Merge pull request #9749 from Trilbyspaceclone/patch-238
What do you mean I cant hold the armory on my back? -BOH nerf
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@@ -4,9 +4,9 @@
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#define WEIGHT_CLASS_TINY 1 //Usually items smaller then a human hand, ex: Playing Cards, Lighter, Scalpel, Coins/Money
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#define WEIGHT_CLASS_SMALL 2 //Pockets can hold small and tiny items, ex: Flashlight, Multitool, Grenades, GPS Device
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#define WEIGHT_CLASS_NORMAL 3 //Standard backpacks can carry tiny, small & normal items, ex: Fire extinguisher, Stunbaton, Gas Mask, Metal Sheets
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#define WEIGHT_CLASS_BULKY 4 //Items that can be weilded or equipped but not stored in an inventory, ex: Defibrillator, Backpack, Space Suits
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#define WEIGHT_CLASS_HUGE 5 //Usually represents objects that require two hands to operate, ex: Shotgun, Two Handed Melee Weapons
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#define WEIGHT_CLASS_GIGANTIC 6 //Essentially means it cannot be picked up or placed in an inventory, ex: Mech Parts, Safe
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#define WEIGHT_CLASS_BULKY 4 //Items that can be weilded or equipped but not stored in a normal bag, ex: Defibrillator, Backpack, Space Suits
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#define WEIGHT_CLASS_HUGE 5 //Usually represents objects that require two hands to operate, ex: Shotgun, Two Handed Melee Weapons - Can not fit in Boh
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#define WEIGHT_CLASS_GIGANTIC 6 //Essentially means it cannot be picked up or placed in an inventory, ex: Mech Parts, Safe - Can not fit in Boh
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//Inventory depth: limits how many nested storage items you can access directly.
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//1: stuff in mob, 2: stuff in backpack, 3: stuff in box in backpack, etc
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@@ -60,7 +60,7 @@
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. = ..()
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var/datum/component/storage/STR = GetComponent(/datum/component/storage)
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STR.allow_big_nesting = TRUE
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STR.max_w_class = WEIGHT_CLASS_GIGANTIC
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STR.max_w_class = WEIGHT_CLASS_BULKY
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STR.max_combined_w_class = 35
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/obj/item/storage/backpack/holding/suicide_act(mob/living/user)
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@@ -216,7 +216,7 @@ for further reading, please see: https://github.com/tgstation/tgstation/pull/301
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slot_flags = ITEM_SLOT_BELT | ITEM_SLOT_BACK
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force = 40
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throwforce = 10
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w_class = WEIGHT_CLASS_HUGE
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w_class = WEIGHT_CLASS_BULKY
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hitsound = 'sound/weapons/bladeslice.ogg'
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attack_verb = list("attacked", "slashed", "stabbed", "sliced", "torn", "ripped", "diced", "cut")
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block_chance = 50
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@@ -427,7 +427,7 @@ for further reading, please see: https://github.com/tgstation/tgstation/pull/301
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lefthand_file = 'icons/mob/inhands/weapons/chainsaw_lefthand.dmi'
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righthand_file = 'icons/mob/inhands/weapons/chainsaw_righthand.dmi'
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item_flags = ABSTRACT | DROPDEL
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w_class = WEIGHT_CLASS_HUGE
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w_class = WEIGHT_CLASS_BULKY
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force = 24
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throwforce = 0
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throw_range = 0
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@@ -512,7 +512,7 @@ for further reading, please see: https://github.com/tgstation/tgstation/pull/301
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force = 10
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throwforce = 12
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attack_verb = list("beat", "smacked")
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w_class = WEIGHT_CLASS_HUGE
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w_class = WEIGHT_CLASS_BULKY
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var/homerun_ready = 0
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var/homerun_able = 0
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total_mass = 2.7 //a regular wooden major league baseball bat weighs somewhere between 2 to 3.4 pounds, according to google
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