From 745297632d6ced5fa5cae48a5ad6b11d7d945435 Mon Sep 17 00:00:00 2001 From: kevinz000 <2003111+kevinz000@users.noreply.github.com> Date: Sun, 15 Dec 2019 16:59:09 -0700 Subject: [PATCH] Update lighting.dm --- code/__DEFINES/lighting.dm | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/code/__DEFINES/lighting.dm b/code/__DEFINES/lighting.dm index 07e25c8515..f41e029b10 100644 --- a/code/__DEFINES/lighting.dm +++ b/code/__DEFINES/lighting.dm @@ -59,7 +59,7 @@ #define LIGHT_RANGE_FIRE 3 //How many tiles standard fires glow. #define LIGHTING_PLANE_ALPHA_VISIBLE 255 -#define LIGHTING_PLANE_ALPHA_NV_TRAIT 192 +#define LIGHTING_PLANE_ALPHA_NV_TRAIT 160 #define LIGHTING_PLANE_ALPHA_MOSTLY_VISIBLE 192 #define LIGHTING_PLANE_ALPHA_MOSTLY_INVISIBLE 128 //For lighting alpha, small amounts lead to big changes. even at 128 its hard to figure out what is dark and what is light, at 64 you almost can't even tell. #define LIGHTING_PLANE_ALPHA_INVISIBLE 0