Slurring now related to your drunkenness level.
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@@ -532,7 +532,7 @@ GLOBAL_LIST_INIT(ballmer_windows_me_msg, list("Yo man, what if, we like, uh, put
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stuttering = max(stuttering-1, 0)
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if(slurring)
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slurring = max(slurring-0.15,0)
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slurring = max(slurring-0.15,0,drunkenness)
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if(cultslurring)
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cultslurring = max(cultslurring-1, 0)
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@@ -550,16 +550,11 @@ GLOBAL_LIST_INIT(ballmer_windows_me_msg, list("Yo man, what if, we like, uh, put
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drunkenness = max(drunkenness - (drunkenness * 0.04), 0)
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if(drunkenness >= 6)
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SEND_SIGNAL(src, COMSIG_ADD_MOOD_EVENT, "drunk", /datum/mood_event/drunk)
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if(prob(25))
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slurring += 2
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jitteriness = max(jitteriness - 3, 0)
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if(has_trait(TRAIT_DRUNK_HEALING))
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adjustBruteLoss(-0.12, FALSE)
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adjustFireLoss(-0.06, FALSE)
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if(drunkenness >= 11 && slurring < 5)
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slurring += 1.2
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if(mind && (mind.assigned_role == "Scientist" || mind.assigned_role == "Research Director"))
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if(SSresearch.science_tech)
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if(drunkenness >= 12.9 && drunkenness <= 13.8)
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