TG sync Sunday (#201)
* stage one * datums and shit * game stuff * modules * tgstation.dme * tools * these things for icons * compiling fixes * merge spree on TG * other updates * updated maps with deepfryers * My helpers were not helping
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@@ -384,7 +384,7 @@
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/obj/machinery/light/take_damage(damage_amount, damage_type = BRUTE, damage_flag = 0, sound_effect = 1)
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. = ..()
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if(. && !qdeleted(src))
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if(. && !QDELETED(src))
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if(prob(damage_amount * 5))
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break_light_tube()
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