diff --git a/code/__HELPERS/game.dm b/code/__HELPERS/game.dm index b5d75a6f63..57fe0559fa 100644 --- a/code/__HELPERS/game.dm +++ b/code/__HELPERS/game.dm @@ -225,7 +225,8 @@ else // A variation of get_hear inlined here to take advantage of the compiler's fastpath for obj/mob in view var/lum = T.luminosity T.luminosity = 6 // This is the maximum luminosity - processing_list = viewers(R, T) + for(var/mob/M in view(R, T)) + processing_list += M for(var/obj/O in view(R, T)) processing_list += O T.luminosity = lum