what if wound values didnt suck
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@@ -20,7 +20,8 @@ GLOBAL_LIST_EMPTY(rubber_toolbox_icons)
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var/has_latches = TRUE
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var/can_rubberify = TRUE
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rad_flags = RAD_PROTECT_CONTENTS | RAD_NO_CONTAMINATE //very protecc too
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wound_bonus = 5
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wound_bonus = -10
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bare_wound_bonus = 5
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/obj/item/storage/toolbox/greyscale
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icon_state = "toolbox_default"
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@@ -18,6 +18,9 @@
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toolspeed = 1
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armor = list("melee" = 0, "bullet" = 0, "laser" = 0, "energy" = 0, "bomb" = 0, "bio" = 0, "rad" = 0, "fire" = 50, "acid" = 30)
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wound_bonus = -10
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bare_wound_bonus = 5
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/obj/item/crowbar/suicide_act(mob/user)
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user.visible_message("<span class='suicide'>[user] is beating [user.p_them()]self to death with [src]! It looks like [user.p_theyre()] trying to commit suicide!</span>")
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playsound(loc, 'sound/weapons/genhit.ogg', 50, 1, -1)
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@@ -31,6 +31,9 @@
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"yellow" = rgb(255, 165, 0)
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)
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wound_bonus = -10
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bare_wound_bonus = 5
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/obj/item/screwdriver/suicide_act(mob/user)
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user.visible_message("<span class='suicide'>[user] is stabbing [src] into [user.p_their()] [pick("temple", "heart")]! It looks like [user.p_theyre()] trying to commit suicide!</span>")
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return(BRUTELOSS)
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@@ -33,8 +33,8 @@
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heat = 3800
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tool_behaviour = TOOL_WELDER
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toolspeed = 1
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wound_bonus = 10
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bare_wound_bonus = 15
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wound_bonus = 0
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bare_wound_bonus = 5
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/obj/item/weldingtool/Initialize()
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. = ..()
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@@ -18,6 +18,9 @@
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toolspeed = 1
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armor = list("melee" = 0, "bullet" = 0, "laser" = 0, "energy" = 0, "bomb" = 0, "bio" = 0, "rad" = 0, "fire" = 50, "acid" = 30)
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wound_bonus = -10
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bare_wound_bonus = 5
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/obj/item/wrench/suicide_act(mob/user)
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user.visible_message("<span class='suicide'>[user] is beating [user.p_them()]self to death with [src]! It looks like [user.p_theyre()] trying to commit suicide!</span>")
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playsound(loc, 'sound/weapons/genhit.ogg', 50, 1, -1)
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@@ -260,6 +260,7 @@ for further reading, please see: https://github.com/tgstation/tgstation/pull/301
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w_class = WEIGHT_CLASS_NORMAL
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custom_materials = list(/datum/material/iron=1150, /datum/material/glass=75)
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attack_verb = list("hit", "bludgeoned", "whacked", "bonked")
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wound_bonus = -10
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/obj/item/wirerod/attackby(obj/item/I, mob/user, params)
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if(istype(I, /obj/item/shard))
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@@ -591,6 +592,7 @@ for further reading, please see: https://github.com/tgstation/tgstation/pull/301
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obj_flags = UNIQUE_RENAME
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var/chaplain_spawnable = TRUE
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total_mass = TOTAL_MASS_MEDIEVAL_WEAPON
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wound_bonus = -5
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/obj/item/melee/baseball_bat/chaplain/Initialize()
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. = ..()
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