multi level
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@@ -1,7 +1,7 @@
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#ifndef ALL_MAPS
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#ifndef ALL_MAPS
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#include "map_files\generic\SpaceStation.dmm"
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#include "map_files\generic\Centcomm.dmm"
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#include "map_files\generic\Centcomm.dmm"
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#include "map_files\generic\SpaceStation.dmm"
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#include "map_files\generic\Space.dmm"
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#include "map_files\generic\Space.dmm"
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#include "map_files\generic\SpaceDock.dmm"
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#include "map_files\generic\SpaceDock.dmm"
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#include "map_files\Mining\lavaland.dmm"
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#include "map_files\Mining\lavaland.dmm"
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@@ -1,10 +0,0 @@
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diff a/_maps/basemap.dm b/_maps/basemap.dm (rejected hunks)
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@@ -1,7 +1,7 @@
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#ifndef ALL_MAPS
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-#include "map_files\generic\SpaceStation.dmm"
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#include "map_files\generic\Centcomm.dmm"
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+#include "map_files\generic\SpaceStation.dmm"
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#include "map_files\generic\Space.dmm"
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#include "map_files\generic\SpaceDock.dmm"
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#include "map_files\Mining\Lavaland.dmm"
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@@ -326,6 +326,7 @@
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if(spawn_msg)
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if(spawn_msg)
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to_chat(user, spawn_msg)
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to_chat(user, spawn_msg)
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/datum/gang_item/equipment/wetwork_boots
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/datum/gang_item/equipment/wetwork_boots
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name = "Wetwork boots"
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name = "Wetwork boots"
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id = "wetwork"
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id = "wetwork"
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@@ -1,17 +0,0 @@
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diff a/code/game/gamemodes/gang/gang_items.dm b/code/game/gamemodes/gang/gang_items.dm (rejected hunks)
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@@ -325,13 +325,13 @@
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user.put_in_hands(O)
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if(spawn_msg)
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to_chat(user, spawn_msg)
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-
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+
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/datum/gang_item/equipment/wetwork_boots
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name = "Wetwork boots"
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id = "wetwork"
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cost = 20
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item_path = /obj/item/clothing/shoes/combat/gang
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-
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+
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/obj/item/clothing/shoes/combat/gang
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name = "Wetwork boots"
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desc = "A gang's best hitmen are prepared for anything."
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@@ -1,9 +0,0 @@
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diff a/code/modules/surgery/organs/tongue.dm b/code/modules/surgery/organs/tongue.dm (rejected hunks)
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@@ -17,6 +17,7 @@
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/datum/language/codespeak,
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/datum/language/monkey,
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/datum/language/narsie,
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+ /datum/language/beachbum,
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/datum/language/ratvar
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))
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@@ -1,9 +0,0 @@
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diff a/tgstation.dme b/tgstation.dme (rejected hunks)
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@@ -1390,6 +1390,7 @@
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#include "code\modules\jobs\job_types\security.dm"
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#include "code\modules\jobs\job_types\silicon.dm"
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#include "code\modules\jobs\map_changes\map_changes.dm"
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+#include "code\modules\language\beachbum.dm"
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#include "code\modules\language\codespeak.dm"
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#include "code\modules\language\common.dm"
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#include "code\modules\language\draconic.dm"
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