Gun overlays 2: Electric boogaloo. (#38003)
* Reduces selfcharge gun processing/icon work * More efficient gun overlays, adds old_ratio var * oh my god it was calling the egun's update_icon? * percent proc * Attachment overlay overhaul * Cut overlays in egun update * ebow 1000% better overlay management * Update gun.dm * Pointless check * Giving KA and children consistent icon behavior * Update kinetic_accelerator.dm * Fixed * ..() readded * ..() readded * ..() readded * Antur didnt catch this one heck * Because confusing vars are apparently more maintainable * Gun overlays 2: Electric boogaloo * another one * Chameleon guns are removed * tentacles everywhere
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@@ -280,7 +280,6 @@
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new /obj/item/radio/headset/chameleon(src)
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new /obj/item/stamp/chameleon(src)
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new /obj/item/pda/chameleon(src)
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//new /obj/item/gun/energy/laser/chameleon(src) //crashes the server right now. please fix it!
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//5*(2*4) = 5*8 = 45, 45 damage if you hit one person with all 5 stars.
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//Not counting the damage it will do while embedded (2*4 = 8, at 15% chance)
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