diff --git a/code/game/objects/items/stacks/medical.dm b/code/game/objects/items/stacks/medical.dm index 15bd521834..6b9d1e8018 100644 --- a/code/game/objects/items/stacks/medical.dm +++ b/code/game/objects/items/stacks/medical.dm @@ -216,7 +216,7 @@ /obj/item/stack/medical/gauze/cyborg custom_materials = null - is_cyborg = 1 + is_cyborg = TRUE cost = 250 /obj/item/stack/medical/suture @@ -440,7 +440,7 @@ /obj/item/stack/medical/bone_gel/cyborg custom_materials = null - is_cyborg = 1 + is_cyborg = TRUE cost = 250 /obj/item/stack/medical/aloe diff --git a/code/game/objects/items/stacks/rods.dm b/code/game/objects/items/stacks/rods.dm index 08f0a6fb7f..6a0ed45e30 100644 --- a/code/game/objects/items/stacks/rods.dm +++ b/code/game/objects/items/stacks/rods.dm @@ -76,7 +76,7 @@ GLOBAL_LIST_INIT(rod_recipes, list ( \ /obj/item/stack/rods/cyborg custom_materials = null - is_cyborg = 1 + is_cyborg = TRUE cost = 250 /obj/item/stack/rods/cyborg/ComponentInitialize() diff --git a/code/game/objects/items/stacks/sheets/glass.dm b/code/game/objects/items/stacks/sheets/glass.dm index bea05f6ef1..1eb49f350c 100644 --- a/code/game/objects/items/stacks/sheets/glass.dm +++ b/code/game/objects/items/stacks/sheets/glass.dm @@ -51,7 +51,7 @@ GLOBAL_LIST_INIT(glass_recipes, list ( \ /obj/item/stack/sheet/glass/cyborg custom_materials = null - is_cyborg = 1 + is_cyborg = TRUE cost = 500 /obj/item/stack/sheet/glass/fifty @@ -178,6 +178,7 @@ GLOBAL_LIST_INIT(reinforced_glass_recipes, list ( \ /obj/item/stack/sheet/rglass/cyborg custom_materials = null + is_cyborg = TRUE var/datum/robot_energy_storage/glasource var/metcost = 250 var/glacost = 500 diff --git a/code/game/objects/items/stacks/sheets/sheet_types.dm b/code/game/objects/items/stacks/sheets/sheet_types.dm index 43ed3b9213..ae04c44f43 100644 --- a/code/game/objects/items/stacks/sheets/sheet_types.dm +++ b/code/game/objects/items/stacks/sheets/sheet_types.dm @@ -163,7 +163,7 @@ GLOBAL_LIST_INIT(metal_recipes, list ( \ /obj/item/stack/sheet/metal/cyborg custom_materials = null - is_cyborg = 1 + is_cyborg = TRUE cost = 500 /obj/item/stack/sheet/metal/get_main_recipes() diff --git a/code/game/objects/items/stacks/tiles/tile_types.dm b/code/game/objects/items/stacks/tiles/tile_types.dm index 588e066a41..836ef04f31 100644 --- a/code/game/objects/items/stacks/tiles/tile_types.dm +++ b/code/game/objects/items/stacks/tiles/tile_types.dm @@ -535,7 +535,7 @@ /obj/item/stack/tile/plasteel/cyborg custom_materials = null // All other Borg versions of items have no Metal or Glass - RR - is_cyborg = 1 + is_cyborg = TRUE cost = 125 /obj/item/stack/tile/material diff --git a/code/modules/power/cable.dm b/code/modules/power/cable.dm index d513b5bc07..725482117b 100644 --- a/code/modules/power/cable.dm +++ b/code/modules/power/cable.dm @@ -515,7 +515,7 @@ By design, d1 is the smallest direction and d2 is the highest used_skills = list(/datum/skill/level/job/wiring) /obj/item/stack/cable_coil/cyborg - is_cyborg = 1 + is_cyborg = TRUE custom_materials = null cost = 1