([\W\.])Knockdown\(
This commit is contained in:
@@ -93,7 +93,7 @@
|
||||
playsound(M,'sound/weapons/resonator_blast.ogg',50,1)
|
||||
if(iscarbon(M))
|
||||
var/mob/living/carbon/L = M
|
||||
L.Knockdown(60)
|
||||
L.DefaultCombatKnockdown(60)
|
||||
if(ishuman(L))
|
||||
shake_camera(L, 20, 1)
|
||||
addtimer(CALLBACK(L, /mob/living/carbon.proc/vomit), 20)
|
||||
|
||||
@@ -73,7 +73,7 @@ GLOBAL_LIST_EMPTY(total_extraction_beacons)
|
||||
var/mutable_appearance/balloon3
|
||||
if(isliving(A))
|
||||
var/mob/living/M = A
|
||||
M.Knockdown(320) // Keep them from moving during the duration of the extraction
|
||||
M.DefaultCombatKnockdown(320) // Keep them from moving during the duration of the extraction
|
||||
M.buckled = 0 // Unbuckle them to prevent anchoring problems
|
||||
else
|
||||
A.anchored = TRUE
|
||||
|
||||
Reference in New Issue
Block a user