Mobility exoskeleton & modules, max fat genital sizes
Added the mobility exoskeleton, weak MODsuit that comes with mobility-related modules. Added mobility-related modules Added preference for max genital sizes due to fat increase
This commit is contained in:
@@ -7,6 +7,7 @@
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slot = ORGAN_SLOT_BELLY
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w_class = 3
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size = 0
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var/max_size = 0
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shape = DEF_BELLY_SHAPE
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var/statuscheck = FALSE
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genital_flags = UPDATE_OWNER_APPEARANCE
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@@ -65,6 +66,7 @@
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else
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color = "#[D.features["belly_color"]]"
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size = D.features["belly_size"]
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max_size = D.features["max_belly_size"]
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starting_size = D.features["belly_size"]
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shape = D.features["belly_shape"]
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inflatable = D.features["inflatable_belly"]
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@@ -7,11 +7,23 @@
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var/obj/item/organ/genital/breasts/breasts = H.getorganslot(ORGAN_SLOT_BREASTS)
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if(butt)
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butt.modify_size(size_change)
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if(butt.max_size > 0)
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if((butt.size + size_change) <= butt.max_size)
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butt.modify_size(size_change)
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else
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butt.modify_size(size_change)
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if(belly)
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belly.modify_size(size_change)
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if(belly.max_size > 0)
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if((belly.size + size_change) <= belly.max_size)
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belly.modify_size(size_change)
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else
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belly.modify_size(size_change)
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if(breasts)
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breasts.modify_size(size_change)
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if(breasts.max_size > 0)
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if((breasts.cached_size + size_change) <= breasts.max_size)
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breasts.modify_size(size_change)
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else
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breasts.modify_size(size_change)
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H.genital_override = TRUE
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H.update_body()
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@@ -38,7 +50,7 @@
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/datum/species/proc/handle_helplessness(mob/living/carbon/human/fatty)
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var/datum/preferences/preferences = fatty?.client?.prefs
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if(!istype(preferences))
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if(!istype(preferences) || HAS_TRAIT(fatty, TRAIT_NO_HELPLESSNESS))
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return FALSE
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if(preferences.helplessness_no_movement)
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@@ -161,17 +173,17 @@
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ADD_TRAIT(fatty, TRAIT_NO_MISC, HELPLESSNESS_TRAIT)
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var/obj/item/clothing/suit/worn_suit = fatty.wear_suit
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if(istype(worn_suit))
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if(istype(worn_suit) && !istype(worn_suit, /obj/item/clothing/suit/mod))
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to_chat(fatty, "<span class='warning'>[worn_suit] can no longer contain your weight!</span>")
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fatty.dropItemToGround(worn_suit)
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var/obj/item/clothing/gloves/worn_gloves = fatty.gloves
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if(istype(worn_gloves))
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if(istype(worn_gloves)&& !istype(worn_gloves, /obj/item/clothing/gloves/mod))
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to_chat(fatty, "<span class='warning'>[worn_gloves] can no longer contain your weight!</span>")
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fatty.dropItemToGround(worn_gloves)
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var/obj/item/clothing/shoes/worn_shoes = fatty.shoes
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if(istype(worn_shoes))
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if(istype(worn_shoes) && !istype(worn_shoes, /obj/item/clothing/shoes/mod))
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to_chat(fatty, "<span class='warning'>[worn_shoes] can no longer contain your weight!</span>")
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fatty.dropItemToGround(worn_shoes)
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@@ -189,7 +201,7 @@
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if(fatty.fatness >= preferences.helplessness_clothing_back)
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ADD_TRAIT(fatty, TRAIT_NO_BACKPACK, HELPLESSNESS_TRAIT)
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var/obj/item/back_item = fatty.back
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if(istype(back_item))
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if(istype(back_item) && !istype(back_item, /obj/item/mod))
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to_chat(fatty, "<span class='warning'>Your weight makes it impossible for you to carry [back_item].</span>")
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fatty.dropItemToGround(back_item)
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@@ -220,6 +232,42 @@
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id = "fat"
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variable = TRUE
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/mob/living/carbon
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var/list/fatness_delay_modifiers
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/datum/fatness_delay_modifier
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var/name
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var/amount = 0
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var/multiplier = 1
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/mob/living/carbon/proc/add_fat_delay_modifier(name = "", amount = 0, multiplier = 1)
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var/find_name = FALSE
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for(var/datum/fatness_delay_modifier/modifier in fatness_delay_modifiers)
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if(modifier.name == name && find_name == FALSE)
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modifier.amount = amount
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modifier.multiplier = multiplier
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find_name = TRUE
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if(find_name == FALSE)
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var/datum/fatness_delay_modifier/new_modifier = new()
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new_modifier.name = name
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new_modifier.amount = amount
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new_modifier.multiplier = multiplier
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LAZYADD(fatness_delay_modifiers, new_modifier)
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/mob/living/carbon/proc/remove_fat_delay_modifier(name)
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for(var/datum/fatness_delay_modifier/modifier in fatness_delay_modifiers)
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if(modifier.name == name)
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LAZYREMOVE(fatness_delay_modifiers, modifier)
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/datum/species/proc/apply_fatness_speed_modifiers(mob/living/carbon/human/H, fatness_delay)
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for(var/datum/fatness_delay_modifier/modifier in H.fatness_delay_modifiers)
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fatness_delay = fatness_delay + modifier.amount
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for(var/datum/fatness_delay_modifier/modifier in H.fatness_delay_modifiers)
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fatness_delay *= modifier.multiplier
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fatness_delay = max(fatness_delay, 0)
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fatness_delay = min(fatness_delay, FATNESS_MAX_MOVE_PENALTY)
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return fatness_delay
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/datum/species/proc/handle_fatness(mob/living/carbon/human/H)
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handle_helplessness(H)
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H.handle_modular_items()
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@@ -241,6 +289,7 @@
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fatness_delay = min(fatness_delay, 60)
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if(fatness_delay)
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fatness_delay = apply_fatness_speed_modifiers(H, fatness_delay)
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H.add_or_update_variable_movespeed_modifier(/datum/movespeed_modifier/fatness, TRUE, fatness_delay)
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else
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H.remove_movespeed_modifier(/datum/movespeed_modifier/fatness)
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@@ -0,0 +1,215 @@
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/obj/item/mod/module/hydraulic_movement
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icon = 'GainStation13/icons/obj/clothing/modsuit/mod_modules.dmi'
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icon_state = "hydraulic_mod"
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name = "MOD hydraulic movement assistance module"
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desc = "A module created by GATO, installed across the suit, featuring a system of hydraulic pistons \
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that support and lighten vast amounts of excess weight to provide easier movement."
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complexity = 1
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incompatible_modules = list(/obj/item/mod/module/hydraulic_movement)
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idle_power_cost = 5
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var/amount = -2
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var/modifier_name = "hydraulic_mod"
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/obj/item/mod/module/hydraulic_movement/on_suit_activation()
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var/mob/living/carbon/human/wearer = mod.wearer
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wearer.add_fat_delay_modifier(modifier_name, amount)
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if(!HAS_TRAIT_FROM(wearer, TRAIT_NO_HELPLESSNESS, src))
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ADD_TRAIT(wearer, TRAIT_NO_HELPLESSNESS, src)
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if(HAS_TRAIT_FROM(wearer, TRAIT_NO_MOVE, HELPLESSNESS_TRAIT))
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REMOVE_TRAIT(wearer, TRAIT_NO_MOVE, HELPLESSNESS_TRAIT)
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// if(HAS_TRAIT_FROM(wearer, TRAIT_CLUMSY, HELPLESSNESS_TRAIT))
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// REMOVE_TRAIT(wearer, TRAIT_CLUMSY, HELPLESSNESS_TRAIT)
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// if(HAS_TRAIT_FROM(wearer, TRAIT_NEARSIGHT, HELPLESSNESS_TRAIT))
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// wearer.cure_nearsighted(HELPLESSNESS_TRAIT)
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// if(HAS_TRAIT_FROM(wearer, TRAIT_DISFIGURED, HELPLESSNESS_TRAIT))
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// REMOVE_TRAIT(wearer, TRAIT_DISFIGURED, HELPLESSNESS_TRAIT)
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if(HAS_TRAIT_FROM(wearer, TRAIT_MUTE, HELPLESSNESS_TRAIT))
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REMOVE_TRAIT(wearer, TRAIT_MUTE, HELPLESSNESS_TRAIT)
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if(HAS_TRAIT_FROM(wearer, TRAIT_PARALYSIS_L_ARM, HELPLESSNESS_TRAIT))
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REMOVE_TRAIT(wearer, TRAIT_PARALYSIS_L_ARM, HELPLESSNESS_TRAIT)
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REMOVE_TRAIT(wearer, TRAIT_PARALYSIS_R_ARM, HELPLESSNESS_TRAIT)
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wearer.update_disabled_bodyparts()
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// if(HAS_TRAIT_FROM(wearer, TRAIT_NO_JUMPSUIT, HELPLESSNESS_TRAIT))
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// REMOVE_TRAIT(wearer, TRAIT_NO_JUMPSUIT, HELPLESSNESS_TRAIT)
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if(HAS_TRAIT_FROM(wearer, TRAIT_NO_MISC, HELPLESSNESS_TRAIT))
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REMOVE_TRAIT(wearer, TRAIT_NO_MISC, HELPLESSNESS_TRAIT)
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if(HAS_TRAIT_FROM(wearer, TRAIT_NO_BACKPACK, HELPLESSNESS_TRAIT))
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REMOVE_TRAIT(wearer, TRAIT_NO_BACKPACK, HELPLESSNESS_TRAIT)
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// if(HAS_TRAIT_FROM(wearer, TRAIT_NO_BUCKLE, HELPLESSNESS_TRAIT))
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// REMOVE_TRAIT(wearer, TRAIT_NO_BUCKLE, HELPLESSNESS_TRAIT)
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/obj/item/mod/module/hydraulic_movement/on_suit_deactivation(deleting = FALSE)
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if(deleting)
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return
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if(HAS_TRAIT_FROM(mod.wearer, TRAIT_NO_HELPLESSNESS, src))
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REMOVE_TRAIT(mod.wearer, TRAIT_NO_HELPLESSNESS, src)
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mod.wearer.remove_fat_delay_modifier(modifier_name)
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/datum/design/module/hydraulic_movement
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name = "Hydraulic Assistance Module"
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id = "mod_hydraulic"
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materials = list(/datum/material/iron = 1000, /datum/material/glass = 200)
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build_path = /datum/design/module/hydraulic_movement
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desc = "A GATO-designed module that supports plumper bodies and allows easier movement."
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/obj/item/mod/module/calovoltaic
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icon = 'GainStation13/icons/obj/clothing/modsuit/mod_modules.dmi'
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icon_state = "calovoltaic_mod"
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name = "MOD calovoltaic generator module"
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desc = "A module created by GATO, capable of burning adipose tissue \
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to generate power for the suit it is installed onto."
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module_type = MODULE_TOGGLE
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complexity = 1
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incompatible_modules = list(/obj/item/mod/module/calovoltaic)
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var/rate = 5
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/obj/item/mod/module/calovoltaic/on_select()
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. = ..()
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if(active)
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balloon_alert(mod.wearer, "activeted!")
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else
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balloon_alert(mod.wearer, "deactivated!")
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/obj/item/mod/module/calovoltaic/on_active_process(delta_time)
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if(istype(mod.wearer, /mob/living/carbon))
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var/mob/living/carbon/C = mod.wearer
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var/adjusted_rate = rate * C.weight_loss_rate
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if(C.fatness_real > 0 && (C.fatness_real - adjusted_rate) >= adjusted_rate)
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C.adjust_fatness(-rate, FATTENING_TYPE_WEIGHT_LOSS)
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mod.cell.give(rate)
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/datum/design/module/calovoltaic
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name = "Calovoltaic Generator Module"
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id = "mod_calovoltaic"
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materials = list(/datum/material/iron = 500, /datum/material/glass = 500, /datum/material/plasma = 500)
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build_path = /obj/item/mod/module/calovoltaic
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desc = "A GATO-designed module for burning excess fat to make power for your suit."
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/obj/item/mod/construction/armor/exoskeleton
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theme = /datum/mod_theme/exoskeleton
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/obj/item/mod/control/Initialize(mapload, new_theme, new_skin)
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. = ..()
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gs13_icon_update()
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/obj/item/mod/control/proc/gs13_icon_update()
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if(theme.use_gs_icon == TRUE)
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icon = 'GainStation13/icons/obj/clothing/modsuit/mod_clothing.dmi'
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mob_overlay_icon = 'GainStation13/icons/mob/clothing/modsuit/mod_clothing.dmi'
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icon_state = "[theme]-control"
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item_state = "[theme]-control"
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helmet.icon = 'GainStation13/icons/obj/clothing/modsuit/mod_clothing.dmi'
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helmet.mob_overlay_icon = 'GainStation13/icons/mob/clothing/modsuit/mod_clothing.dmi'
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helmet.icon_state = "[theme]-helmet"
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helmet.item_state = "[theme]-helmet"
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chestplate.icon = 'GainStation13/icons/obj/clothing/modsuit/mod_clothing.dmi'
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chestplate.mob_overlay_icon = 'GainStation13/icons/mob/clothing/modsuit/mod_clothing.dmi'
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chestplate.icon_state = "[theme]-chestplate"
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chestplate.item_state = "[theme]-chestplate"
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gauntlets.icon = 'GainStation13/icons/obj/clothing/modsuit/mod_clothing.dmi'
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gauntlets.mob_overlay_icon = 'GainStation13/icons/mob/clothing/modsuit/mod_clothing.dmi'
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gauntlets.icon_state = "[theme]-gauntlets"
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gauntlets.item_state = "[theme]-gauntlets"
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boots.icon = 'GainStation13/icons/obj/clothing/modsuit/mod_clothing.dmi'
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boots.mob_overlay_icon = 'GainStation13/icons/mob/clothing/modsuit/mod_clothing.dmi'
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boots.icon_state = "[theme]-boots"
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boots.item_state = "[theme]-boots"
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/datum/mod_theme
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var/use_gs_icon = FALSE
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/datum/mod_theme/exoskeleton
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use_gs_icon = TRUE
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name = "exoskeleton"
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desc = "The design for a GATO-branded mobility exoskeleton"
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extended_desc = "To combat the obesity epidemic that spreads on its stations, \
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GATO scientists have worked hard to create this simple yet efficient way to support \
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people whose weight proves restrictive and help them on their journey to lose it."
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default_skin = "exoskeleton"
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complexity_max = 5
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armor = list(MELEE = 5, BULLET = 5, LASER = 5, ENERGY = 5, BOMB = 5, BIO = 5, FIRE = 5, ACID = 5, WOUND = 5, RAD = 5)
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resistance_flags = FIRE_PROOF
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max_heat_protection_temperature = 1
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min_cold_protection_temperature = -1
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permeability_coefficient = 1
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siemens_coefficient = 1
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slowdown_inactive = 0.5
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slowdown_active = 0
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inbuilt_modules = list(/obj/item/mod/module/hydraulic_movement, /obj/item/mod/module/calovoltaic, /obj/item/mod/module/storage)
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allowed = list(/obj/item/flashlight, /obj/item/tank/internals)
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skins = list(
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"exoskeleton" = list(
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HELMET_LAYER = NECK_LAYER,
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HELMET_FLAGS = list(
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UNSEALED_CLOTHING = NONE,
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SEALED_CLOTHING = NONE,
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UNSEALED_INVISIBILITY = NONE,
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SEALED_INVISIBILITY = NONE,
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SEALED_COVER = NONE,
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),
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CHESTPLATE_FLAGS = list(
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UNSEALED_CLOTHING = NONE,
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SEALED_CLOTHING = NONE,
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SEALED_INVISIBILITY = NONE,
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),
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GAUNTLETS_FLAGS = list(
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UNSEALED_CLOTHING = NONE,
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SEALED_CLOTHING = NONE,
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),
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BOOTS_FLAGS = list(
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UNSEALED_CLOTHING = NONE,
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SEALED_CLOTHING = NONE,
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),
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),
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"invisible" = list(
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HELMET_LAYER = NECK_LAYER,
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HELMET_FLAGS = list(
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UNSEALED_CLOTHING = NONE,
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SEALED_CLOTHING = NONE,
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UNSEALED_INVISIBILITY = NONE,
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SEALED_INVISIBILITY = NONE,
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SEALED_COVER = NONE,
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),
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CHESTPLATE_FLAGS = list(
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UNSEALED_CLOTHING = NONE,
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SEALED_CLOTHING = NONE,
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SEALED_INVISIBILITY = NONE,
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),
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GAUNTLETS_FLAGS = list(
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UNSEALED_CLOTHING = NONE,
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SEALED_CLOTHING = NONE,
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),
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BOOTS_FLAGS = list(
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UNSEALED_CLOTHING = NONE,
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SEALED_CLOTHING = NONE,
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),
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)
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)
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/obj/item/mod/control/pre_equipped/exoskeleton
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desc = "A pre-built GATO mobility exoskeleton, designed to support high weights, favor movement and weight loss."
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theme = /datum/mod_theme/exoskeleton
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cell = /obj/item/stock_parts/cell/upgraded/plus
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/datum/design/module/exoskeleton
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name = "MOD exoskeleton"
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id = "mod_exoskeleton"
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materials = list(/datum/material/iron = 5000, /datum/material/glass = 5000, /datum/material/plasma = 5000)
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build_path = /obj/item/mod/control/pre_equipped/exoskeleton
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desc = "A GATO-designed assistance exoskeleton based on MODsuit tech."
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build_type = MECHFAB
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construction_time = 10 SECONDS
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category = list("MODsuit Chassis", "MODsuit Designs")
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departmental_flags = DEPARTMENTAL_FLAG_SCIENCE
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/datum/gear/hands/exoskeleton
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name = "MOD exoskeleton"
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category = LOADOUT_CATEGORY_HANDS
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path = /obj/item/mod/control/pre_equipped/exoskeleton
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cost = 4
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