Gun overlays 2: Electric boogaloo. (#38003)
* Reduces selfcharge gun processing/icon work * More efficient gun overlays, adds old_ratio var * oh my god it was calling the egun's update_icon? * percent proc * Attachment overlay overhaul * Cut overlays in egun update * ebow 1000% better overlay management * Update gun.dm * Pointless check * Giving KA and children consistent icon behavior * Update kinetic_accelerator.dm * Fixed * ..() readded * ..() readded * ..() readded * Antur didnt catch this one heck * Because confusing vars are apparently more maintainable * Gun overlays 2: Electric boogaloo * another one * Chameleon guns are removed * tentacles everywhere
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@@ -1,3 +0,0 @@
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/obj/item/projectile/energy/chameleon
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nodamage = TRUE
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