loc != loc) //Something prevented the tabling
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return
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pushed_mob.Knockdown(40)
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pushed_mob.DefaultCombatKnockdown(40)
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pushed_mob.visible_message("<span class='danger'>[user] slams [pushed_mob] onto [src]!</span>", \
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"<span class='userdanger'>[user] slams you onto [src]!</span>")
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log_combat(user, pushed_mob, "tabled", null, "onto [src]")
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@@ -139,7 +139,7 @@
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/obj/structure/table/shove_act(mob/living/target, mob/living/user)
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if(!target.resting)
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target.Knockdown(SHOVE_KNOCKDOWN_TABLE)
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target.DefaultCombatKnockdown(SHOVE_KNOCKDOWN_TABLE)
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user.visible_message("<span class='danger'>[user.name] shoves [target.name] onto \the [src]!</span>",
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"<span class='danger'>You shove [target.name] onto \the [src]!</span>", null, COMBAT_MESSAGE_RANGE)
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target.forceMove(src.loc)
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@@ -249,7 +249,7 @@
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debris -= AM
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if(istype(AM, /obj/item/shard))
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AM.throw_impact(L)
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L.Knockdown(100)
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L.DefaultCombatKnockdown(100)
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qdel(src)
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/obj/structure/table/glass/deconstruct(disassembled = TRUE, wrench_disassembly = 0)
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