Update code/game/objects/items.dm
Co-authored-by: Letter N <24603524+LetterN@users.noreply.github.com>
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@@ -170,13 +170,14 @@ GLOBAL_VAR_INIT(embedpocalypse, FALSE) // if true, all items will be able to emb
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//** These specify item/icon overrides for _species_
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/* Species-specific sprites, concept stolen from Paradise//vg/.
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ex:
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sprite_sheets = list(
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SPECIES_FELINID = 'icons/cat/are/bad'
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)
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If index term exists and icon_override is not set, this sprite sheet will be used.
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*/
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/*
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* Species-specific sprites, concept stolen from Paradise//vg/.
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* ex:
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* sprite_sheets = list(
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* SPECIES_FELINID = 'icons/cat/are/bad'
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* )
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* If index term exists and icon_override is not set, this sprite sheet will be used.
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*/
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var/list/sprite_sheets = list()
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// Species-specific sprite sheets for inventory sprites
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