Merge branch 'master' into xantholne-christmas01
This commit is contained in:
@@ -25,7 +25,7 @@
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features = random_features()
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age = rand(AGE_MIN,AGE_MAX)
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/datum/preferences/proc/update_preview_icon()
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/datum/preferences/proc/update_preview_icon(equip_job = TRUE)
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// Determine what job is marked as 'High' priority, and dress them up as such.
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var/datum/job/previewJob
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var/highest_pref = 0
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@@ -45,12 +45,11 @@
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// Set up the dummy for its photoshoot
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var/mob/living/carbon/human/dummy/mannequin = generate_or_wait_for_human_dummy(DUMMY_HUMAN_SLOT_PREFERENCES)
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mannequin.cut_overlays()
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// Apply the Dummy's preview background first so we properly layer everything else on top of it.
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mannequin.add_overlay(mutable_appearance('modular_citadel/icons/ui/backgrounds.dmi', bgstate, layer = SPACE_LAYER))
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copy_to(mannequin)
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if(previewJob)
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if(previewJob && equip_job)
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mannequin.job = previewJob.title
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previewJob.equip(mannequin, TRUE, preference_source = parent)
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@@ -22,7 +22,7 @@
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. = say_dead(message)
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/mob/dead/observer/Hear(message, atom/movable/speaker, message_language, raw_message, radio_freq, list/spans, message_mode)
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/mob/dead/observer/Hear(message, atom/movable/speaker, message_language, raw_message, radio_freq, list/spans, message_mode, atom/movable/source)
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. = ..()
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var/atom/movable/to_follow = speaker
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if(radio_freq)
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@@ -35,6 +35,6 @@
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to_follow = V.source
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var/link = FOLLOW_LINK(src, to_follow)
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// Recompose the message, because it's scrambled by default
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message = compose_message(speaker, message_language, raw_message, radio_freq, spans, message_mode)
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message = compose_message(speaker, message_language, raw_message, radio_freq, spans, message_mode, FALSE, source)
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to_chat(src, "[link] [message]")
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@@ -355,30 +355,30 @@
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if (damage == 1)
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to_chat(src, "<span class='warning'>Your eyes sting a little.</span>")
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if(prob(40))
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adjust_eye_damage(1)
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eyes.applyOrganDamage(1)
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else if (damage == 2)
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to_chat(src, "<span class='warning'>Your eyes burn.</span>")
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adjust_eye_damage(rand(2, 4))
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eyes.applyOrganDamage(rand(2, 4))
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else if( damage >= 3)
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to_chat(src, "<span class='warning'>Your eyes itch and burn severely!</span>")
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adjust_eye_damage(rand(12, 16))
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eyes.applyOrganDamage(rand(12, 16))
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if(eyes.eye_damage > 10)
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if(eyes.damage > 10)
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blind_eyes(damage)
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blur_eyes(damage * rand(3, 6))
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if(eyes.eye_damage > 20)
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if(prob(eyes.eye_damage - 20))
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if(eyes.damage > 20)
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if(prob(eyes.damage - 20))
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if(!HAS_TRAIT(src, TRAIT_NEARSIGHT))
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to_chat(src, "<span class='warning'>Your eyes start to burn badly!</span>")
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become_nearsighted(EYE_DAMAGE)
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else if(prob(eyes.eye_damage - 25))
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else if(prob(eyes.damage - 25))
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if(!HAS_TRAIT(src, TRAIT_BLIND))
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to_chat(src, "<span class='warning'>You can't see anything!</span>")
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become_blind(EYE_DAMAGE)
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eyes.applyOrganDamage(eyes.maxHealth)
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else
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to_chat(src, "<span class='warning'>Your eyes are really starting to hurt. This can't be good for you!</span>")
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@@ -17,6 +17,7 @@ INITIALIZE_IMMEDIATE(/mob/living/carbon/human/dummy)
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/mob/living/carbon/human/dummy/proc/wipe_state()
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delete_equipment()
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icon_render_key = null
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cut_overlays(TRUE)
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//Inefficient pooling/caching way.
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@@ -388,43 +388,34 @@
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return
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var/b_loss = 0
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var/f_loss = 0
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var/bomb_armor = getarmor(null, "bomb")
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var/bomb_armor = max(0,(100-getarmor(null, "bomb"))/100)
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switch (severity)
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if (1)
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if(prob(bomb_armor))
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b_loss = 500
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if(bomb_armor)
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b_loss = 500*bomb_armor
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var/atom/throw_target = get_edge_target_turf(src, get_dir(src, get_step_away(src, src)))
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throw_at(throw_target, 200, 4)
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damage_clothes(400 - bomb_armor, BRUTE, "bomb")
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damage_clothes(400*bomb_armor, BRUTE, "bomb")
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else
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for(var/I in contents)
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var/atom/A = I
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A.ex_act(severity)
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damage_clothes(400,BRUTE,"bomb")
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gib()
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return
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if (2)
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b_loss = 60
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f_loss = 60
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if(bomb_armor)
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b_loss = 30*(2 - round(bomb_armor*0.01, 0.05))
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f_loss = b_loss
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damage_clothes(200 - bomb_armor, BRUTE, "bomb")
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b_loss = 60*bomb_armor
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f_loss = 60*bomb_armor
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damage_clothes(200*bomb_armor, BRUTE, "bomb")
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if (!istype(ears, /obj/item/clothing/ears/earmuffs))
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adjustEarDamage(30, 120)
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if (prob(max(70 - (bomb_armor * 0.5), 0)))
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Unconscious(200)
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Unconscious(200*bomb_armor)
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if(3)
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b_loss = 30
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if(bomb_armor)
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b_loss = 15*(2 - round(bomb_armor*0.01, 0.05))
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b_loss = 30*bomb_armor
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damage_clothes(max(50 - bomb_armor, 0), BRUTE, "bomb")
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if (!istype(ears, /obj/item/clothing/ears/earmuffs))
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adjustEarDamage(15,60)
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if (prob(max(50 - (bomb_armor * 0.5), 0)))
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Unconscious(160)
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Unconscious(100*bomb_armor)
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take_overall_damage(b_loss,f_loss)
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@@ -191,7 +191,6 @@
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||||
if(G.vision_correction)
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||||
if(HAS_TRAIT(src, TRAIT_NEARSIGHT))
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overlay_fullscreen("nearsighted", /obj/screen/fullscreen/impaired, 1)
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adjust_eye_damage(0)
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if(G.vision_flags || G.darkness_view || G.invis_override || G.invis_view || !isnull(G.lighting_alpha))
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update_sight()
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if(!QDELETED(src))
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@@ -252,7 +252,7 @@ GLOBAL_LIST_EMPTY(roundstart_race_names)
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QDEL_NULL(eyes)
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if(should_have_eyes && !eyes)
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eyes = new mutanteyes
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eyes.Insert(C)
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eyes.Insert(C, TRUE)
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if(ears && (replace_current || !should_have_ears))
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ears.Remove(C,1)
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@@ -2,44 +2,6 @@
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//The effects include: stun, knockdown, unconscious, sleeping, resting, jitteriness, dizziness, ear damage,
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// eye damage, eye_blind, eye_blurry, druggy, TRAIT_BLIND trait, TRAIT_NEARSIGHT trait, and TRAIT_HUSK trait.
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/mob/living/carbon/damage_eyes(amount)
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var/obj/item/organ/eyes/eyes = getorganslot(ORGAN_SLOT_EYES)
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if (!eyes)
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return
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if(amount>0)
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eyes.eye_damage = amount
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if(eyes.eye_damage > 20)
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||||
if(eyes.eye_damage > 30)
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overlay_fullscreen("eye_damage", /obj/screen/fullscreen/impaired, 2)
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else
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overlay_fullscreen("eye_damage", /obj/screen/fullscreen/impaired, 1)
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/mob/living/carbon/set_eye_damage(amount)
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var/obj/item/organ/eyes/eyes = getorganslot(ORGAN_SLOT_EYES)
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if (!eyes)
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return
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eyes.eye_damage = max(amount,0)
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if(eyes.eye_damage > 20)
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if(eyes.eye_damage > 30)
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overlay_fullscreen("eye_damage", /obj/screen/fullscreen/impaired, 2)
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else
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overlay_fullscreen("eye_damage", /obj/screen/fullscreen/impaired, 1)
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else
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clear_fullscreen("eye_damage")
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/mob/living/carbon/adjust_eye_damage(amount)
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var/obj/item/organ/eyes/eyes = getorganslot(ORGAN_SLOT_EYES)
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if (!eyes)
|
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return
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eyes.eye_damage = max(eyes.eye_damage+amount, 0)
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if(eyes.eye_damage > 20)
|
||||
if(eyes.eye_damage > 30)
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overlay_fullscreen("eye_damage", /obj/screen/fullscreen/impaired, 2)
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else
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overlay_fullscreen("eye_damage", /obj/screen/fullscreen/impaired, 1)
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else
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clear_fullscreen("eye_damage")
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/mob/living/carbon/adjust_drugginess(amount)
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druggy = max(druggy+amount, 0)
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if(druggy)
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@@ -502,7 +502,6 @@
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bodytemperature = BODYTEMP_NORMAL
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set_blindness(0)
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set_blurriness(0)
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set_eye_damage(0)
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cure_nearsighted()
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cure_blind()
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cure_husk()
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@@ -1221,7 +1220,8 @@
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if("eye_blind")
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set_blindness(var_value)
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if("eye_damage")
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set_eye_damage(var_value)
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var/obj/item/organ/eyes/E = getorganslot(ORGAN_SLOT_EYES)
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E?.setOrganDamage(var_value)
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if("eye_blurry")
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set_blurriness(var_value)
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||||
if("maxHealth")
|
||||
|
||||
@@ -212,11 +212,11 @@ GLOBAL_LIST_INIT(department_radio_keys, list(
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||||
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if(succumbed)
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succumb()
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to_chat(src, compose_message(src, language, message, , spans, message_mode))
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to_chat(src, compose_message(src, language, message, null, spans, message_mode))
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||||
|
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return 1
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||||
|
||||
/mob/living/Hear(message, atom/movable/speaker, datum/language/message_language, raw_message, radio_freq, list/spans, message_mode)
|
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/mob/living/Hear(message, atom/movable/speaker, datum/language/message_language, raw_message, radio_freq, list/spans, message_mode, atom/movable/source)
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. = ..()
|
||||
if(!client)
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return
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@@ -231,7 +231,7 @@ GLOBAL_LIST_INIT(department_radio_keys, list(
|
||||
deaf_type = 2 // Since you should be able to hear yourself without looking
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// Recompose message for AI hrefs, language incomprehension.
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message = compose_message(speaker, message_language, raw_message, radio_freq, spans, message_mode)
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||||
message = compose_message(speaker, message_language, raw_message, radio_freq, spans, message_mode, FALSE, source)
|
||||
|
||||
show_message(message, MSG_AUDIBLE, deaf_message, deaf_type)
|
||||
return message
|
||||
@@ -244,8 +244,8 @@ GLOBAL_LIST_INIT(department_radio_keys, list(
|
||||
var/list/listening = get_hearers_in_view(message_range+eavesdrop_range, source)
|
||||
var/list/the_dead = list()
|
||||
var/list/yellareas //CIT CHANGE - adds the ability for yelling to penetrate walls and echo throughout areas
|
||||
if(say_test(message) == "2") //CIT CHANGE - ditto
|
||||
yellareas = get_areas_in_range(message_range*0.5,src) //CIT CHANGE - ditto
|
||||
if(!eavesdrop_range && say_test(message) == "2") //CIT CHANGE - ditto
|
||||
yellareas = get_areas_in_range(message_range*0.5, source) //CIT CHANGE - ditto
|
||||
for(var/_M in GLOB.player_list)
|
||||
var/mob/M = _M
|
||||
if(M.stat != DEAD) //not dead, not important
|
||||
@@ -256,7 +256,7 @@ GLOBAL_LIST_INIT(department_radio_keys, list(
|
||||
continue
|
||||
if(!M.client || !client) //client is so that ghosts don't have to listen to mice
|
||||
continue
|
||||
if(get_dist(M, src) > 7 || M.z != z) //they're out of range of normal hearing
|
||||
if(get_dist(M, source) > 7 || M.z != z) //they're out of range of normal hearing
|
||||
if(eavesdropping_modes[message_mode] && !(M.client.prefs.chat_toggles & CHAT_GHOSTWHISPER)) //they're whispering and we have hearing whispers at any range off
|
||||
continue
|
||||
if(!(M.client.prefs.chat_toggles & CHAT_GHOSTEARS)) //they're talking normally and we have hearing at any range off
|
||||
@@ -268,15 +268,15 @@ GLOBAL_LIST_INIT(department_radio_keys, list(
|
||||
var/eavesrendered
|
||||
if(eavesdrop_range)
|
||||
eavesdropping = stars(message)
|
||||
eavesrendered = compose_message(src, message_language, eavesdropping, , spans, message_mode)
|
||||
eavesrendered = compose_message(src, message_language, eavesdropping, null, spans, message_mode, FALSE, source)
|
||||
|
||||
var/rendered = compose_message(src, message_language, message, , spans, message_mode)
|
||||
var/rendered = compose_message(src, message_language, message, null, spans, message_mode, FALSE, source)
|
||||
for(var/_AM in listening)
|
||||
var/atom/movable/AM = _AM
|
||||
if(eavesdrop_range && get_dist(source, AM) > message_range && !(the_dead[AM]))
|
||||
AM.Hear(eavesrendered, src, message_language, eavesdropping, , spans, message_mode)
|
||||
AM.Hear(eavesrendered, src, message_language, eavesdropping, null, spans, message_mode, source)
|
||||
else
|
||||
AM.Hear(rendered, src, message_language, message, , spans, message_mode)
|
||||
AM.Hear(rendered, src, message_language, message, null, spans, message_mode, source)
|
||||
SEND_GLOBAL_SIGNAL(COMSIG_GLOB_LIVING_SAY_SPECIAL, src, message)
|
||||
|
||||
//speech bubble
|
||||
|
||||
@@ -176,13 +176,13 @@
|
||||
fire_stacks = 0
|
||||
. = ..()
|
||||
|
||||
/mob/living/silicon/ai/proc/set_core_display_icon(client/C)
|
||||
/mob/living/silicon/ai/proc/set_core_display_icon(input, client/C)
|
||||
if(client && !C)
|
||||
C = client
|
||||
if(!(C?.prefs?.preferred_ai_core_display))
|
||||
icon_state = display_icon_override || initial(icon_state)
|
||||
if(!input && !C?.prefs?.preferred_ai_core_display)
|
||||
icon_state = initial(icon_state)
|
||||
else
|
||||
var/preferred_icon = display_icon_override || C.prefs.preferred_ai_core_display
|
||||
var/preferred_icon = input ? input : C.prefs.preferred_ai_core_display
|
||||
icon_state = resolve_ai_icon(preferred_icon)
|
||||
|
||||
/mob/living/silicon/ai/verb/pick_icon()
|
||||
@@ -202,8 +202,9 @@
|
||||
|
||||
if(!ai_core_icon || incapacitated())
|
||||
return
|
||||
|
||||
display_icon_override = ai_core_icon
|
||||
set_core_display_icon()
|
||||
set_core_display_icon(ai_core_icon)
|
||||
|
||||
/mob/living/silicon/ai/Stat()
|
||||
..()
|
||||
@@ -600,7 +601,10 @@
|
||||
if(incapacitated())
|
||||
return
|
||||
var/list/ai_emotions = list("Very Happy", "Happy", "Neutral", "Unsure", "Confused", "Sad", "BSOD", "Blank", "Problems?", "Awesome", "Facepalm", "Thinking", "Friend Computer", "Dorfy", "Blue Glow", "Red Glow")
|
||||
emote_display = input("Please, select a status!", "AI Status", null, null) in ai_emotions
|
||||
var/n_emote = input("Please, select a status!", "AI Status", null, null) in ai_emotions
|
||||
if(!n_emote)
|
||||
return
|
||||
emote_display = n_emote
|
||||
for (var/each in GLOB.ai_status_displays) //change status of displays
|
||||
var/obj/machinery/status_display/ai/M = each
|
||||
M.emotion = emote_display
|
||||
@@ -887,7 +891,7 @@
|
||||
. = ..()
|
||||
if(.) //successfully ressuscitated from death
|
||||
set_eyeobj_visible(TRUE)
|
||||
set_core_display_icon()
|
||||
set_core_display_icon(display_icon_override)
|
||||
|
||||
/mob/living/silicon/ai/proc/malfhacked(obj/machinery/power/apc/apc)
|
||||
malfhack = null
|
||||
|
||||
@@ -191,7 +191,7 @@
|
||||
acceleration = !acceleration
|
||||
to_chat(usr, "Camera acceleration has been toggled [acceleration ? "on" : "off"].")
|
||||
|
||||
/mob/camera/aiEye/Hear(message, atom/movable/speaker, datum/language/message_language, raw_message, radio_freq, list/spans, message_mode)
|
||||
/mob/camera/aiEye/Hear(message, atom/movable/speaker, datum/language/message_language, raw_message, radio_freq, list/spans, message_mode, atom/movable/source)
|
||||
. = ..()
|
||||
if(relay_speech && speaker && ai && !radio_freq && speaker != ai && near_camera(speaker))
|
||||
ai.relay_speech(message, speaker, message_language, raw_message, radio_freq, spans, message_mode)
|
||||
|
||||
@@ -112,6 +112,8 @@
|
||||
var/bellyup = 0
|
||||
var/dogborg = FALSE
|
||||
|
||||
var/cansprint = 1
|
||||
|
||||
/mob/living/silicon/robot/get_cell()
|
||||
return cell
|
||||
|
||||
@@ -233,7 +235,6 @@
|
||||
var/list/modulelist = list("Standard" = /obj/item/robot_module/standard, \
|
||||
"Engineering" = /obj/item/robot_module/engineering, \
|
||||
"Medical" = /obj/item/robot_module/medical, \
|
||||
"Medihound" = /obj/item/robot_module/medihound, \
|
||||
"Miner" = /obj/item/robot_module/miner, \
|
||||
"Service" = /obj/item/robot_module/butler)
|
||||
if(!CONFIG_GET(flag/disable_peaceborg))
|
||||
|
||||
@@ -22,7 +22,7 @@
|
||||
|
||||
var/moduleselect_icon = "nomod"
|
||||
|
||||
var/can_be_pushed = TRUE
|
||||
var/can_be_pushed = FALSE
|
||||
var/magpulsing = FALSE
|
||||
var/clean_on_move = FALSE
|
||||
|
||||
@@ -139,7 +139,7 @@
|
||||
|
||||
//Adds flavoursome dogborg items to dogborg variants without mechanical benefits
|
||||
/obj/item/robot_module/proc/dogborg_equip()
|
||||
if(istype(src, /obj/item/robot_module/k9) || istype(src, /obj/item/robot_module/medihound))
|
||||
if(istype(src, /obj/item/robot_module/k9))
|
||||
return //Bandaid fix to prevent stacking until I merge these two modules into their base types
|
||||
var/obj/item/I = new /obj/item/analyzer/nose/flavour(src)
|
||||
basic_modules += I
|
||||
@@ -322,19 +322,21 @@
|
||||
/obj/item/stack/medical/gauze/cyborg,
|
||||
/obj/item/organ_storage,
|
||||
/obj/item/borg/lollipop,
|
||||
/obj/item/sensor_device)
|
||||
/obj/item/sensor_device,
|
||||
/obj/item/twohanded/shockpaddles/cyborg)
|
||||
emag_modules = list(/obj/item/reagent_containers/borghypo/hacked)
|
||||
ratvar_modules = list(
|
||||
/obj/item/clockwork/slab/cyborg/medical,
|
||||
/obj/item/clockwork/weapon/ratvarian_spear)
|
||||
cyborg_base_icon = "medical"
|
||||
moduleselect_icon = "medical"
|
||||
can_be_pushed = FALSE
|
||||
hat_offset = 3
|
||||
|
||||
/obj/item/robot_module/medical/be_transformed_to(obj/item/robot_module/old_module)
|
||||
var/mob/living/silicon/robot/R = loc
|
||||
var/borg_icon = input(R, "Select an icon!", "Robot Icon", null) as null|anything in list("Default", "Heavy", "Sleek", "Marina", "Droid", "Eyebot")
|
||||
var/borg_icon = input(R, "Select an icon!", "Robot Icon", null) as null|anything in list("Default", "Heavy", "Sleek", "Marina", "Droid", "Eyebot", "Medihound", "Medihound Dark", "Vale")
|
||||
if(R.client && R.client.ckey in list("nezuli"))
|
||||
borg_icon += "Alina"
|
||||
if(!borg_icon)
|
||||
return FALSE
|
||||
switch(borg_icon)
|
||||
@@ -356,59 +358,46 @@
|
||||
if("Heavy")
|
||||
cyborg_base_icon = "heavymed"
|
||||
cyborg_icon_override = 'modular_citadel/icons/mob/robots.dmi'
|
||||
return ..()
|
||||
|
||||
/obj/item/robot_module/medihound
|
||||
name = "MediHound"
|
||||
basic_modules = list(
|
||||
/obj/item/dogborg/jaws/small,
|
||||
/obj/item/storage/bag/borgdelivery,
|
||||
/obj/item/analyzer/nose,
|
||||
/obj/item/soap/tongue,
|
||||
/obj/item/extinguisher/mini,
|
||||
/obj/item/healthanalyzer,
|
||||
/obj/item/dogborg/sleeper/medihound,
|
||||
/obj/item/roller/robo,
|
||||
/obj/item/reagent_containers/borghypo,
|
||||
/obj/item/twohanded/shockpaddles/cyborg/hound,
|
||||
/obj/item/stack/medical/gauze/cyborg,
|
||||
/obj/item/pinpointer/crew,
|
||||
/obj/item/sensor_device)
|
||||
emag_modules = list(/obj/item/dogborg/pounce)
|
||||
ratvar_modules = list(/obj/item/clockwork/slab/cyborg/medical,
|
||||
/obj/item/clockwork/weapon/ratvarian_spear)
|
||||
cyborg_base_icon = "medihound"
|
||||
moduleselect_icon = "medihound"
|
||||
moduleselect_alternate_icon = 'modular_citadel/icons/ui/screen_cyborg.dmi'
|
||||
can_be_pushed = FALSE
|
||||
hat_offset = INFINITY
|
||||
sleeper_overlay = "msleeper"
|
||||
cyborg_icon_override = 'modular_citadel/icons/mob/widerobot.dmi'
|
||||
has_snowflake_deadsprite = TRUE
|
||||
dogborg = TRUE
|
||||
cyborg_pixel_offset = -16
|
||||
|
||||
/obj/item/robot_module/medihound/be_transformed_to(obj/item/robot_module/old_module)
|
||||
var/mob/living/silicon/robot/R = loc
|
||||
var/list/medhoundmodels = list("Default", "Dark", "Vale")
|
||||
if(R.client && R.client.ckey in list("nezuli"))
|
||||
medhoundmodels += "Alina"
|
||||
var/borg_icon = input(R, "Select an icon!", "Robot Icon", null) as null|anything in medhoundmodels
|
||||
if(!borg_icon)
|
||||
return FALSE
|
||||
switch(borg_icon)
|
||||
if("Default")
|
||||
if("Medihound")
|
||||
cyborg_base_icon = "medihound"
|
||||
if("Dark")
|
||||
cyborg_icon_override = 'modular_citadel/icons/mob/widerobot.dmi'
|
||||
moduleselect_icon = "medihound"
|
||||
moduleselect_alternate_icon = 'modular_citadel/icons/ui/screen_cyborg.dmi'
|
||||
has_snowflake_deadsprite = TRUE
|
||||
dogborg = TRUE
|
||||
cyborg_pixel_offset = -16
|
||||
hat_offset = INFINITY
|
||||
if("Medihound Dark")
|
||||
cyborg_base_icon = "medihounddark"
|
||||
cyborg_icon_override = 'modular_citadel/icons/mob/widerobot.dmi'
|
||||
sleeper_overlay = "mdsleeper"
|
||||
moduleselect_icon = "medihound"
|
||||
moduleselect_alternate_icon = 'modular_citadel/icons/ui/screen_cyborg.dmi'
|
||||
has_snowflake_deadsprite = TRUE
|
||||
dogborg = TRUE
|
||||
cyborg_pixel_offset = -16
|
||||
hat_offset = INFINITY
|
||||
if("Vale")
|
||||
cyborg_base_icon = "valemed"
|
||||
cyborg_icon_override = 'modular_citadel/icons/mob/widerobot.dmi'
|
||||
sleeper_overlay = "valemedsleeper"
|
||||
moduleselect_icon = "medihound"
|
||||
moduleselect_alternate_icon = 'modular_citadel/icons/ui/screen_cyborg.dmi'
|
||||
has_snowflake_deadsprite = TRUE
|
||||
dogborg = TRUE
|
||||
cyborg_pixel_offset = -16
|
||||
hat_offset = INFINITY
|
||||
if("Alina")
|
||||
cyborg_base_icon = "alina-med"
|
||||
cyborg_icon_override = 'modular_citadel/icons/mob/widerobot.dmi'
|
||||
special_light_key = "alina"
|
||||
sleeper_overlay = "alinasleeper"
|
||||
moduleselect_icon = "medihound"
|
||||
moduleselect_alternate_icon = 'modular_citadel/icons/ui/screen_cyborg.dmi'
|
||||
has_snowflake_deadsprite = TRUE
|
||||
dogborg = TRUE
|
||||
cyborg_pixel_offset = -16
|
||||
hat_offset = INFINITY
|
||||
return ..()
|
||||
|
||||
/obj/item/robot_module/engineering
|
||||
@@ -489,7 +478,6 @@
|
||||
cyborg_icon_override = 'modular_citadel/icons/mob/robots.dmi'
|
||||
if("Pup Dozer")
|
||||
cyborg_base_icon = "pupdozer"
|
||||
can_be_pushed = FALSE
|
||||
hat_offset = INFINITY
|
||||
cyborg_icon_override = 'modular_citadel/icons/mob/widerobot.dmi'
|
||||
has_snowflake_deadsprite = TRUE
|
||||
@@ -498,7 +486,6 @@
|
||||
sleeper_overlay = "dozersleeper"
|
||||
if("Vale")
|
||||
cyborg_base_icon = "valeeng"
|
||||
can_be_pushed = FALSE
|
||||
hat_offset = INFINITY
|
||||
cyborg_icon_override = 'modular_citadel/icons/mob/widerobot.dmi'
|
||||
has_snowflake_deadsprite = TRUE
|
||||
@@ -508,7 +495,6 @@
|
||||
if("Alina")
|
||||
cyborg_base_icon = "alina-eng"
|
||||
special_light_key = "alina"
|
||||
can_be_pushed = FALSE
|
||||
hat_offset = INFINITY
|
||||
cyborg_icon_override = 'modular_citadel/icons/mob/widerobot.dmi'
|
||||
has_snowflake_deadsprite = TRUE
|
||||
@@ -533,7 +519,6 @@
|
||||
/obj/item/clockwork/weapon/ratvarian_spear)
|
||||
cyborg_base_icon = "sec"
|
||||
moduleselect_icon = "security"
|
||||
can_be_pushed = FALSE
|
||||
hat_offset = 3
|
||||
|
||||
/obj/item/robot_module/security/do_transform_animation()
|
||||
@@ -589,7 +574,6 @@
|
||||
cyborg_base_icon = "k9"
|
||||
moduleselect_icon = "k9"
|
||||
moduleselect_alternate_icon = 'modular_citadel/icons/ui/screen_cyborg.dmi'
|
||||
can_be_pushed = FALSE
|
||||
hat_offset = INFINITY
|
||||
sleeper_overlay = "ksleeper"
|
||||
cyborg_icon_override = 'modular_citadel/icons/mob/widerobot.dmi'
|
||||
@@ -652,7 +636,6 @@
|
||||
/obj/item/clockwork/weapon/ratvarian_spear)
|
||||
cyborg_base_icon = "peace"
|
||||
moduleselect_icon = "standard"
|
||||
can_be_pushed = FALSE
|
||||
hat_offset = -2
|
||||
|
||||
/obj/item/robot_module/peacekeeper/do_transform_animation()
|
||||
@@ -947,7 +930,6 @@
|
||||
/obj/item/clockwork/weapon/ratvarian_spear)
|
||||
cyborg_base_icon = "synd_sec"
|
||||
moduleselect_icon = "malf"
|
||||
can_be_pushed = FALSE
|
||||
hat_offset = 3
|
||||
|
||||
/obj/item/robot_module/syndicate/rebuild_modules()
|
||||
@@ -987,7 +969,6 @@
|
||||
/obj/item/clockwork/weapon/ratvarian_spear)
|
||||
cyborg_base_icon = "synd_medical"
|
||||
moduleselect_icon = "malf"
|
||||
can_be_pushed = FALSE
|
||||
hat_offset = 3
|
||||
|
||||
/obj/item/robot_module/saboteur
|
||||
@@ -1026,7 +1007,6 @@
|
||||
|
||||
cyborg_base_icon = "synd_engi"
|
||||
moduleselect_icon = "malf"
|
||||
can_be_pushed = FALSE
|
||||
magpulsing = TRUE
|
||||
hat_offset = -4
|
||||
canDispose = TRUE
|
||||
|
||||
@@ -13,7 +13,7 @@
|
||||
mob_biotypes = list(MOB_ROBOTIC)
|
||||
rad_flags = RAD_PROTECT_CONTENTS | RAD_NO_CONTAMINATE
|
||||
speech_span = SPAN_ROBOT
|
||||
flags_1 = PREVENT_CONTENTS_EXPLOSION_1
|
||||
flags_1 = PREVENT_CONTENTS_EXPLOSION_1 | HEAR_1
|
||||
no_vore = TRUE
|
||||
|
||||
var/datum/ai_laws/laws = null//Now... THEY ALL CAN ALL HAVE LAWS
|
||||
|
||||
@@ -29,6 +29,7 @@
|
||||
|
||||
/mob/living/simple_animal/hostile/guardian/bomb/AltClickOn(atom/movable/A)
|
||||
if(!istype(A))
|
||||
altclick_listed_turf(A)
|
||||
return
|
||||
if(loc == summoner)
|
||||
to_chat(src, "<span class='danger'><B>You must be manifested to create bombs!</span></B>")
|
||||
|
||||
@@ -105,8 +105,9 @@
|
||||
|
||||
/mob/living/simple_animal/hostile/guardian/healer/AltClickOn(atom/movable/A)
|
||||
if(!istype(A))
|
||||
altclick_listed_turf(A)
|
||||
return
|
||||
if(src.loc == summoner)
|
||||
if(loc == summoner)
|
||||
to_chat(src, "<span class='danger'><B>You must be manifested to warp a target!</span></B>")
|
||||
return
|
||||
if(!beacon)
|
||||
|
||||
@@ -376,7 +376,7 @@ Difficulty: Very Hard
|
||||
. += observer_desc
|
||||
. += "It is activated by [activation_method]."
|
||||
|
||||
/obj/machinery/anomalous_crystal/Hear(message, atom/movable/speaker, message_langs, raw_message, radio_freq, spans, message_mode)
|
||||
/obj/machinery/anomalous_crystal/Hear(message, atom/movable/speaker, message_langs, raw_message, radio_freq, spans, message_mode, atom/movable/source)
|
||||
..()
|
||||
if(isliving(speaker))
|
||||
ActivationReaction(speaker, ACTIVATE_SPEECH)
|
||||
|
||||
@@ -267,6 +267,7 @@ Difficulty: Medium
|
||||
|
||||
/mob/living/simple_animal/hostile/megafauna/dragon/AltClickOn(atom/movable/A)
|
||||
if(!istype(A))
|
||||
altclick_listed_turf(A)
|
||||
return
|
||||
if(swoop_cooldown >= world.time)
|
||||
to_chat(src, "<span class='warning'>You need to wait 20 seconds between swoop attacks!</span>")
|
||||
|
||||
@@ -441,7 +441,7 @@ Difficulty: Normal
|
||||
|
||||
/mob/living/simple_animal/hostile/megafauna/hierophant/AltClickOn(atom/A) //player control handler(don't give this to a player holy fuck)
|
||||
if(!istype(A) || get_dist(A, src) <= 2)
|
||||
return
|
||||
return altclick_listed_turf(A)
|
||||
blink(A)
|
||||
|
||||
//Hierophant overlays
|
||||
|
||||
@@ -116,8 +116,10 @@
|
||||
recovery_time = world.time + buffer_time
|
||||
|
||||
/mob/living/simple_animal/hostile/megafauna/proc/grant_achievement(medaltype, scoretype, crusher_kill)
|
||||
if(!medal_type || (flags_1 & ADMIN_SPAWNED_1) || !SSmedals.hub_enabled) //Don't award medals if the medal type isn't set
|
||||
if(!medal_type || (flags_1 & ADMIN_SPAWNED_1)) //Don't award medals if the medal type isn't set
|
||||
return FALSE
|
||||
if(!SSmedals.hub_enabled) // This allows subtypes to carry on other special rewards not tied with medals. (such as bubblegum's arena shuttle)
|
||||
return TRUE
|
||||
|
||||
for(var/mob/living/L in view(7,src))
|
||||
if(L.stat || !L.client)
|
||||
|
||||
@@ -143,7 +143,7 @@
|
||||
stat("Held Item", held_item)
|
||||
stat("Mode",a_intent)
|
||||
|
||||
/mob/living/simple_animal/parrot/Hear(message, atom/movable/speaker, message_langs, raw_message, radio_freq, list/spans, message_mode)
|
||||
/mob/living/simple_animal/parrot/Hear(message, atom/movable/speaker, message_langs, raw_message, radio_freq, list/spans, message_mode, atom/movable/source)
|
||||
. = ..()
|
||||
if(speaker != src && prob(50)) //Dont imitate ourselves
|
||||
if(!radio_freq || prob(10))
|
||||
|
||||
@@ -1,4 +1,4 @@
|
||||
/mob/living/simple_animal/slime/Hear(message, atom/movable/speaker, message_langs, raw_message, radio_freq, spans, message_mode)
|
||||
/mob/living/simple_animal/slime/Hear(message, atom/movable/speaker, message_langs, raw_message, radio_freq, spans, message_mode, atom/movable/source)
|
||||
. = ..()
|
||||
if(speaker != src && !radio_freq && !stat)
|
||||
if (speaker in Friends)
|
||||
|
||||
@@ -8,6 +8,7 @@ GLOBAL_LIST_INIT(ventcrawl_machinery, typecacheof(list(
|
||||
/mob/living/proc/handle_ventcrawl(atom/A)
|
||||
if(!ventcrawler || !Adjacent(A))
|
||||
return
|
||||
. = TRUE //return value to stop the client from being shown the turf contents stat tab on alt-click.
|
||||
if(stat)
|
||||
to_chat(src, "You must be conscious to do this!")
|
||||
return
|
||||
|
||||
@@ -134,17 +134,6 @@
|
||||
/mob/proc/Dizzy(amount)
|
||||
dizziness = max(dizziness,amount,0)
|
||||
|
||||
/////////////////////////////////// EYE DAMAGE ////////////////////////////////////
|
||||
|
||||
/mob/proc/damage_eyes(amount)
|
||||
return
|
||||
|
||||
/mob/proc/adjust_eye_damage(amount)
|
||||
return
|
||||
|
||||
/mob/proc/set_eye_damage(amount)
|
||||
return
|
||||
|
||||
/////////////////////////////////// EYE_BLIND ////////////////////////////////////
|
||||
|
||||
/mob/proc/blind_eyes(amount)
|
||||
|
||||
Reference in New Issue
Block a user