Update code/game/objects/items.dm

Co-authored-by: Letter N <24603524+LetterN@users.noreply.github.com>
This commit is contained in:
Zandario
2020-10-02 21:09:01 -05:00
committed by GitHub
parent bc75c12080
commit 7563be8030
+8 -7
View File
@@ -170,13 +170,14 @@ GLOBAL_VAR_INIT(embedpocalypse, FALSE) // if true, all items will be able to emb
//** These specify item/icon overrides for _species_
/* Species-specific sprites, concept stolen from Paradise//vg/.
ex:
sprite_sheets = list(
SPECIES_FELINID = 'icons/cat/are/bad'
)
If index term exists and icon_override is not set, this sprite sheet will be used.
*/
/*
* Species-specific sprites, concept stolen from Paradise//vg/.
* ex:
* sprite_sheets = list(
* SPECIES_FELINID = 'icons/cat/are/bad'
* )
* If index term exists and icon_override is not set, this sprite sheet will be used.
*/
var/list/sprite_sheets = list()
// Species-specific sprite sheets for inventory sprites