Fixes AI camera lights not updating when tracking mobs (#33849)
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@@ -16,7 +16,6 @@
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// It will also stream the chunk that the new loc is in.
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/mob/camera/aiEye/proc/setLoc(T)
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if(ai)
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if(!isturf(ai.loc))
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return
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@@ -34,6 +33,8 @@
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if(istype(ai.current, /obj/machinery/holopad))
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var/obj/machinery/holopad/H = ai.current
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H.move_hologram(ai, T)
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if(ai.camera_light_on)
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ai.light_cameras()
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/mob/camera/aiEye/Move()
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return 0
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@@ -85,11 +86,6 @@
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if(!user.tracking)
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user.cameraFollow = null
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//user.unset_machine() //Uncomment this if it causes problems.
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//user.lightNearbyCamera()
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if(user.camera_light_on)
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user.light_cameras()
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// Return to the Core.
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/mob/living/silicon/ai/proc/view_core()
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