Decks are saveable!
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@@ -296,6 +296,12 @@
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AM.forceMove(src)
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R.module.remove_module(I, TRUE)
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else
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if(ishuman(mob_occupant))
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var/mob/living/carbon/human/H = mob_occupant
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if(H.mind && H.client && H.client.prefs && H == H.mind.original_character)
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H.SaveTCGCards()
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var/list/gear = list()
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if(iscarbon(mob_occupant)) // sorry simp-le-mobs deserve no mercy
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var/mob/living/carbon/C = mob_occupant
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