From 2f95892d6b114caaecf5cab122ef7b0cc03f4404 Mon Sep 17 00:00:00 2001 From: LetterJay Date: Mon, 4 Sep 2017 05:27:32 -0500 Subject: [PATCH] I feel like it's more appropriate to disable them via vars instead of flatout commenting the entire dm file out. I also feel like it may be better to take another look at these instead of removing them outright anyway. --- code/game/gamemodes/miniantags/bot_swarm/swarmer_event.dm | 6 ++---- 1 file changed, 2 insertions(+), 4 deletions(-) diff --git a/code/game/gamemodes/miniantags/bot_swarm/swarmer_event.dm b/code/game/gamemodes/miniantags/bot_swarm/swarmer_event.dm index 10ccbf838d..f422dcfcc5 100644 --- a/code/game/gamemodes/miniantags/bot_swarm/swarmer_event.dm +++ b/code/game/gamemodes/miniantags/bot_swarm/swarmer_event.dm @@ -1,9 +1,8 @@ -/* /datum/round_event_control/spawn_swarmer name = "Spawn Swarmer Shell" typepath = /datum/round_event/spawn_swarmer - weight = 7 - max_occurrences = 1 //Only once okay fam + weight = 0 + max_occurrences = 0 //Only once okay fam earliest_start = 18000 //30 minutes min_players = 15 @@ -26,4 +25,3 @@ if(istype(M, /mob/living/simple_animal/hostile/swarmer) && M.client) //If there is a swarmer with an active client, we've found our swarmer return 1 return 0 -*/