diff --git a/code/game/machinery/dance_machine.dm b/code/game/machinery/dance_machine.dm index 0ac97f597b..750d83eecc 100644 --- a/code/game/machinery/dance_machine.dm +++ b/code/game/machinery/dance_machine.dm @@ -368,19 +368,19 @@ M.lying_fix() - /obj/machinery/jukebox/disco/proc/dance4(var/mob/living/M) - //var/speed = rand(1,3) CIT CHANGE -- comments this out to prevent compiling errors + var/speed = rand(1,3) set waitfor = 0 - /*var/time = 30 + var/time = 30 while(time) sleep(speed) for(var/i in 1 to speed) M.setDir(pick(GLOB.cardinals)) + // update resting manually to avoid chat spam for(var/mob/living/carbon/NS in rangers) - NS.lay_down(TRUE) //specifically excludes silicons to prevent pAI chat spam - time--*/ //CIT CHANGE -- replaces dance4 with rapid spinning so that disco balls dont make weird shit happen - M.SpinAnimation(1,30) + NS.resting = !NS.resting + NS.update_canmove() + time-- /obj/machinery/jukebox/disco/proc/dance5(var/mob/living/M) animate(M, transform = matrix(180, MATRIX_ROTATE), time = 1, loop = 0) diff --git a/code/game/objects/structures/tables_racks.dm b/code/game/objects/structures/tables_racks.dm index c20168f52c..95c1cafd5d 100644 --- a/code/game/objects/structures/tables_racks.dm +++ b/code/game/objects/structures/tables_racks.dm @@ -101,7 +101,8 @@ /obj/structure/table/proc/tableplace(mob/living/user, mob/living/pushed_mob) pushed_mob.forceMove(src.loc) - pushed_mob.lay_down() + pushed_mob.resting = TRUE + pushed_mob.update_canmove() pushed_mob.visible_message("[user] places [pushed_mob] onto [src].", \ "[user] places [pushed_mob] onto [src].") add_logs(user, pushed_mob, "placed")