TG sync Sunday (#201)
* stage one * datums and shit * game stuff * modules * tgstation.dme * tools * these things for icons * compiling fixes * merge spree on TG * other updates * updated maps with deepfryers * My helpers were not helping
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@@ -71,17 +71,16 @@
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return
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/obj/machinery/computer/aifixer/proc/Fix()
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. = use_power(1000)
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if(.)
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occupier.adjustOxyLoss(-1, 0)
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occupier.adjustFireLoss(-1, 0)
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occupier.adjustToxLoss(-1, 0)
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occupier.adjustBruteLoss(-1, 0)
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occupier.updatehealth()
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occupier.updatehealth()
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if(occupier.health >= 0 && occupier.stat == DEAD)
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occupier.revive()
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. = occupier.health < 100
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use_power(1000)
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occupier.adjustOxyLoss(-1, 0)
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occupier.adjustFireLoss(-1, 0)
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occupier.adjustToxLoss(-1, 0)
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occupier.adjustBruteLoss(-1, 0)
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occupier.updatehealth()
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occupier.updatehealth()
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if(occupier.health >= 0 && occupier.stat == DEAD)
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occupier.revive()
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return occupier.health < 100
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/obj/machinery/computer/aifixer/process()
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if(..())
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@@ -1,7 +1,6 @@
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/obj/structure/frame/computer
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name = "computer frame"
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icon_state = "0"
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anchored = 0
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state = 0
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/obj/structure/frame/computer/attackby(obj/item/P, mob/user, params)
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