([\W\.])Knockdown\(
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@@ -258,7 +258,7 @@
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if(H.get_num_arms() == 0)
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if(H.get_num_legs() != 0)
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message_param = "tries to point at %t with a leg, <span class='userdanger'>falling down</span> in the process!"
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H.Knockdown(20)
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H.DefaultCombatKnockdown(20)
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else
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message_param = "<span class='userdanger'>bumps [user.p_their()] head on the ground</span> trying to motion towards %t."
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H.adjustOrganLoss(ORGAN_SLOT_BRAIN, 5)
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@@ -362,7 +362,7 @@
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. = ..()
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if(. && isliving(user))
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var/mob/living/L = user
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L.Knockdown(200)
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L.DefaultCombatKnockdown(200)
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/datum/emote/living/sway
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key = "sway"
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