TESTMERGE TIME?

This commit is contained in:
lolman360
2020-08-23 17:43:34 +10:00
parent 220546b558
commit 73932b27d2
3 changed files with 55 additions and 2 deletions
+16 -1
View File
@@ -9,7 +9,7 @@
total_mass = TOTAL_MASS_MEDIEVAL_WEAPON //yeah ok
slot_flags = ITEM_SLOT_BELT
w_class = WEIGHT_CLASS_NORMAL
force = 10
force = 6
lefthand_file = 'icons/mob/inhands/weapons/melee_lefthand.dmi'
righthand_file = 'icons/mob/inhands/weapons/melee_righthand.dmi'
var/quality
@@ -31,6 +31,8 @@
/obj/item/melee/smith/twohand
item_flags = NEEDS_PERMIT //it's a bigass sword/spear. beepsky is going to give you shit for it.
sharpness = SHARP_EDGED
force = 5
wielded_mult = 1.75
w_class = WEIGHT_CLASS_BULKY
@@ -49,6 +51,7 @@
desc = "A pickaxe that can sound rocks to find mineral deposits and stop gibtonite detonations."
icon = 'icons/obj/smith.dmi'
icon_state = "pickaxe" //todo:sprite
sharpness = SHARP_POINTY//it doesnt have a blade it has a point
/obj/item/mining_scanner/prospector/Initialize()
..()
@@ -65,6 +68,7 @@
desc = "A pickaxe."
icon = 'icons/obj/smith.dmi'
icon_state = "pickaxe"
sharpness = SHARP_POINTY
/obj/item/pickaxe/smithed/Initialize()
..()
@@ -81,6 +85,7 @@
desc = "A shovel."
icon = 'icons/obj/smith.dmi'
icon_state = "shovel"
sharpness = SHARP_EDGED //it cuts through the earth
/obj/item/shovel/smithed/Initialize()
..()
@@ -101,6 +106,7 @@
/obj/item/melee/smith/twohand/halberd
name = "halberd"
icon_state = "halberd"
w_class = WEIGHT_CLASS_HUGE
overlay_state = "spearhandle"
slot_flags = ITEM_SLOT_BACK
@@ -114,6 +120,7 @@
overlay_state = "longhandle"
wielded_mult = 1.5
slot_flags = ITEM_SLOT_BACK
sharpness = SHARP_POINTY
/obj/item/melee/smith/twohand/javelin/ComponentInitialize()
@@ -134,9 +141,11 @@
/obj/item/melee/smith/twohand/pike
name = "pike"
icon_state = "pike"
w_class = WEIGHT_CLASS_HUGE
overlay_state = "longhandle"
reach = 2 //yeah ok
slot_flags = ITEM_SLOT_BACK
sharpness = SHARP_POINTY
//////////////////////////
// Other Melee //
@@ -162,16 +171,19 @@
/obj/item/melee/smith/shortsword
name = "gladius"
item_flags = NEEDS_PERMIT
sharpness = SHARP_EDGED
icon_state = "gladius"
overlay_state = "gladiushilt"
/obj/item/melee/smith/shortsword/scimitar
name = "scimitar"
sharpness = SHARP_EDGED
icon_state = "scimitar"
overlay_state = "scimitarhilt"
/obj/item/melee/smith/wakizashi
name = "wakizashi"
sharpness = SHARP_EDGED
item_flags = NEEDS_PERMIT | ITEM_CAN_PARRY
icon_state = "waki"
overlay_state = "wakihilt"
@@ -217,6 +229,7 @@
/obj/item/melee/smith/sabre
name = "sabre"
icon_state = "sabre"
sharpness = SHARP_EDGED
overlay_state = "sabrehilt"
armour_penetration = 15
force = 9
@@ -227,8 +240,10 @@
/obj/item/melee/smith/sabre/rapier
name = "rapier"
icon_state = "rapier"
sharpness = SHARP_EDGED
overlay_state = "rapierhilt"
force = 6 //less force, stronger parry
sharpness = SHARP_POINTY
armour_penetration = 30
block_parry_data = /datum/block_parry_data/smithrapier